From 939bd356a4aff13fec5711596ddc101a8f0434cc Mon Sep 17 00:00:00 2001 From: nhmall <nhmall@nethack.org> Date: Sun, 4 Mar 2018 09:54:29 -0500 Subject: [PATCH] more msc makefile tweaks --- sys/winnt/Makefile.msc | 131 +++++++++++++++++++++-------------------- win/win32/dgnstuff.mak | 9 ++- win/win32/levstuff.mak | 9 ++- 3 files changed, 79 insertions(+), 70 deletions(-) diff --git a/sys/winnt/Makefile.msc b/sys/winnt/Makefile.msc index c843dfc1d..0d414da1e 100644 --- a/sys/winnt/Makefile.msc +++ b/sys/winnt/Makefile.msc @@ -1,4 +1,4 @@ -# NetHack 3.6 Makefile.msc $NHDT-Date: 1520172650 2018/03/04 14:10:50 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.107 $ */ +# NetHack 3.6 Makefile.msc $NHDT-Date: 1520175248 2018/03/04 14:54:08 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.108 $ */ # Copyright (c) NetHack PC Development Team 1993-2018 # #============================================================================== @@ -913,10 +913,10 @@ $(MSWIN)\splash.bmp: $(U)uudecode.exe $(MSWIN)\splash.uu # defer to the steps in ..\win\win32\levstuff.mak # -$(U)lev_yacc.c: +$(U)lev_yacc.c: $(U)lev_comp.y nmake -nologo -f ..\win\win32\levstuff.mak $(U)lev_yacc.c -$(U)lev_lex.c: +$(U)lev_lex.c: $(U)lev_comp.l nmake -nologo -f ..\win\win32\levstuff.mak $(U)lev_lex.c $(INCL)\lev_comp.h: @@ -944,13 +944,13 @@ $(U)levcomp.exe: $(LEVCOMPOBJS) # # defer to the steps in ..\win\win32\dgnstuff.mak # -$(U)dgn_yacc.c: +$(U)dgn_yacc.c: $(U)dgn_comp.y nmake -nologo -f ..\win\win32\dgnstuff.mak $(U)dgn_yacc.c $(INCL)\dgn_comp.h: nmake -nologo -f ..\win\win32\dgnstuff.mak $(INCL)\dgn_comp.h -$(U)dgn_lex.c: +$(U)dgn_lex.c: $(U)dgn_comp.l nmake -nologo -f ..\win\win32\dgnstuff.mak $(U)dgn_lex.c $(O)dgn_yacc.o: $(HACK_H) $(DGN_FILE_H) $(INCL)\dgn_comp.h $(U)dgn_yacc.c @@ -1182,63 +1182,67 @@ spotless: clean if exist $(GAMEDIR)\NetHack.pdb del $(GAMEDIR)\NetHack.pdb if exist $(GAMEDIR)\nhdat del $(GAMEDIR)\nhdat ! ENDIF - if exist $(INCL)\date.h del $(INCL)\date.h - if exist $(INCL)\onames.h del $(INCL)\onames.h - if exist $(INCL)\pm.h del $(INCL)\pm.h - if exist $(INCL)\vis_tab.h del $(INCL)\vis_tab.h - if exist $(SRC)\vis_tab.c del $(SRC)\vis_tab.c - if exist $(SRC)\tile.c del $(SRC)\tile.c - if exist $(U)*.lnk del $(U)*.lnk - if exist $(U)*.map del $(U)*.map - if exist $(DAT)\data del $(DAT)\data - if exist $(DAT)\rumors del $(DAT)\rumors - if exist $(DAT)\engrave del $(DAT)\engrave - if exist $(DAT)\epitaph del $(DAT)\epitaph - if exist $(DAT)\bogusmon del $(DAT)\bogusmon - if exist $(DAT)\???-fil?.lev del $(DAT)\???-fil?.lev - if exist $(DAT)\???-goal.lev del $(DAT)\???-goal.lev - if exist $(DAT)\???-loca.lev del $(DAT)\???-loca.lev - if exist $(DAT)\???-strt.lev del $(DAT)\???-strt.lev - if exist $(DAT)\air.lev del $(DAT)\air.lev - if exist $(DAT)\asmodeus.lev del $(DAT)\asmodeus.lev - if exist $(DAT)\astral.lev del $(DAT)\astral.lev - if exist $(DAT)\baalz.lev del $(DAT)\baalz.lev - if exist $(DAT)\bigrm-*.lev del $(DAT)\bigrm-*.lev - if exist $(DAT)\castle.lev del $(DAT)\castle.lev - if exist $(DAT)\data del $(DAT)\data - if exist $(DAT)\dungeon del $(DAT)\dungeon - if exist $(DAT)\dungeon.pdf del $(DAT)\dungeon.pdf - if exist $(DAT)\earth.lev del $(DAT)\earth.lev - if exist $(DAT)\fakewiz?.lev del $(DAT)\fakewiz?.lev - if exist $(DAT)\fire.lev del $(DAT)\fire.lev - if exist $(DAT)\juiblex.lev del $(DAT)\juiblex.lev - if exist $(DAT)\knox.lev del $(DAT)\knox.lev - if exist $(DAT)\medusa-?.lev del $(DAT)\medusa-?.lev - if exist $(DAT)\mine*.lev del $(DAT)\mine*.lev - if exist $(DAT)\options del $(DAT)\options - if exist $(DAT)\ttyoptions del $(DAT)\ttyoptions - if exist $(DAT)\guioptions del $(DAT)\guioptions - if exist $(DAT)\oracle.lev del $(DAT)\oracle.lev - if exist $(DAT)\oracles del $(DAT)\oracles - if exist $(DAT)\orcus.lev del $(DAT)\orcus.lev - if exist $(DAT)\rumors del $(DAT)\rumors - if exist $(DAT)\quest.dat del $(DAT)\quest.dat - if exist $(DAT)\sanctum.lev del $(DAT)\sanctum.lev - if exist $(DAT)\soko?-?.lev del $(DAT)\soko?-?.lev - if exist $(DAT)\tower?.lev del $(DAT)\tower?.lev - if exist $(DAT)\valley.lev del $(DAT)\valley.lev - if exist $(DAT)\water.lev del $(DAT)\water.lev - if exist $(DAT)\wizard?.lev del $(DAT)\wizard?.lev - if exist $(DAT)\dlb.lst del $(DAT)\dlb.lst - if exist $(O)sp_lev.tag del $(O)sp_lev.tag - if exist $(SRC)\monstr.c del $(SRC)\monstr.c - if exist $(SRC)\vis_tab.c del $(SRC)\vis_tab.c - if exist $(U)recover.exe del $(U)recover.exe - if exist nhdat. del nhdat. - if exist $(O)obj.tag del $(O)obj.tag - if exist $(O)gamedir.tag del $(O)gamedir.tag - if exist $(O)nh*key.lib del $(O)nh*key.lib - if exist $(O)nh*key.exp del $(O)nh*key.exp + if exist $(INCL)\date.h del $(INCL)\date.h + if exist $(INCL)\onames.h del $(INCL)\onames.h + if exist $(INCL)\pm.h del $(INCL)\pm.h + if exist $(INCL)\vis_tab.h del $(INCL)\vis_tab.h + if exist $(SRC)\vis_tab.c del $(SRC)\vis_tab.c + if exist $(SRC)\tile.c del $(SRC)\tile.c + if exist $(U)*.lnk del $(U)*.lnk + if exist $(U)*.map del $(U)*.map + if exist $(DAT)\data del $(DAT)\data + if exist $(DAT)\rumors del $(DAT)\rumors + if exist $(DAT)\engrave del $(DAT)\engrave + if exist $(DAT)\epitaph del $(DAT)\epitaph + if exist $(DAT)\bogusmon del $(DAT)\bogusmon + if exist $(DAT)\???-fil?.lev del $(DAT)\???-fil?.lev + if exist $(DAT)\???-goal.lev del $(DAT)\???-goal.lev + if exist $(DAT)\???-loca.lev del $(DAT)\???-loca.lev + if exist $(DAT)\???-strt.lev del $(DAT)\???-strt.lev + if exist $(DAT)\air.lev del $(DAT)\air.lev + if exist $(DAT)\asmodeus.lev del $(DAT)\asmodeus.lev + if exist $(DAT)\astral.lev del $(DAT)\astral.lev + if exist $(DAT)\baalz.lev del $(DAT)\baalz.lev + if exist $(DAT)\bigrm-*.lev del $(DAT)\bigrm-*.lev + if exist $(DAT)\castle.lev del $(DAT)\castle.lev + if exist $(DAT)\data del $(DAT)\data + if exist $(DAT)\dungeon del $(DAT)\dungeon + if exist $(DAT)\dungeon.pdf del $(DAT)\dungeon.pdf + if exist $(DAT)\earth.lev del $(DAT)\earth.lev + if exist $(DAT)\fakewiz?.lev del $(DAT)\fakewiz?.lev + if exist $(DAT)\fire.lev del $(DAT)\fire.lev + if exist $(DAT)\juiblex.lev del $(DAT)\juiblex.lev + if exist $(DAT)\knox.lev del $(DAT)\knox.lev + if exist $(DAT)\medusa-?.lev del $(DAT)\medusa-?.lev + if exist $(DAT)\mine*.lev del $(DAT)\mine*.lev + if exist $(DAT)\options del $(DAT)\options + if exist $(DAT)\ttyoptions del $(DAT)\ttyoptions + if exist $(DAT)\guioptions del $(DAT)\guioptions + if exist $(DAT)\oracle.lev del $(DAT)\oracle.lev + if exist $(DAT)\oracles del $(DAT)\oracles + if exist $(DAT)\orcus.lev del $(DAT)\orcus.lev + if exist $(DAT)\rumors del $(DAT)\rumors + if exist $(DAT)\quest.dat del $(DAT)\quest.dat + if exist $(DAT)\sanctum.lev del $(DAT)\sanctum.lev + if exist $(DAT)\soko?