From 99925ff1559881f8474ff11b0c1a24301b133574 Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Fri, 6 Nov 2015 16:04:48 +0200 Subject: [PATCH] Update version numbers in source comments --- include/pcconf.h | 2 +- src/dig.c | 2 +- src/dog.c | 2 +- src/dothrow.c | 2 +- src/dungeon.c | 2 +- src/mon.c | 2 +- src/mplayer.c | 2 +- src/objects.c | 2 +- src/objnam.c | 4 ++-- src/rumors.c | 2 +- src/spell.c | 2 +- 11 files changed, 12 insertions(+), 12 deletions(-) diff --git a/include/pcconf.h b/include/pcconf.h index 22c4f1859..a8806cfe5 100644 --- a/include/pcconf.h +++ b/include/pcconf.h @@ -17,7 +17,7 @@ * _MSC_VER is defined automatically by Microsoft C. * __BORLANDC__ is defined automatically by Borland C. * __SC__ is defined automatically by Symantec C. - * Note: 3.5.x was not verified with Symantec C. + * Note: 3.6.x was not verified with Symantec C. */ /* diff --git a/src/dig.c b/src/dig.c index ec102af40..0631c4365 100644 --- a/src/dig.c +++ b/src/dig.c @@ -1387,7 +1387,7 @@ zap_dig() * an ACCESSIBLE place. * Currently: dig for digdepth positions; * also down on request of Lennart Augustsson. - * 3.5.0: from a PIT: dig one adjacent pit. + * 3.6.0: from a PIT: dig one adjacent pit. */ if (u.uswallow) { diff --git a/src/dog.c b/src/dog.c index 2efafb96a..efcb76892 100644 --- a/src/dog.c +++ b/src/dog.c @@ -856,7 +856,7 @@ register struct obj *obj; } /* - * With the separate mextra structure added in 3.5.x this always + * With the separate mextra structure added in 3.6.x this always * operates on the original mtmp. It now returns TRUE if the taming * succeeded. */ diff --git a/src/dothrow.c b/src/dothrow.c index f25afdd82..7336451ec 100644 --- a/src/dothrow.c +++ b/src/dothrow.c @@ -271,7 +271,7 @@ dothrow() * Prior to 3.3.0, command ``3t'' meant ``t(shoot) t(shoot) t(shoot)'' * and took 3 turns. Now it means ``t(shoot at most 3 missiles)''. * - * [3.5.0: shot count setup has been moved into ok_to_throw().] + * [3.6.0: shot count setup has been moved into ok_to_throw().] */ if (!ok_to_throw(&shotlimit)) return 0; diff --git a/src/dungeon.c b/src/dungeon.c index 254d10cc0..064798ef5 100644 --- a/src/dungeon.c +++ b/src/dungeon.c @@ -2340,7 +2340,7 @@ recalc_mapseen() * we could track "features" and then update them all here, and keep * track of when new features are created or destroyed, but this * seemed the most elegant, despite adding more data to struct rm. - * [3.5.0: we're using lastseentyp[][] rather than level.locations + * [3.6.0: we're using lastseentyp[][] rather than level.locations * to track the features seen.] * * Although no current windowing systems (can) do this, this would add diff --git a/src/mon.c b/src/mon.c index fa62f2040..889599b84 100644 --- a/src/mon.c +++ b/src/mon.c @@ -202,7 +202,7 @@ int mndx; int mcham = NON_PM; /* - * As of 3.5.0 we just check M2_SHAPESHIFTER instead of having a + * As of 3.6.0 we just check M2_SHAPESHIFTER instead of having a * big switch statement with hardcoded shapeshifter types here. */ if (mndx >= LOW_PM && is_shapeshifter(&mons[mndx])) diff --git a/src/mplayer.c b/src/mplayer.c index 77733d2cd..6ad230d41 100644 --- a/src/mplayer.c +++ b/src/mplayer.c @@ -9,7 +9,7 @@ STATIC_DCL void FDECL(get_mplname, (struct monst *, char *)); STATIC_DCL void FDECL(mk_mplayer_armor, (struct monst *, SHORT_P)); /* These are the names of those who - * contributed to the development of NetHack 3.2/3.3/3.4/3.5. + * contributed to the development of NetHack 3.2/3.3/3.4/3.6. * * Keep in alphabetical order within teams. * Same first name is entered once within each team. diff --git a/src/objects.c b/src/objects.c index aa8c26de8..62e62da50 100644 --- a/src/objects.c +++ b/src/objects.c @@ -170,7 +170,7 @@ WEAPON("knife", None, 1, 1, 0, 20, 5, 4, 3, 2, 0, P|S, P_KNIFE, IRON, HI_METAL), WEAPON("stiletto", None, 1, 1, 0, 5, 5, 4, 3, 2, 0, P|S, P_KNIFE, IRON, HI_METAL), -/* 3.5/3.6: worm teeth and crysknives now stack; +/* 3.6: worm teeth and crysknives now stack; when a stack of teeth is enchanted at once, they fuse into one crysknife; when a stack of crysknives drops, the whole stack reverts to teeth */ WEAPON("worm tooth", None, diff --git a/src/objnam.c b/src/objnam.c index 7eb0531ae..16649b375 100644 --- a/src/objnam.c +++ b/src/objnam.c @@ -1931,7 +1931,7 @@ char *str; * trying to get those right here. * * Also misused by muse.c to convert 1st person present verbs to 2nd person. - * 3.5.0: made case-insensitive. + * 3.6.0: made case-insensitive. */ char * makeplural(oldstr) @@ -2096,7 +2096,7 @@ bottom: * * A lot of unique monsters have names ending in s; plural, or singular * from plural, doesn't make much sense for them so we don't bother trying. - * 3.5.0: made case-insensitive. + * 3.6.0: made case-insensitive. */ char * makesingular(oldstr) diff --git a/src/rumors.c b/src/rumors.c index ebf5a532e..18656e5e7 100644 --- a/src/rumors.c +++ b/src/rumors.c @@ -15,7 +15,7 @@ * this also happens with real fortune cookies. -dgk */ -/* 3.5 +/* 3.6 * The rumors file consists of a "do not edit" line, then a line containing * three sets of three counts (first two in decimal, third in hexadecimal). * The first set has the number of true rumors, the count in bytes for all diff --git a/src/spell.c b/src/spell.c index cbe06065d..1e8c70e09 100644 --- a/src/spell.c +++ b/src/spell.c @@ -745,7 +745,7 @@ cast_protection() int l = u.ulevel, loglev = 0, gain, natac = u.uac + u.uspellprot; /* note: u.uspellprot is subtracted when find_ac() factors it into u.uac, - so adding here factors it back out (3.4.3,3.5 had this backwards) */ + so adding here factors it back out (3.4.3,3.6 had this backwards) */ /* loglev=log2(u.ulevel)+1 (1..5) */ while (l) { -- 2.40.0