From 39074d29fc157c8eb02c17417a449819d91c7a0b Mon Sep 17 00:00:00 2001 From: nhmall Date: Thu, 4 Oct 2018 21:49:16 -0400 Subject: [PATCH] ensure tmp_at() structures are initialized for all code paths when swallowed --- doc/fixes36.2 | 2 ++ src/dothrow.c | 42 ++++++++++++++++++------------------------ 2 files changed, 20 insertions(+), 24 deletions(-) diff --git a/doc/fixes36.2 b/doc/fixes36.2 index 8baf780cc..a8258b5e5 100644 --- a/doc/fixes36.2 +++ b/doc/fixes36.2 @@ -169,6 +169,8 @@ sortloot segfaulted when filtering a subset of items (seen with 'A' command) orctown: prevent Bad fruit #0 and some minor tuning make long extended commands list be more navigable simplify #wizidentify; don't rely on having bold menu entries +a code path wasn't initializing necessary tmp_at() structures for DISP_TETHER + when you were swallowed tty: turn off an optimization that is the suspected cause of Windows reported partial status lines following level changes tty: ensure that current status fields are always copied to prior status diff --git a/src/dothrow.c b/src/dothrow.c index 8dd71a8f2..81487a5b6 100644 --- a/src/dothrow.c +++ b/src/dothrow.c @@ -571,7 +571,7 @@ int x, y; int ox, oy, *range = (int *) arg; struct obj *obj; struct monst *mon; - boolean may_pass = TRUE, via_jumping, stopping_short; + boolean may_pass = TRUE; struct trap *ttmp; int dmg = 0; @@ -583,8 +583,6 @@ int x, y; } else if (*range == 0) { return FALSE; /* previous step wants to stop now */ } - via_jumping = (EWwalking & I_SPECIAL) != 0L; - stopping_short = (via_jumping && *range < 2); if (!Passes_walls || !(may_pass = may_passwall(x, y))) { boolean odoor_diag = (IS_DOOR(levl[x][y].typ) @@ -664,8 +662,12 @@ int x, y; mon->mundetected = 0; /* wakeup() will handle mimic */ mnam = a_monnam(mon); /* after unhiding */ - pronoun = noit_mhim(mon); + pronoun = mhim(mon); if (!strcmp(mnam, "it")) { + /* mhim() uses pronoun_gender() which forces neuter if monster + can't be seen; we want him/her for humanoid sensed by touch */ + if (!strcmp(pronoun, "it") && humanoid(mon->data)) + pronoun = genders[mon->female].him; mnam = !strcmp(pronoun, "it") ? "something" : "someone"; } if (!glyph_is_monster(glyph) && !glyph_is_invisible(glyph)) @@ -708,17 +710,12 @@ int x, y; vision_recalc(1); /* update for new position */ flush_screen(1); - if (is_pool(x, y) && !u.uinwater) { - if ((Is_waterlevel(&u.uz) && levl[x][y].typ == WATER) - || !(Levitation || Flying || Wwalking)) { - multi = 0; /* can move, so drown() allows crawling out of water */ - (void) drown(); - return FALSE; - } else if (!Is_waterlevel(&u.uz) && !stopping_short) { - Norep("You move over %s.", an(is_moat(x, y) ? "moat" : "pool")); - } - } else if (is_lava(x, y) && !stopping_short) { - Norep("You move over some lava."); + if (is_pool(x, y) && !u.uinwater + && ((Is_waterlevel(&u.uz) && levl[x][y].typ == WATER) + || !(Levitation || Flying || Wwalking))) { + multi = 0; /* can move, so drown() allows crawling out of water */ + (void) drown(); + return FALSE; } /* FIXME: @@ -730,9 +727,7 @@ int x, y; * ones that we have not yet tested. */ if ((ttmp = t_at(x, y)) != 0) { - if (stopping_short) { - ; /* see the comment above hurtle_jump() */ - } else if (ttmp->ttyp == MAGIC_PORTAL) { + if (ttmp->ttyp == MAGIC_PORTAL) { dotrap(ttmp, 0); return FALSE; } else if (ttmp->ttyp == VIBRATING_SQUARE) { @@ -740,12 +735,11 @@ int x, y; dotrap(ttmp, 0); /* doesn't print messages */ } else if (ttmp->ttyp == FIRE_TRAP) { dotrap(ttmp, 0); - } else if ((is_pit(ttmp->ttyp) || is_hole(ttmp->ttyp)) + } else if ((ttmp->ttyp == PIT || ttmp->ttyp == SPIKED_PIT + || ttmp->ttyp == HOLE || ttmp->ttyp == TRAPDOOR) && Sokoban) { - /* air currents overcome the recoil in Sokoban; - when jumping, caller performs last step and enters trap */ - if (!via_jumping) - dotrap(ttmp, 0); + /* Air currents overcome the recoil */ + dotrap(ttmp, 0); *range = 0; return TRUE; } else { @@ -1292,7 +1286,7 @@ boolean twoweap; /* used to restore twoweapon mode if wielded weapon returns */ if ((obj->oartifact == ART_MJOLLNIR && Role_if(PM_VALKYRIE)) || tethered_weapon) { if (rn2(100)) { - if (tethered_weapon) + if (tethered_weapon) tmp_at(DISP_END, BACKTRACK); else sho_obj_return_to_u(obj); /* display its flight */ -- 2.40.0