From 9fd9ff3db907cff61301c34e29b81cd30e1ed0f1 Mon Sep 17 00:00:00 2001 From: "nethack.allison" Date: Fri, 22 Mar 2002 11:16:12 +0000 Subject: [PATCH] Remove files Pat noticed. - they are now included in the oldfiles.tgz archive available in the usual place old/oldfiles.tgz --- sys/msdos/compwarn.lst | 16 - sys/msdos/def2mak.c | 383 ------- sys/msdos/genschem.l | 326 ------ sys/msdos/prebuild.mak | 67 -- sys/msdos/schema1 | 606 ----------- sys/msdos/schema2 | 669 ------------ sys/msdos/schema3 | 600 ----------- sys/msdos/template.mak | 2232 ---------------------------------------- 8 files changed, 4899 deletions(-) delete mode 100644 sys/msdos/compwarn.lst delete mode 100644 sys/msdos/def2mak.c delete mode 100644 sys/msdos/genschem.l delete mode 100644 sys/msdos/prebuild.mak delete mode 100644 sys/msdos/schema1 delete mode 100644 sys/msdos/schema2 delete mode 100644 sys/msdos/schema3 delete mode 100644 sys/msdos/template.mak diff --git a/sys/msdos/compwarn.lst b/sys/msdos/compwarn.lst deleted file mode 100644 index d50521369..000000000 --- a/sys/msdos/compwarn.lst +++ /dev/null @@ -1,16 +0,0 @@ -/* SCSS Id: @(#)compwarn.lst 3.4 1992/10/08 */ -/* Copyright (c) Paul Winner, 1992 */ -/* NetHack may be freely redistributed. See license for details. */ - -This file contains a list of compiler warnings generated by Microsoft -C version 7.0, compiled with the /W4 switch, and any known reasons for -the warning. You can safely ignore any warning your compile gives if -it appears on this list. - -C4127 (4): Conditional expression is constant - The While(1) statements used in the code cause this warning. - For the sake of making more easily readable code, this is the - preferred construct for NetHack. -C4131 (4): function: uses old-style declarator - In order to make the code as portable as possible, all func- - tions in NetHack use the old-style declarator. diff --git a/sys/msdos/def2mak.c b/sys/msdos/def2mak.c deleted file mode 100644 index 1c16ec982..000000000 --- a/sys/msdos/def2mak.c +++ /dev/null @@ -1,383 +0,0 @@ -/* SCCS Id: @(#)def2mak.c 3.4 1995/03/19 */ -/* Copyright (c) NetHack PC Development Team, 1994. */ -/* NetHack may be freely redistributed. See license for details. */ - -#include "config.h" -#include -#include -#ifndef _MSC_VER -#include -#else -int __cdecl _strcmpi(const char *, const char *); -int __cdecl _stricmp(const char *, const char *); -int __cdecl _strnicmp(const char *, const char *,size_t); -#endif - -#define MALLOC(type) (type *)malloc(sizeof(type)) - -#define MACROID_SIZ 50 -#define MACROVAL_SIZ 300 - -typedef unsigned char bool; - -struct MacroNode * FDECL(AddMacro, (struct MacroNode *, char *, char *)); -char * FDECL(ApplyMacros, (char *, struct MacroNode *)); -struct MacroNode * FDECL(DelMacro, (struct MacroNode *)); -struct MacroNode * FDECL(DelMacroList, (struct MacroNode *)); -void FDECL(COMPILER, (bool, char *, char *, FILE *)); -void FDECL(SaveNewLine, (char *, char *)); -struct ListItem * FDECL(AddItem, (struct ListItem *, char *)); -struct ListItem * FDECL(ReadList, (FILE *, int)); -void FDECL(LINKLIST, (bool, struct ListItem *, char *, char *)); -struct ListTable * FDECL(AddList, (struct ListTable *, struct ListItem *, - char *)); -struct ListItem * FDECL(DelTableList, (struct ListItem *)); -struct ListTable * FDECL(DelTable, (struct ListTable *)); -struct ListItem * FDECL(FindList, (struct ListTable *, char *)); - -#ifdef strcmpi -# undef strcmpi /* don't want to drag in hacklib.c */ -#endif - -#ifdef _MSC_VER -#define stricmp _strcmpi -#define strnicmp _strnicmp -#endif - -int -strcmpi(s1, s2) -char *s1, *s2; -{ - char t1, t2; - - while (*s1 || *s2) { - if (!*s2) return 1; /* s1 > s2 */ - else if (!*s1) return -1; /* s1 < s2 */ - if (isupper(*s1)) t1 = tolower(*s1); else t1 = *s1; - if (isupper(*s2)) t2 = tolower(*s2); else t2 = *s2; - if (t1 != t2) return (t1 > t2) ? 1 : -1; - s1++; s2++; - } - return 0; /* s1 == s2 */ -} - -struct MacroNode { - char Name[MACROID_SIZ]; - char Val[MACROVAL_SIZ]; - struct MacroNode *Next; -}; - -struct MacroNode * -AddMacro (List, MID, MVal) -struct MacroNode *List; -char *MID; -char *MVal; -{ - struct MacroNode *Tmp; - Tmp = MALLOC (struct MacroNode); - strncpy (Tmp->Name, MID, MACROID_SIZ); - strncpy (Tmp->Val, MVal, MACROVAL_SIZ); - Tmp->Next = List; - return Tmp; -} - -char * -ApplyMacros (Line, List) -char *Line; -struct MacroNode *List; -{ - static char TotalLine[MACROVAL_SIZ + 100]; - char TmpLine[MACROVAL_SIZ + 100]; - int AfterLine; - char MacroName[MACROID_SIZ]; - struct MacroNode *TmpList; - - strcpy (TotalLine, ""); - strcpy (TmpLine, Line); - if (sscanf (TmpLine, "%[^?]?[%[^]]]%n", TotalLine, MacroName, - &AfterLine) <= 1) return Line; - for (TmpList = List; TmpList; TmpList = TmpList->Next) - if (!strcmp(TmpList->Name, MacroName)) { - strcat (TotalLine, TmpList->Val); - break; - } - strcat (TotalLine, TmpLine + AfterLine); - return TotalLine; -} - -struct MacroNode * -DelMacro (List) -struct MacroNode *List; -{ - struct MacroNode *tmp; - - tmp = List->Next; - free (List); - return tmp; -} - -struct MacroNode * -DelMacroList (List) -struct MacroNode *List; -{ - while (List != NULL) - List = DelMacro (List); - return List; -} - -void -COMPILER (display, SavedNewLine, EndString, input) -bool display; -char *SavedNewLine; -char *EndString; -FILE *input; -{ - char buffer[100]; - - fgets (buffer, 100, input); - while (strnicmp(buffer, EndString, strlen(EndString))) { - if (display) - SaveNewLine(buffer, SavedNewLine); - fgets (buffer, 100, input); - }; -} - -void -SaveNewLine (Line, NewLine) -char *Line; -char *NewLine; -{ - char tempNewLine[2]; - - strcpy (tempNewLine, ""); - if (Line[strlen(Line)-1] == '\n') { - Line[strlen(Line)-1] = '\0'; - strcpy (tempNewLine, "\n"); - }; - printf ("%s%s", NewLine, Line); - strcpy (NewLine, tempNewLine); -} - -struct ListItem { - char Item[40]; - struct ListItem *next; -}; - -struct ListTable { - char name[40]; - struct ListItem *List; - struct ListTable *next; -}; - -struct ListItem * -AddItem (List, Item) -struct ListItem *List; -char Item[40]; -{ - struct ListItem *temp; - - temp = MALLOC(struct ListItem); - temp->next = List; - strncpy (temp->Item, Item, 39); - return temp; -} - -struct ListItem * -ReadList (input, LinePos) -FILE *input; -int LinePos; -{ - char Item[40]; - char buffer[100]; - struct ListItem *List; - - List = NULL; - fscanf (input, "%39s", Item); - while (strncmp(Item, "?ENDLIST?", 9)) { - if (LinePos > 60) { - LinePos = 18; - printf ("\\\n\t\t"); - } - List = AddItem(List, Item); - printf ("%s ", Item); - LinePos += 1 + strlen(Item); - fscanf (input, "%39s", Item); - } - printf ("\n"); - fgets (buffer, 100, input); - return List; -} - -void -LINKLIST (BC, List, Listname, SavedNewLine) -bool BC; -struct ListItem *List; -char *Listname; -char *SavedNewLine; -{ - int LinePos; - - printf ("%s\t\t", SavedNewLine); - strcpy (SavedNewLine, ""); - - if (!BC) { - printf ("$(%s:^\t=+^\n\t\t)\n", Listname); - return; - }; - - if (List == NULL) return; - - LinePos = 18; - while (List != NULL) { - if (LinePos > 60) { - LinePos = 18; - printf ("+\n\t\t"); - } - printf ("%s ", List->Item); - LinePos += 1 + strlen(List->Item); - List = List->next; - } - printf ("\n"); -} - -struct ListTable * -AddList (Table, List, Name) -struct ListTable *Table; -struct ListItem *List; -char *Name; -{ - struct ListTable *temp; - temp = MALLOC (struct ListTable); - temp->next = Table; - temp->List = List; - strncpy (temp->name, Name, 39); - return temp; -} - -struct ListItem * -DelTableList (List) -struct ListItem *List; -{ - struct ListItem *temp; - - while (List != NULL) { - temp = List->next; - free (List); - List = temp; - }; - return List; -} - -struct ListTable * -DelTable (Table) -struct ListTable *Table; -{ - struct ListTable *temp; - - while (Table != NULL) { - temp = Table->next; - Table->List = DelTableList(Table->List); - free(Table); - Table=temp; - }; - return Table; -} - -struct ListItem * -FindList (Table, Item) -struct ListTable *Table; -char *Item; -{ - while (Table != NULL) { - if (!stricmp(Table->name, Item)) return Table->List; - Table = Table->next; - } - return NULL; -} - -int -main (argc, argv) -int argc; -char *argv[]; -{ - FILE *makfile; - char buffer[100]; - char SavedNewLine[2]; - char Listname[40]; - struct ListTable *Table; - time_t timer; - bool MSC, BC; - struct MacroNode *MacroList = NULL; - char MacroName[MACROID_SIZ]; - char MacroVal[MACROVAL_SIZ]; - - if (argc < 3) { - printf ("Too few arguments. Correct usage is:\n"); - printf ("\t%s {/MSC || /BC} template\n\n", "def2mak"); - printf ("\t{/MSC || /BC} indicate the compiler to use.\n"); - printf ("\ttemplate is the template file to process.\n\n"); - printf ("The output makefile goes to standard output.\n"); - return 1; - }; - Table = NULL; - if (!strcmpi(argv[1], "/MSC") || !strcmpi(argv[1], "-MSC")) { - MSC = TRUE; - BC = FALSE; - } else if (!strcmpi(argv[1], "/BC") || !strcmpi(argv[1], "-BC")) { - MSC = FALSE; - BC = TRUE; - } else { - fprintf (stderr, "Unknown compiler format: %s\n", argv[1]); - return 1; - }; - - strcpy (SavedNewLine, ""); - if ((makfile = fopen (argv[2], "r")) == NULL) - return 2; - COMPILER (0, SavedNewLine, "?BEGIN?", makfile); - while (!feof(makfile)) { - if (fgets(buffer, 100, makfile) == NULL) - break; - if (!strnicmp(buffer, "?SCCS?", 6)) { - time (&timer); - printf ("%s#\tSCCS Id: @(#)Makefile.%s\t3.4\t%02d/%02d/%02d\n", - SavedNewLine, - MSC ? "MSC" : BC ? "BC" : "???", - localtime(&timer)->tm_year, - localtime(&timer)->tm_mon + 1, - localtime(&timer)->tm_mday); - printf ("# Copyright (c) %s, %d.\n", - BC ? "Yitzhak Sapir" : "NetHack PC Development Team", - localtime(&timer)->tm_year + 1900); - printf ("# NetHack may be freely distributed. "); - printf ("See license for details.\n#\n\n"); - strcpy (SavedNewLine, ""); - } else if (MSC ? sscanf (buffer, "?MSCMACRO:%[^=]=%[^?]?", - MacroName, MacroVal) : - BC ? sscanf (buffer, "?BCMACRO:%[^=]=%[^?]?", - MacroName, MacroVal) : 0) - MacroList = AddMacro(MacroList, MacroName, MacroVal); - else if (!strnicmp(buffer, "?BC?", 4)) - COMPILER(BC, SavedNewLine, "?ENDBC?", makfile); - else if (!strnicmp(buffer, "?MSC?", 5)) - COMPILER(MSC, SavedNewLine, "?ENDMSC?", makfile); - else if (!strnicmp(buffer, "?COMMENT?", 9)) - COMPILER(FALSE, SavedNewLine, "?ENDCOMMENT?", makfile); - else if (sscanf(buffer, "?LIST:%[^?]?", Listname) - == 1) { - printf ("%s%s\t=", SavedNewLine, Listname); - Table = AddList (Table, ReadList (makfile, 18), Listname); - strcpy (SavedNewLine, ""); - } else if (sscanf(buffer, "?LINKLIST:%[^?]?", Listname) - == 1) - LINKLIST (BC, FindList(Table, Listname), Listname, - SavedNewLine); - else if (buffer[0] != '?') - SaveNewLine(ApplyMacros(buffer, MacroList), SavedNewLine); - }; - printf ("%s", SavedNewLine); - fclose (makfile); - Table = DelTable(Table); - MacroList = DelMacroList (MacroList); - return 0; -} diff --git a/sys/msdos/genschem.l b/sys/msdos/genschem.l deleted file mode 100644 index 75f14b1a3..000000000 --- a/sys/msdos/genschem.l +++ /dev/null @@ -1,326 +0,0 @@ -%{ - -#include "config.h" -#include -#include - -#define MALLOC(type) (type *)malloc(sizeof(type)) - -typedef unsigned char bool; - -struct OvlNode { - char FileName[13]; - char Comment[80]; - int OvlNumber; - struct OvlNode *Next; -}; - -int linenumber = 1; -int OvlNum = -1; -FILE *outf = NULL; -char *ovldesc = NULL; -struct OvlNode *List = NULL; -char *CommentTemplate; - -struct OvlNode * FDECL(AddNode, (struct OvlNode *, struct OvlNode *)); -struct OvlNode * FDECL(DelNode, (struct OvlNode *)); -struct OvlNode * FDECL(ReverseList, (struct OvlNode *)); -struct OvlNode * FDECL(SortList, (struct OvlNode *)); -int NDECL (yylex); - -#ifndef yywrap -int NDECL (yywrap); -#endif - -#ifdef exit -#undef exit -#endif - -%} - -FILECH [A-Za-z0-9_] -FILE {FILECH}{1,8}("."{FILECH}{0,3})? -SCCS [Ss][Cc][Cc][Ss].*\n -COPYR [Cc][Oo][Pp][Yy][Rr][Ii][Gg][Hh][Tt].