From bfd5856d4f732a921287ebe61725624d75b8f065 Mon Sep 17 00:00:00 2001 From: cohrs Date: Sun, 2 Mar 2003 07:02:00 +0000 Subject: [PATCH] Yname2 vs yname noticed a capitalization mistake in a new message. --- doc/fixes35.0 | 1 + src/apply.c | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/doc/fixes35.0 b/doc/fixes35.0 index 2971167c7..d0dfe7cd2 100644 --- a/doc/fixes35.0 +++ b/doc/fixes35.0 @@ -5,6 +5,7 @@ General Fixes and Modified Features setmangry should not be called when a monster enters a bones region avoid panic when secondary weapon is cursed while generating bones level typos fixed in data.base +bad capitalization of msg when charging for something that catches light Platform- and/or Interface-Specific Fixes diff --git a/src/apply.c b/src/apply.c index 64b462c5d..37742d22a 100644 --- a/src/apply.c +++ b/src/apply.c @@ -1031,7 +1031,7 @@ struct obj *obj; /* if it catches while you have it, then it's your tough luck */ check_unpaid(obj); verbalize("That's in addition to the cost of %s %s, of course.", - Yname2(obj), obj->quan == 1 ? "itself" : "themselves"); + yname(obj), obj->quan == 1 ? "itself" : "themselves"); bill_dummy_object(obj); } begin_burn(obj, FALSE); -- 2.40.0