From dd7ab6b94d5e026ca58afbed880a3d6d09797c56 Mon Sep 17 00:00:00 2001 From: "nethack.allison" Date: Fri, 10 Jan 2003 04:46:21 +0000 Subject: [PATCH] B16002 This patch ensures that two-weaping stops if uswapwep gets cursed while two-weaponing. I think this means the 'A' command will never encounter the situation now in the complaint now. See rules at top of wield.c. --- doc/fixes34.1 | 2 ++ 1 file changed, 2 insertions(+) diff --git a/doc/fixes34.1 b/doc/fixes34.1 index c78b9afec..31296f5b3 100644 --- a/doc/fixes34.1 +++ b/doc/fixes34.1 @@ -350,6 +350,8 @@ armor worn by monsters might negate some magic attacks like it does for hero give feedback and discovery when visible monster puts on cloak of invisibility really add artifacts inside carried containers to final score (3.3.1 fix displayed them them but didn't include any points for them) +drop alternate weapon to terminate twoweapon combat if the alternate + weapon gets cursed Platform- and/or Interface-Specific Fixes -- 2.40.0