From 3aa48b88c7485aca1fdfa54b3d8e53931ff067fd Mon Sep 17 00:00:00 2001
From: avinassh <avinassh@users.noreply.github.com>
Date: Thu, 29 Aug 2019 11:10:50 +0530
Subject: [PATCH] bpo-36167: fix an incorrect capitalization (GH-14482)

---
 Doc/faq/programming.rst | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Doc/faq/programming.rst b/Doc/faq/programming.rst
index a36fa4aefe..2ff7236df1 100644
--- a/Doc/faq/programming.rst
+++ b/Doc/faq/programming.rst
@@ -659,7 +659,7 @@ How can my code discover the name of an object?
 -----------------------------------------------
 
 Generally speaking, it can't, because objects don't really have names.
-Essentially, assignment always binds a name to a value; The same is true of
+Essentially, assignment always binds a name to a value; the same is true of
 ``def`` and ``class`` statements, but in that case the value is a
 callable. Consider the following code::
 
-- 
2.49.0