From 4e1c4a5f747a86779e04b19481810f8b12a955a0 Mon Sep 17 00:00:00 2001 From: "nethack.allison" Date: Mon, 10 Mar 2003 15:17:13 +0000 Subject: [PATCH] move fixes entries Move the entries that match fixes34.2 entries into fixes34.2 on the trunk rather than in fixes35.0 as per earlier discussion. --- doc/fixes34.2 | 4 ++++ doc/fixes35.0 | 4 ---- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/doc/fixes34.2 b/doc/fixes34.2 index 5835fe8f4..bd93be259 100644 --- a/doc/fixes34.2 +++ b/doc/fixes34.2 @@ -5,6 +5,10 @@ General Fixes and Modified Features avoid panic when secondary weapon is cursed while generating bones level don't crash when applying a figurine, candle, or bell that gets used up grammar bits +two invisible monsters hitting one another should not be visible +if only one monster in a monster-vs-monster fight is visible, show an I symbol + for the other one whether it is an attacker or defender +display "It" and not "The invisible " when an invisible pet eats food. Platform- and/or Interface-Specific Fixes diff --git a/doc/fixes35.0 b/doc/fixes35.0 index 50d7185a7..5444a94d7 100644 --- a/doc/fixes35.0 +++ b/doc/fixes35.0 @@ -11,10 +11,6 @@ expert fireball/cone of cold could not target a monster seen only with infravision or ESP display "lotus juice", not "lotu juice" for the fruit juice name statue of any golem hit with stone-to-flesh spell animates as flesh golem -two invisible monsters hitting one another should not be visible -if only one monster in a monster-vs-monster fight is visible, show an I symbol - for the other one whether it is an attacker or defender -display "It" and not "The invisible " when an invisible pet eats food. Platform- and/or Interface-Specific Fixes -- 2.40.0