From 9bb1d34e34e3a428d8fb9a20922a1000ad42fd0c Mon Sep 17 00:00:00 2001 From: Duncan Sands Date: Sat, 14 Apr 2012 12:37:26 +0000 Subject: [PATCH] Rename "fpaccuracy" metadata to the more generic "fpmath". That's because I'm thinking of generalizing it to be able to specify other freedoms beyond accuracy (such as that NaN's don't have to be respected). I'd like the 3.1 release (the first one with this metadata) to have the more generic name already rather than having to auto-upgrade it in 3.2. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@154745 91177308-0d34-0410-b5e6-96231b3b80d8 --- lib/CodeGen/CGExpr.cpp | 3 +-- test/CodeGenOpenCL/{fpaccuracy.cl => fpmath.cl} | 6 +++--- 2 files changed, 4 insertions(+), 5 deletions(-) rename test/CodeGenOpenCL/{fpaccuracy.cl => fpmath.cl} (79%) diff --git a/lib/CodeGen/CGExpr.cpp b/lib/CodeGen/CGExpr.cpp index a7f5c47bbc..e0bf9768ab 100644 --- a/lib/CodeGen/CGExpr.cpp +++ b/lib/CodeGen/CGExpr.cpp @@ -3174,8 +3174,7 @@ void CodeGenFunction::SetFPAccuracy(llvm::Value *Val, float Accuracy) { llvm::Value *ULPs = llvm::ConstantFP::get(Builder.getFloatTy(), Accuracy); llvm::MDNode *Node = llvm::MDNode::get(getLLVMContext(), ULPs); - cast(Val)->setMetadata(llvm::LLVMContext::MD_fpaccuracy, - Node); + cast(Val)->setMetadata(llvm::LLVMContext::MD_fpmath, Node); } namespace { diff --git a/test/CodeGenOpenCL/fpaccuracy.cl b/test/CodeGenOpenCL/fpmath.cl similarity index 79% rename from test/CodeGenOpenCL/fpaccuracy.cl rename to test/CodeGenOpenCL/fpmath.cl index d27316a799..704fcd739a 100644 --- a/test/CodeGenOpenCL/fpaccuracy.cl +++ b/test/CodeGenOpenCL/fpmath.cl @@ -4,13 +4,13 @@ typedef __attribute__(( ext_vector_type(4) )) float float4; float spscalardiv(float a, float b) { // CHECK: @spscalardiv - // CHECK: fdiv{{.*}}, !fpaccuracy ![[MD:[0-9]+]] + // CHECK: fdiv{{.*}}, !fpmath ![[MD:[0-9]+]] return a / b; } float4 spvectordiv(float4 a, float4 b) { // CHECK: @spvectordiv - // CHECK: fdiv{{.*}}, !fpaccuracy ![[MD]] + // CHECK: fdiv{{.*}}, !fpmath ![[MD]] return a / b; } @@ -18,7 +18,7 @@ float4 spvectordiv(float4 a, float4 b) { double dpscalardiv(double a, double b) { // CHECK: @dpscalardiv - // CHECK-NOT: !fpaccuracy + // CHECK-NOT: !fpmath return a / b; } -- 2.50.1