From f60ecfc3e75d08672f1535c0a4b49e41a78dc79b Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Fri, 18 Dec 2020 19:31:47 +0200 Subject: [PATCH] Fix monster hide state when chain is moved --- src/ball.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/ball.c b/src/ball.c index 60099a83b..6eeafe6fa 100644 --- a/src/ball.c +++ b/src/ball.c @@ -168,6 +168,7 @@ unplacebc_core() obj_extract_self(uchain); if (Blind && (u.bc_felt & BC_CHAIN)) /* drop glyph */ levl[uchain->ox][uchain->oy].glyph = u.cglyph; + maybe_unhide_at(uchain->ox, uchain->oy); newsym(uchain->ox, uchain->oy); u.bc_felt = 0; /* feel nothing */ -- 2.50.1