From c478ee3d83fab0dba46740f2023c35f743f88316 Mon Sep 17 00:00:00 2001 From: Bram Moolenaar Date: Tue, 1 Dec 2020 21:27:51 +0100 Subject: [PATCH] patch 8.2.2076: MS-Windows console: sometimes drops typed characters Problem: MS-Windows console: sometimes drops typed characters. Solution: Do not wait longer than 10 msec for input. (issue #7164) --- src/os_win32.c | 26 +++++++------------------- src/version.c | 2 ++ 2 files changed, 9 insertions(+), 19 deletions(-) diff --git a/src/os_win32.c b/src/os_win32.c index 60c04632c..21b9b0127 100644 --- a/src/os_win32.c +++ b/src/os_win32.c @@ -1588,26 +1588,14 @@ WaitForChar(long msec, int ignore_input) { DWORD dwWaitTime = dwEndTime - dwNow; -# ifdef FEAT_JOB_CHANNEL - // Check channel while waiting for input. - if (dwWaitTime > 100) - { - dwWaitTime = 100; - // If there is readahead then parse_queued_messages() timed out - // and we should call it again soon. - if (channel_any_readahead()) - dwWaitTime = 10; - } -# endif -# ifdef FEAT_BEVAL_GUI - if (p_beval && dwWaitTime > 100) - // The 'balloonexpr' may indirectly invoke a callback while - // waiting for a character, need to check often. - dwWaitTime = 100; -# endif + // Don't wait for more than 11 msec to avoid dropping characters, + // check channel while waiting for input and handle a callback from + // 'balloonexpr'. + if (dwWaitTime > 11) + dwWaitTime = 11; + # ifdef FEAT_MZSCHEME - if (mzthreads_allowed() && p_mzq > 0 - && (msec < 0 || (long)dwWaitTime > p_mzq)) + if (mzthreads_allowed() && p_mzq > 0 && (long)dwWaitTime > p_mzq) dwWaitTime = p_mzq; // don't wait longer than 'mzquantum' # endif # ifdef FEAT_TIMERS diff --git a/src/version.c b/src/version.c index bbbf9f23e..251782da2 100644 --- a/src/version.c +++ b/src/version.c @@ -750,6 +750,8 @@ static char *(features[]) = static int included_patches[] = { /* Add new patch number below this line */ +/**/ + 2076, /**/ 2075, /**/ -- 2.50.1