From 260f7ea8607a2658df6d6182ff95687b5b731d9c Mon Sep 17 00:00:00 2001 From: Sean Hunt Date: Fri, 13 Feb 2015 23:31:41 -0500 Subject: [PATCH] Make TOURIST unconditional. --- include/artilist.h | 2 -- include/config.h | 1 - include/decl.h | 2 -- include/extern.h | 2 -- include/prop.h | 6 ---- src/apply.c | 8 ----- src/artifact.c | 6 +--- src/attrib.c | 4 --- src/decl.c | 2 -- src/do_wear.c | 73 ++++++--------------------------------------- src/dogmove.c | 8 ----- src/dokick.c | 5 +--- src/dothrow.c | 4 --- src/invent.c | 19 ++---------- src/lock.c | 23 ++------------ src/mhitu.c | 20 ++----------- src/mkobj.c | 2 -- src/mon.c | 2 -- src/monmove.c | 4 --- src/monst.c | 8 ----- src/mplayer.c | 2 -- src/mthrowu.c | 2 -- src/muse.c | 7 ++--- src/objects.c | 15 ---------- src/objnam.c | 4 --- src/polyself.c | 4 --- src/pray.c | 4 --- src/read.c | 4 --- src/role.c | 6 ---- src/shk.c | 10 ++----- src/sounds.c | 4 --- src/steal.c | 9 +----- src/trap.c | 8 ----- src/u_init.c | 14 --------- src/uhitm.c | 6 ---- src/vault.c | 5 +--- src/worn.c | 18 +---------- src/zap.c | 6 ---- sys/amiga/winami.c | 8 ----- util/makedefs.c | 10 +------ win/Qt/qt_win.cpp | 5 ---- win/gnome/gnworn.c | 11 ------- win/share/tilemap.c | 15 ---------- 43 files changed, 27 insertions(+), 351 deletions(-) diff --git a/include/artilist.h b/include/artilist.h index 2f21d6839..b13a91abd 100644 --- a/include/artilist.h +++ b/include/artilist.h @@ -215,13 +215,11 @@ A("The Tsurugi of Muramasa", TSURUGI, PHYS(0,8), NO_DFNS, NO_CARY, 0, A_LAWFUL, PM_SAMURAI, NON_PM, 4500L ), -#ifdef TOURIST A("The Platinum Yendorian Express Card", CREDIT_CARD, (SPFX_NOGEN|SPFX_RESTR|SPFX_INTEL|SPFX_DEFN), (SPFX_ESP|SPFX_HSPDAM), 0, NO_ATTK, NO_DFNS, CARY(AD_MAGM), CHARGE_OBJ, A_NEUTRAL, PM_TOURIST, NON_PM, 7000L ), -#endif A("The Orb of Fate", CRYSTAL_BALL, (SPFX_NOGEN|SPFX_RESTR|SPFX_INTEL|SPFX_LUCK), diff --git a/include/config.h b/include/config.h index 5fb8bd9a8..c9b17524d 100644 --- a/include/config.h +++ b/include/config.h @@ -423,7 +423,6 @@ typedef unsigned char uchar; #define REINCARNATION /* Special Rogue-like levels */ /* monsters & objects */ #define SEDUCE /* Succubi/incubi seduction, by KAA, suggested by IM */ -#define TOURIST /* Tourist players with cameras and Hawaiian shirts */ /* I/O */ #define REDO /* support for redoing last command - DGK */ #if !defined(MAC) diff --git a/include/decl.h b/include/decl.h index 3e7e94ac3..bfe3052db 100644 --- a/include/decl.h +++ b/include/decl.h @@ -234,9 +234,7 @@ E uchar monsyms[MAXMCLASSES]; /* current class symbols */ #include "obj.h" E NEARDATA struct obj *invent, *uarm, *uarmc, *uarmh, *uarms, *uarmg, *uarmf, -#ifdef TOURIST *uarmu, /* under-wear, so to speak */ -#endif *uskin, *uamul, *uleft, *uright, *ublindf, *uwep, *uswapwep, *uquiver; diff --git a/include/extern.h b/include/extern.h index 8ffac991d..667d598d1 100644 --- a/include/extern.h +++ b/include/extern.h @@ -429,9 +429,7 @@ E int NDECL(Gloves_off); E int NDECL(Boots_off); E int NDECL(Cloak_off); E int NDECL(Shield_off); -#ifdef TOURIST E int NDECL(Shirt_off); -#endif E void NDECL(Amulet_off); E void FDECL(Ring_on, (struct obj *)); E void FDECL(Ring_off, (struct obj *)); diff --git a/include/prop.h b/include/prop.h index 2ca7b871d..89728fa9f 100644 --- a/include/prop.h +++ b/include/prop.h @@ -96,12 +96,8 @@ struct prop { # define W_ARMS 0x00000008L /* Shield */ # define W_ARMG 0x00000010L /* Gloves/gauntlets */ # define W_ARMF 0x00000020L /* Footwear */ -#ifdef TOURIST # define W_ARMU 0x00000040L /* Undershirt */ # define W_ARMOR (W_ARM | W_ARMC | W_ARMH | W_ARMS | W_ARMG | W_ARMF | W_ARMU) -#else -# define W_ARMOR (W_ARM | W_ARMC | W_ARMH | W_ARMS | W_ARMG | W_ARMF) -#endif /* Weapons and artifacts */ # define W_WEP 0x00000100L /* Wielded weapon */ # define W_QUIVER 0x00000200L /* Quiver for (f)iring ammo */ @@ -149,8 +145,6 @@ struct prop { #define WORN_BOOTS W_ARMF #define WORN_AMUL W_AMUL #define WORN_BLINDF W_TOOL -#ifdef TOURIST #define WORN_SHIRT W_ARMU -#endif #endif /* PROP_H */ diff --git a/src/apply.c b/src/apply.c index a5a38dd8a..1ab6153df 100644 --- a/src/apply.c +++ b/src/apply.c @@ -7,9 +7,7 @@ extern boolean notonhead; /* for long worms */ -#ifdef TOURIST STATIC_DCL int FDECL(use_camera, (struct obj *)); -#endif STATIC_DCL int FDECL(use_towel, (struct obj *)); STATIC_DCL boolean FDECL(its_dead, (int,int,int *)); STATIC_DCL int FDECL(use_stethoscope, (struct obj *)); @@ -44,7 +42,6 @@ void FDECL( amii_speaker, ( struct obj *, char *, int ) ); static const char no_elbow_room[] = "don't have enough elbow-room to maneuver."; -#ifdef TOURIST STATIC_OVL int use_camera(obj) struct obj *obj; @@ -82,7 +79,6 @@ use_camera(obj) } return 1; } -#endif STATIC_OVL int use_towel(obj) @@ -3154,9 +3150,7 @@ doapply() use_grease(obj); break; case LOCK_PICK: -#ifdef TOURIST case CREDIT_CARD: -#endif case SKELETON_KEY: res = (pick_lock(obj) != 0); break; @@ -3223,11 +3217,9 @@ doapply() case POT_OIL: light_cocktail(obj); break; -#ifdef TOURIST case EXPENSIVE_CAMERA: res = use_camera(obj); break; -#endif case TOWEL: res = use_towel(obj); break; diff --git a/src/artifact.c b/src/artifact.c index e9351ba92..c9baaf365 100644 --- a/src/artifact.c +++ b/src/artifact.c @@ -1687,11 +1687,7 @@ long *abil; long wornbits; long wornmask = (W_ARM | W_ARMC | W_ARMH | W_ARMS | W_ARMG | W_ARMF | W_WEP | W_QUIVER | W_SWAPWEP | W_ART | W_ARTI | W_AMUL | - W_RINGL | W_RINGR | W_TOOL | W_BALL | W_CHAIN | W_SADDLE -#ifdef TOURIST - | W_ARMU -#endif - ); + W_RINGL | W_RINGR | W_TOOL | W_BALL | W_CHAIN | W_SADDLE | W_ARMU); dtyp = abil_to_adtyp(abil); spfx = abil_to_spfx(abil); diff --git a/src/attrib.c b/src/attrib.c index 15377c76c..fbac9949a 100644 --- a/src/attrib.c +++ b/src/attrib.c @@ -639,9 +639,7 @@ long frommask; case PM_RANGER: abil = ran_abil; break; case PM_ROGUE: abil = rog_abil; break; case PM_SAMURAI: abil = sam_abil; break; -#ifdef TOURIST case PM_TOURIST: abil = tou_abil; break; -#endif case PM_VALKYRIE: abil = val_abil; break; case PM_WIZARD: abil = wiz_abil; break; default: break; @@ -769,9 +767,7 @@ int oldlevel, newlevel; case PM_RANGER: abil = ran_abil; break; case PM_ROGUE: abil = rog_abil; break; case PM_SAMURAI: abil = sam_abil; break; -#ifdef TOURIST case PM_TOURIST: abil = tou_abil; break; -#endif case PM_VALKYRIE: abil = val_abil; break; case PM_WIZARD: abil = wiz_abil; break; default: abil = 0; break; diff --git a/src/decl.c b/src/decl.c index 963e55324..c9105bee6 100644 --- a/src/decl.c +++ b/src/decl.c @@ -150,9 +150,7 @@ NEARDATA struct obj *invent = (struct obj *)0, *uwep = (struct obj *)0, *uarm = (struct obj *)0, *uswapwep = (struct obj *)0, *uquiver = (struct obj *)0, /* quiver */ -#ifdef TOURIST *uarmu = (struct obj *)0, /* under-wear, so to speak */ -#endif *uskin = (struct obj *)0, /* dragon armor, if a dragon */ *uarmc = (struct obj *)0, *uarmh = (struct obj *)0, *uarms = (struct obj *)0, *uarmg = (struct obj *)0, diff --git a/src/do_wear.c b/src/do_wear.c index efd9a51ff..6b622d7af 100644 --- a/src/do_wear.c +++ b/src/do_wear.c @@ -9,9 +9,7 @@ static NEARDATA const char see_yourself[] = "see yourself"; static NEARDATA const char unknown_type[] = "Unknown type of %s (%d)"; static NEARDATA const char c_armor[] = "armor", c_suit[] = "suit", -#ifdef TOURIST c_shirt[] = "shirt", -#endif c_cloak[] = "cloak", c_gloves[] = "gloves", c_boots[] = "boots", @@ -24,11 +22,8 @@ static NEARDATA const char c_armor[] = "armor", static NEARDATA const long takeoff_order[] = { WORN_BLINDF, W_WEP, WORN_SHIELD, WORN_GLOVES, LEFT_RING, RIGHT_RING, WORN_CLOAK, - WORN_HELMET, WORN_AMUL, WORN_ARMOR, -#ifdef TOURIST - WORN_SHIRT, -#endif - WORN_BOOTS, W_SWAPWEP, W_QUIVER, 0L }; + WORN_HELMET, WORN_AMUL, WORN_ARMOR, WORN_SHIRT, WORN_BOOTS, W_SWAPWEP, + W_QUIVER, 0L }; STATIC_DCL void FDECL(on_msg, (struct obj *)); STATIC_DCL void FDECL(toggle_stealth, (struct obj *,long,BOOLEAN_P)); @@ -40,9 +35,7 @@ STATIC_PTR int NDECL(Helmet_on); STATIC_PTR int NDECL(Gloves_on); STATIC_DCL void FDECL(wielding_corpse, (struct obj *,BOOLEAN_P)); STATIC_PTR int NDECL(Shield_on); -#ifdef TOURIST STATIC_PTR int NDECL(Shirt_on); -#endif STATIC_DCL void NDECL(Amulet_on); STATIC_DCL void FDECL(learnring, (struct obj *,BOOLEAN_P)); STATIC_DCL void FDECL(Ring_off_or_gone, (struct obj *, BOOLEAN_P)); @@ -601,7 +594,6 @@ Shield_off(VOID_ARGS) return 0; } -#ifdef TOURIST