*\n - -%% - -{SCCS} { linenumber ++; } -{COPYR} { linenumber ++; } -^#.*\n { - if (OvlNum < 0) { - yytext[yyleng - 1] = 0; - fprintf (outf, CommentTemplate, yytext+1); - } - linenumber ++; - } -\n { linenumber ++; } -[ \t]+ ; /* skip trailing tabs & spaces */ -\[.*\] { - yytext[yyleng-1] = 0; /* Discard the trailing \] */ - if (ovldesc) free (ovldesc); - ovldesc = (char *) malloc(strlen(yytext+1)+1); - strcpy(ovldesc, yytext+1); /* Discard the first \[ */ - OvlNum++; - } -{FILE} { - struct OvlNode *Tmp; - - Tmp = MALLOC (struct OvlNode); - strcpy (Tmp->FileName, yytext); - Tmp->OvlNumber = OvlNum; - strncpy (Tmp->Comment, ovldesc, 80); - List = AddNode (List, Tmp); - } -. { - printf ("Line %d: Received character '%c' (%02x)\n", - linenumber, *yytext, *yytext); - } - - -%% - -#ifndef yywrap -int -yywrap() -{ - return 1; -} -#endif - -#if defined(UNIX) || defined(_MSC_VER) -char * -strlwr(s) -char *s; -{ - char *p; - for (p = s; *p; p++) - if (isupper(*p)) *p = tolower(*p); - return s; -} - -char * -strupr(s) -char *s; -{ - char *p; - for (p = s; *p; p++) - if (islower(*p)) *p = toupper(*p); - return s; -} -#endif - -struct OvlNode * -SortList (List) -struct OvlNode *List; -{ - struct OvlNode *List1 = NULL; - struct OvlNode *List2 = NULL; - struct OvlNode *Tmp; - - if (List == NULL) return NULL; - if (List->Next == NULL) return List; - - while (List != NULL) { - if (List != NULL) { - Tmp = List->Next; - List1 = AddNode (List1, List); - List = Tmp; - } - if (List != NULL) { - Tmp = List->Next; - List2 = AddNode (List2, List); - List = Tmp; - } - } - - List1 = SortList (List1); - List2 = SortList (List2); - - while (List1 != NULL || List2 != NULL) { - while (List1 != NULL && List2 == NULL) { - Tmp = List1->Next; - List = AddNode (List, List1); - List1 = Tmp; - } - while (List1 != NULL && - strcmp(List1->FileName, List2->FileName) <= 0) { - Tmp = List1->Next; - List = AddNode (List, List1); - List1 = Tmp; - } - while (List2 != NULL && List1 == NULL) { - Tmp = List2->Next; - List = AddNode (List, List2); - List2 = Tmp; - } - while (List2 != NULL && - strcmp(List1->FileName, List2->FileName) >= 0) { - Tmp = List2->Next; - List = AddNode (List, List2); - List2 = Tmp; - } - } - - return ReverseList (List); -} - -struct OvlNode * -AddNode (List, ToAdd) -struct OvlNode *List; -struct OvlNode *ToAdd; -{ - ToAdd->Next = List; - return ToAdd; -} - -struct OvlNode * -DelNode (List) -struct OvlNode *List; -{ - struct OvlNode *tmp; - - tmp = List->Next; - free (List); - return tmp; -} - -struct OvlNode * -DelOvlList (List) -struct OvlNode *List; -{ - while (List != NULL) - List = DelNode (List); - return List; -} - -struct OvlNode * -ReverseList (List) -struct OvlNode *List; -{ - struct OvlNode *Temp, *Last; - - Last = NULL; Temp = List; - while (Temp) { - Temp = List->Next; - List->Next = Last; - Last = List; - List = Temp; - } - return Last; -} - -/* - * Deletes all nodes with filename equal to that of the first node, except - * for the first node, itself, which it keeps. - */ - -void -DelFile (List) -struct OvlNode *List; -{ - struct OvlNode *tmp; - - tmp = List; - while (tmp->Next != NULL) { - if (!stricmp(List->FileName, tmp->Next->FileName)) - tmp->Next = DelNode (tmp->Next); - else - tmp = tmp->Next; - }; -} - -int -InList (List, ToFind) -struct OvlNode *List; -struct OvlNode *ToFind; -{ - while (List != NULL) { - if (!stricmp(List->FileName, ToFind->FileName)) - return 1; - List = List->Next; - }; - return 0; -} - -int -main (argc, argv) -int argc; -char *argv[]; -{ - bool MSC, BC; - char *Header, *Header2, *Header3, *RootLine, *OvlLine; - char *c; - char FileName[9]; - time_t timer; - struct tm *curtim; - - if (argc < 3) { - - printf ("Too few arguments. Correct usage is:\n"); - printf ("\t%s {/MSC || /BC} schemafile deffile\n\n", "genschem"); - printf ("\t{/MSC || /BC} indicate the compiler to use.\n"); - printf ("\tschemafile is the schema file to process.\n"); - printf ("\tdeffile is the definition file to produce.\n"); - printf ("\t\tif deffile is missing, stdout is assumed.\n\n"); - return 1; - }; - if (!stricmp(argv[1], "/MSC") || !stricmp(argv[1], "-MSC")) { - MSC = TRUE; - BC = FALSE; - } else if (!stricmp(argv[1], "/BC") || !stricmp(argv[1], "-BC")) { - MSC = FALSE; - BC = TRUE; - } else { - fprintf (stderr, "Unknown compiler format: %s\n", argv[1]); - return 1; - }; - - Header = BC ? "/* SCCS Id: @(#)%s\t3.4\t %02d/%02d/%02d */\n" : - "; SCCS Id: @(#)%s\t3.4\t %02d/%02d/%02d\n"; - Header2 = BC ? "/* Copyright (c) Yitzhak Sapir, %d */\n" : - "; Copyright (c) NetHack PC Development Team, %d\n"; - Header3 = BC ? "\n\n" : ";\n\nSEGMENTS\n\n"; - RootLine = BC ? "-zC%s\n" : - "\"%s\" OVL:0\n"; - OvlLine = BC ? - "-zC%s -zAOVLY -zCOVL%d\n" : - "\"%s\" OVL:%d\n"; - CommentTemplate = BC ? "/* %s */\n" : ";%s\n"; - - yyin = fopen (argv[2], "r"); - - if (yyin == NULL) { - fprintf (stderr, "Error: Input file incorrect\n"); - exit (1); - } - - outf = fopen (argv[3], "w"); - - if (outf == NULL) - if (argc == 4) { - fprintf (stderr, "Error: Output file incorrect\n"); - exit (1); - } else outf = stdout; - - time (&timer); - curtim = localtime(&timer); - fprintf (outf, Header, argv[3], curtim->tm_year, curtim->tm_mon + 1, - curtim->tm_mday); - fprintf (outf, Header2, curtim->tm_year +1900); - yylex(); - - fprintf (outf, Header3); - - for (List = SortList (List); List != NULL; List = DelNode (List)) { - if (BC) { - for (c = strlwr(List->FileName); *c; c++) - if (*c == '.') *c = '_'; - } else strupr(List->FileName); - if (List->OvlNumber) - fprintf (outf, OvlLine, List->FileName, List->OvlNumber); - else fprintf (outf, RootLine, List->FileName, List->FileName); - } - fclose (outf); - -} diff --git a/sys/msdos/prebuild.mak b/sys/msdos/prebuild.mak deleted file mode 100644 index 2433bdc39..000000000 --- a/sys/msdos/prebuild.mak +++ /dev/null @@ -1,67 +0,0 @@ -# SCCS Id: @(#)prebuild.mak 3.4 1997/09/28 -# -# Makefile for building the genschem utility, the .def files and -# the Makefiles for distribution. -# - -NHINCL =..\..\include - -! IF "$(MAKE)"=="NMAKE" -CC =cl -MODEL =L -CEXENAM =/Fe # name the .EXE file -CFLAGS =/A$(MODEL) /Zp1 /nologo /F 1400 /D__STDC__ /I$(NHINCL) -! ELSE # Assume Borland -CC =bcc # TARGSTRING -MODEL =h -BCTOP =c:\borlandc # main Borland C directory -BCINCL =$(BCTOP)\include # include directory for main BC headers -CEXENAM =-e # name the .EXE file -CFLAGS =-I$(BCINCL) -I$(NHINCL) -m$(MODEL) -DSTRNCMPI -! ENDIF - -LEX = flex -#LEX = flex -Sc:\tools16\flex.ske -# LEX = lex - -# these are the names of the output files from LEX. Under MS-DOS -# and similar systems, they may differ -LEXYYC = lex.yy.c -#LEXYYC = lexyy.c - - -SCHEMAS = schema1.BC schema2.BC -MAKES = Makefile.BC - -all: $(SCHEMAS) - -genschem.exe: genschem.c - $(CC) $(CFLAGS) $(CEXENAM)$@ genschem.c - -genschem.c: genschem.l - $(LEX) $(FLEXSKEL) genschem.l - copy $(LEXYYC) $@ - @del $(LEXYYC) - -schema1.BC: genschem.exe schema1 - genschem /BC schema1 schema1.BC -schema2.BC: genschem.exe schema2 - genschem /BC schema2 schema2.BC -# -# NOTE: MSC no longer uses these overlay definitions -# since switching to the use of packaged functions -# -#schema1.MSC: genschem.exe schema1 -# genschem /MSC schema1 schema1.MSC -#schema2.MSC: genschem.exe schema2 -# genschem /MSC schema2 schema2.MSC -#schema3.MSC: genschem.exe schema3 -# genschem /MSC schema3 schema3.MSC - -def2mak.exe: def2mak.c - $(CC) $(CFLAGS) $(CEXENAM)$@ def2mak.c - -#Makefile.BC: def2mak.exe template.mak -# def2mak /BC template.mak >Makefile.BC -#Makefile.MSC: def2mak.exe template.mak -# def2mak /MSC template.mak >Makefile.MSC diff --git a/sys/msdos/schema1 b/sys/msdos/schema1 deleted file mode 100644 index cafe18fd7..000000000 --- a/sys/msdos/schema1 +++ /dev/null @@ -1,606 +0,0 @@ -SCCS Id: @(#)schema1 3.3 95/10/25 -Copyright (c) NetHack PC Development Team 1993, 1994, 1995 -# -# NetHack Overlay Schema -# Minimal extended memory available, lots of 640K base RAM free -# Overlay buffer size will be (20 + 20 + 19) = 59K (sum of 3 largest overlays). -# Requires about 490K (for exe load plus overlay buffer), but -# an additional 70K free (minimum) will be needed for malloc calls, -# bringing the total requirement to about 560K. -# Optimized for minimal overlay turns. -# - -[ root ] -pcmain.0 sound.o tile.o pctiles.0 pctiles.b -vidvga.1 vidvga.0 vidvga.b video.0 video.1 video.b -hack.3 vidtxt.0 vidtxt.b botl.0 monmove.0 display.o -dungeon.0 hacklib.0 wintty.o trap.0 attrib.0 detect.o -mon.0 cmd.0 vision.o hack.1 msdos.0 pckeys.o -random.o rnd.0 alloc.o ovlinit.o -dbridge.0 monmove.1 engrave.0 invent.0 -monmove.2 mondata.0 -hacklib.1 hacklib.2 -dogmove.b - -[ ] -allmain.0 - -[ ] -allmain.1 - -[ ] -allmain.b - -[ ] -apply.0 - -[ ] -apply.1 - -[ ] -apply.b - -[ ] -artifact.0 - -[ ] -artifact.1 - -[ ] -artifact.b - -[ ] -attrib.1 - -[ ] -attrib.2 - -[ ] -attrib.b - -[ ] -ball.o - -[ ] -bones.o - -[ ] -botl.1 - -[ ] -botl.b - -[ ] -cmd.1 - -[ ] -cmd.b - -[ ] -dbridge.1 - -[ ] -dbridge.b - -[ ] -decl.o - -[ ] -dig.o - -[ ] -dlb.o - -[ ] -do.0 - -[ ] -do.1 - -[ ] -do.2 - -[ ] -do.3 - -[ ] -do.b - -[ ] -do_name.0 - -[ ] -do_name.2 - -[ ] -do_name.b - -[ ] -do_wear.0 - -[ ] -do_wear.1 - -[ ] -do_wear.2 - -[ ] -do_wear.b - -[ ] -dog.1 - -[ ] -dog.2 - -[ ] -dog.b - -[ ] -dogmove.0 - -[ ] -dokick.o - -[ ] -dothrow.o - -[ ] -drawing.o - -[ ] -dungeon.1 - -[ ] -eat.0 - -[ ] -eat.1 - -[ ] -eat.b - -[ ] -end.o - -[ ] -engrave.1 - -[ ] -engrave.2 - -[ ] -engrave.b - -[ ] -exper.o - -[ ] -explode.0 - -[ ] -explode.1 - -[ ] -extralev.o - -[ ] -files.o - -[ ] -fountain.o - -[ ] -getline.1 - -[ ] -getline.2 - -[ ] -hack.2 - -[ ] -hack.b - -[ ] -hacklib.b - -[ ] -invent.1 - -[ ] -invent.2 - -[ ] -invent.3 - -[ ] -invent.b - -[ ] -light.3 - -[ ] -lock.0 - -[ ] -lock.b mail.0 - -[ ] -mail.b - -[ ] -makemon.0 - -[ ] -makemon.1 - -[ ] -makemon.2 - -[ ] -makemon.b - -[ ] -mcastu.0 - -[ ] -mcastu.b - -[ ] -mhitm.0 - -[ ] -mhitm.b - -[ ] -mhitu.0 - -[ ] -mhitu.1 - -[ ] -mhitu.b - -[ ] -minion.o - -[ ] -mklev.o - -[ ] -mkmap.o - -[ ] -mkmaze.o - -[ ] -mkobj.0 - -[ ] -mkobj.1 - -[ ] -mkobj.b - -[ ] -mkroom.0 - -[ ] -mkroom.b - -[ ] -mon.1 - -[ ] -mon.2 - -[ ] -mon.b - -[ ] -mondata.1 - -[ ] -mondata.2 - -[ ] -mondata.b - -[ ] -monmove.b - -[ ] -monst.o - -[ ] -monstr.o - -[ ] -mplayer.o - -[ ] -msdos.b - -[ ] -mthrowu.0 - -[ ] -mthrowu.1 - -[ ] -mthrowu.b - -[ ] -muse.o - -[ ] -music.o - -[ ] -o_init.o - -[ ] -objects.o - -[ ] -objnam.0 - -[ ] -objnam.1 - -[ ] -objnam.b - -[ ] -options.o - -[ ] -pager.o - -[ ] -pcmain.1 role.o - -[ ] -pcmain.b - -[ ] -pcunix.b - -[ ] -pickup.o - -[ ] -pline.b - -[ ] -polyself.0 - -[ ] -polyself.1 - -[ ] -polyself.b - -[ ] -potion.b - -[ ] -pray.o - -[ ] -priest.0 - -[ ] -priest.b - -[ ] -quest.o - -[ ] -questpgr.o - -[ ] -read.b - -[ ] -rect.o - -[ ] -region.o - -[ ] -restore.o - -[ ] -rip.o - -[ ] -rnd.1 - -[ ] -rnd.b - -[ ] -rumors.o - -[ ] -save.o - -[ ] -shk.0 - -[ ] -shk.1 - -[ ] -shk.2 - -[ ] -shk.3 - -[ ] -shk.b - -[ ] -shknam.0 - -[ ] -shknam.b - -[ ] -sit.o - -[ ] -sounds.0 - -[ ] -sounds.b - -[ ] -sp_lev.o - -[ ] -spell.o - -[ ] -steal.0 - -[ ] -steal.1 - -[ ] -steal.b - -[ ] -sys.o - -[ ] -teleport.o - -[ ] -termcap.0 - -[ ] -termcap.1 - -[ ] -termcap.b - -[ ] -timeout.0 - -[ ] -timeout.1 - -[ ] -timeout.b - -[ ] -topl.1 - -[ ] -topl.2 - -[ ] -topl.b - -[ ] -topten.o - -[ ] -track.0 - -[ ] -track.1 - -[ ] -track.b - -[ ] -trap.1 - -[ ] -trap.2 - -[ ] -trap.3 - -[ ] -trap.b - -[ ] -tty.o - -[ ] -u_init.o - -[ ] -uhitm.o - -[ ] -vault.0 - -[ ] -vault.b - -[ ] -version.o - -[ ] -vidvga.2 - -[ ] -vis_tab.o - -[ ] -weapon.0 - -[ ] -weapon.1 - -[ ] -weapon.b - -[ ] -were.0 - -[ ] -were.b - -[ ] -wield.o - -[ ] -windows.o - -[ ] -wizard.0 - -[ ] -wizard.b - -[ ] -worm.o - -[ ] -steed.o worn.o - -[ ] -write.o - -[ ] -zap.0 - -[ ] -zap.1 - -[ ] -zap.2 - -[ ] -zap.3 - -[ ] -zap.b - diff --git a/sys/msdos/schema2 b/sys/msdos/schema2 deleted file mode 100644 index 33616f306..000000000 --- a/sys/msdos/schema2 +++ /dev/null @@ -1,669 +0,0 @@ -SCCS Id: @(#)schema2 3.3 95/10/25 -Copyright (c) NetHack PC Development Team 1993, 1994, 1995 -# -# NetHack Overlay Schema -# Small Root footprint, with extended memory available for caching. -# Almost everything is overlaid. -# - -[ root ] -pcmain.0 sound.o tile.o pctiles.0 pctiles.b -vidvga.1 vidvga.0 vidvga.b video.0 video.1 video.b -hack.3 vidtxt.0 vidtxt.b alloc.o ovlinit.o - -[ ] -allmain.0 - -[ ] -allmain.1 - -[ ] -allmain.b - -[ ] -apply.0 - -[ ] -apply.1 - -[ ] -apply.b - -[ ] -artifact.0 - -[ ] -artifact.1 - -[ ] -artifact.b - -[ ] -attrib.0 - -[ ] -attrib.1 - -[ ] -attrib.2 - -[ ] -attrib.b - -[ ] -ball.o - -[ ] -bones.o - -[ ] -botl.0 - -[ ] -botl.1 - -[ ] -botl.b - -[ ] -cmd.0 - -[ ] -cmd.1 - -[ ] -cmd.b - -[ ] -dbridge.0 - -[ ] -dbridge.1 - -[ ] -dbridge.b - -[ ] -decl.o - -[ ] -detect.o - -[ ] -dig.o - -[ ] -display.o - -[ ] -dlb.o - -[ ] -do.0 - -[ ] -do.1 - -[ ] -do.2 - -[ ] -do.3 - -[ ] -do.b - -[ ] -do_name.0 - -[ ] -do_name.2 - -[ ] -do_name.b - -[ ] -do_wear.0 - -[ ] -do_wear.1 - -[ ] -do_wear.2 - -[ ] -do_wear.b - -[ ] -dog.1 - -[ ] -dog.2 - -[ ] -dog.b - -[ ] -dogmove.0 - -[ ] -dogmove.b - -[ ] -dokick.o - -[ ] -dothrow.o - -[ ] -drawing.o - -[ ] -dungeon.0 - -[ ] -dungeon.1 - -[ ] -eat.0 - -[ ] -eat.1 - -[ ] -eat.b - -[ ] -end.o - -[ ] -engrave.0 - -[ ] -engrave.1 - -[ ] -engrave.2 - -[ ] -engrave.b - -[ ] -exper.o - -[ ] -explode.0 - -[ ] -explode.1 - -[ ] -extralev.o - -[ ] -files.o - -[ ] -fountain.o - -[ ] -getline.1 - -[ ] -getline.2 - -[ ] -hack.1 - -[ ] -hack.2 - -[ ] -hack.b - -[ ] -hacklib.0 - -[ ] -hacklib.1 - -[ ] -hacklib.2 - -[ ] -hacklib.b - -[ ] -invent.0 - -[ ] -invent.1 - -[ ] -invent.2 - -[ ] -invent.3 - -[ ] -invent.b - -[ ] -light.3 - -[ ] -lock.0 - -[ ] -lock.b mail.0 - -[ ] -mail.b - -[ ] -makemon.0 - -[ ] -makemon.1 - -[ ] -makemon.2 - -[ ] -makemon.b - -[ ] -mcastu.0 - -[ ] -mcastu.b - -[ ] -mhitm.0 - -[ ] -mhitm.b - -[ ] -mhitu.0 - -[ ] -mhitu.1 - -[ ] -mhitu.b - -[ ] -minion.o - -[ ] -mklev.o - -[ ] -mkmap.o - -[ ] -mkmaze.o - -[ ] -mkobj.0 - -[ ] -mkobj.1 - -[ ] -mkobj.b - -[ ] -mkroom.0 - -[ ] -mkroom.b - -[ ] -mon.0 - -[ ] -mon.1 - -[ ] -mon.2 - -[ ] -mon.b - -[ ] -mondata.0 - -[ ] -mondata.1 - -[ ] -mondata.2 - -[ ] -mondata.b - -[ ] -monmove.0 - -[ ] -monmove.1 - -[ ] -monmove.2 - -[ ] -monmove.b - -[ ] -monst.o - -[ ] -monstr.o - -[ ] -mplayer.o - -[ ] -msdos.0 pckeys.o - -[ ] -msdos.b - -[ ] -mthrowu.0 - -[ ] -mthrowu.1 - -[ ] -mthrowu.b - -[ ] -muse.o - -[ ] -music.o - -[ ] -o_init.o - -[ ] -objects.o - -[ ] -objnam.0 - -[ ] -objnam.1 - -[ ] -objnam.b - -[ ] -options.o - -[ ] -pager.o - -[ ] -pcmain.1 role.o - -[ ] -pcmain.b - -[ ] -pcunix.b - -[ ] -pickup.o - -[ ] -pline.b - -[ ] -polyself.0 - -[ ] -polyself.1 - -[ ] -polyself.b - -[ ] -potion.b - -[ ] -pray.o - -[ ] -priest.0 - -[ ] -priest.b - -[ ] -quest.o - -[ ] -questpgr.o - -[ ] -random.o - -[ ] -read.b - -[ ] -rect.o - -[ ] -region.o - -[ ] -restore.o - -[ ] -rip.o - -[ ] -rnd.0 - -[ ] -rnd.1 - -[ ] -rnd.b - -[ ] -rumors.o - -[ ] -save.o - -[ ] -shk.0 - -[ ] -shk.1 - -[ ] -shk.2 - -[ ] -shk.3 - -[ ] -shk.b - -[ ] -shknam.0 - -[ ] -shknam.b - -[ ] -sit.o - -[ ] -sounds.0 - -[ ] -sounds.b - -[ ] -sp_lev.o - -[ ] -spell.o - -[ ] -steal.0 - -[ ] -steal.1 - -[ ] -steal.b - -[ ] -steed.o worn.o - -[ ] -sys.o - -[ ] -teleport.o - -[ ] -termcap.0 - -[ ] -termcap.1 - -[ ] -termcap.b - -[ ] -timeout.0 - -[ ] -timeout.1 - -[ ] -timeout.b - -[ ] -topl.1 - -[ ] -topl.2 - -[ ] -topl.b - -[ ] -topten.o - -[ ] -track.0 - -[ ] -track.1 - -[ ] -track.b - -[ ] -trap.0 - -[ ] -trap.1 - -[ ] -trap.2 - -[ ] -trap.3 - -[ ] -trap.b - -[ ] -tty.o - -[ ] -u_init.o - -[ ] -uhitm.o - -[ ] -vault.0 - -[ ] -vault.b - -[ ] -version.o - -[ ] -vidvga.2 - -[ ] -vis_tab.o - -[ ] -vision.o - -[ ] -weapon.0 - -[ ] -weapon.1 - -[ ] -weapon.b - -[ ] -were.0 - -[ ] -were.b - -[ ] -wield.o - -[ ] -windows.o - -[ ] -wintty.o - -[ ] -wizard.0 - -[ ] -wizard.b - -[ ] -worm.o - -[ ] -write.o - -[ ] -zap.0 - -[ ] -zap.1 - -[ ] -zap.2 - -[ ] -zap.3 - -[ ] -zap.b diff --git a/sys/msdos/schema3 b/sys/msdos/schema3 deleted file mode 100644 index d5254c98b..000000000 --- a/sys/msdos/schema3 +++ /dev/null @@ -1,600 +0,0 @@ -SCCS Id: @(#)schema3 3.3 95/10/25 -Copyright (c) NetHack PC Development Team 1993, 1994, 1995 -# -# NetHack Overlay Schema -# Minimal extended memory available, lots of 640K base RAM free -# This schema is for use with a patched moveinit.c (see Makefile -# or Install.dos for information. -# - -[ root ] -pcmain.0 sound.o tile.o pctiles.0 pctiles.b -vidvga.1 vidvga.0 vidvga.b video.0 video.1 video.b -hack.3 vidtxt.0 vidtxt.b botl.0 monmove.0 display.o -dungeon.0 hacklib.0 wintty.o trap.0 attrib.0 detect.o -mon.0 cmd.0 vision.o hack.1 msdos.0 -random.o rnd.0 alloc.o -dbridge.0 monmove.1 engrave.0 invent.0 -monmove.2 mondata.0 -hacklib.1 hacklib.2 -dogmove.b - -[ ] -allmain.0 - -[ ] -allmain.1 - -[ ] -allmain.b - -[ ] -apply.0 - -[ ] -apply.1 - -[ ] -apply.b - -[ ] -artifact.0 - -[ ] -artifact.1 - -[ ] -artifact.b - -[ ] -attrib.1 - -[ ] -attrib.2 - -[ ] -attrib.b - -[ ] -ball.o - -[ ] -bones.o - -[ ] -botl.1 - -[ ] -botl.b - -[ ] -cmd.1 - -[ ] -cmd.b - -[ ] -dbridge.1 - -[ ] -dbridge.b - -[ ] -decl.o - -[ ] -dig.o - -[ ] -dlb.o - -[ ] -do.0 - -[ ] -do.1 - -[ ] -do.2 - -[ ] -do.3 - -[ ] -do.b - -[ ] -do_name.0 - -[ ] -do_name.2 - -[ ] -do_name.b - -[ ] -do_wear.0 - -[ ] -do_wear.1 - -[ ] -do_wear.2 - -[ ] -do_wear.b - -[ ] -dog.1 - -[ ] -dog.2 - -[ ] -dog.b - -[ ] -dogmove.0 - -[ ] -dokick.o - -[ ] -dothrow.o - -[ ] -drawing.o - -[ ] -dungeon.1 - -[ ] -eat.0 - -[ ] -eat.1 - -[ ] -eat.b - -[ ] -end.o - -[ ] -engrave.1 - -[ ] -engrave.2 - -[ ] -engrave.b - -[ ] -exper.o - -[ ] -explode.0 - -[ ] -explode.1 - -[ ] -extralev.o - -[ ] -files.o - -[ ] -fountain.o - -[ ] -getline.1 - -[ ] -getline.2 - -[ ] -hack.2 - -[ ] -hack.b - -[ ] -hacklib.b - -[ ] -invent.1 - -[ ] -invent.2 - -[ ] -invent.3 - -[ ] -invent.b - -[ ] -light.3 - -[ ] -lock.0 - -[ ] -lock.b mail.0 - -[ ] -mail.b - -[ ] -makemon.0 - -[ ] -makemon.1 - -[ ] -makemon.2 - -[ ] -makemon.b - -[ ] -mcastu.0 - -[ ] -mcastu.b - -[ ] -mhitm.0 - -[ ] -mhitm.b - -[ ] -mhitu.0 - -[ ] -mhitu.1 - -[ ] -mhitu.b - -[ ] -minion.o - -[ ] -mklev.o - -[ ] -mkmap.o - -[ ] -mkmaze.o - -[ ] -mkobj.0 - -[ ] -mkobj.1 - -[ ] -mkobj.b - -[ ] -mkroom.0 - -[ ] -mkroom.b - -[ ] -mon.1 - -[ ] -mon.2 - -[ ] -mon.b - -[ ] -mondata.1 - -[ ] -mondata.2 - -[ ] -mondata.b - -[ ] -monmove.b - -[ ] -monst.o - -[ ] -monstr.o - -[ ] -mplayer.o - -[ ] -msdos.b - -[ ] -mthrowu.0 - -[ ] -mthrowu.1 - -[ ] -mthrowu.b - -[ ] -muse.o - -[ ] -music.o - -[ ] -o_init.o - -[ ] -objects.o - -[ ] -objnam.0 - -[ ] -objnam.1 - -[ ] -objnam.b - -[ ] -options.o - -[ ] -pager.o - -[ ] -pcmain.1 - -[ ] -pcmain.b - -[ ] -pcunix.b - -[ ] -pickup.o - -[ ] -pline.b - -[ ] -polyself.0 - -[ ] -polyself.1 - -[ ] -polyself.b - -[ ] -potion.b - -[ ] -pray.o - -[ ] -priest.0 - -[ ] -priest.b - -[ ] -quest.o - -[ ] -questpgr.o - -[ ] -read.b - -[ ] -rect.o - -[ ] -restore.o - -[ ] -rip.o - -[ ] -rnd.1 - -[ ] -rnd.b - -[ ] -rumors.o - -[ ] -save.o - -[ ] -shk.0 - -[ ] -shk.1 - -[ ] -shk.2 - -[ ] -shk.3 - -[ ] -shk.b - -[ ] -shknam.0 - -[ ] -shknam.b - -[ ] -sit.o - -[ ] -sounds.0 - -[ ] -sounds.b - -[ ] -sp_lev.o - -[ ] -spell.o - -[ ] -steal.0 - -[ ] -steal.1 - -[ ] -steal.b - -[ ] -sys.o - -[ ] -teleport.o - -[ ] -termcap.0 - -[ ] -termcap.1 - -[ ] -termcap.b - -[ ] -timeout.0 - -[ ] -timeout.1 - -[ ] -timeout.b - -[ ] -topl.1 - -[ ] -topl.2 - -[ ] -topl.b - -[ ] -topten.o - -[ ] -track.0 - -[ ] -track.1 - -[ ] -track.b - -[ ] -trap.1 - -[ ] -trap.2 - -[ ] -trap.3 - -[ ] -trap.b - -[ ] -tty.o - -[ ] -u_init.o - -[ ] -uhitm.o - -[ ] -vault.0 - -[ ] -vault.b - -[ ] -version.o - -[ ] -vidvga.2 - -[ ] -vis_tab.o - -[ ] -weapon.0 - -[ ] -weapon.1 - -[ ] -weapon.b - -[ ] -were.0 - -[ ] -were.b - -[ ] -wield.o - -[ ] -windows.o - -[ ] -wizard.0 - -[ ] -wizard.b - -[ ] -worm.o - -[ ] -worn.o - -[ ] -write.o - -[ ] -zap.0 - -[ ] -zap.1 - -[ ] -zap.2 - -[ ] -zap.3 - -[ ] -zap.b - diff --git a/sys/msdos/template.mak b/sys/msdos/template.mak deleted file mode 100644 index b76633189..000000000 --- a/sys/msdos/template.mak +++ /dev/null @@ -1,2232 +0,0 @@ -# SCCS Id: @(#)template.mak 3.4 1996/10/25 -# Copyright (c) NetHack PC Development Team 1996 -# -?BEGIN? -?SCCS? -?MSC? -# PC NetHack 3.4 Makefile for Microsoft(tm) "C" >= 7.0 and MSVC >= 1.0 -?ENDMSC? -?BC? -# PC NetHack 3.4 Makefile for Borland C++ 3.1. -?ENDBC? -# -# Nota Bene: Before you get to here you should have already read -# the Install.dos file located in the sys/msdos directory. -?BC? -# Additionally, you should run this makefile with the -N -# Microsoft Compatibility option. -# -# This Makefile is for use with Borland C++ version 3.1. -# -# This Makefile is specific to Borland's MAKE which is supplied with the -# compiler. It supports only one overlay management facility - VROOMM. -# (This Makefile won't work with make45l or NDMAKE) -?ENDBC? -?MSC? -# -# This Makefile is for use with Microsoft C version 7 and Microsoft Visual C++ -# Professional Edition (MSVC) version 1.0 or greater. -# -# This Makefile is specific to Microsoft's NMAKE which is supplied with the -# more recent Microsoft C compilers. -# It supports only one overlay management facility - MOVE. -# (This Makefile won't work with make45l or NDMAKE) -# -# In addition to your C compiler, -# -# if you want to change you will need a -# files with suffix workalike for -# .y yacc (such as bison or byacc) -# .l lex (such as flex) -?ENDMSC? - -# -# Game Installation Variables. -# NOTE: Make sure GAMEDIR exists before nmake is started. -# - -GAME = NetHack -GAMEDIR = c:\games\nethack - -# -# -# Directories -# - -DAT = ..\dat -DOC = ..\doc -INCL = ..\include -SRC = ..\src -OBJ = o -MSYS = ..\sys\msdos -SYS = ..\sys\share -UTIL = ..\util -WTTY = ..\win\tty -WSHR = ..\win\share - - -# -# Compiler File Info. -# ($(MAKE) macro is often predefined, so we use $(MAKEBIN) instead.) -# - -?MSC? -CC = cl # Compiler -LINK = link # Linker -ASM = masm # Assembler (not currently needed for MSC 7 and > ) -MAKEBIN = nmake -UUDECODE = uudecode # Unix style uudecoder -?ENDMSC? -?BC? -CC = bcc # Compiler -LINK = tlink # Linker -ASM = tasm # Assembler (not currently needed for BC) -MAKEBIN = make -UUDECODE = uudecode # Unix style uudecoder - -#BCTOP = c:\borlandc # main Borland C++ directory -BCTOP = c:\bc31 -?ENDBC? - -# -# Yacc/Lex ... if you got 'em. -# -# If you have yacc and lex programs (or work-alike such as bison -# and flex), comment out the upper two lines below, and uncomment -# the lower two. -?BC? -# -# On Borland C++, the newest versions of flex and bison provide -# problems when run from MAKE. -?ENDBC? -# - -DO_YACC = YACC_MSG -DO_LEX = LEX_MSG -#DO_YACC = YACC_ACT -#DO_LEX = LEX_ACT - -# -# - Specify your yacc and lex programs (or work-alikes for each) here. -# - -YACC = bison -y -#YACC = yacc -#YACC = byacc - -LEX = flex -#LEX = lex - -# -# - Specify your flex skeleton file (if needed). -# -FLEXSKEL = -#FLEXSKEL = -Sc:\tools16\flex.ske - -# -# - Your yacc (or work-alike) output files -# -YTABC = y_tab.c -YTABH = y_tab.h -#YTABC = ytab.c -#YTABH = ytab.h - -# -# - Your lex (or work-alike) output files -# -LEXYYC = lexyy.c -#LEXYYC = lex.yy.c - -# -# Optional high-quality BSD random number generation routines -# (see pcconf.h). Set to nothing if not used. -# - -RANDOM = $(OBJ)\random.o -#RANDOM = - -# -# If TERMLIB is #defined in the source (in include\pcconf.h), -# comment out the upper line and uncomment the lower. Make sure -# that TERMLIB contains the full pathname to the termcap library. - -TERMLIB = -#TERMLIB = $(SYS)\termcap.lib - -# -# MEMORY USAGE AND OVERLAYING -# -# Overlay Schema 1 -# -# - Minimal extended memory available, lots of 640K base RAM free -# Minimize overlay turns. Requires that a minimum of -?MSC? -# 560K RAM be free as follows: -# 430K Executable load requirement -# 60K Overlay