-?.lev del $(DAT)\soko?-?.lev + if exist $(DAT)\tower?.lev del $(DAT)\tower?.lev + if exist $(DAT)\valley.lev del $(DAT)\valley.lev + if exist $(DAT)\water.lev del $(DAT)\water.lev + if exist $(DAT)\wizard?.lev del $(DAT)\wizard?.lev + if exist $(DAT)\dlb.lst del $(DAT)\dlb.lst + if exist $(O)sp_lev.tag del $(O)sp_lev.tag + if exist $(SRC)\monstr.c del $(SRC)\monstr.c + if exist $(SRC)\vis_tab.c del $(SRC)\vis_tab.c + if exist nhdat. del nhdat. + if exist $(O)obj.tag del $(O)obj.tag + if exist $(O)gamedir.tag del $(O)gamedir.tag + if exist $(O)nh*key.lib del $(O)nh*key.lib + if exist $(O)nh*key.exp del $(O)nh*key.exp + if exist $(U)recover.exe del $(U)recover.exe + if exist $(U)tile2bmp.exe del $(U)tile2bmp.exe + if exist $(U)tilemap.exe del $(U)tilemap.exe + if exist $(U)uudecode.exe del $(U)uudecode.exe + if exist $(U)dlb_main.exe del $(U)dlb_main.exe clean: if exist $(O)*.o del $(O)*.o if exist $(O)utility.tag del $(O)utility.tag @@ -1286,8 +1290,7 @@ clean: rem rem defer to the steps in ..\win\win32\dgnstuff.mak rem - nmake -nologo -f ..\win\win32\dgnstuff.mak clean - + nmake -nologo -f ..\win\win32\dgnstuff.mak clean if exist $(TILEBMP16) del $(TILEBMP16) if exist $(TILEBMP32) del $(TILEBMP32) diff --git a/win/win32/dgnstuff.mak b/win/win32/dgnstuff.mak index 7420960a1..0965501fe 100644 --- a/win/win32/dgnstuff.mak +++ b/win/win32/dgnstuff.mak @@ -45,7 +45,8 @@ tools: !IF "$(YACC)"=="" @echo Using pre-built dgn_comp.h chdir ..\include - copy /b ..\sys\share\dgn_comp.h +,, + copy /y ..\sys\share\dgn_comp.h + copy /b dgn_comp.h+,, chdir ..\src !ELSE chdir ..\util @@ -61,7 +62,8 @@ tools: !IF "$(YACC)"=="" @echo Using pre-built dgn_yacc.c chdir ..\util - copy /b ..\sys\share\dgn_yacc.c +,, + copy /y ..\sys\share\dgn_yacc.c + copy /b dgn_yacc.c+,, chdir ..\src !ELSE chdir ..\util @@ -77,7 +79,8 @@ tools: !IF "$(LEX)"=="" @echo Using pre-built dgn_lex.c chdir ..\util - copy /b ..\sys\share\dgn_lex.c +,, + copy /y ..\sys\share\dgn_lex.c + copy /b dgn_lex.c+,, chdir ..\src !ELSE chdir ..\util diff --git a/win/win32/levstuff.mak b/win/win32/levstuff.mak index e36986d99..2072c2cc0 100644 --- a/win/win32/levstuff.mak +++ b/win/win32/levstuff.mak @@ -44,7 +44,8 @@ tools: !IFNDEF YACC @echo Using pre-built lev_comp.h chdir ..\include - copy /b ..\sys\share\lev_comp.h +,, + copy /y ..\sys\share\lev_comp.h + copy /b lev_comp.h+,, chdir ..\src !ELSE @echo Generating lev_yacc.c and lev_comp.h @@ -61,7 +62,8 @@ tools: !IFNDEF YACC @echo Using pre-built lev_yacc.c chdir ..\util - copy /b ..\sys\share\lev_yacc.c +,, + copy /y ..\sys\share\lev_yacc.c + copy /b lev_yacc.c+,, chdir ..\src !ELSE @echo Generating lev_yacc.c and lev_comp.h @@ -78,7 +80,8 @@ tools: !IFNDEF LEX @echo Using pre-built lev_lex.c chdir ..\util - copy /b ..\sys\share\lev_lex.c +,, + copy /y ..\sys\share\lev_lex.c + copy /b lev_lex.c+,, chdir ..\src !ELSE @echo Generating lev_lex.c -- 2.40.0