From d1fdc497d22b42df868bd2af3e1c4d101fdfa5a0 Mon Sep 17 00:00:00 2001 From: cohrs Date: Thu, 13 Feb 2003 07:52:49 +0000 Subject: [PATCH] U162 - killing shopkeeper with unpaid thrown objects While an object is being thrown, it isn't on any list. This means that killing a shopkeeper with an unpaid object wouldn't be able to clear the unpaid bit. By the time the object lands, the shopkeeper is gone, and then it's too late. Added a new global to track a thrown object, set it and later clear it in throwit(), also clear it as needed in dealloc_obj(), and check it in setpaid(). It should be possible to use this global to avoid losing thrown objects during hangup saves as well. But that can wait. --- doc/fixes34.1 | 2 ++ src/dothrow.c | 21 ++++++++++++++++++--- src/mkobj.c | 4 ++++ src/shk.c | 2 ++ 4 files changed, 26 insertions(+), 3 deletions(-) diff --git a/doc/fixes34.1 b/doc/fixes34.1 index 16274706f..5450ab08f 100644 --- a/doc/fixes34.1 +++ b/doc/fixes34.1 @@ -383,6 +383,8 @@ avoid buffer overflow from long or too many -s params wake up first if trying to crawl out of water while asleep while waiting, don't try to change into were form when already in were form steed should remember traps encountered while mounted +killing shopkeeper by throwing unpaid things would result in + "item not on bill" impossible error Platform- and/or Interface-Specific Fixes diff --git a/src/dothrow.c b/src/dothrow.c index 983123fff..b12c91d95 100644 --- a/src/dothrow.c +++ b/src/dothrow.c @@ -26,6 +26,8 @@ static NEARDATA const char toss_objs[] = static NEARDATA const char bullets[] = { ALLOW_COUNT, COIN_CLASS, ALL_CLASSES, GEM_CLASS, 0 }; +struct obj *thrownobj = 0; /* tracks an object until it lands */ + extern boolean notonhead; /* for long worms */ @@ -882,6 +884,8 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */ u.dz = 1; } + thrownobj = obj; + if(u.uswallow) { mon = u.ustuck; bhitpos.x = mon->mx; @@ -901,6 +905,7 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */ } else { hitfloor(obj); } + thrownobj = (struct obj*)0; return; } else if(obj->otyp == BOOMERANG && !Underwater) { @@ -915,6 +920,7 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */ setworn(obj, wep_mask); u.twoweap = twoweap; } + thrownobj = (struct obj*)0; return; } } else { @@ -972,8 +978,10 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */ boolean obj_gone; if (mon->isshk && - obj->where == OBJ_MINVENT && obj->ocarry == mon) + obj->where == OBJ_MINVENT && obj->ocarry == mon) { + thrownobj = (struct obj*)0; return; /* alert shk caught it */ + } (void) snuff_candle(obj); notonhead = (bhitpos.x != mon->mx || bhitpos.y != mon->my); obj_gone = thitmonst(mon, obj); @@ -1026,10 +1034,13 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */ losehp(dmg, xname(obj), obj_is_pname(obj) ? KILLED_BY : KILLED_BY_AN); } - if (ship_object(obj, u.ux, u.uy, FALSE)) + if (ship_object(obj, u.ux, u.uy, FALSE)) { + thrownobj = (struct obj*)0; return; + } dropy(obj); } + thrownobj = (struct obj*)0; return; } @@ -1052,11 +1063,15 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */ if(*u.ushops) check_shop_obj(obj, bhitpos.x, bhitpos.y, FALSE); (void) mpickobj(mon, obj); /* may merge and free obj */ + thrownobj = (struct obj*)0; return; } (void) snuff_candle(obj); - if (!mon && ship_object(obj, bhitpos.x, bhitpos.y, FALSE)) + if (!mon && ship_object(obj, bhitpos.x, bhitpos.y, FALSE)) { + thrownobj = (struct obj*)0; return; + } + thrownobj = (struct obj*)0; place_object(obj, bhitpos.x, bhitpos.y); if(*u.ushops && obj != uball) check_shop_obj(obj, bhitpos.x, bhitpos.y, FALSE); diff --git a/src/mkobj.c b/src/mkobj.c index 156b06044..ad6a2ebe1 100644 --- a/src/mkobj.c +++ b/src/mkobj.c @@ -16,6 +16,8 @@ STATIC_DCL void FDECL(check_contained, (struct obj *,const char *)); #endif #endif /* OVL1 */ +extern struct obj *thrownobj; /* defined in dothrow.c */ + /*#define DEBUG_EFFECTS*/ /* show some messages for debugging */ struct icp { @@ -1483,6 +1485,8 @@ dealloc_obj(obj) if (obj_sheds_light(obj)) del_light_source(LS_OBJECT, (genericptr_t) obj); + if (obj == thrownobj) thrownobj = (struct obj*)0; + free((genericptr_t) obj); } diff --git a/src/shk.c b/src/shk.c index ce566d31b..971bd58cc 100644 --- a/src/shk.c +++ b/src/shk.c @@ -24,6 +24,7 @@ STATIC_DCL void FDECL(kops_gone, (BOOLEAN_P)); #define IS_SHOP(x) (rooms[x].rtype >= SHOPBASE) extern const struct shclass shtypes[]; /* defined in shknam.c */ +extern struct obj *thrownobj; /* defined in dothrow.c */ STATIC_VAR NEARDATA long int followmsg; /* last time of follow message */ @@ -285,6 +286,7 @@ register struct monst *shkp; clear_unpaid(invent); clear_unpaid(fobj); clear_unpaid(level.buriedobjlist); + if (thrownobj) thrownobj->unpaid = 0; for(mtmp = fmon; mtmp; mtmp = mtmp->nmon) clear_unpaid(mtmp->minvent); for(mtmp = migrating_mons; mtmp; mtmp = mtmp->nmon) -- 2.40.0