STATIC_PTR int Shirt_on(VOID_ARGS) { @@ -631,7 +623,6 @@ Shirt_off(VOID_ARGS) setworn((struct obj *)0, W_ARMU); return 0; } -#endif /*TOURIST*/ /* This must be done in worn.c, because one of the possible intrinsics conferred * is fire resistance, and we have to immediately set HFire_resistance in worn.c @@ -1137,9 +1128,7 @@ struct obj *obj; /* if null, do all worn items; otherwise just obj itself */ if (!obj ? uleft != 0 : (obj == uleft)) (void) Ring_on(uleft); if (!obj ? uamul != 0 : (obj == uamul)) (void) Amulet_on(); -#ifdef TOURIST if (!obj ? uarmu != 0 : (obj == uarmu)) (void) Shirt_on(); -#endif if (!obj ? uarm != 0 : (obj == uarm)) (void) Armor_on(); if (!obj ? uarmc != 0 : (obj == uarmc)) (void) Cloak_on(); if (!obj ? uarmf != 0 : (obj == uarmf)) (void) Boots_on(); @@ -1163,11 +1152,9 @@ register struct obj *otmp; if (otmp == uarm) result = (afternmv == Armor_on || afternmv == Armor_off || what == WORN_ARMOR); -#ifdef TOURIST else if (otmp == uarmu) result = (afternmv == Shirt_on || afternmv == Shirt_off || what == WORN_SHIRT); -#endif else if (otmp == uarmc) result = (afternmv == Cloak_on || afternmv == Cloak_off || what == WORN_CLOAK); @@ -1199,10 +1186,8 @@ struct obj *otmp; /* 'T' (also 'W') sets afternmv, 'A' sets context.takeoff.what */ if (otmp == uarm) result = (afternmv == Armor_off || what == WORN_ARMOR); -#ifdef TOURIST else if (otmp == uarmu) result = (afternmv == Shirt_off || what == WORN_SHIRT); -#endif else if (otmp == uarmc) result = (afternmv == Cloak_off || what == WORN_CLOAK); else if (otmp == uarmf) @@ -1297,11 +1282,9 @@ dotakeoff() } else if (uarm) { armorpieces++; otmp = uarm; -#ifdef TOURIST } else if (uarmu) { armorpieces++; otmp = uarmu; -#endif } if (!armorpieces) { /* assert( GRAY_DRAGON_SCALES > YELLOW_DRAGON_SCALE_MAIL ); */ @@ -1325,21 +1308,16 @@ dotakeoff() /* note: the `uskin' case shouldn't be able to happen here; dragons can't wear any armor so will end up with `armorpieces == 0' above */ if (otmp == uskin || ((otmp == uarm) && uarmc) -#ifdef TOURIST - || ((otmp == uarmu) && (uarmc || uarm)) -#endif - ) { + || ((otmp == uarmu) && (uarmc || uarm))) { char why[BUFSZ], what[BUFSZ]; why[0] = what[0] = '\0'; if (otmp != uskin) { if (uarmc) Strcat(what, cloak_simple_name(uarmc)); -#ifdef TOURIST if ((otmp == uarmu) && uarm) { if (uarmc) Strcat(what, " and "); Strcat(what, suit_simple_name(uarm)); } -#endif Sprintf(why, " without taking off your %s first", what); } You_cant("take that off%s.", why); @@ -1369,12 +1347,10 @@ doremring() MOREACC(ublindf); if(!Accessories) { - pline("Not wearing any accessories.%s", (iflags.cmdassist && - (uarm || uarmc || -#ifdef TOURIST - uarmu || -#endif - uarms || uarmh || uarmg || uarmf)) ? + pline("Not wearing any accessories.