From 861afbb1c95dcb0ca5df9b10bc3f2a5c2d16c5e1 Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Tue, 5 Jan 2016 12:09:40 +0200 Subject: [PATCH] Fix bz276,H4172: Fleeing monsters don't actually flee This fix comes via DynaHack by Tung Nguyen. --- src/monmove.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/monmove.c b/src/monmove.c index 8fc93b745..cae22b8b5 100644 --- a/src/monmove.c +++ b/src/monmove.c @@ -271,6 +271,8 @@ boolean fleemsg; } mtmp->mflee = 1; } + /* ignore recently-stepped spaces when made to flee */ + memset(mtmp->mtrack, MTSZ, sizeof(coord)); } STATIC_OVL void -- 2.50.1