Tue Jun 1 20:25:10 2010
Rule Errors in our recent game
- Some powers with territorials start with some.
- CL units aren't used with Ships in Flames.
- US Entry options with no specific power are directed against
*all* Axis powers, and need the entry for each pool.
- Initial Commonwealth units are British unless otherwise specified.
- Flying boats stack separately than other air units, and at most
one per hex.
- Strat bomb factors aren't halved for terrain.
- Large ATRs pay double movement when transporting other infantry class
corps.
- Retreats are performed by the attacker.
Posted in / games / wif
Tue Jun 1 14:11:22 2010
Allied Convoy Setup
The commonwealth controls the following resources and factories:
CW Resources
Area | Factories | Resources | Distance via |
| | | Med | Cape | Biscay | Faroes | Panama |
Australia | 1 | 3 | | | | | 10 |
Canada | 1 | 5 | | | | | 10 |
French Resources
Area | Factories | Resources | Distance via |
| | | Med | Cape | Biscay | Faroes | Panama |
France | 14 | 6 | | | | | |
Algeria | | 1 | 1 | | | | 10 |
Iraq | 1 | 2 | | | | | 10 |
New Caledonia | 1 | | | | | | 10 |
The Commonwealth has 81 Convoy points (assuming you're using Ships in Flames).
Initial CW Convoy Chains
From | Via | Resources | Length | CPs |
Canada | Faroes | 4 | 3 | 12 |
Venezuela | Faroes | 3 | 4 | 12 |
South Africa | Bay of Biscay | 3 | 4 | 12 |
India | Med/Bay of Biscay | 2 | 7 | 14 |
Australia | Panama | 2 | 10 | 20 |
Cyprus | Med/Bay of Biscay | 1 | 4 | 4 |
Totals | | 15 | | 74 |
Initial CW Convoy Deployment
Area | CP |
East Coast | 6 |
North Atlantic | 9 |
Central Atlantic | 3 |
Faroes | 9 |
Caribbean | 5 |
Gulf of Guinea | 3 |
Cape Verde Basin | 3 |
Cape St Vincent | 6 |
Bay of Biscay | 6 |
Tasman Sea | 2 |
New Zealand Coast | 2 |
South Pacific | 2 |
Austral | 2 |
Capricorn | 2 |
Gulf of Panama | 2 |
Arabian Sea | 2 |
Red Sea | 2 |
Eastern Med | 3 FR |
Western Med | 3 FR |
Initial Frency Convoy Deployment
Area | CP |
Eastern Med | 1 |
Western Med | 2 |
Cape Verde Basin | 1 BR |
Cape St Vincent | 1 BR |
This uses 9 French CP to do all the Allied shipping through the Med.
If the Italians declare war on the French and not the Commonwealth,
they are likely to end up back at peace once France falls, and they
won't be able to harrass the British. The CW will need 6 CP through
the Med to replace the French CP. If any of those survive, they should
be moved to French africa in hopes that they will be Free French.
That gives 15 Resources to the UK, maximizing their production at 21, which will give
11 BP in 1939. The chains use 66 CW convoy points and 6 French convoy points, leaving
15 free convoy points for the CW. The French will have 9 resources, giving them
5 BP in 1939.
Once Italy declares war, the Med may get too dangerous to route convoys through,
and after France falls, the Bay of Biscay may be too vulnerable to German air
cover.
Any of the CP in the Faroes can alternatively
be put in the Bay of Biscay. The CP in the Bay of Biscay can be routed through
the North Atlantic instead if an equal number of CP are also added to the Faroes.
The Med can be skipped, and the Indian resources can be brought around Africa
for 8 more CP (though you'll need 9 as a CP in the red sea is needed to keep
Egypt in supply).
In that case
Initial CW Convoy Deployment
From | Via | Resources | Length | CPs |
Canada | Faroes | 4 | 3 | 12 |
Venezuela | Faroes | 3 | 4 | 12 |
South Africa | Faroes | 3 | 6 | 18 |
India | Cape/Faroes | 2 | 10 | 20 |
Australia | Panama/Faroes | 2 | 10 | 20 |
Malaya | Cape/Faroes | 1 | 11 | 11 |
Totals | | 15 | | 97 |
Posted in / games / wif
Fri May 28 18:50:53 2010
French Force Pool
After set up and reserves, the french have the following:
French 1939 Force Pool
Type | Pool |
Arm | 1 |
Mech | 1 |
Mot | 2 |
Inf | 0 |
Gar | 4 |
HQ-I | 1 |
Mil | 3 |
Mtn | 1 |
In 1940, the french will add 1 HQ-A, 1 INF, 1 MAR.