buffer -# 70K for malloc() calls -# 560K Total memory requirement -?ENDMSC? -?BC? -# 607K RAM be free as follows: -# 462K Executable load requirement -# 115K for malloc() calls -# 30K Overlay buffer -# 607K Total memory requirement -?ENDBC? -# -# Overlay Schema 2 -# -# - Favor small load size, requires extended memory for bearable performance. -# If you have very little base 640K RAM available, but lots of extended -# memory for caching overlays, you might try this. (eg. A machine with -# lots of TSR's or network drivers). Do not try to set SCHEMA = 2 -# without a disk cache and extended memory. -?BC? -# 381K Executable load requirement -# 115K for malloc() calls -# 30K Overlay buffer -# 526K Total memory requirement -?ENDBC? -?MSC? -# 360K Executable load requirement -# 60K Overlay buffer -# 70K for malloc() calls -# 419K Total memory requirement -# -# Overlay Schema 3 -# -# - Minimal extended memory available, lots of 640K base RAM free -# Similar to schema1, but the overlay buffer is twice as large, so -# in theory more overlays can be resident at the same time. The cost is -# that the base memory requirement goes up considerably. -# This requires that you obtain the moveinit.c and moveapi.h files from -# your Microsoft C source/move directory, and place them into the src -# directory. Then apply the patch moveinit.pat file found in sys/msdos. -# Requirements: -# 360K Executable load requirement -# 95K Overlay buffer -# 70K for malloc() calls -# 525K Total memory requirement -?ENDMSC? -# -?BC? -# On Borland C++, you have to make a full rebuild of all object modules each -# time you change schemas. -# -?ENDBC? - -SCHEMA = 1 - -# -# OPTIONAL TILE SUPPORT. -# -# This release of NetHack allows you to build a version of NetHack -# that will draw 16x16 color tiles on the display to represent -# NetHack maps, objects, monsters, etc. on machines with appropriate -# display hardware. Currently the only supported video hardware is -# VGA. -# -# Note: You can build NetHack with tile support and then choose -# whether to use it or not at runtime via the defaults.nh file option -# "video". -# - -TILESUPPORT = Y - -# -# C COMPILER AND LINKER SETTINGS -# -# For debugging ability, comment out the upper three -# macros and uncomment the lower three. You can also -# uncomment only either LDFLAGSU or LDFLAGSN if you -# want to include debug information only in the utilities -# or only in the game file. -?BC? - -# On Borland C++, you cannot include debug information for -# all the object modules because the linker cannot handle -# it. -?ENDBC? - -#CDFLAGS = -?MSC? -#LDFLAGSN = -?ENDMSC? -?BC? -LDFLAGSN = -?ENDBC? -#LDFLAGSU = - -?MSC? -CDFLAGS = /Zi # use debug info (compiler) -LDFLAGSN = /CO # use debug info (linker - game) -LDFLAGSU = /CO # use debug info (linker - utilities) -?ENDMSC? -?BC? -CDFLAGS = -v -vi # use debug info (compiler) -#LDFLAGSN = /v # use debug info (linker - game) -LDFLAGSU = /v # use debug info (linker - utilities) -?ENDBC? - -# -?MSC? -# - Force a change in the C warning level for all builds. -# (Its W0 setting in the CL environment variable will take -# precedence if left blank here). -?ENDMSC? -?BC? -# - Don't warn about unreachable code because flex generates a whole bunch -# of unreachable code warnings, which stops the compile process. -?ENDBC? -# - -?MSC? -CW = -#CW =/W3 -?ENDMSC? -?BC? -CW = -w-rch -?ENDBC? - -# -# Select whether to use pre-compiled headers or not. -# Set PRECOMPHEAD to Y to use pre-compiled headers, set it to anything -# else and pre-compiled headers will not be used. -# (Pre-compiled headers speed up compiles, but require a bit more -# disk space during the build. The pre-compiled headers can be deleted -# afterwards via DEL *.PCH if desired). -# - -PRECOMPHEAD = N - -# -# C Compiler Flags -# -?MSC? -# Note: -# -# CL environment variable should already be set to: -# CL= /AL /G2 /Oo /Gs /Gt16 /Zp1 /W0 /I..\include /nologo /DMOVERLAY -# -?ENDMSC? - -?MSC? -CFLAGS = /c -?ENDMSC? -?BC? -CFLAGS = -c -?ENDBC? - -# Uncomment the line below if you want to store all the level files, -# help files, etc. in a single library file (recommended). - -USE_DLB = Y - -# -######################################################################## -######################################################################## -# -# Nothing below here should have to be changed. -# -######################################################################## -######################################################################## -# -# Warning: -# -# Changing anything below here means that you should be *very* -# familiar with your compiler's workings, *very* knowledgeable -# about the overlay structure and mechanics of NetHack, and *very* -# confident in your understanding of Makefiles and Make utilities. -# -######################################################################## -# -# Default Make Procedure -# - -default: $(GAME) - -# -######################################################################## -# Tile preparation -# - -! IF ("$(TILESUPPORT)"=="Y") - -TILEGAME = $(OBJ)\tile.o $(OBJ)\pctiles.0 $(OBJ)\pctiles.b - -# -# - VGA Tile Support, uncomment these three lines. -# - -TILEVGA = $(OBJ)\vidvga.0 $(OBJ)\vidvga.1 $(OBJ)\vidvga.2 $(OBJ)\vidvga.b -PLANAR_TIB = NetHack1.tib -OVERVIEW_TIB = NetHacko.tib - -# -# Leave this line uncommented and unchanged. -TILEUTIL = $(TILEGAME) $(TILEVGA) $(UTIL)\tile2bin.exe $(UTIL)\til2bin2.exe \ - $(PLANAR_TIB) $(OVERVIEW_TIB) - -! ENDIF - -! IF ("$(USE_DLB)"=="Y") -DLB = nhdat -! ELSE -DLB = -! ENDIF - -# -############################################################################# -# -# General Overlay Schema Settings -# - -?MSC? -LNKOPT = schema$(SCHEMA).def -?ENDMSC? -?BC? -!include schema$(SCHEMA).bc -OVLINIT =$(OBJ)\ovlinit.o -?ENDBC? - -?MSC? -# -# - Specific Overlay Schema Settings -# - -! IF ($(SCHEMA)==1) -INTOVL = /DYNAMIC:1250 /NOE -OVLINIT = -! ENDIF - -! IF ($(SCHEMA)==2) -INTOVL = /DYNAMIC:1380 /NOE -OVLINIT = -! ENDIF - -! IF ($(SCHEMA)==3) -INTOVL = /DYNAMIC:1170 -OVLINIT = $(OBJ)\moveinit.o $(OBJ)\ovlinit.o -! ENDIF -?ENDMSC? - -# -############################################################################# -# -# C Compiler and Linker Setup Options -# (To Maintainer; modify only if absolutely necessary) -# - -?BC? -BCINCL = $(BCTOP)\include # include directory for main BC headers -BCLIB = $(BCTOP)\lib # library directory for main BC libraries -BCCFG = nethack.cfg # name of the nethack configuration file -?ENDBC? - -# -# Model -# - -?MSC? -MODEL = L -?ENDMSC? -?BC? -MODEL = h -?ENDBC? - -# -# - Optional C library specifier for those with non-standard -# libraries or a multiple-target library setup. -# - -CLIB = -?MSC? -#CLIB = llibcer /nod -?ENDMSC? - -?BC? -# -# Borland C++ libraries -# - -BCOVL = $(BCLIB)\OVERLAY -BCMDL = $(BCLIB)\C$(MODEL) - -?ENDBC? -# -# Compiler Options -# - -?MSC? -CNOLNK = /c # just generate .OBJ -CPCHUSE = /YuHACK.H # use precompiled headers -CPCHGEN = /YcHACK.H # generate precompiled headers -CPCHNAM = /Fp # set the name of the precompiled header file -CPCHEXT = .PCH # precompiled header extension -CDEFINE = /D # define a macro -CCSNAM = /NT # set the code segment name -COBJNAM = /Fo # name the .OBJ file -CNOOPT = /f- /Od # disable optimizations (must be first in line) - # /f- = don't use the "fast" compiler,its buggy -?ENDMSC? -?MSCMACRO:CSNAMOA= ? -?MSCMACRO:CSNAMOB=$(CCSNAM)$(@F) ? -?MSCMACRO:CSNAM0=$(CCSNAM)$(@F) ? -?MSCMACRO:CSNAM1=$(CCSNAM)$(@F) ? -?MSCMACRO:CSNAM2=$(CCSNAM)$(@F) ? -?MSCMACRO:CSNAM3=$(CCSNAM)$(@F) ? -?MSCMACRO:CSNAMB=$(CCSNAM)$(@F) ? -?BC? -CNOLNK = -c # just generate .OBJ -CPCHUSE = -Hu # use precompiled headers -CPCHGEN = -H # generate precompiled headers -CPCHNAM = -H= # set the name of the precompiled header file -CPCHEXT = .PCH # precompiled header extension -CDEFINE = -D # define a macro -CSTKSZ = -DSTKSIZ= # set stack size -CCSNAM = -zC # set the code segment name -COBJNAM = -o # name the .OBJ file -?ENDBC? -?BCMACRO:CSNAMOA=$$($(@B)_o) ? -?BCMACRO:CSNAMOB=$$($(@B)_o) ? -?BCMACRO:CSNAM0=$$($(@B)_0) ? -?BCMACRO:CSNAM1=$$($(@B)_1) ? -?BCMACRO:CSNAM2=$$($(@B)_2) ? -?BCMACRO:CSNAM3=$$($(@B)_3) ? -?BCMACRO:CSNAMB=$$($(@B)_b) ? - -# -# Linker Options -# - -?MSC? -LWCASE = /NOI # treat case as significant -LMAP = /MAP # create map file -LSTKSZ = /ST: # set stack size -LMAXSEG = /SE:400 # maximum number of segments allowed -LMAXALL = /CPARM:1 # maximum program memory allocation (?) -LINFO = /INFO # display link information while processing -?ENDMSC? -?BC? -LWCASE = /c # treat case as significant -LMAP = /m # create map file -LINIT = $(BCLIB)\C0$(MODEL) # initialization object file -LOVL = /oOVLY # overlay all needed segments -?ENDBC? - -# -# Stack Sizes -# - -STKSUTL = 4096 # Utilities Stack Size -STKSNRM = 5120 # Normal Stack Size - -?MSC? -LUSTACK = $(LSTKSZ)$(STKSUTL) # Utilities Stack Set for Linker -LNSTACK = $(LSTKSZ)$(STKSNRM) # Normal Stack Set for Linker -?ENDMSC? -?BC? -CUSTACK = $(CSTKSZ)$(STKSUTL) # Utilities Stack Set for Compiler -CNSTACK = $(CSTKSZ)$(STKSNRM) # Normal Stack Set for Compiler -?ENDBC? - - -# -######################################################################## -# DLB preparation -# - -! IF ("$(USE_DLB)"=="Y") -DLBFLG = $(CDEFINE)DLB -! ELSE -DLBFLG = -! ENDIF - -# -######################################################################## -# tile preparation -# - -! IF ("$(TILESUPPORT)"=="Y") -TILFLG = $(CDEFINE)USE_TILES -! ELSE -TILFLG = -! ENDIF - -############################################################################# -# -# Overlay switches -# - -COVL0 = $(CDEFINE)OVL0 -COVL1 = $(CDEFINE)OVL1 -COVL2 = $(CDEFINE)OVL2 -COVL3 = $(CDEFINE)OVL3 -COVLB = $(CDEFINE)OVLB - -# -# Flags -# - -FLAGOPT = $(DLBFLG) $(TILFLG) - -# -# Precompiled Header Section -# - -?BC? -#common options (placed in $(BCCFG)) -CFLGTOT = $(CDFLAGS) $(CFLAGS) $(FLAGOPT) $(CW) -#util builds -CFLAGSU = +$(BCCFG) $(CUSTACK) -#normal build, no PCH -CFLAGSN = +$(BCCFG) $(CNSTACK) -?ENDBC? -?MSC? -#util builds -CFLAGSU = $(CDFLAGS) $(CFLAGS) $(CW) $(FLAGOPT) $(CUSTACK) -#normal build, no PCH -CFLAGSN = $(CDFLAGS) $(CFLAGS) $(CW) $(FLAGOPT) $(CNSTACK) -?ENDMSC? -#no optimizations -CFLAGNO = $(CNOOPT) $(CFLAGSN) - -! IF ("$(PRECOMPHEAD)"!="Y") - -CFLAGCO = $(COVLO) -CFLAGUO = $(COVLO) -CFLAGC0 = $(COVL0) -CFLAGU0 = $(COVL0) -CFLAGC1 = $(COVL1) -CFLAGU1 = $(COVL1) -CFLAGC2 = $(COVL2) -CFLAGU2 = $(COVL2) -CFLAGC3 = $(COVL3) -CFLAGU3 = $(COVL3) -CFLAGCB = $(COVLB) -CFLAGUB = $(COVLB) -PCHO = -PCH0 = -PCH1 = -PCH2 = -PCH3 = -PCHB = - -precomp.msg: - @echo Not using precompiled headers... - -! ELSE - -# .o files -CFLAGUO = $(CPCHUSE) $(CPCHNAM)PHO$(CPCHEXT) $(COVLO) -CFLAGCO = $(CPCHGEN) $(CPCHNAM)PHO$(CPCHEXT) $(COVLO) -PCHO = PHO$(CPCHEXT) -# .0 files -CFLAGU0 = $(CPCHUSE) $(CPCHNAM)PH0$(CPCHEXT) $(COVL0) -CFLAGC0 = $(CPCHGEN) $(CPCHNAM)PH0$(CPCHEXT) $(COVL0) -PCH0 = PH0$(CPCHEXT) -# .1 files -CFLAGU1 = $(CPCHUSE) $(CPCHNAM)PH1$(CPCHEXT) $(COVL1) -CFLAGC1 = $(CPCHGEN) $(CPCHNAM)PH1$(CPCHEXT) $(COVL1) -PCH1 = PH1$(CPCHEXT) -# .2 files -CFLAGU2 = $(CPCHUSE) $(CPCHNAM)PH2$(CPCHEXT) $(COVL2) -CFLAGC2 = $(CPCHGEN) $(CPCHNAM)PH2$(CPCHEXT) $(COVL2) -PCH2 = PH2$(CPCHEXT) -# .3 files -CFLAGU3 = $(CPCHUSE) $(CPCHNAM)PH3$(CPCHEXT) $(COVL3) -CFLAGC3 = $(CPCHGEN) $(CPCHNAM)PH3$(CPCHEXT) $(COVL3) -PCH3 = PH3$(CPCHEXT) -# .B files -CFLAGUB = $(CPCHUSE) $(CPCHNAM)PHB$(CPCHEXT) $(COVLB) -CFLAGCB = $(CPCHGEN) $(CPCHNAM)PHB$(CPCHEXT) $(COVLB) -PCHB = PHB$(CPCHEXT) - -precomp.msg: - @echo Using precompiled headers... - -! ENDIF - - -?BC? -FLAGCO = $(CNSTACK) +CFLAGCO.CFG -FLAGUO = $(CNSTACK) +CFLAGUO.CFG -FLAGC0 = $(CNSTACK) +CFLAGC0.CFG -FLAGU0 = $(CNSTACK) +CFLAGU0.CFG -FLAGC1 = $(CNSTACK) +CFLAGC1.CFG -FLAGU1 = $(CNSTACK) +CFLAGU1.CFG -FLAGC2 = $(CNSTACK) +CFLAGC2.CFG -FLAGU2 = $(CNSTACK) +CFLAGU2.CFG -FLAGC3 = $(CNSTACK) +CFLAGC3.CFG -FLAGU3 = $(CNSTACK) +CFLAGU3.CFG -FLAGCB = $(CNSTACK) +CFLAGCB.CFG -FLAGUB = $(CNSTACK) +CFLAGUB.CFG -?ENDBC? -?MSC? -FLAGCO = $(CFLAGSN) $(CFLAGCO) -FLAGUO = $(CFLAGSN) $(CFLAGUO) -FLAGC0 = $(CFLAGSN) $(CFLAGC0) -FLAGU0 = $(CFLAGSN) $(CFLAGU0) -FLAGC1 = $(CFLAGSN) $(CFLAGC1) -FLAGU1 = $(CFLAGSN) $(CFLAGU1) -FLAGC2 = $(CFLAGSN) $(CFLAGC2) -FLAGU2 = $(CFLAGSN) $(CFLAGU2) -FLAGC3 = $(CFLAGSN) $(CFLAGC3) -FLAGU3 = $(CFLAGSN) $(CFLAGU3) -FLAGCB = $(CFLAGSN) $(CFLAGCB) -FLAGUB = $(CFLAGSN) $(CFLAGUB) -?ENDMSC? - -# End of Pre-compiled header section -#=========================================================================== - -?MSC? -# -# Controls whether MOVE tracing is enabled in the executable -# This should be left commented unless you are tinkering with the -# overlay structure of NetHack. The executable runs _very_ -# slowly when the movetr.lib is linked in. -# - -#MOVETR= movetr.lib - -# do not change this -! IF ("$(MOVETR)"!