From ace325b6929362ad6922c5f8d0fc24d4c2a81c89 Mon Sep 17 00:00:00 2001 From: "nethack.allison" Date: Sat, 11 Jan 2003 17:53:26 +0000 Subject: [PATCH] fix B16005 engraving headstone with weapon >If you're engraving one with a weapon, shouldn't it dull that > weapon? --- doc/fixes34.1 | 1 + src/engrave.c | 1 + 2 files changed, 2 insertions(+) diff --git a/doc/fixes34.1 b/doc/fixes34.1 index 806ec1380..cd232324e 100644 --- a/doc/fixes34.1 +++ b/doc/fixes34.1 @@ -358,6 +358,7 @@ prevent recoil from hurtling you through narrow areas that you wouldn't grammar in cause of death when killed by slipping while mounting named steed ensure `m'enu is still an available traditional menu choice for menu-upon-request even when there is only one class of object present +engraving on headstone will appropriately dull your weapon Platform- and/or Interface-Specific Fixes diff --git a/src/engrave.c b/src/engrave.c index afdb7dce9..8d74acf4a 100644 --- a/src/engrave.c +++ b/src/engrave.c @@ -1017,6 +1017,7 @@ doengrave() multi = -(len/10); if (multi) nomovemsg = "You finish writing in the dust."; break; + case HEADSTONE: case ENGRAVE: multi = -(len/10); if ((otmp->oclass == WEAPON_CLASS) && -- 2.40.0