From 5bc6bb0f495b26239b5609c2cecb9f3881e7f1b3 Mon Sep 17 00:00:00 2001 From: PatR Date: Wed, 17 Apr 2019 19:01:47 -0700 Subject: [PATCH] another bit of reformatting --- doc/fixes36.2 | 21 ++++++++++----------- 1 file changed, 10 insertions(+), 11 deletions(-) diff --git a/doc/fixes36.2 b/doc/fixes36.2 index dee7ce01d..cb3862e5a 100644 --- a/doc/fixes36.2 +++ b/doc/fixes36.2 @@ -1,4 +1,4 @@ -$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.303 $ $NHDT-Date: 1555201701 2019/04/14 00:28:21 $ +$NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.304 $ $NHDT-Date: 1555552900 2019/04/18 02:01:40 $ This fixes36.2 file is here to capture information about updates in the 3.6.x lineage following the release of 3.6.1 in April 2018. Please note, however, @@ -359,7 +359,7 @@ monster with multiple items in inventory could trigger 'dealloc_obj with nobj' panic when turned into a statue if separate mon->minvent items merged lock picking context could end up with stale container pointer if container being forced/unlocked/locked got destroyed or sent to another level -teleporting out a vault after guard appears could result in the guard being +teleporting out of a vault after guard appears could result in the guard being stranded in a one-square long temporary corridor adjacent to vault wall and periodically saying "Move along!" if game ends while hero is in a vault wall breach or in guard's temporary @@ -696,15 +696,14 @@ tty: support statuslines:3 and dynamically switching between 2 and 3 with 'O' NetHack Community Patches (or Variation) Included ------------------------------------------------- -curses: the community patch for an optional curses window-port was - incorporated into the NetHack source code tree. The curses - window-port evolved from work originally done by Karl Garrison, - and has been in use in several NetHack variants and on - nethack.alt.org and on www.hardfought.org/nethack/ for a while. - It is available and tested for 3.6.2 for Windows with PDCurses - layered underneath, and for Mac OSX and Unix (using ncurses as - the layer underneath). It may also work for DOS with PDCurses - layered underneath, but that has not been tested. +curses: the community patch for an optional curses window-port has been + adopted. The curses window-port evolved from work originally done + by Karl Garrison, and has been in use in several NetHack variants + and on nethack.alt.org and on www.hardfought.org/nethack/ for a + while. It is available and tested for 3.6.2 for Windows console + with PDCurses layered underneath, and for Mac OSX and Unix (using + ncurses as the layer underneath). It may also work for MS-DOS with + PDCurses, but that has not been tested. Code Cleanup and Reorganization -- 2.49.0