From 9c0b6f7a9b41c104325568c92147ce4506f79623 Mon Sep 17 00:00:00 2001 From: cristy Date: Sun, 1 Jan 2012 23:14:31 +0000 Subject: [PATCH] --- Magick++/lib/Color.cpp | 32 ++++++++++++++++---------------- Magick++/lib/Image.cpp | 6 +++--- Magick++/lib/Magick++/Color.h | 6 +++--- 3 files changed, 22 insertions(+), 22 deletions(-) diff --git a/Magick++/lib/Color.cpp b/Magick++/lib/Color.cpp index 364bfaff7..a76b7fc06 100644 --- a/Magick++/lib/Color.cpp +++ b/Magick++/lib/Color.cpp @@ -198,10 +198,10 @@ const Magick::Color& Magick::Color::operator = ( const std::string &x11color_ ) GetExceptionInfo( &exception ); if ( QueryColorCompliance( x11color_.c_str(), AllCompliance, &target_color, &exception ) ) { - redQuantum( target_color.red ); - greenQuantum( target_color.green ); - blueQuantum( target_color.blue ); - alphaQuantum( target_color.alpha ); + redQuantum( ClampToQuantum( target_color.red ) ); + greenQuantum( ClampToQuantum( target_color.green ) ); + blueQuantum( ClampToQuantum( target_color.blue ) ); + alphaQuantum( ClampToQuantum( target_color.alpha ) ); if ( target_color.alpha != OpaqueAlpha ) _pixelType = RGBAPixel; @@ -310,9 +310,9 @@ Magick::ColorHSL::ColorHSL ( double hue_, &green, &blue ); - redQuantum ( red ); - greenQuantum ( green ); - blueQuantum ( blue ); + redQuantum ( ClampToQuantum( red ) ); + greenQuantum ( ClampToQuantum( green ) ); + blueQuantum ( ClampToQuantum( blue ) ); alphaQuantum ( OpaqueAlpha ); } @@ -355,9 +355,9 @@ void Magick::ColorHSL::hue ( double hue_ ) &blue ); - redQuantum ( red ); - greenQuantum ( green ); - blueQuantum ( blue ); + redQuantum ( ClampToQuantum( red ) ); + greenQuantum ( ClampToQuantum( green ) ); + blueQuantum ( ClampToQuantum( blue ) ); } double Magick::ColorHSL::hue ( void ) const @@ -393,9 +393,9 @@ void Magick::ColorHSL::saturation ( double saturation_ ) &blue ); - redQuantum ( red ); - greenQuantum ( green ); - blueQuantum ( blue ); + redQuantum ( ClampToQuantum( red ) ); + greenQuantum ( ClampToQuantum( green ) ); + blueQuantum ( ClampToQuantum( blue ) ); } double Magick::ColorHSL::saturation ( void ) const @@ -431,9 +431,9 @@ void Magick::ColorHSL::luminosity ( double luminosity_ ) &blue ); - redQuantum ( red ); - greenQuantum ( green ); - blueQuantum ( blue ); + redQuantum ( ClampToQuantum( red ) ); + greenQuantum ( ClampToQuantum( green ) ); + blueQuantum ( ClampToQuantum( blue ) ); } double Magick::ColorHSL::luminosity ( void ) const diff --git a/Magick++/lib/Image.cpp b/Magick++/lib/Image.cpp index 8f2296adf..5b69b4e74 100644 --- a/Magick++/lib/Image.cpp +++ b/Magick++/lib/Image.cpp @@ -3416,9 +3416,9 @@ void Magick::Image::matteColor ( const Color &matteColor_ ) } Magick::Color Magick::Image::matteColor ( void ) const { - return Color( constImage()->matte_color.red, - constImage()->matte_color.green, - constImage()->matte_color.blue ); + return Color( ClampToQuantum( constImage()->matte_color.red ), + ClampToQuantum( constImage()->matte_color.green ), + ClampToQuantum( constImage()->matte_color.blue ) ); } double Magick::Image::meanErrorPerPixel ( void ) const diff --git a/Magick++/lib/Magick++/Color.h b/Magick++/lib/Magick++/Color.h index fff0f8e0b..2c3c9a7d3 100644 --- a/Magick++/lib/Magick++/Color.h +++ b/Magick++/lib/Magick++/Color.h @@ -333,7 +333,7 @@ inline void Magick::Color::redQuantum ( Magick::Quantum red_ ) inline Magick::Quantum Magick::Color::redQuantum ( void ) const { - return ClampToQuantum(_pixel->red); + return MagickCore::ClampToQuantum(_pixel->red); } inline void Magick::Color::greenQuantum ( Magick::Quantum green_ ) @@ -344,7 +344,7 @@ inline void Magick::Color::greenQuantum ( Magick::Quantum green_ ) inline Magick::Quantum Magick::Color::greenQuantum ( void ) const { - return ClampToQuantum(_pixel->green); + return MagickCore::ClampToQuantum(_pixel->green); } inline void Magick::Color::blueQuantum ( Magick::Quantum blue_ ) @@ -355,7 +355,7 @@ inline void Magick::Color::blueQuantum ( Magick::Quantum blue_ ) inline Magick::Quantum Magick::Color::blueQuantum ( void ) const { - return ClampToQuantum(_pixel->blue); + return MagickCore::ClampToQuantum(_pixel->blue); } inline void Magick::Color::alphaQuantum ( Magick::Quantum alpha_ ) -- 2.40.0