="") -MVTRCL = $(CDEFINE)MOVE_PROF -! ELSE -MVTRCL = -! ENDIF - -?ENDMSC? -# -# Linker options for building various things. -# - -LFLAGSU = $(LDFLAGSU) $(LUSTACK) $(LINIT) -LFLAGSN = $(LDFLAGSN) $(LNSTACK) $(LWCASE) $(LMAXSEG) $(INTOVL) $(LMAXALL) \ - $(LINFO) $(LINIT) $(LOVL) - -# -# Make Roolz dude. -# Due to the inadequacy of some makes these must accord with a -# topological sort of the generated-from relation... output on -# the left, input on the right. Trust me. -# - -.SUFFIXES: .exe .0 .1 .2 .3 .B .o .til .uu .c .y .l - -# -# Rules for files in src -# - - -.c{$(OBJ)}.o: - @$(CC) $(FLAGUO) ?[CSNAMOB]$(COBJNAM)$@ $< - -{$(SRC)}.c{$(OBJ)}.o: - $(CC) $(FLAGUO) ?[CSNAMOB]$(COBJNAM)$@ $< - -{$(SRC)}.c{$(OBJ)}.0: - $(CC) $(FLAGU0) ?[CSNAM0]$(COBJNAM)$@ $< - -{$(SRC)}.c{$(OBJ)}.1: - $(CC) $(FLAGU1) ?[CSNAM1]$(COBJNAM)$@ $< - -{$(SRC)}.c{$(OBJ)}.2: - $(CC) $(FLAGU2) ?[CSNAM2]$(COBJNAM)$@ $< - -{$(SRC)}.c{$(OBJ)}.3: - $(CC) $(FLAGU3) ?[CSNAM3]$(COBJNAM)$@ $< - -{$(SRC)}.c{$(OBJ)}.B: - $(CC) $(FLAGUB) ?[CSNAMB]$(COBJNAM)$@ $< - -# -# Rules for files in sys\share -# - -{$(SYS)}.c{$(OBJ)}.o: - $(CC) $(FLAGUO) ?[CSNAMOA]$(COBJNAM)$@ $< - -{$(SYS)}.c{$(OBJ)}.0: - $(CC) $(FLAGU0) ?[CSNAM0]$(COBJNAM)$@ $< - -{$(SYS)}.c{$(OBJ)}.1: - $(CC) $(FLAGU1) ?[CSNAM1]$(COBJNAM)$@ $< - -{$(SYS)}.c{$(OBJ)}.2: - $(CC) $(FLAGU2) ?[CSNAM2]$(COBJNAM)$@ $< - -{$(SYS)}.c{$(OBJ)}.3: - $(CC) $(FLAGU3) ?[CSNAM3]$(COBJNAM)$@ $< - -{$(SYS)}.c{$(OBJ)}.B: - $(CC) $(FLAGUB) ?[CSNAMB]$(COBJNAM)$@ $< - -# -# Rules for files in sys\msdos -# - -{$(MSYS)}.c{$(OBJ)}.o: - $(CC) $(FLAGUO) ?[CSNAMOA]$(COBJNAM)$@ $< - -{$(MSYS)}.c{$(OBJ)}.0: - $(CC) $(FLAGU0) ?[CSNAM0]$(COBJNAM)$@ $< - -{$(MSYS)}.c{$(OBJ)}.1: - $(CC) $(FLAGU1) ?[CSNAM1]$(COBJNAM)$@ $< - -{$(MSYS)}.c{$(OBJ)}.2: - $(CC) $(FLAGU2) ?[CSNAM2]$(COBJNAM)$@ $< - -{$(MSYS)}.c{$(OBJ)}.3: - $(CC) $(FLAGU3) ?[CSNAM3]$(COBJNAM)$@ $< - -{$(MSYS)}.c{$(OBJ)}.B: - $(CC) $(FLAGUB) ?[CSNAMB]$(COBJNAM)$@ $< - -{$(MSYS)}.h{$(INCL)}.h: - @copy $< $@ - -# -# Rules for files in util -# - -{$(UTIL)}.c{$(OBJ)}.o: - $(CC) $(CFLAGSU) ?[CSNAMOB]$(COBJNAM)$@ $< - -# -# Rules for files in win\share -# - -{$(WSHR)}.c.o: - @$(CC) $(FLAGUO) ?[CSNAMOA]$(COBJNAM)$@ $< - -{$(WSHR)}.c{$(OBJ)}.o: - @$(CC) $(FLAGUO) ?[CSNAMOA]$(COBJNAM)$@ $< - -{$(WSHR)}.h{$(INCL)}.h: - @copy $< $@ - -{$(WSHR)}.txt{$(DAT)}.txt: - @copy $< $@ - -# -# Rules for files in win\tty -# - -{$(WTTY)}.c{$(OBJ)}.o: - $(CC) $(FLAGUO) ?[CSNAMOA]$(COBJNAM)$@ $< - -{$(WTTY)}.c{$(OBJ)}.0: - $(CC) $(FLAGU0) ?[CSNAM0]$(COBJNAM)$@ $< - -{$(WTTY)}.c{$(OBJ)}.1: - $(CC) $(FLAGU1) ?[CSNAM1]$(COBJNAM)$@ $< - -{$(WTTY)}.c{$(OBJ)}.2: - $(CC) $(FLAGU2) ?[CSNAM2]$(COBJNAM)$@ $< - -{$(WTTY)}.c{$(OBJ)}.3: - $(CC) $(FLAGU3) ?[CSNAM3]$(COBJNAM)$@ $< - -{$(WTTY)}.c{$(OBJ)}.B: - $(CC) $(FLAGUB) ?[CSNAMB]$(COBJNAM)$@ $< - -# -# NETHACK OBJECTS -# -# This section creates shorthand macros for many objects -# referenced later on in the Makefile. -# - -# -# Shorten up the location for some files -# - -O = $(OBJ)\ # comment so \ isn't last char - -U = $(UTIL)\ # comment so \ isn't last char - -# -# Utility Objects. -# - -MAKESRC = $(U)makedefs.c - -SPLEVSRC = $(U)lev_yacc.c $(U)lev_$(LEX).c $(U)lev_main.c $(U)panic.c - -DGNCOMPSRC = $(U)dgn_yacc.c $(U)dgn_$(LEX).c $(U)dgn_main.c - -MAKEOBJS = $(O)makedefs.o $(O)monst.o $(O)objects.o - -?LIST:SPLEVOBJS? - $(O)lev_yacc.o $(O)lev_$(LEX).o $(O)lev_main.o - $(O)alloc.o $(O)decl.o $(O)drawing.o - $(O)monst.o $(O)objects.o $(O)panic.o $(O)stubvid.o -?ENDLIST? - -?LIST:DGNCOMPOBJS? - $(O)dgn_yacc.o $(O)dgn_$(LEX).o $(O)dgn_main.o - $(O)alloc.o $(O)panic.o -?ENDLIST? - -RECOVOBJS = $(O)recover.o - -?LIST:GIFREADERS? - $(O)gifread.o $(O)alloc.o $(O)panic.o -?ENDLIST? - -?LIST:TEXT_IO? - $(O)tiletext.o $(O)tiletxt.o $(O)drawing.o - $(O)decl.o $(O)monst.o $(O)objects.o - $(O)stubvid.o -?ENDLIST? - -PPMWRITERS = $(O)ppmwrite.o $(O)alloc.o $(O)panic.o - -?LIST:GIFREAD2? - $(O)gifread2.o $(O)alloc.o $(O)panic.o -?ENDLIST? - -?LIST:TEXT_IO2? - $(O)tiletex2.o $(O)tiletxt2.o $(O)drawing.o - $(O)decl.o $(O)monst.o $(O)objects.o - $(O)stubvid.o -?ENDLIST? - -PPMWRIT2 = $(O)ppmwrit2.o $(O)alloc.o $(O)panic.o - -TILEFILES = $(WSHR)\monsters.txt $(WSHR)\objects.txt $(WSHR)\other.txt - -TILEFILES2 = $(WSHR)\monthin.txt $(WSHR)\objthin.txt $(WSHR)\oththin.txt - -DLBOBJS = $(O)dlb_main.o $(O)dlb.o $(O)alloc.o $(O)panic.o - -# -# Object files for the game itself. -# - -OBJ01 = $(O)alloc.o $(RANDOM) $(O)decl.o $(O)objects.o \ - $(O)muse.o $(O)display.o $(O)vision.o \ - $(O)rect.o $(O)vis_tab.o $(O)monst.o $(O)wintty.o \ - $(O)files.o $(O)sys.o $(O)monstr.o $(O)minion.o \ - $(O)worm.o $(O)detect.o $(O)exper.o $(O)mplayer.o \ - $(O)uhitm.o $(O)pager.o $(O)windows.o $(O)quest.o \ - $(O)questpgr.o $(O)write.o $(O)drawing.o $(O)dokick.o \ - $(O)dothrow.o $(O)pickup.o $(O)pray.o $(O)spell.o \ - $(O)ball.o $(O)wield.o $(O)worn.o $(O)fountain.o \ - $(O)music.o $(O)rumors.o $(O)dlb.o $(O)sit.o \ - $(O)bones.o $(O)mklev.o $(O)save.o $(O)restore.o \ - $(O)mkmaze.o $(O)mkmap.o $(O)end.o $(O)o_init.o \ - $(O)options.o $(O)rip.o $(O)sound.o $(O)teleport.o \ - $(O)topten.o $(O)tty.o $(O)u_init.o $(O)extralev.o \ - $(O)sp_lev.o $(O)dig.o $(O)pckeys.o $(O)role.o \ - $(O)steed.o $(O)region.o - -OVL0 = $(O)allmain.0 $(O)apply.0 $(O)artifact.0 $(O)attrib.0 \ - $(O)botl.0 $(O)cmd.0 $(O)dbridge.0 $(O)do.0 \ - $(O)do_name.0 $(O)do_wear.0 $(O)dogmove.0 $(O)dungeon.0 \ - $(O)eat.0 $(O)engrave.0 $(O)hacklib.0 $(O)invent.0 \ - $(O)lock.0 $(O)pcmain.0 $(O)mail.0 $(O)makemon.0 \ - $(O)mcastu.0 $(O)mhitm.0 $(O)mhitu.0 $(O)mkobj.0 \ - $(O)mkroom.0 $(O)mon.0 $(O)mondata.0 $(O)monmove.0 \ - $(O)mthrowu.0 $(O)objnam.0 $(O)polyself.0 $(O)priest.0 \ - $(O)rnd.0 $(O)shknam.0 $(O)sounds.0 $(O)steal.0 \ - $(O)timeout.0 $(O)track.0 $(O)trap.0 $(O)vault.0 \ - $(O)weapon.0 $(O)were.0 $(O)wizard.0 $(O)msdos.0 \ - $(O)termcap.0 $(O)video.0 $(O)vidtxt.0 $(O)zap.0 \ - $(O)explode.0 $(O)shk.0 - -OVL1 = $(O)allmain.1 $(O)apply.1 $(O)artifact.1 $(O)attrib.1 \ - $(O)botl.1 $(O)cmd.1 $(O)dbridge.1 $(O)do.1 \ - $(O)do_wear.1 $(O)dog.1 $(O)dungeon.1 $(O)eat.1 \ - $(O)engrave.1 $(O)hack.1 $(O)hacklib.1 $(O)invent.1 \ - $(O)makemon.1 $(O)mhitu.1 $(O)mkobj.1 $(O)mon.1 \ - $(O)mondata.1 $(O)monmove.1 $(O)mthrowu.1 $(O)objnam.1 \ - $(O)pcmain.1 $(O)polyself.1 $(O)rnd.1 $(O)shk.1 \ - $(O)steal.1 $(O)timeout.1 $(O)track.1 $(O)trap.1 \ - $(O)weapon.1 $(O)getline.1 $(O)termcap.1 $(O)topl.1 \ - $(O)video.1 $(O)zap.1 $(O)explode.1 - -OVL2 = $(O)attrib.2 $(O)do.2 $(O)do_name.2 $(O)do_wear.2 \ - $(O)dog.2 $(O)engrave.2 $(O)hack.2 $(O)hacklib.2 \ - $(O)invent.2 $(O)makemon.2 $(O)mon.2 $(O)mondata.2 \ - $(O)monmove.2 $(O)getline.2 $(O)shk.2 $(O)topl.2 \ - $(O)trap.2 $(O)zap.2 - -OVL3 = $(O)do.3 $(O)hack.3 $(O)invent.3 $(O)light.3 \ - $(O)shk.3 $(O)trap.3 $(O)zap.3 - - -OVLB = $(O)allmain.B $(O)apply.B $(O)artifact.B $(O)attrib.B \ - $(O)botl.B $(O)cmd.B $(O)dbridge.B $(O)do.B \ - $(O)do_name.B $(O)do_wear.B $(O)dog.B $(O)dogmove.B \ - $(O)eat.B $(O)engrave.B $(O)hack.B $(O)hacklib.B \ - $(O)invent.B $(O)lock.B $(O)mail.B $(O)makemon.B \ - $(O)mcastu.B $(O)mhitm.B $(O)mhitu.B $(O)mkobj.B \ - $(O)mkroom.B $(O)mon.B $(O)mondata.B $(O)monmove.B \ - $(O)mthrowu.B $(O)objnam.B $(O)pcmain.B $(O)pline.B \ - $(O)polyself.B $(O)potion.B $(O)priest.B $(O)read.B \ - $(O)rnd.B $(O)shk.B $(O)shknam.B $(O)sounds.B \ - $(O)steal.B $(O)timeout.B $(O)track.B $(O)trap.B \ - $(O)vault.B $(O)weapon.B $(O)were.B $(O)wizard.B \ - $(O)msdos.B $(O)pcunix.B $(O)termcap.B $(O)topl.B \ - $(O)video.B $(O)vidtxt.B $(O)zap.B - -TILOBJ = $(TILEGAME) $(TILEVGA) - -VVOBJ = $(O)version.o - -NVOBJ = $(OBJ01) $(OVL0) $(OVL1) $(OVL2) \ - $(OVL3) $(OVLB) $(TILOBJ) - -ALLOBJ= $(NVOBJ) $(VVOBJ) $(OVLINIT) - -# -# Header objects -# - -# This comment copied from sys/unix/Makefile.src, -# extern.h is ignored, even though its declared function types may affect the -# compilation of all the .c files, since extern.h changes every time the -# type of an external function does, and we would spend all our time recompiling -# if we did not ignore it. -#EXTERN_H = $(INCL)\extern.h -EXTERN_H = -PCCONF_H = $(INCL)\pcconf.h $(INCL)\micro.h $(INCL)\system.h -PERMONST_H = $(INCL)\monattk.h $(INCL)\monflag.h $(INCL)\align.h -YOUPROP_H = $(INCL)\prop.h $(PERMONST_H) $(INCL)\pm.h $(INCL)\youprop.h \ - $(INCL)\mondata.h -YOU_H = $(INCL)\attrib.h $(INCL)\monst.h $(YOUPROP_H) $(INCL)\align.h -DECL_H = $(INCL)\quest.h $(INCL)\spell.h $(INCL)\color.h \ - $(INCL)\obj.h $(YOU_H) $(INCL)\onames.h $(INCL)\pm.h - -CONFIG_H = $(INCL)\tradstdc.h $(INCL)\coord.h $(PCCONF_H) $(INCL)\config.h -HACK_H = $(CONFIG_H) $(INCL)\dungeon.h $(INCL)\align.h $(INCL)\monsym.h \ - $(INCL)\mkroom.h $(INCL)\objclass.h $(DECL_H) \ - $(INCL)\timeout.h $(INCL)\trap.h $(INCL)\flag.h $(INCL)\rm.h \ - $(INCL)\vision.h $(INCL)\mondata.h $(INCL)\wintype.h \ - $(INCL)\engrave.h $(INCL)\rect.h $(EXTERN_H) \ - $(INCL)\winprocs.h $(INCL)\trampoli.h $(INCL)\display.h -TILE_H = $(INCL)\tile.h $(INCL)\pctiles.h -PCVIDEO_H = $(INCL)\portio.h $(INCL)\pcvideo.h -ALIGN_H = $(INCL)\align.h -ARTIFACT_H = $(INCL)\artifact.h -ARTILIST_H = $(INCL)\artilist.h -COLOR_H = $(INCL)\color.h -DATE_H = $(INCL)\date.h -DGN_FILE_H = $(INCL)\dgn_file.h -DLB_H = $(INCL)\dlb.h -EMIN_H = $(INCL)\emin.h -EPRI_H = $(INCL)\epri.h -ESHK_H = $(INCL)\eshk.h -EDOG_H = $(INCL)\edog.h -FUNC_TAB_H = $(INCL)\func_tab.h -LEV_H = $(INCL)\lev.h -LEV_COMP_H = $(INCL)\lev_comp.h -MAIL_H = $(INCL)\mail.h -MFNDPOS_H = $(INCL)\mfndpos.h -MONSYM_H = $(INCL)\monsym.h -OBJ_H = $(INCL)\obj.h -OBJCLASS_H = $(INCL)\objclass.h -OBJECTS_H = $(INCL)\objects.h -PROP_H = $(INCL)\prop.h -QTEXT_H = $(INCL)\qtext.h -QUEST_H = $(INCL)\quest.h -SP_LEV_H = $(INCL)\sp_lev.h -TERMCAP_H = $(INCL)\tcap.h -VAULT_H = $(INCL)\vault.h -VIS_TAB_H = $(INCL)\vis_tab.h -WINTTY_H = $(INCL)\wintty.h - -# -# In the unix distribution this file is patchlevel.h, make it 8.3 here -# to avoid an nmake warning under dos. -# - -PATCHLEVEL_H = $(INCL)\patchlev.h - - -# -# The name of the game. -# - -GAMEFILE = $(GAMEDIR)\$(GAME).exe - -# -# make data.base an 8.3 filename to prevent an nmake warning -# - -DATABASE = $(DAT)\data.bas - -####################################################################### -# -# TARGETS - -# -# The main target. -# - -$(GAME): obj.tag envchk $(U)utility.tag $(GAMEFILE) - @echo $(GAME) is up to date. - -# -# Everything -# - -all : install - -install: $(GAME) install.tag - @echo Done. - - -install.tag: $(DAT)\data $(DAT)\rumors $(DAT)\dungeon \ - $(DAT)\oracles $(DAT)\quest.dat $(DAT)\sp_lev.tag $(DLB) -! IF ("$(USE_DLB)"=="Y") - copy nhdat $(GAMEDIR) - copy $(DAT)\license $(GAMEDIR) -! ELSE - copy $(DAT)\*. $(GAMEDIR) - copy $(DAT)\*.dat $(GAMEDIR) - copy $(DAT)\*.lev $(GAMEDIR) - copy $(MSYS)\msdoshlp.txt $(GAMEDIR) - if exist $(GAMEDIR)\makefile del $(GAMEDIR)\makefile -! ENDIF - copy $(SYS)\termcap $(GAMEDIR) - if exist $(DOC)\guideb*.txt copy $(DOC)\guideb*.txt $(GAMEDIR) - if exist $(DOC)\nethack.txt copy $(DOC)\nethack.txt $(GAMEDIR)\NetHack.txt - if exist $(DOC)\recover.txt copy $(DOC)\recover.txt $(GAMEDIR) - copy $(SYS)\nethack.cnf $(GAMEDIR)\defaults.nh - copy $(U)recover.exe $(GAMEDIR) - if exist *.tib copy *.tib $(GAMEDIR) - echo install done > $@ - -$(DAT)\sp_lev.tag: $(U)utility.tag $(DAT)\bigroom.des $(DAT)\castle.des \ - $(DAT)\endgame.des $(DAT)\gehennom.des $(DAT)\knox.des \ - $(DAT)\medusa.des $(DAT)\oracle.des $(DAT)\tower.des \ - $(DAT)\yendor.des $(DAT)\arch.des $(DAT)\barb.des \ - $(DAT)\caveman.des $(DAT)\elf.des $(DAT)\healer.des \ - $(DAT)\knight.des $(DAT)\priest.des $(DAT)\rogue.des \ - $(DAT)\samurai.des $(DAT)\tourist.des $(DAT)\valkyrie.des \ - $(DAT)\wizard.des - cd $(DAT) - $(U)lev_comp bigroom.des - $(U)lev_comp castle.des - $(U)lev_comp endgame.des - $(U)lev_comp gehennom.des - $(U)lev_comp knox.des - $(U)lev_comp mines.des - $(U)lev_comp medusa.des - $(U)lev_comp oracle.des - $(U)lev_comp tower.des - $(U)lev_comp yendor.des - $(U)lev_comp arch.des - $(U)lev_comp barb.des - $(U)lev_comp caveman.des - $(U)lev_comp elf.des - $(U)lev_comp healer.des - $(U)lev_comp knight.des - $(U)lev_comp priest.des - $(U)lev_comp rogue.des - $(U)lev_comp samurai.des - $(U)lev_comp tourist.des - $(U)lev_comp valkyrie.des - $(U)lev_comp wizard.des - cd $(SRC) - echo sp_levs done > $(DAT)\sp_lev.tag - -$(U)utility.tag: envchk $(INCL)\date.h $(INCL)\onames.h \ - $(INCL)\pm.h $(SRC)\monstr.c $(SRC)\vis_tab.c \ - $(U)lev_comp.exe $(VIS_TAB_H) $(U)dgn_comp.exe \ - $(U)recover.exe $(TILEUTIL) - @echo utilities made >$@ - @echo utilities made. - -tileutil: $(U)gif2txt.exe $(U)txt2ppm.exe - @echo Optional tile development utilities are up to date. - -?MSC? -# The section for linking the NetHack image looks a little strange at -# first, especially if you are used to UNIX makes, or NDMAKE. It is -# Microsoft nmake specific, and it gets around the problem of the link -# command line being too long for the linker. An "in-line" linker -# response file is generated temporarily. -# -# It takes advantage of the following features of nmake: -?ENDMSC? -# -# Inline files : -# Specifying the "<<" means to start an inline file. -# Another "<<" at the start of a line closes the -# inline file. -# -?MSC? -# Substitution within Macros: -# $(mymacro:string1=string2) replaces every -# occurrence of string1 with string2 in the -# macro mymacro. Special ascii key codes may be -# used in the substitution text by preceding it -# with ^ as we have done below. Every occurrence -# of a in $(ALLOBJ) is replaced by -# <+>. -# -?ENDMSC? -# DO NOT INDENT THE << below! -# - -?MSC? -$(GAMEFILE) : $(LNKOPT) $(ALLOBJ) -?ENDMSC? -?BC? -$(GAMEFILE) : $(ALLOBJ) -?ENDBC? - @echo Linking.... - $(LINK) $(LFLAGSN) @<<$(GAME).lnk -?BC? - $(ALLOBJ) -?ENDBC? -?MSC? - $(ALLOBJ:^ =+^ - ) -?ENDMSC? - $(GAMEFILE) - $(GAME) - $(TERMLIB) $(MOVETR) $(CLIB) $(BCOVL) $(BCMDL) -?MSC? - $(LNKOPT); -?ENDMSC? -<< - @if exist $(GAMEDIR)\$(GAME).bak del $(GAMEDIR)\$(GAME).bak - -# -# Makedefs Stuff -# - -$(U)makedefs.exe: $(MAKEOBJS) - @$(LINK) $(LFLAGSU) $(MAKEOBJS), $@,, $(CLIB) $(BCMDL); - -$(O)makedefs.o: $(CONFIG_H) $(PERMONST_H) $(OBJCLASS_H) \ - $(MONSYM_H) $(QTEXT_H) $(PATCHLEVEL_H) \ - $(U)makedefs.c - @$(CC) $(CFLAGSU) $(COBJNAM)$@ $(U)makedefs.c - -# -# date.h should be remade every time any of the source or include -# files is modified. -# - -$(INCL)\date.h : $(U)makedefs.exe - $(U)makedefs -v - @echo A new $@ has been created. - -$(INCL)\onames.h : $(U)makedefs.exe - $(U)makedefs -o - -$(INCL)\pm.h : $(U)makedefs.exe - $(U)makedefs -p - -#$(INCL)\trap.h : $(U)makedefs.exe -# $(U)makedefs -t - -$(SRC)\monstr.c: $(U)makedefs.exe - $(U)makedefs -m - -$(INCL)\vis_tab.h: $(U)makedefs.exe - $(U)makedefs -z - -$(SRC)\vis_tab.c: $(U)makedefs.exe - $(U)makedefs -z - -# -# Level Compiler Stuff -# - -$(U)lev_comp.exe: $(SPLEVOBJS) - @echo Linking $@... -?MSC? - $(LINK) $(LFLAGSU) @<<$(@B).lnk -?ENDMSC? -?BC? - $(LINK) $(LFLAGSU) @&&! -?ENDBC? -?LINKLIST:SPLEVOBJS? - $@ - $(@B) - $(BCMDL); -?MSC? -<< -?ENDMSC? -?BC? -! -?ENDBC? - -$(O)lev_yacc.o: $(HACK_H) $(SP_LEV_H) $(INCL)\lev_comp.h $(U)lev_yacc.c - @$(CC) $(CFLAGSU) $(COBJNAM)$@ $(U)lev_yacc.c - -$(O)lev_$(LEX).o: $(HACK_H) $(INCL)\lev_comp.h $(SP_LEV_H) \ - $(U)lev_$(LEX).c - $(CC) $(CFLAGSU) $(COBJNAM)$@ $(U)lev_$(LEX).c - -$(O)lev_main.o: $(U)lev_main.c $(HACK_H) $(SP_LEV_H) - @$(CC) $(CFLAGSU) $(COBJNAM)$@ $(U)lev_main.c - -$(U)lev_yacc.c $(INCL)\lev_comp.h : $(U)lev_comp.y -! IF "$(DO_YACC)"=="YACC_ACT" - $(YACC) -d -l $(U)lev_comp.y - copy $(YTABC) $(U)lev_yacc.c - copy $(YTABH) $(INCL)\lev_comp.h - @del $(YTABC) - @del $(YTABH) -! ELSE - @echo. - @echo $(U)lev_comp.y has changed. - @echo To update $(U)lev_yacc.c and $(INCL)\lev_comp.h run $(YACC). - @echo. - @echo For now, we will copy the prebuilt lev_yacc.c - @echo from $(SYS) to $(U)lev_yacc.c, and copy the prebuilt - @echo lev_comp.h from $(SYS) to $(UTIL)\lev_comp.h - @echo and use those. - @echo. - copy $(SYS)\lev_yacc.c $@ >nul - touch $@ - copy $(SYS)\lev_comp.h $(INCL)\lev_comp.h >nul - touch $(INCL)\lev_comp.h -! ENDIF - -$(U)lev_$(LEX).c: $(U)lev_comp.l -! IF "$(DO_LEX)"=="LEX_ACT" - $(LEX) $(FLEXSKEL) $(U)lev_comp.l - copy $(LEXYYC) $@ - @del $(LEXYYC) -! ELSE - @echo. - @echo $(U)lev_comp.l has changed. To update $@ run $(LEX). - @echo. - @echo For now, we will copy a prebuilt lev_lex.c - @echo from $(SYS) to $@ and use it. - @echo. - copy $(SYS)\lev_lex.c $@ >nul - touch $@ -! ENDIF - -# -# Dungeon Stuff -# - -$(U)dgn_comp.exe: $(DGNCOMPOBJS) - @echo Linking $@... -?MSC? - $(LINK) $(LFLAGSU) @<<$(@B).lnk -?ENDMSC? -?BC? - $(LINK) $(LFLAGSU) @&&! -?ENDBC? -?LINKLIST:DGNCOMPOBJS? - $@ - $(@B) - $(BCMDL); -?MSC? -<< -?ENDMSC? -?BC? -! -?ENDBC? - -$(O)dgn_yacc.o: $(HACK_H) $(DGN_FILE_H) $(INCL)\dgn_comp.h \ - $(U)dgn_yacc.c - @$(CC) $(CFLAGSU) $(COBJNAM)$@ $(U)dgn_yacc.c - -$(O)dgn_$(LEX).o: $(HACK_H) $(DGN_FILE_H) $(INCL)\dgn_comp.h \ - $(U)dgn_$(LEX).c - @$(CC) $(CFLAGSU) $(COBJNAM)$@ $(U)dgn_$(LEX).c - -$(O)dgn_main.o: $(HACK_H) $(U)dgn_main.c - @$(CC) $(CFLAGSU) $(COBJNAM)$@ $(U)dgn_main.c - -$(U)dgn_yacc.c $(INCL)\dgn_comp.h : $(U)dgn_comp.y -! IF "$(DO_YACC)"=="YACC_ACT" - $(YACC) -d -l $(U)dgn_comp.y - copy $(YTABC) $(U)dgn_yacc.c - copy $(YTABH) $(INCL)\dgn_comp.h - @del $(YTABC) - @del $(YTABH) -! ELSE - @echo. - @echo $(U)dgn_comp.y has changed. To update $@ and - @echo $(INCL)\dgn_comp.h run $(YACC). - @echo. - @echo For now, we will copy the prebuilt dgn_yacc.c from - @echo $(SYS) to $(U)dgn_yacc.c, and copy the prebuilt - @echo dgn_comp.h from $(SYS) to $(INCL)\dgn_comp.h - @echo and use those. - @echo. - copy $(SYS)\dgn_yacc.c $@ >nul - touch $@ - copy $(SYS)\dgn_comp.h $(INCL)\dgn_comp.h >nul - touch $(INCL)\dgn_comp.h -! ENDIF - -$(U)dgn_$(LEX).c: $(U)dgn_comp.l -! IF "$(DO_LEX)"=="LEX_ACT" - $(LEX) $(FLEXSKEL) $(U)dgn_comp.l - copy $(LEXYYC) $@ - @del $(LEXYYC) -! ELSE - @echo. - @echo $(U)dgn_comp.l has changed. To update $@ run $(LEX). - @echo. - @echo For now, we will copy a prebuilt dgn_lex.c - @echo from $(SYS) to $@ and use it. - @echo. - copy $(SYS)\dgn_lex.c $@ >nul - touch $@ -! ENDIF - - -obj.tag: - @if not exist $(O)*.* mkdir $(OBJ) - @echo directory $(OBJ) created - @echo directory $(OBJ) created >$@ - -?MSC? -# -# The correct switches for the C compiler depend on the CL environment -# variable being set correctly. This will check that it is. -# The correct setting needs to be: -# CL= /AL /G2 /Oo /Gs /Gt16 /Zp1 /W0 /I..\include /nologo /DMOVERLAY -# - -?ENDMSC? -envchk: precomp.msg -?MSC? -! IF ("$(CL)"=="") -! MESSAGE The CL environment variable is not defined! -! MESSAGE You must CD $(MSYS) and execute the SETUP.BAT procedure -! MESSAGE ie. setup MSC -! MESSAGE -! ERROR -! ELSE - @echo CL Environment variable is defined: - @echo CL=$(CL) -! ENDIF -?ENDMSC? -?COMMENT? -# CL= /AL /G2 /Oo /Gs /Gt16 /Zp1 /W0 /I..\include /nologo /DMOVERLAY -?ENDCOMMENT? -?BC? -# -# Borland Configuration File Section -# - @echo Making Borland configuration files... - @echo -Y -O -Z -Oe -Ob -Os -Ff -I$(BCINCL);$(INCL) > $(BCCFG) - @echo -m$(MODEL) -D__IO_H $(CFLGTOT) -DSTRNCMPI >> $(BCCFG) - @type $(BCCFG) > CFLAGCO.CFG - @type $(BCCFG) > CFLAGUO.CFG - @type $(BCCFG) > CFLAGC0.CFG - @type $(BCCFG) > CFLAGU0.CFG - @type $(BCCFG) > CFLAGC1.CFG - @type $(BCCFG) > CFLAGU1.CFG - @type $(BCCFG) > CFLAGC2.CFG - @type $(BCCFG) > CFLAGU2.CFG - @type $(BCCFG) > CFLAGC3.CFG - @type $(BCCFG) > CFLAGU3.CFG - @type $(BCCFG) > CFLAGCB.CFG - @type $(BCCFG) > CFLAGUB.CFG - @echo -Y $(CFLAGCO) >> CFLAGCO.CFG - @echo -Y $(CFLAGUO) >> CFLAGUO.CFG - @echo -Y $(CFLAGC0) >> CFLAGC0.CFG - @echo -Y $(CFLAGU0) >> CFLAGU0.CFG - @echo -Y $(CFLAGC1) >> CFLAGC1.CFG - @echo -Y $(CFLAGU1) >> CFLAGU1.CFG - @echo -Y $(CFLAGC2) >> CFLAGC2.CFG - @echo -Y $(CFLAGU2) >> CFLAGU2.CFG - @echo -Y $(CFLAGC3) >> CFLAGC3.CFG - @echo -Y $(CFLAGU3) >> CFLAGU3.CFG - @echo -Y $(CFLAGCB) >> CFLAGCB.CFG - @echo -Y $(CFLAGUB) >> CFLAGUB.CFG -?ENDBC? -! IF "$(TILEGAME)"=="" - @echo. - @echo NOTE: This build will NOT include tile support. - @echo. -! ELSE - @echo. - @echo This build includes tile support. - @echo. -! ENDIF - -# -# SECONDARY TARGETS -# - -# -# Header files NOT distributed in ..\include -# - -$(INCL)\tile.h: $(WSHR)\tile.h - copy $(WSHR)\tile.h $@ - -$(INCL)\pctiles.h: $(MSYS)\pctiles.h - copy $(MSYS)\pctiles.h $@ - -$(INCL)\pcvideo.h: $(MSYS)\pcvideo.h - copy $(MSYS)\pcvideo.h $@ - -$(INCL)\portio.h: $(MSYS)\portio.h - copy $(MSYS)\portio.h $@ - -# -# Recover Utility -# - -$(U)recover.exe: $(RECOVOBJS) - @$(LINK) $(LFLAGSU) $(RECOVOBJS),$@,, $(CLIB) $(BCMDL); - -# -# Tile Mapping -# - -$(SRC)\tile.c: $(U)tilemap.exe - @echo A new $@ is being created. - @$(U)tilemap - -$(U)tilemap.exe: $(O)tilemap.o - @$(LINK) $(LFLAGSU) $(O)tilemap.o,$@,, $(CLIB) $(BCMDL); - -$(O)tilemap.o: $(WSHR)\tilemap.c $(HACK_H) - $(CC) $(CFLAGSU) $(COBJNAM)$@ $(WSHR)\tilemap.c - - -# -# Tile Utilities -# - -# -# Optional (for development) -# - - - -# - -$(U)gif2txt.exe: $(GIFREADERS) $(TEXT_IO) - @$(LINK) $(LFLAGSU) $(GIFREADERS) $(TEXT_IO),$@,, \ - $(CLIB) $(BCMDL); - -$(U)txt2ppm.exe: $(PPMWRITERS) $(TEXT_IO) - @$(LINK) $(LFLAGSU) $(PPMWRITERS) $(TEXT_IO),$@,, \ - $(CLIB) $(BCMDL); - -$(U)gif2txt2.exe: $(GIFREAD2) $(TEXT_IO2) - @$(LINK) $(LFLAGSU) $(GIFREAD2) $(TEXT_IO2),$@,, \ - $(CLIB) $(BCMDL); - -$(U)txt2ppm2.exe: $(PPMWRIT2) $(TEXT_IO2) - @$(LINK) $(LFLAGSU) $(PPMWRIT2) $(TEXT_IO2),$@,, \ - $(CLIB) $(BCMDL); - -# -# Required for tile support -# - -NetHack1.tib: $(TILEFILES) $(U)tile2bin.exe - @echo Creating binary tile files (this may take some time) - @$(U)tile2bin - -NetHackO.tib: thintile.tag $(TILEFILES2) $(U)til2bin2.exe - @echo Creating overview binary tile files (this may take some time) - @$(U)til2bin2 - -thintile.tag: $(U)thintile.exe $(TILEFILES) - $(U)thintile - @echo thintiles created >thintile.tag - -$(U)tile2bin.exe: $(O)tile2bin.o $(TEXT_IO) - @echo Linking $@... -?MSC? - $(LINK) $(LFLAGSU) @<<$(@B).lnk -?ENDMSC? -?BC? - $(LINK) $(LFLAGSU) @&&! -?ENDBC? - $(O)tile2bin.o+ -?LINKLIST:TEXT_IO? - $@ - $(@B) - $(BCMDL); -?MSC? -<< -?ENDMSC? -?BC? -! -?ENDBC? - -$(U)til2bin2.exe: $(O)til2bin2.o $(TEXT_IO2) - @echo Linking $@... -?MSC? - $(LINK) $(LFLAGSU) @<<$(@B).lnk -?ENDMSC? -?BC? - $(LINK) $(LFLAGSU) @&&! -?ENDBC? - $(O)til2bin2.o+ -?LINKLIST:TEXT_IO2? - $@ - $(@B) - $(BCMDL); -?MSC? -<< -?ENDMSC? -?BC? -! -?ENDBC? - - -$(U)thintile.exe: $(O)thintile.o - @$(LINK) $(LFLAGSU) $(O)thintile.o,$@,, $(CLIB) $(BCMDL); - -$(O)thintile.o: $(HACK_H) $(INCL)\tile.h $(WSHR)\thintile.c - $(CC) $(CFLAGSU) $(COBJNAM)$@ $(WSHR)\thintile.c - -$(O)tile2bin.o: $(HACK_H) $(TILE_H) $(PCVIDEO_H) - $(CC) $(CFLAGSU) $(COBJNAM)$@ $(MSYS)\tile2bin.c - -$(O)til2bin2.o: $(HACK_H) $(TILE_H) $(PCVIDEO_H) - $(CC) $(CFLAGSU) $(CDEFINE)TILE_X=8 $(CDEFINE)OVERVIEW_FILE \ - $(COBJNAM)$@ $(MSYS)\tile2bin.c - -?COMMENT? -$(U)tile2btb.exe: $(O)tile2btb.o $(GIFREADERS) - @echo Linking $@... - $(LINK) $(LFLAGSU) @&&! - $(O)tile2btb.o+ -?LINKLIST:GIFREADERS? - $@ - $(@B) - $(BCMDL) $(BGI_LIB); -! - -$(O)tile2btb.o: $(HACK_H) $(TILE_H) $(PCVIDEO_H) $(MSYS)\tile2btb.c - $(CC) -DBGI_FILE $(CFLAGSU) $(COBJNAM)$@ $(MSYS)\tile2btb.c -?ENDCOMMENT? - -# -# DLB stuff -# - -nhdat: $(U)dlb_main.exe - @copy $(MSYS)\msdoshlp.txt $(DAT) - @cd $(DAT) - @echo data >dlb.lst - @echo oracles >>dlb.lst - @echo options >>dlb.lst - @echo quest.dat >>dlb.lst - @echo rumors >>dlb.lst - @echo help >>dlb.lst - @echo hh >>dlb.lst - @echo cmdhelp >>dlb.lst - @echo history >>dlb.lst - @echo opthelp >>dlb.lst - @echo wizhelp >>dlb.lst - @echo dungeon >>dlb.lst - @echo license >>dlb.lst - @echo msdoshlp.txt >>dlb.lst - @for %%N in (*.lev) do echo %%N >>dlb.lst - $(U)dlb_main cvIf dlb.lst $(SRC)\nhdat - @cd $(SRC) - -$(U)dlb_main.exe: $(DLBOBJS) - @$(LINK) $(LFLAGSU) $(DLBOBJS),$@,, $(CLIB) $(BCMDL); - -$(O)dlb_main.o: $(U)dlb_main.c $(INCL)\config.h $(DLB_H) - $(CC) $(CFLAGSU) $(COBJNAM)$@ $(U)dlb_main.c - -# -# Housekeeping -# - -spotless: clean - rmdir $(OBJ) - if exist $(DATE_H) del $(DATE_H) - if exist $(INCL)\onames.h del $(INCL)\onames.h - if exist $(INCL)\pm.h del $(INCL)\pm.h - if exist $(VIS_TAB_H) del $(VIS_TAB_H) - if exist $(SRC)\vis_tab.c del $(SRC)\vis_tab.c - if exist $(SRC)\tile.c del $(SRC)\tile.c - if exist $(DAT)\rumors del $(DAT)\rumors - if exist $(DAT)\data del $(DAT)\data - if exist $(DAT)\dungeon del $(DAT)\dungeon - if exist $(DAT)\dungeon.pdf del $(DAT)\dungeon.pdf - if exist $(DAT)\options del $(DAT)\options - if exist $(DAT)\oracles del $(DAT)\oracles - if exist $(DAT)\rumors del $(DAT)\rumors - if exist $(DAT)\quest.dat del $(DAT)\quest.dat - if exist $(DAT)\*.lev del $(DAT)\*.lev - if exist $(DAT)\sp_lev.tag del $(DAT)\sp_lev.tag - if exist $(SRC)\monstr.c del $(SRC)\monstr.c - if exist $(SRC)\vis_tab.c del $(SRC)\vis_tab.c - if exist $(SRC)\$(PLANAR_TIB) del $(SRC)\$(PLANAR_TIB) - if exist $(SRC)\$(OVERVIEW_TIB) del $(SRC)\$(OVERVIEW_TIB) - if exist $(U)recover.exe del $(U)recover.exe - -clean: - if exist $(O)*.o del $(O)*.o - if exist $(O)*.0 del $(O)*.0 - if exist $(O)*.1 del $(O)*.1 - if exist $(O)*.2 del $(O)*.2 - if exist $(O)*.3 del $(O)*.3 - if exist $(O)*.b del $(O)*.b - if exist $(U)utility.tag del $(U)utility.tag - if exist $(U)makedefs.exe del $(U)makedefs.exe - if exist $(U)lev_comp.exe del $(U)lev_comp.exe - if exist $(U)dgn_comp.exe del $(U)dgn_comp.exe - if exist $(U)dlb_main.exe del $(U)dlb_main.exe - if exist $(SRC)\*.lnk del $(SRC)\*.lnk - if exist $(SRC)\*.map del $(SRC)\*.map - if exist $(SRC)\*$(CPCHEXT) del $(SRC)\*$(CPCHEXT) -?BC? - if exist $(SRC)\*.cfg del $(SRC)\*.cfg -?ENDBC? - if exist $(DAT)\dlb.lst del $(DAT)\dlb.lst - -pch.c: $(HACK_H) - @echo ^#include "hack.h" > $@ - @echo main(int argc, char *argv[]) >> $@ - @echo { >> $@ - @echo } >> $@ - @echo. >> $@ - -# -# OTHER DEPENDENCIES -# - -# -# Precompiled Header dependencies -# (We need to force the generation of these at the beginning) -# - -PHO$(CPCHEXT): $(HACK_H) pch.c - @echo Generating new precompiled header for .O files - @$(CC) $(FLAGCO) pch.c -PH0$(CPCHEXT): $(HACK_H) pch.c - @echo Generating new precompiled header for .0 files - @$(CC) $(FLAGC0) pch.c -PH1$(CPCHEXT): $(HACK_H) pch.c - @echo Generating new precompiled header for .1 files - @$(CC) $(FLAGC1) pch.c -PH2$(CPCHEXT): $(HACK_H) pch.c - @echo Generating new precompiled header for .2 files - @$(CC) $(FLAGC2) pch.c -PH3$(CPCHEXT): $(HACK_H) pch.c - @echo Generating new precompiled header for .3 files - @$(CC) $(FLAGC3) pch.c -PHB$(CPCHEXT): $(HACK_H) pch.c - @echo Generating new precompiled header for .B files - @$(CC) $(FLAGCB) pch.c - -?MSC? -# -# Compiler supplied, manually moved file - MOVEINIT.C. -# - This is only compiled if you selected the alternate overlay -# schema3. (MOVEAPI.H must reside in your include search list, -# and MOVEINIT.C must be in your src directory). The patch -# in sys/msdos/moveinit.pat must be applied to moveinit.c -# MS will not allow us to distribute an already patched version. - -$(O)moveinit.o: $(SRC)\moveinit.c - $(CC) $(CFLAGSN) $(COBJNAM)$@ $(MVTRCL) $(SRC)\moveinit.c - -$(SRC)\moveinit.c: - @echo. - @echo * CANNOT COMPLETE THE BUILD * - @echo You must manually copy moveinit.c and moveinit.h - @echo from your Microsoft C Compiler directory tree - @echo source/move directory and apply the sys/msdos/moveinit.pat - @echo patch to moveinit.c after doing so. - @echo. -?ENDMSC? - -?BC? -# Overlay initialization routines used by pcmain() at startup to -# determine EMS/XMS memory usage. - -# Comment out the following line if you don't want Borland C++ to check for -# extended memory. -RECOGNIZE_XMS = $(CDEFINE)RECOGNIZE_XMS - -?ENDBC? -?MSC? -# Overlay initialization routines used by MOVEINIT.C -?ENDMSC? - -$(O)ovlinit.o: $(MSYS)\ovlinit.c $(HACK_H) - $(CC) $(CFLAGSN) $(RECOGNIZE_XMS) $(COBJNAM)$@ $(MSYS)\ovlinit.c - -# -# dat dependencies -# - -$(DAT)\data: $(U)utility.tag $(DATABASE) - $(U)makedefs -d - -$(DAT)\rumors: $(U)utility.tag $(DAT)\rumors.tru $(DAT)\rumors.fal - $(U)makedefs -r - -$(DAT)\quest.dat: $(U)utility.tag $(DAT)\quest.txt - $(U)makedefs -q - -$(DAT)\oracles: $(U)utility.tag $(DAT)\oracles.txt - $(U)makedefs -h - -$(DAT)\dungeon: $(U)utility.tag $(DAT)\dungeon.def - $(U)makedefs -e - cd $(DAT) - $(U)dgn_comp dungeon.pdf - cd $(SRC) - -# -# Util Dependencies. -# - -$(O)panic.o: $(U)panic.c $(CONFIG_H) - $(CC) $(CFLAGSU) $(COBJNAM)$@ $(U)panic.c - -$(O)recover.o: $(CONFIG_H) $(U)recover.c - $(CC) $(CFLAGSU) $(COBJNAM)$@ $(U)recover.c - -# -# from win\share -# - -$(O)tiletxt.o: $(WSHR)\tilemap.c $(HACK_H) - $(CC) $(CFLAGSU) $(CDEFINE)TILETEXT $(COBJNAM)$@ $(WSHR)\tilemap.c - -$(O)tiletxt2.o: $(WSHR)\tilemap.c $(HACK_H) - $(CC) $(CFLAGSU) $(CDEFINE)TILETEXT \ - $(CDEFINE)TILE_X=8 $(COBJNAM)$@ $(WSHR)\tilemap.c - -$(O)gifread.o: $(WSHR)\gifread.c $(CONFIG_H) $(INCL)\tile.h - $(CC) $(CFLAGSU) $(COBJNAM)$@ $(WSHR)\gifread.c - -$(O)gifread2.o: $(WSHR)\gifread.c $(CONFIG_H) $(INCL)\tile.h - $(CC) $(CFLAGSU) $(COBJNAM)$@ $(CDEFINE)TILE_X=8 $(WSHR)\gifread.c - -$(O)ppmwrite.o: $(WSHR)\ppmwrite.c $(CONFIG_H) $(INCL)\tile.h - $(CC) $(CFLAGSU) $(COBJNAM)$@ $(WSHR)\ppmwrite.c - -$(O)ppmwrit2.o: $(WSHR)\ppmwrite.c $(CONFIG_H) $(INCL)\tile.h - $(CC) $(CFLAGSU) $(COBJNAM)$@ $(CDEFINE)TILE_X=8 $(WSHR)\ppmwrite.c - -$(O)tiletext.o: $(WSHR)\tiletext.c $(CONFIG_H) $(INCL)\tile.h - $(CC) $(CFLAGSU) $(COBJNAM)$@ $(WSHR)\tiletext.c - -$(O)tiletex2.o: $(WSHR)\tiletext.c $(CONFIG_H) $(INCL)\tile.h - $(CC) $(CFLAGSU) $(CDEFINE)TILE_X=8 $(COBJNAM)$@ $(WSHR)\tiletext.c - -# -# from win\tty -# - -$(O)getline.1: $(PCH1) $(WTTY)\getline.c $(HACK_H) $(WINTTY_H) $(FUNC_TAB_H) - $(CC) $(FLAGU1) ?[CSNAM1]$(COBJNAM)$@ $(WTTY)\getline.c - -$(O)getline.2: $(PCH2) $(WTTY)\getline.c $(HACK_H) $(WINTTY_H) $(FUNC_TAB_H) - $(CC) $(FLAGU2) ?[CSNAM2]$(COBJNAM)$@ $(WTTY)\getline.c - -$(O)termcap.0: $(PCH0) $(WTTY)\termcap.c $(HACK_H) $(WINTTY_H) $(TERMCAP_H) - $(CC) $(FLAGU0) ?[CSNAM0]$(COBJNAM)$@ $(WTTY)\termcap.c - -$(O)termcap.1: $(PCH1) $(WTTY)\termcap.c $(HACK_H) $(WINTTY_H) $(TERMCAP_H) - $(CC) $(FLAGU1) ?[CSNAM1]$(COBJNAM)$@ $(WTTY)\termcap.c - -$(O)termcap.B: $(PCHB) $(WTTY)\termcap.c $(HACK_H) $(WINTTY_H) $(TERMCAP_H) - $(CC) $(FLAGUB) ?[CSNAMB]$(COBJNAM)$@ $(WTTY)\termcap.c - -$(O)topl.1: $(PCH1) $(WTTY)\topl.c $(HACK_H) $(TERMCAP_H) $(WINTTY_H) - $(CC) $(FLAGU1) ?[CSNAM1]$(COBJNAM)$@ $(WTTY)\topl.c - -$(O)topl.2: $(PCH2) $(WTTY)\topl.c $(HACK_H) $(TERMCAP_H) $(WINTTY_H) - $(CC) $(FLAGU2) ?[CSNAM2]$(COBJNAM)$@ $(WTTY)\topl.c - -$(O)topl.B: $(PCHB) $(WTTY)\topl.c $(HACK_H) $(TERMCAP_H) $(WINTTY_H) - $(CC) $(FLAGUB) ?[CSNAMB]$(COBJNAM)$@ $(WTTY)\topl.c - -$(O)wintty.o: $(PCHO) $(CONFIG_H) $(WTTY)\wintty.c $(PATCHLEVEL_H) - $(CC) $(FLAGUO) ?[CSNAMOB]$(COBJNAM)$@ $(WTTY)\wintty.c - -# -# from sys\share -# - -$(O)pcmain.0: $(PCH0) $(HACK_H) $(SYS)\pcmain.c - $(CC) $(FLAGU0) ?[CSNAM0]$(COBJNAM)$@ $(SYS)\pcmain.c - -$(O)pcmain.1: $(PCH1) $(HACK_H) $(SYS)\pcmain.c - $(CC) $(FLAGU1) ?[CSNAM1]$(COBJNAM)$@ $(SYS)\pcmain.c - -$(O)pcmain.B: $(PCHB) $(HACK_H) $(SYS)\pcmain.c - $(CC) $(FLAGUB) ?[CSNAMB]$(COBJNAM)$@ $(SYS)\pcmain.c - -$(O)pcunix.B: $(PCHB) $(SYS)\pcunix.c $(HACK_H) - $(CC) $(FLAGUB) ?[CSNAMB]$(COBJNAM)$@ $(SYS)\pcunix.c - -$(O)tty.o: $(HACK_H) $(WINTTY_H) $(SYS)\pctty.c - $(CC) $(CFLAGSN) ?[CSNAMOB]$(COBJNAM)$@ $(SYS)\pctty.c - -$(O)sys.o: $(HACK_H) $(SYS)\pcsys.c - $(CC) $(CFLAGSN) ?[CSNAMOB]$(COBJNAM)$@ $(SYS)\pcsys.c - -$(O)random.o: $(PCHO) $(HACK_H) $(SYS)\random.c - $(CC) $(FLAGUO) ?[CSNAMOB]$(COBJNAM)$@ $(SYS)\random.c - -# -# from sys\msdos -# - -$(O)msdos.0: $(MSYS)\msdos.c $(HACK_H) $(PCVIDEO_H) -?BC? - $(CC) $(CFLAGSN) $(COVL0) $$($(@B)_0) $(COBJNAM)$@ $(MSYS)\msdos.c -?ENDBC? -?MSC? - $(CC) $(FLAGU0) $(CCSNAM)$(@F) $(COBJNAM)$@ $(MSYS)\msdos.c -?ENDMSC? -?COMMENT? - $(CC) $(CFLAGSN) $(COVL0) ?[CSNAM0]$(COBJNAM)$@ $(MSYS)\vidtxt.c -?ENDCOMMENT? - -$(O)msdos.B: $(MSYS)\msdos.c $(HACK_H) $(PCVIDEO_H) -?BC? - $(CC) $(CFLAGSN) $(COVLB) $$($(@B)_b) $(COBJNAM)$@ $(MSYS)\msdos.c -?ENDBC? -?MSC? - $(CC) $(FLAGUB) $(CCSNAM)$(@F) $(COBJNAM)$@ $(MSYS)\msdos.c -?ENDMSC? -?COMMENT? - $(CC) $(CFLAGSN) $(COVLB) ?[CSNAMB]$(COBJNAM)$@ $(MSYS)\vidtxt.c -?ENDCOMMENT? - -$(O)pctiles.0: $(PCH0) $(MSYS)\pctiles.c $(HACK_H) $(TILE_H) $(PCVIDEO_H) - $(CC) $(FLAGU0) ?[CSNAM0]$(COBJNAM)$@ $(MSYS)\pctiles.c - -$(O)pctiles.B: $(PCHB) $(MSYS)\pctiles.c $(HACK_H) $(TILE_H) $(PCVIDEO_H) - $(CC) $(FLAGUB) ?[CSNAMB]$(COBJNAM)$@ $(MSYS)\pctiles.c - -$(O)sound.o: $(PCH0) $(MSYS)\sound.c $(HACK_H) $(INCL)\portio.h - $(CC) $(FLAGUO) ?[CSNAMOB]$(COBJNAM)$@ $(MSYS)\sound.c - -$(O)pckeys.o: $(PCHO) $(MSYS)\pckeys.c $(HACK_H) $(PCVIDEO_H) - $(CC) $(FLAGUO) ?[CSNAMOB]$(COBJNAM)$@ $(MSYS)\pckeys.c - -$(O)stubvid.o : $(MSYS)\video.c $(HACK_H) - $(CC) $(FLAGUO) $(CDEFINE)STUBVIDEO ?[CSNAMOB]$(COBJNAM)$@ $(MSYS)\video.c - -$(O)video.0: $(PCH0) $(MSYS)\video.c $(HACK_H) $(WINTTY_H) $(PCVIDEO_H) \ - $(TILE_H) - $(CC) $(FLAGU0) ?[CSNAM0]$(COBJNAM)$@ $(MSYS)\video.c - -$(O)video.1: $(PCH1) $(MSYS)\video.c $(HACK_H) $(WINTTY_H) $(PCVIDEO_H) \ - $(TILE_H) - $(CC) $(FLAGU1) ?[CSNAM1]$(COBJNAM)$@ $(MSYS)\video.c - -$(O)video.B: $(PCHB) $(MSYS)\video.c $(HACK_H) $(WINTTY_H) $(PCVIDEO_H) \ - $(TILE_H) - $(CC) $(FLAGUB) ?[CSNAMB]$(COBJNAM)$@ $(MSYS)\video.c - -$(O)vidtxt.0: $(MSYS)\vidtxt.c $(HACK_H) $(WINTTY_H) $(PCVIDEO_H) -?BC? - $(CC) $(CFLAGSN) $(COVL0) $$($(@B)_0) $(COBJNAM)$@ $(MSYS)\vidtxt.c -?ENDBC? -?MSC? - $(CC) $(FLAGU0) $(CCSNAM)$(@F) $(COBJNAM)$@ $(MSYS)\vidtxt.c -?ENDMSC? -?COMMENT? - $(CC) $(CFLAGSN) $(COVL0) ?[CSNAM0]$(COBJNAM)$@ $(MSYS)\vidtxt.c -?ENDCOMMENT? - -$(O)vidtxt.B: $(MSYS)\vidtxt.c $(HACK_H) $(WINTTY_H) $(PCVIDEO_H) -?BC? - $(CC) $(CFLAGSN) $(COVLB) $$($(@B)_b) $(COBJNAM)$@ $(MSYS)\vidtxt.c -?ENDBC? -?MSC? - $(CC) $(FLAGUB) $(CCSNAM)$(@F) $(COBJNAM)$@ $(MSYS)\vidtxt.c -?ENDMSC? -?COMMENT? - $(CC) $(CFLAGSN) $(COVLB) ?[CSNAMB]$(COBJNAM)$@ $(MSYS)\vidtxt.c -?ENDCOMMENT? - -$(O)vidvga.0: $(PCH0) $(MSYS)\vidvga.c $(HACK_H) $(WINTTY_H) $(PCVIDEO_H) \ - $(TILE_H) - $(CC) $(FLAGU0) ?[CSNAM0]$(COBJNAM)$@ $(MSYS)\vidvga.c - -$(O)vidvga.1: $(PCH1) $(MSYS)\vidvga.c $(HACK_H) $(WINTTY_H) $(PCVIDEO_H) \ - $(TILE_H) - $(CC) $(FLAGU1) ?[CSNAM0]$(COBJNAM)$@ $(MSYS)\vidvga.c - -$(O)vidvga.2: $(PCH2) $(MSYS)\vidvga.c $(HACK_H) $(WINTTY_H) $(PCVIDEO_H) \ - $(TILE_H) - $(CC) $(FLAGU2) ?[CSNAM0]$(COBJNAM)$@ $(MSYS)\vidvga.c - -$(O)vidvga.B: $(PCHB) $(MSYS)\vidvga.c $(HACK_H) $(WINTTY_H) $(PCVIDEO_H) \ - $(TILE_H) - $(CC) $(FLAGUB) ?[CSNAMB]$(COBJNAM)$@ $(MSYS)\vidvga.c - -# -# from src -# - -$(O)alloc.o: $(SRC)\alloc.c $(CONFIG_H) - $(CC) $(CFLAGSN) ?[CSNAMOB]$(COBJNAM)$@ $(SRC)\alloc.c -$(O)ball.o: $(PCHO) $(SRC)\ball.c $(HACK_H) -$(O)bones.o: $(PCHO) $(SRC)\bones.c $(HACK_H) $(LEV_H) -$(O)decl.o: $(PCHO) $(SRC)\decl.c $(HACK_H) $(QUEST_H) -$(O)detect.o: $(PCHO) $(SRC)\detect.c $(HACK_H) $(ARTIFACT_H) -$(O)dig.o: $(PCHO) $(SRC)\dig.c $(HACK_H) $(EDOG_H) # check dep -$(O)display.o: $(PCHO) $(SRC)\display.c $(HACK_H) -$(O)dlb.o: $(SRC)\dlb.c $(DLB_H) $(HACK_H) - $(CC) $(CFLAGSN) ?