Without British help, they will produce 5 BP (Assuming
3 resources imported) in 1939, and 7 in 1940.
If the British give 4 resources, that will improve
to 7 in 1939 and 10 in 1940, at a cost of 2 CW BP
per turn in 1939 and 3/turn in 1940. If the convoys
are there, it might make more sense to lend the BP
directly.
French Build Program
Turn | BP | Builds |
SO 1939 | 5 | 1 HQ-I |
ND 1939 | 9 (4 BP/8 res from CW) | 1 Pilot, 2 Gar, 1 Lnd-3 |
JF 1940 | 9 (2 BP/3 res from CW) | 1 Inf, 2 Gar, 1 Ftr-2 |
MA 1940 | 6 (1 BP/1 res to CW) | 3 Mil |
If you're still alive at that point, build some air or lend everything else to
the Commonwealth. Also, if the situation is hopeless, lend everything to the CW,
the Vichy declaration happens after the lending stage, so the CW might as well
benefit from the French production.
Posted in / games / wif
Thu May 20 18:32:53 2010
Assuming a MJ 1941 attack, you've got 10 turns before the germans roll
across the border.
Russian Build Points should be as follows, assuming the Japanese
don't attack.
Turn | Res/Fact | PM | BP |
SO 1939 | 23/30 | 0.25 | 8 (2 from germany) |
ND 1939 | 23/30 | 0.25 | 8 (2 from germany) |
JF 1940 | 23/30 | 0.5 | 14 (2 from germany) |
MA 1940 | 23/30 | 0.5 | 14 (2 from germany) |
MJ 1940 | 23/30 | 0.5 | 14 (2 from germany) |
JA 1940 | 23/30 | 0.5 | 14 (2 from germany) |
SO 1940 | 23/30 | 0.5 | 14 (2 from germany) |
ND 1940 | 23/30 | 0.5 | 14 (2 from germany) |
JF 1941 | 23/30 | 0.5 | 14 (2 from germany) |
MA 1941 | 23/30 | 0.5 | 14 (2 from germany) |
You may have a couple extra BP if you demand the Rumanian and Finnish territory.
So, you've got 128 BP.
What's in the force pool?
USSR Force Pool
class |
type |
cost |
1939 |
1940 |
1941 |
1942 |
ARM |
ARM |
6 |
2 |
1 |
1 |
1 |
ARM |
HQ-A |
8 |
1 |
|
|
|
ARM |
MECH |
5 |
5 |
1 |
2 |
2 |
CAV |
CAV |
2 |
2 |
1 |
|
|
INF |
GARR |
2 |
8 |
2 |
2 |
2 |
INF |
HQ-I |
5 |
1 |
1 |
1 |
1 |
INF |
INF |
3 |
16 |
2 |
2 |
2 |
INF |
MOT |
4 |
7 |
2 |
3 |
3 |
INF |
MTN |
4 |
1 |
|
|
|
INF |
PARA |
5 |
1 |
|
1 |
1 |
Timoshenko (HQ-I), Zhukov (HQ-A), 1 Mech, 5 Inf, 2 Gar, 2 Cav, 2 Ftr 2, 3 Lnd 3, 1 Lnd 4 are set up.
That leaves 2 Arm, 4 Mech, 1 Para, 7 Mot, 1 Mtn, 11 Inf, 6 Gar.
Russian Build Program
Turn | BP | Builds |
SO 1939 | 8 | 2 INF, 1 Gar |
ND 1939 | 8 | 2 INF, 1 Gar |
JF 1940 | 14 | HQ-I, 2 INF, LND3 |
MA 1940 | 14 | 2 INF, 1 Gar, 1 Pilot, 2 Ftr2 |
MJ 1940 | 14 | 2 INF, 2 Gar, 1 Pilot, Ftr2 |
JA 1940 | 14 | 2 INF, 3 Gar, Ftr2 |
SO 1940 | 14 | 2 INF, 2 Mot |
ND 1940 | 14 | 2 INF, 2 Mot |
JF 1941 | 14 | 2 INF, 2 Mot |
MA 1941 | 14 | 3 Mot, 1 Cav |
Posted in / games / wif