From c08c9bccfcdf35b3c8fd22f1b82b4575b1b99d95 Mon Sep 17 00:00:00 2001 From: Hirokazu Yamamoto Date: Sun, 7 Nov 2010 09:23:15 +0000 Subject: [PATCH] Issue #6317: Now winsound.PlaySound can accept non ascii filename. --- Misc/NEWS | 2 ++ PC/winsound.c | 36 +++++++++++++++++++++++++++++------- 2 files changed, 31 insertions(+), 7 deletions(-) diff --git a/Misc/NEWS b/Misc/NEWS index 16e77ed1d1..1731b8acb8 100644 --- a/Misc/NEWS +++ b/Misc/NEWS @@ -251,6 +251,8 @@ Library Extensions ---------- +- Issue #6317: Now winsound.PlaySound can accept non ascii filename. + - Issue #9377: Use Unicode API for gethostname on Windows. - Issue #10143: Update "os.pathconf" values. diff --git a/PC/winsound.c b/PC/winsound.c index d61dde702b..0e82814f4d 100644 --- a/PC/winsound.c +++ b/PC/winsound.c @@ -72,30 +72,52 @@ PyDoc_STRVAR(sound_module_doc, static PyObject * sound_playsound(PyObject *s, PyObject *args) { + Py_UNICODE *wsound; + PyObject *osound; const char *sound; int flags; - int length; int ok; - if (!PyArg_ParseTuple(args, "z#i:PlaySound", &sound, &length, &flags)) { - return NULL; + if (PyArg_ParseTuple(args, "Zi:PlaySound", &wsound, &flags)) { + if (flags & SND_ASYNC && flags & SND_MEMORY) { + /* Sidestep reference counting headache; unfortunately this also + prevent SND_LOOP from memory. */ + PyErr_SetString(PyExc_RuntimeError, "Cannot play asynchronously from memory"); + return NULL; + } + Py_BEGIN_ALLOW_THREADS + ok = PlaySoundW(wsound, NULL, flags); + Py_END_ALLOW_THREADS + if (!ok) { + PyErr_SetString(PyExc_RuntimeError, "Failed to play sound"); + return NULL; + } + Py_INCREF(Py_None); + return Py_None; } - + /* Drop the argument parsing error as narrow strings + are also valid. */ + PyErr_Clear(); + if (!PyArg_ParseTuple(args, "O&i:PlaySound", + PyUnicode_FSConverter, &osound, &flags)) + return NULL; if (flags & SND_ASYNC && flags & SND_MEMORY) { /* Sidestep reference counting headache; unfortunately this also prevent SND_LOOP from memory. */ PyErr_SetString(PyExc_RuntimeError, "Cannot play asynchronously from memory"); + Py_DECREF(osound); return NULL; } - + sound = PyBytes_AsString(osound); Py_BEGIN_ALLOW_THREADS - ok = PlaySound(sound, NULL, flags); + ok = PlaySoundA(sound, NULL, flags); Py_END_ALLOW_THREADS if (!ok) { PyErr_SetString(PyExc_RuntimeError, "Failed to play sound"); + Py_DECREF(osound); return NULL; } - + Py_DECREF(osound); Py_INCREF(Py_None); return Py_None; } -- 2.40.0