From db23363d3f61bacb6a1501f6e8ca05a5722fc526 Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Fri, 22 Sep 2017 16:31:31 +0300 Subject: [PATCH] Fix mention_walls reporting secret doors as solid stone --- doc/fixes36.1 | 1 + src/hack.c | 7 ++++--- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/doc/fixes36.1 b/doc/fixes36.1 index 03bfc8dbc..46bb2ad03 100644 --- a/doc/fixes36.1 +++ b/doc/fixes36.1 @@ -443,6 +443,7 @@ fix buffer overflow in wizard mode for '#' command when 'extmenu' option is on "you suddenly vomit" was given two turns before actually vomiting, so you could get that message, move a bit, then get "you can move again" after the 2 turn freeze applied along with the actual vomit +fix mention_walls reporting secret doors as solid walls Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository diff --git a/src/hack.c b/src/hack.c index a196b44f5..11ff4275f 100644 --- a/src/hack.c +++ b/src/hack.c @@ -722,9 +722,10 @@ int mode; && In_sokoban(&u.uz)) pline_The("Sokoban walls resist your ability."); else if (iflags.mention_walls) - pline("It's %s.", IS_WALL(tmpr->typ) ? "a wall" - : IS_TREE(tmpr->typ) ? "a tree" - : "solid stone"); + pline("It's %s.", + (IS_WALL(tmpr->typ) || tmpr->typ == SDOOR) ? "a wall" + : IS_TREE(tmpr->typ) ? "a tree" + : "solid stone"); } return FALSE; } -- 2.50.1