From 8f758cce25c0ffa68e970b937f6c645d212796c4 Mon Sep 17 00:00:00 2001 From: PatR Date: Sat, 4 Jul 2015 16:28:08 -0700 Subject: [PATCH] boot weights Make both pairs of iron boots weigh the same (kicking boots become heavier). Make boots of water walking weigh the same as levitation and elven boots (slightly lighter; 3/4 as much as speed, fumbling, and mundane high boots). --- src/objects.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/objects.c b/src/objects.c index 0d65954c7..44bf896d2 100644 --- a/src/objects.c +++ b/src/objects.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 objects.c $NHDT-Date: 1434679652 2015/06/19 02:07:32 $ $NHDT-Branch: master $:$NHDT-Revision: 1.42 $ */ +/* NetHack 3.6 objects.c $NHDT-Date: 1436052459 2015/07/04 23:27:39 $ $NHDT-Branch: master $:$NHDT-Revision: 1.43 $ */ /* Copyright (c) Mike Threepoint, 1989. */ /* NetHack may be freely redistributed. See license for details. */ @@ -514,13 +514,13 @@ BOOTS("high boots", "jackboots", BOOTS("speed boots", "combat boots", 0, 1, FAST, 12, 2, 20, 50, 9, 0, LEATHER, HI_LEATHER), BOOTS("water walking boots", "jungle boots", - 0, 1, WWALKING, 12, 2, 20, 50, 9, 0, LEATHER, HI_LEATHER), + 0, 1, WWALKING, 12, 2, 15, 50, 9, 0, LEATHER, HI_LEATHER), BOOTS("jumping boots", "hiking boots", 0, 1, JUMPING, 12, 2, 20, 50, 9, 0, LEATHER, HI_LEATHER), BOOTS("elven boots", "mud boots", 0, 1, STEALTH, 12, 2, 15, 8, 9, 0, LEATHER, HI_LEATHER), BOOTS("kicking boots", "buckled boots", - 0, 1, 0, 12, 2, 15, 8, 9, 0, IRON, CLR_BROWN), + 0, 1, 0, 12, 2, 50, 8, 9, 0, IRON, CLR_BROWN), /* CLR_BROWN for same reason as gauntlets of power */ BOOTS("fumble boots", "riding boots", 0, 1, FUMBLING, 12, 2, 20, 30, 9, 0, LEATHER, HI_LEATHER), -- 2.40.0