From be0ad1b8abb71017951ab3c05742ad8f564077c1 Mon Sep 17 00:00:00 2001 From: cohrs Date: Sun, 2 Mar 2003 07:25:46 +0000 Subject: [PATCH] opthelp for use_inverse (beta) noticed while 3.4.1 was in the process of releasing that use_inverse wasn't documented in the opthelp. --- dat/opthelp | 1 + doc/fixes35.0 | 1 + 2 files changed, 2 insertions(+) diff --git a/dat/opthelp b/dat/opthelp index 2d8e5944b..c4a1243e7 100644 --- a/dat/opthelp +++ b/dat/opthelp @@ -45,6 +45,7 @@ tombstone print tombstone when you die [TRUE] toptenwin print topten in a window rather than stdout [FALSE] travel enable the command to travel to a map location via [TRUE] a shortest-path algorithm, usually invoked by '_'. +use_inverse display detected monsters in highlighted manner [FALSE] verbose print more commentary during the game [TRUE] diff --git a/doc/fixes35.0 b/doc/fixes35.0 index d0dfe7cd2..aa4800296 100644 --- a/doc/fixes35.0 +++ b/doc/fixes35.0 @@ -6,6 +6,7 @@ setmangry should not be called when a monster enters a bones region avoid panic when secondary weapon is cursed while generating bones level typos fixed in data.base bad capitalization of msg when charging for something that catches light +missing opthelp for use_inverse Platform- and/or Interface-Specific Fixes -- 2.40.0