From b8515fb5fdbb8efe4d8db4bcfe35dfe454f2ef3e Mon Sep 17 00:00:00 2001 From: nhmall Date: Sat, 21 Mar 2015 15:54:30 -0400 Subject: [PATCH] throw in a windows sysconf skeleton --- sys/winnt/sysconf | 78 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 sys/winnt/sysconf diff --git a/sys/winnt/sysconf b/sys/winnt/sysconf new file mode 100644 index 000000000..67c0b814d --- /dev/null +++ b/sys/winnt/sysconf @@ -0,0 +1,78 @@ +# +# NetHack 3.5 sysconf $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ +# NetHack 3.5 sysconf $Date: 2012/01/27 20:15:31 $ $Revision: 1.6 $ +# +# Sample sysconf file. +# The sysconf file is only used if NetHack is compiled with SYSCF defined. +# This file uses the same syntax as nethack.cf. + +# Which users can use WIZARD (debugging) mode (the -D flag). +# A value of * allows anyone to enter debugging mode. +WIZARDS=* + +# Users allowed to use the ! (shell escape) command or to suspend the game. +# Uses the same syntax as the WIZARDS option above. +#SHELLERS= + +# Show debugging information originating from these source files. +# Use '*' for all, or list source files separated by spaces. +# Only available if game has been compiled with DEBUG. +#DEBUGFILES=* + +# Limit the number of simultaneous games (see also nethack.sh). +#MAXPLAYERS=10 + +# If not null, added to string "To get local support, " in the support +# information help. +#SUPPORT=call Izchak at extension 42. + +# Uncomment the next line to disable the SEDUCE option. +#SEDUCE=0 + +# Record (high score) file options. +# CAUTION: changing these after people have started playing games can +# lead to lost high scores! +# Maximum entries for one person. +#PERSMAX=10 +# Maximum entries in the record file. +#ENTRYMAX=100 +# Minimum points to get an entry. +#POINTSMIN=1 +# Determine identity of "person" in the score file with name (0) or +# numeric (1) user id. +#PERS_IS_UID=1 + +# Maximum number of score file entries to use for random statue names +#MAX_STATUENAME_RANK=10 + +# *** LOCATIONS *** +# IMPORTANT: If you change any of these locations, the directories they +# point at must exist. NetHack will not create them for you. +# +# HACKDIR is the default location for everything. +# Note: On Windows HACKDIR defaults to the location +# of the NetHack.exe or NetHackw.exe file so +# setting HACKDIR below to override that is +# not usually necessary or recommended. +#HACKDIR=c:\games\nethack +# +# The location that users can adjust their config file startup options +#CONFIGDIR=c:\games\nethack +# +# The location that level files in progress are stored (default=HACKDIR, writeable) +#LEVELDIR=c:\nethack\levels +# +# The location where saved games are kept (default=HACKDIR, writeable) +#SAVEDIR=c:\nethack\save +# +# The location that bones files are kept (default=HACKDIR, writeable) +#BONESDIR=c:\nethack\save +# +# The location that file synchronization locks are stored (default=HACKDIR, writeable) +#LOCKDIR=c:\nethack\levels +# +# The location that a record of game aborts and self-diagnosed game problems +# is kept (default=HACKDIR, writeable) +#TROUBLEDIR=c:\nethack\trouble + + -- 2.40.0