[CSNAMOB]$(COBJNAM)$@ $(SRC)\dlb.c -$(O)dokick.o: $(PCHO) $(SRC)\dokick.c $(HACK_H) $(ESHK_H) -$(O)dothrow.o: $(PCHO) $(SRC)\dothrow.c $(HACK_H) -$(O)drawing.o: $(SRC)\drawing.c $(HACK_H) $(TERMCAP_H) - $(CC) $(CFLAGSN) ?[CSNAMOB]$(COBJNAM)$@ $(SRC)\drawing.c -$(O)end.o: $(SRC)\end.c $(HACK_H) $(ESHK_H) $(DLB_H) - $(CC) $(CFLAGSN) ?[CSNAMOB]$(COBJNAM)$@ $(SRC)\end.c -$(O)exper.o: $(PCHO) $(SRC)\exper.c $(HACK_H) -$(O)extralev.o: $(PCHO) $(SRC)\extralev.c $(HACK_H) -$(O)files.o: $(PCHO) $(SRC)\files.c $(HACK_H) $(DLB_H) -$(O)fountain.o: $(PCHO) $(SRC)\fountain.c $(HACK_H) -$(O)minion.o: $(PCHO) $(SRC)\minion.c $(HACK_H) $(EMIN_H) $(EPRI_H) -$(O)mklev.o: $(PCHO) $(SRC)\mklev.c $(HACK_H) -$(O)mkmap.o: $(PCHO) $(SRC)\mkmap.c $(HACK_H) $(SP_LEV_H) -$(O)mkmaze.o: $(PCHO) $(SRC)\mkmaze.c $(HACK_H) $(SP_LEV_H) $(LEV_H) -$(O)monst.o: $(SRC)\monst.c $(CONFIG_H) $(PERMONST_H) $(MONSYM_H) \ - $(ESHK_H) $(EPRI_H) $(COLOR_H) $(ALIGN_H) - $(CC) $(CFLAGSN) ?[CSNAMOB]$(COBJNAM)$@ $(SRC)\monst.c -$(O)monstr.o: $(SRC)\monstr.c $(CONFIG_H) - $(CC) $(CFLAGSN) ?[CSNAMOB]$(COBJNAM)$@ $(SRC)\monstr.c -$(O)mplayer.o: $(PCHO) $(SRC)\mplayer.c $(HACK_H) -$(O)muse.o: $(PCHO) $(SRC)\muse.c $(HACK_H) -$(O)music.o: $(PCHO) $(SRC)\music.c $(HACK_H) -$(O)o_init.o: $(PCHO) $(SRC)\o_init.c $(HACK_H) $(LEV_H) -$(O)objects.o: $(SRC)\objects.c $(CONFIG_H) $(OBJ_H) $(OBJCLASS_H) \ - $(PROP_H) $(COLOR_H) - $(CC) $(CFLAGSN) ?[CSNAMOB]$(COBJNAM)$@ $(SRC)\objects.c -$(O)options.o: $(SRC)\options.c $(HACK_H) $(TERMCAP_H) $(OBJCLASS_H) - $(CC) $(CFLAGSN) ?[CSNAMOB]$(COBJNAM)$@ $(SRC)\options.c -$(O)pager.o: $(SRC)\pager.c $(HACK_H) $(DLB_H) - $(CC) $(CFLAGNO) $(COBJNAM)$@ ?[CSNAMOA]$(SRC)\pager.c -$(O)pickup.o: $(PCHO) $(SRC)\pickup.c $(HACK_H) -$(O)pray.o: $(PCHO) $(SRC)\pray.c $(HACK_H) $(EPRI_H) -$(O)quest.o: $(PCHO) $(SRC)\quest.c $(HACK_H) $(QUEST_H) $(QTEXT_H) -$(O)questpgr.o: $(PCHO) $(SRC)\questpgr.c $(HACK_H) $(QTEXT_H) $(DLB_H) -$(O)rect.o: $(PCHO) $(SRC)\rect.c $(HACK_H) -$(O)region.o: $(PCHO) $(SRC)\region.c $(HACK_H) -$(O)restore.o: $(PCHO) $(SRC)\restore.c $(HACK_H) $(LEV_H) $(TERMCAP_H) \ - $(QUEST_H) -$(O)rip.o: $(PCHO) $(SRC)\rip.c $(HACK_H) -$(O)role.o: $(PCHO) $(SRC)\role.c $(HACK_H) -$(O)rumors.o: $(PCHO) $(SRC)\rumors.c $(HACK_H) $(DLB_H) -$(O)save.o: $(PCHO) $(SRC)\save.c $(HACK_H) $(LEV_H) $(QUEST_H) -$(O)sit.o: $(PCHO) $(SRC)\sit.c $(HACK_H) $(ARTIFACT_H) -$(O)steed.o: $(PCHO) $(SRC)\steed.c $(HACK_H) -$(O)sp_lev.o: $(PCHO) $(SRC)\sp_lev.c $(HACK_H) $(SP_LEV_H) $(DLB_H) -$(O)spell.o: $(PCHO) $(SRC)\spell.c $(HACK_H) -$(O)teleport.o: $(PCHO) $(SRC)\teleport.c $(HACK_H) # check dep -$(O)tile.o: $(PCHO) $(SRC)\tile.c $(HACK_H) -$(O)topten.o: $(PCHO) $(SRC)\topten.c $(HACK_H) $(DLB_H) $(PATCHLEVEL_H) -$(O)u_init.o: $(PCHO) $(SRC)\u_init.c $(HACK_H) -$(O)uhitm.o: $(PCHO) $(SRC)\uhitm.c $(HACK_H) -$(O)version.o: $(PCHO) $(SRC)\version.c $(HACK_H) $(PATCHLEVEL_H) -$(O)vision.o: $(PCHO) $(SRC)\vision.c $(HACK_H) $(VIS_TAB_H) -$(O)vis_tab.o: $(SRC)\vis_tab.c $(HACK_H) $(VIS_TAB_H) - $(CC) $(CFLAGSN) ?[CSNAMOB]$(COBJNAM)$@ $(SRC)\vis_tab.c -$(O)wield.o: $(PCHO) $(SRC)\wield.c $(HACK_H) -$(O)windows.o: $(PCHO) $(SRC)\windows.c $(HACK_H) $(WINTTY_H) -$(O)worm.o: $(PCHO) $(SRC)\worm.c $(HACK_H) $(LEV_H) -$(O)worn.o: $(PCHO) $(SRC)\worn.c $(HACK_H) -$(O)write.o: $(PCHO) $(SRC)\write.c $(HACK_H) - -# -# Overlays -# - -# OVL0 -# - -$(O)allmain.0: $(PCH0) $(SRC)\allmain.c $(HACK_H) -$(O)apply.0: $(PCH0) $(SRC)\apply.c $(HACK_H) $(EDOG_H) -$(O)artifact.0: $(PCH0) $(SRC)\artifact.c $(HACK_H) $(ARTIFACT_H) $(ARTILIST_H) -$(O)attrib.0: $(PCH0) $(SRC)\attrib.c $(HACK_H) -$(O)botl.0: $(PCH0) $(SRC)\botl.c $(HACK_H) -$(O)cmd.0: $(PCH0) $(SRC)\cmd.c $(HACK_H) $(FUNC_TAB_H) -$(O)dbridge.0: $(PCH0) $(SRC)\dbridge.c $(HACK_H) -$(O)do.0: $(PCH0) $(SRC)\do.c $(HACK_H) $(LEV_H) -$(O)do_name.0: $(PCH0) $(SRC)\do_name.c $(HACK_H) -$(O)do_wear.0: $(PCH0) $(SRC)\do_wear.c $(HACK_H) -$(O)dogmove.0: $(PCH0) $(SRC)\dogmove.c $(HACK_H) $(MFNDPOS_H) $(EDOG_H) -$(O)dungeon.0: $(PCH0) $(SRC)\dungeon.c $(HACK_H) $(ALIGN_H) $(DGN_FILE_H) \ - $(DLB_H) -$(O)eat.0: $(PCH0) $(SRC)\eat.c $(HACK_H) -$(O)engrave.0: $(PCH0) $(SRC)\engrave.c $(HACK_H) $(LEV_H) -$(O)explode.0: $(PCH0) $(SRC)\explode.c $(HACK_H) -$(O)hacklib.0: $(PCH0) $(SRC)\hacklib.c $(HACK_H) -$(O)invent.0: $(PCH0) $(SRC)\invent.c $(HACK_H) $(ARTIFACT_H) -$(O)lock.0: $(PCH0) $(SRC)\lock.c $(HACK_H) -$(O)mail.0: $(PCH0) $(SRC)\mail.c $(HACK_H) $(MAIL_H) $(PATCHLEVEL_H) -$(O)makemon.0: $(PCH0) $(SRC)\makemon.c $(HACK_H) $(EPRI_H) $(EMIN_H) -$(O)mcastu.0: $(PCH0) $(SRC)\mcastu.c $(HACK_H) -$(O)mhitm.0: $(PCH0) $(SRC)\mhitm.c $(HACK_H) $(ARTIFACT_H) $(EDOG_H) -$(O)mhitu.0: $(PCH0) $(SRC)\mhitu.c $(HACK_H) $(ARTIFACT_H) $(EDOG_H) -$(O)mkobj.0: $(PCH0) $(SRC)\mkobj.c $(HACK_H) $(ARTIFACT_H) $(PROP_H) -$(O)mkroom.0: $(PCH0) $(SRC)\mkroom.c $(HACK_H) -$(O)mon.0: $(PCH0) $(SRC)\mon.c $(HACK_H) $(MFNDPOS_H) $(EDOG_H) -$(O)mondata.0: $(PCH0) $(SRC)\mondata.c $(HACK_H) $(ESHK_H) $(EPRI_H) -$(O)monmove.0: $(PCH0) $(SRC)\monmove.c $(HACK_H) $(MFNDPOS_H) $(ARTIFACT_H) -$(O)mthrowu.0: $(PCH0) $(SRC)\mthrowu.c $(HACK_H) -$(O)objnam.0: $(PCH0) $(SRC)\objnam.c $(HACK_H) -$(O)polyself.0: $(PCH0) $(SRC)\polyself.c $(HACK_H) -$(O)priest.0: $(PCH0) $(SRC)\priest.c $(HACK_H) $(MFNDPOS_H) $(ESHK_H) \ - $(EPRI_H) $(EMIN_H) -$(O)rnd.0: $(PCH0) $(SRC)\rnd.c $(HACK_H) -$(O)shk.0: $(PCH0) $(SRC)\shk.c $(HACK_H) $(ESHK_H) -$(O)shknam.0: $(PCH0) $(SRC)\shknam.c $(HACK_H) $(ESHK_H) -$(O)sounds.0: $(PCH0) $(SRC)\sounds.c $(HACK_H) $(EDOG_H) -$(O)steal.0: $(PCH0) $(SRC)\steal.c $(HACK_H) -$(O)timeout.0: $(PCH0) $(SRC)\timeout.c $(HACK_H) $(LEV_H) -$(O)track.0: $(PCH0) $(SRC)\track.c $(HACK_H) -$(O)trap.0: $(PCH0) $(SRC)\trap.c $(HACK_H) -$(O)vault.0: $(PCH0) $(SRC)\vault.c $(HACK_H) $(VAULT_H) -$(O)weapon.0: $(PCH0) $(SRC)\weapon.c $(HACK_H) -$(O)were.0: $(PCH0) $(SRC)\were.c $(HACK_H) -$(O)wizard.0: $(PCH0) $(SRC)\wizard.c $(HACK_H) $(QTEXT_H) -$(O)zap.0: $(PCH0) $(SRC)\zap.c $(HACK_H) - -# -# OVL1 -# - -$(O)allmain.1: $(PCH1) $(SRC)\allmain.c $(HACK_H) -$(O)apply.1: $(PCH1) $(SRC)\apply.c $(HACK_H) $(EDOG_H) -$(O)artifact.1: $(PCH1) $(SRC)\artifact.c $(HACK_H) $(ARTIFACT_H) $(ARTILIST_H) -$(O)attrib.1: $(PCH1) $(SRC)\attrib.c $(HACK_H) -$(O)botl.1: $(PCH1) $(SRC)\botl.c $(HACK_H) -$(O)cmd.1: $(PCH1) $(SRC)\cmd.c $(HACK_H) $(FUNC_TAB_H) -$(O)dbridge.1: $(PCH1) $(SRC)\dbridge.c $(HACK_H) -$(O)do.1: $(PCH1) $(SRC)\do.c $(HACK_H) $(LEV_H) -$(O)do_wear.1: $(PCH1) $(SRC)\do_wear.c $(HACK_H) -$(O)dog.1: $(PCH1) $(SRC)\dog.c $(HACK_H) $(EDOG_H) -$(O)dungeon.1: $(PCH1) $(SRC)\dungeon.c $(HACK_H) $(ALIGN_H) $(DGN_FILE_H) $(DLB_H) -$(O)eat.1: $(PCH1) $(SRC)\eat.c $(HACK_H) -$(O)engrave.1: $(PCH1) $(SRC)\engrave.c $(HACK_H) $(LEV_H) -$(O)explode.1: $(PCH1) $(SRC)\explode.c $(HACK_H) -$(O)hack.1: $(PCH1) $(SRC)\hack.c $(HACK_H) -$(O)hacklib.1: $(PCH1) $(SRC)\hacklib.c $(HACK_H) -$(O)invent.1: $(PCH1) $(SRC)\invent.c $(HACK_H) $(ARTIFACT_H) -$(O)makemon.1: $(PCH1) $(SRC)\makemon.c $(HACK_H) $(EPRI_H) $(EMIN_H) -$(O)mhitu.1: $(PCH1) $(SRC)\mhitu.c $(HACK_H) $(ARTIFACT_H) $(EDOG_H) -$(O)mkobj.1: $(PCH1) $(SRC)\mkobj.c $(HACK_H) $(ARTIFACT_H) $(PROP_H) -$(O)mon.1: $(PCH1) $(SRC)\mon.c $(HACK_H) $(MFNDPOS_H) $(EDOG_H) -$(O)mondata.1: $(PCH1) $(SRC)\mondata.c $(HACK_H) $(ESHK_H) $(EPRI_H) -$(O)monmove.1: $(PCH1) $(SRC)\monmove.c $(HACK_H) $(MFNDPOS_H) $(ARTIFACT_H) -$(O)mthrowu.1: $(PCH1) $(SRC)\mthrowu.c $(HACK_H) -$(O)objnam.1: $(PCH1) $(SRC)\objnam.c $(HACK_H) -$(O)polyself.1: $(PCH1) $(SRC)\polyself.c $(HACK_H) -$(O)rnd.1: $(PCH1) $(SRC)\rnd.c $(HACK_H) -$(O)shk.1: $(PCH1) $(SRC)\shk.c $(HACK_H) $(ESHK_H) -$(O)steal.1: $(PCH1) $(SRC)\steal.c $(HACK_H) -$(O)timeout.1: $(PCH1) $(SRC)\timeout.c $(HACK_H) $(LEV_H) -$(O)track.1: $(PCH1) $(SRC)\track.c $(HACK_H) -$(O)trap.1: $(PCH1) $(SRC)\trap.c $(HACK_H) -$(O)weapon.1: $(PCH1) $(SRC)\weapon.c $(HACK_H) -$(O)zap.1: $(PCH1) $(SRC)\zap.c $(HACK_H) - -# -# OVL2 -# - -$(O)attrib.2: $(PCH2) $(SRC)\attrib.c $(HACK_H) -$(O)do.2: $(PCH2) $(SRC)\do.c $(HACK_H) $(LEV_H) -$(O)do_name.2: $(PCH2) $(SRC)\do_name.c $(HACK_H) -$(O)do_wear.2: $(PCH2) $(SRC)\do_wear.c $(HACK_H) -$(O)dog.2: $(PCH2) $(SRC)\dog.c $(HACK_H) $(EDOG_H) -$(O)engrave.2: $(PCH2) $(SRC)\engrave.c $(HACK_H) $(LEV_H) -$(O)hack.2: $(PCH2) $(SRC)\hack.c $(HACK_H) -$(O)hacklib.2: $(PCH2) $(SRC)\hacklib.c $(HACK_H) -$(O)invent.2: $(PCH2) $(SRC)\invent.c $(HACK_H) $(ARTIFACT_H) -$(O)makemon.2: $(PCH2) $(SRC)\makemon.c $(HACK_H) $(EPRI_H) $(EMIN_H) -$(O)mon.2: $(PCH2) $(SRC)\mon.c $(HACK_H) $(MFNDPOS_H) $(EDOG_H) -$(O)mondata.2: $(PCH2) $(SRC)\mondata.c $(HACK_H) $(ESHK_H) $(EPRI_H) -$(O)monmove.2: $(PCH2) $(SRC)\monmove.c $(HACK_H) $(MFNDPOS_H) $(ARTIFACT_H) -$(O)shk.2: $(PCH2) $(SRC)\shk.c $(HACK_H) $(ESHK_H) -$(O)trap.2: $(PCH2) $(SRC)\trap.c $(HACK_H) -$(O)zap.2: $(PCH2) $(SRC)\zap.c $(HACK_H) - -# -# OVL3 -# - -$(O)do.3: $(PCH3) $(SRC)\do.c $(HACK_H) $(LEV_H) -$(O)hack.3: $(PCH3) $(SRC)\hack.c $(HACK_H) -$(O)invent.3: $(PCH3) $(SRC)\invent.c $(HACK_H) $(ARTIFACT_H) -$(O)light.3: $(PCH3) $(SRC)\light.c $(HACK_H) -$(O)shk.3: $(PCH3) $(SRC)\shk.c $(HACK_H) $(ESHK_H) -$(O)trap.3: $(PCH3) $(SRC)\trap.c $(HACK_H) -$(O)zap.3: $(PCH3) $(SRC)\zap.c $(HACK_H) - -# -# OVLB -# - -$(O)allmain.B: $(PCHB) $(SRC)\allmain.c $(HACK_H) -$(O)apply.B: $(PCHB) $(SRC)\apply.c $(HACK_H) $(EDOG_H) -$(O)artifact.B: $(PCHB) $(SRC)\artifact.c $(HACK_H) $(ARTIFACT_H) $(ARTILIST_H) -$(O)attrib.B: $(PCHB) $(SRC)\attrib.c $(HACK_H) -$(O)botl.B: $(PCHB) $(SRC)\botl.c $(HACK_H) -$(O)cmd.B: $(PCHB) $(SRC)\cmd.c $(HACK_H) $(FUNC_TAB_H) -$(O)dbridge.B: $(PCHB) $(SRC)\dbridge.c $(HACK_H) -$(O)do.B: $(PCHB) $(SRC)\do.c $(HACK_H) $(LEV_H) -$(O)do_name.B: $(PCHB) $(SRC)\do_name.c $(HACK_H) -$(O)do_wear.B: $(PCHB) $(SRC)\do_wear.c $(HACK_H) -$(O)dog.B: $(PCHB) $(SRC)\dog.c $(HACK_H) $(EDOG_H) -$(O)dogmove.B: $(PCHB) $(SRC)\dogmove.c $(HACK_H) $(MFNDPOS_H) $(EDOG_H) -$(O)eat.B: $(PCHB) $(SRC)\eat.c $(HACK_H) -$(O)engrave.B: $(PCHB) $(SRC)\engrave.c $(HACK_H) $(LEV_H) -$(O)hack.B: $(PCHB) $(SRC)\hack.c $(HACK_H) -$(O)hacklib.B: $(PCHB) $(SRC)\hacklib.c $(HACK_H) -$(O)invent.B: $(PCHB) $(SRC)\invent.c $(HACK_H) $(ARTIFACT_H) -$(O)lock.B: $(PCHB) $(SRC)\lock.c $(HACK_H) -$(O)mail.B: $(PCHB) $(SRC)\mail.c $(HACK_H) $(MAIL_H) $(PATCHLEVEL_H) -$(O)makemon.B: $(PCHB) $(SRC)\makemon.c $(HACK_H) $(EPRI_H) $(EMIN_H) -$(O)mcastu.B: $(PCHB) $(SRC)\mcastu.c $(HACK_H) -$(O)mhitm.B: $(PCHB) $(SRC)\mhitm.c $(HACK_H) $(ARTIFACT_H) $(EDOG_H) -$(O)mhitu.B: $(PCHB) $(SRC)\mhitu.c $(HACK_H) $(ARTIFACT_H) $(EDOG_H) -$(O)mkobj.B: $(PCHB) $(SRC)\mkobj.c $(HACK_H) $(ARTIFACT_H) $(PROP_H) -$(O)mkroom.B: $(PCHB) $(SRC)\mkroom.c $(HACK_H) -$(O)mon.B: $(PCHB) $(SRC)\mon.c $(HACK_H) $(MFNDPOS_H) $(EDOG_H) -$(O)mondata.B: $(PCHB) $(SRC)\mondata.c $(HACK_H) $(ESHK_H) $(EPRI_H) -$(O)monmove.B: $(PCHB) $(SRC)\monmove.c $(HACK_H) $(MFNDPOS_H) $(ARTIFACT_H) -$(O)mthrowu.B: $(PCHB) $(SRC)\mthrowu.c $(HACK_H) -$(O)objnam.B: $(PCHB) $(SRC)\objnam.c $(HACK_H) -$(O)pline.B: $(SRC)\pline.c $(HACK_H) $(EPRI_H) - $(CC) $(CFLAGSN) ?[CSNAMB]$(COBJNAM)$@ $(SRC)\pline.c -$(O)polyself.B: $(PCHB) $(SRC)\polyself.c $(HACK_H) -$(O)potion.B: $(PCHB) $(SRC)\potion.c $(HACK_H) -$(O)priest.B: $(PCHB) $(SRC)\priest.c $(HACK_H) $(MFNDPOS_H) $(ESHK_H) \ - $(EPRI_H) $(EMIN_H) -$(O)read.B: $(PCHB) $(SRC)\read.c $(HACK_H) -$(O)rnd.B: $(PCHB) $(SRC)\rnd.c $(HACK_H) -$(O)shk.B: $(PCHB) $(SRC)\shk.c $(HACK_H) $(ESHK_H) -$(O)shknam.B: $(PCHB) $(SRC)\shknam.c $(HACK_H) $(ESHK_H) -$(O)sounds.B: $(PCHB) $(SRC)\sounds.c $(HACK_H) $(EDOG_H) -$(O)steal.B: $(PCHB) $(SRC)\steal.c $(HACK_H) -$(O)timeout.B: $(PCHB) $(SRC)\timeout.c $(HACK_H) $(LEV_H) -$(O)track.B: $(PCHB) $(SRC)\track.c $(HACK_H) -$(O)trap.B: $(PCHB) $(SRC)\trap.c $(HACK_H) -$(O)vault.B: $(PCHB) $(SRC)\vault.c $(HACK_H) $(VAULT_H) -$(O)weapon.B: $(PCHB) $(SRC)\weapon.c $(HACK_H) -$(O)were.B: $(PCHB) $(SRC)\were.c $(HACK_H) -$(O)wizard.B: $(PCHB) $(SRC)\wizard.c $(HACK_H) $(QTEXT_H) -$(O)zap.B: $(PCHB) $(SRC)\zap.c $(HACK_H) - -# end of file -- 2.40.0