From 3bbf12d8b5e8a313ee0f74de80ee935e45cfdd0b Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Sat, 28 May 2016 13:52:53 +0300 Subject: [PATCH] Minor code reorg in gather locs --- src/do_name.c | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) diff --git a/src/do_name.c b/src/do_name.c index 4c29ec291..7c108ae0a 100644 --- a/src/do_name.c +++ b/src/do_name.c @@ -8,6 +8,7 @@ STATIC_DCL char *NDECL(nextmbuf); STATIC_DCL void FDECL(getpos_help, (BOOLEAN_P, const char *)); STATIC_DCL int FDECL(CFDECLSPEC cmp_coord_distu, (const void *, const void *)); +STATIC_DCL boolean FDECL(gather_locs_interesting, (int, int, int)); STATIC_DCL void FDECL(gather_locs, (coord **, int *, int)); STATIC_DCL void FDECL(auto_describe, (int, int)); STATIC_DCL void NDECL(do_mname); @@ -126,10 +127,15 @@ const void *b; #define GLOC_OBJS 1 #define GLOC_DOOR 2 -boolean -gather_locs_glyphmatch(glyph, gloc) -int glyph, gloc; +STATIC_OVL boolean +gather_locs_interesting(x,y, gloc) +int x,y, gloc; { + /* TODO: if glyph is a pile glyph, convert to ordinary one + * in order to keep tail/boulder/rock check simple. + */ + int glyph = glyph_at(x, y); + switch (gloc) { default: case GLOC_MONS: return (glyph_is_monster(glyph) @@ -151,7 +157,7 @@ coord **arr_p; int *cnt_p; int gloc; { - int x, y, pass, glyph, idx; + int x, y, pass, idx; /* * We always include the hero's location even if there is no monster @@ -168,14 +174,10 @@ int gloc; for (pass = 0; pass < 2; pass++) { for (x = 1; x < COLNO; x++) for (y = 0; y < ROWNO; y++) { - /* TODO: if glyph is a pile glyph, convert to ordinary one - * in order to keep tail/boulder/rock check simple. - */ - glyph = glyph_at(x, y); /* unlike '/M', this skips monsters revealed by warning glyphs and remembered invisible ones */ if ((x == u.ux && y == u.uy) - || gather_locs_glyphmatch(glyph, gloc)) { + || gather_locs_interesting(x,y, gloc)) { if (!pass) { ++*cnt_p; } else { -- 2.50.1