%s", + (iflags.cmdassist + && (uarm || uarmc || uarmu || uarms || uarmh || uarmg + || uarmf)) ? " Use 'T' command to take off armor." : ""); return(0); } @@ -1516,9 +1492,7 @@ boolean noisy; const char *which; which = is_cloak(otmp) ? c_cloak : -#ifdef TOURIST is_shirt(otmp) ? c_shirt : -#endif is_suit(otmp) ? c_suit : 0; if (which && cantweararm(youmonst.data) && /* same exception for cloaks as used in m_dowear() */ @@ -1531,12 +1505,7 @@ boolean noisy; return 0; } - if (welded(uwep) && bimanual(uwep) && - (is_suit(otmp) -#ifdef TOURIST - || is_shirt(otmp) -#endif - )) { + if (welded(uwep) && bimanual(uwep) && (is_suit(otmp) || is_shirt(otmp))) { if (noisy) You("cannot do that while holding your %s.", is_sword(uwep) ? c_sword : c_weapon); @@ -1613,7 +1582,6 @@ boolean noisy; err++; } else *mask = W_ARMG; -#ifdef TOURIST } else if (is_shirt(otmp)) { if (uarm || uarmc || uarmu) { if (uarmu) { @@ -1625,7 +1593,6 @@ boolean noisy; err++; } else *mask = W_ARMU; -#endif } else if (is_cloak(otmp)) { if (uarmc) { if (noisy) already_wearing(an(cloak_simple_name(uarmc))); @@ -1711,9 +1678,7 @@ dowear() } else { if(is_cloak(otmp)) (void) Cloak_on(); if (is_shield(otmp)) (void) Shield_on(); -#ifdef TOURIST if (is_shirt(otmp)) (void) Shirt_on(); -#endif on_msg(otmp); } context.takeoff.mask = context.takeoff.what = 0L; @@ -1858,9 +1823,7 @@ find_ac() if(uarmf) uac -= ARM_BONUS(uarmf); if(uarms) uac -= ARM_BONUS(uarms); if(uarmg) uac -= ARM_BONUS(uarmg); -#ifdef TOURIST if(uarmu) uac -= ARM_BONUS(uarmu); -#endif if(uleft && uleft->otyp == RIN_PROTECTION) uac -= uleft->spe; if(uright && uright->otyp == RIN_PROTECTION) uac -= uright->spe; if (HProtection & INTRINSIC) uac -= u.ublessed; @@ -1966,10 +1929,8 @@ struct monst *victim; otmph = (victim == &youmonst) ? uarmc : which_armor(victim, W_ARMC); if (!otmph) otmph = (victim == &youmonst) ? uarm : which_armor(victim, W_ARM); -#ifdef TOURIST if (!otmph) otmph = (victim == &youmonst) ? uarmu : which_armor(victim, W_ARMU); -#endif otmp = (victim == &youmonst) ? uarmh : which_armor(victim, W_ARMH); if(otmp && (!otmph || !rn2(4))) otmph = otmp; @@ -2086,20 +2047,14 @@ register struct obj *otmp; } } /* special suit and shirt checks */ - if (otmp == uarm -#ifdef TOURIST - || otmp == uarmu -#endif - ) { + if (otmp == uarm || otmp == uarmu) { why = 0; /* the item which prevents disrobing */ if (uarmc && uarmc->cursed) { Sprintf(buf, "remove your %s", cloak_simple_name(uarmc)); why = uarmc; -#ifdef TOURIST } else if (otmp == uarmu && uarm && uarm->cursed) { Sprintf(buf, "remove your %s", c_suit); why = uarm; -#endif } else if (welded(uwep) && bimanual(uwep)) { Sprintf(buf, "release your %s", is_sword(uwep) ? c_sword : @@ -2126,9 +2081,7 @@ register struct obj *otmp; else if(otmp == uarmg) context.takeoff.mask |= WORN_GLOVES; else if(otmp == uarmh) context.takeoff.mask |= WORN_HELMET; else if(otmp == uarms) context.takeoff.mask |= WORN_SHIELD; -#ifdef TOURIST else if(otmp == uarmu) context.takeoff.mask |= WORN_SHIRT; -#endif else if(otmp == uleft) context.takeoff.mask |= LEFT_RING; else if(otmp == uright) context.takeoff.mask |= RIGHT_RING; else if(otmp == uamul) context.takeoff.mask |= WORN_AMUL; @@ -2179,11 +2132,9 @@ do_takeoff() } else if (doff->what == WORN_SHIELD) { otmp = uarms; if (!cursed(otmp)) (void) Shield_off(); -#ifdef TOURIST } else if (doff->what == WORN_SHIRT) { otmp = uarmu; if (!cursed(otmp)) (void) Shirt_off(); -#endif } else if (doff->what == WORN_AMUL) { otmp = uamul; if (!cursed(otmp)) Amulet_off(); @@ -2257,13 +2208,11 @@ take_off(VOID_ARGS) otmp = uarmh; } else if (doff->what == WORN_SHIELD) { otmp = uarms; -#ifdef TOURIST } else if (doff->what == WORN_SHIRT) { otmp = uarmu; /* add the time to take off and put back on armor and/or cloak */ if (uarm) doff->delay += 2 * objects[uarm->otyp].oc_delay; if (uarmc) doff->delay += 2 * objects[uarmc->otyp].oc_delay + 1; -#endif } else if (doff->what == WORN_AMUL) { doff->delay = 1; } else if (doff->what == LEFT_RING) { @@ -2399,13 +2348,11 @@ register struct obj *atmp; surface(u.ux,u.uy)); (void) Armor_gone(); useup(otmp); -#ifdef TOURIST } else if (DESTROY_ARM(uarmu)) { if (donning(otmp)) cancel_don(); Your("shirt crumbles into tiny threads and falls apart!"); (void) Shirt_off(); useup(otmp); -#endif } else if (DESTROY_ARM(uarmh)) { if (donning(otmp)) cancel_don(); Your("%s turns to dust and is blown away!", @@ -2484,7 +2431,6 @@ boolean only_if_known_cursed; /* ignore covering unless known to be cursed */ } return TRUE; } -#ifdef TOURIST /* check for shirt covered by suit and/or cloak */ if (obj == uarmu && ((uarm && BLOCKSACCESS(uarm)) || (uarmc && BLOCKSACCESS(uarmc)))) { @@ -2505,7 +2451,6 @@ boolean only_if_known_cursed; /* ignore covering unless known to be cursed */ } return TRUE; } -#endif /* check for ring covered by gloves */ if ((obj == uleft || obj == uright) && uarmg && BLOCKSACCESS(uarmg)) { if (verb) { diff --git a/src/dogmove.c b/src/dogmove.c index 795905393..526f40454 100644 --- a/src/dogmove.c +++ b/src/dogmove.c @@ -26,10 +26,6 @@ struct monst *mon; struct obj *obj, *wep, dummy, *pickaxe, *unihorn, *key; -#ifndef TOURIST -#define CREDIT_CARD STRANGE_OBJECT /* avoids messy conditionalization */ -#endif - #ifndef GOLDOBJ if (mon->mgold) return &zeroobj; /* pet has something to drop */ #endif @@ -111,10 +107,6 @@ struct monst *mon; if (!obj->owornmask && obj != wep) return obj; } -#ifndef TOURIST -#undef CREDIT_CARD -#endif - return (struct obj *)0; /* don't drop anything */ } diff --git a/src/dokick.c b/src/dokick.c index d0b20a604..fb81ab5c4 100644 --- a/src/dokick.c +++ b/src/dokick.c @@ -1456,10 +1456,7 @@ boolean shop_floor_obj; const char *result; if (objects[otmp->otyp].oc_material == GLASS -#ifdef TOURIST - || otmp->otyp == EXPENSIVE_CAMERA -#endif - ) { + || otmp->otyp == EXPENSIVE_CAMERA) { if (otmp->otyp == MIRROR) change_luck(-2); result = "crash"; diff --git a/src/dothrow.c b/src/dothrow.c index 953ff1e35..08e21d4f5 100644 --- a/src/dothrow.c +++ b/src/dothrow.c @@ -1775,9 +1775,7 @@ struct obj *obj; obj->oclass != GEM_CLASS) return 1; switch (obj->oclass == POTION_CLASS ? POT_WATER : obj->otyp) { -#ifdef TOURIST case EXPENSIVE_CAMERA: -#endif case POT_WATER: /* really, all potions */ case EGG: case CREAM_PIE: @@ -1806,9 +1804,7 @@ boolean in_view; case LENSES: case MIRROR: case CRYSTAL_BALL: -#ifdef TOURIST case EXPENSIVE_CAMERA: -#endif to_pieces = " into a thousand pieces"; /*FALLTHRU*/ case POT_WATER: /* really, all potions */ diff --git a/src/invent.c b/src/invent.c index 90cb9ff1c..189b63ea9 100644 --- a/src/invent.c +++ b/src/invent.c @@ -1000,12 +1000,8 @@ register const char *let,*word; } else { /* "ugly check" for reading fortune cookies, part 2 */ - if ((!strcmp(word, "read") && - (otmp->otyp == FORTUNE_COOKIE -#ifdef TOURIST - || otmp->otyp == T_SHIRT -#endif - ))) + if ((!strcmp(word, "read") + && (otmp->otyp == FORTUNE_COOKIE || otmp->otyp == T_SHIRT))) allowall = TRUE; } } @@ -1241,10 +1237,7 @@ boolean wearing_armor() { return((boolean)(uarm || uarmc || uarmf || uarmg || uarmh || uarms -#ifdef TOURIST - || uarmu -#endif - )); + || uarmu)); } boolean @@ -2745,16 +2738,10 @@ doprarm() if (!wearing_armor()) { noarmor(TRUE); } else { -#ifdef TOURIST char lets[8]; -#else - char lets[7]; -#endif register int ct = 0; -#ifdef TOURIST if(uarmu) lets[ct++] = obj_to_let(uarmu); -#endif if(uarm) lets[ct++] = obj_to_let(uarm); if(uarmc) lets[ct++] = obj_to_let(uarmc); if(uarmh) lets[ct++] = obj_to_let(uarmh); diff --git a/src/lock.c b/src/lock.c index 6e20e20e6..2ba1d51b7 100644 --- a/src/lock.c +++ b/src/lock.c @@ -61,10 +61,8 @@ lock_action() /* otherwise we're trying to unlock it */ else if (xlock.picktyp == LOCK_PICK) return actions[3]; /* "picking the lock" */ -#ifdef TOURIST else if (xlock.picktyp == CREDIT_CARD) return actions[3]; /* same as lock_pick */ -#endif else if (xlock.door) return actions[0]; /* "unlocking the door" */ else @@ -253,9 +251,7 @@ pick_lock(pick) if (nohands(youmonst.data)) { const char *what = (picktyp == LOCK_PICK) ? "pick" : "key"; -#ifdef TOURIST if (picktyp == CREDIT_CARD) what = "card"; -#endif pline(no_longer, "hold the", what); reset_pick(); return PICKLOCK_LEARNED_SOMETHING; @@ -276,18 +272,13 @@ pick_lock(pick) return PICKLOCK_DID_NOTHING; } else if (u.uswallow) { You_cant("%sunlock %s.", -#ifdef TOURIST (picktyp == CREDIT_CARD) ? "" : -#endif "lock or ", mon_nam(u.ustuck)); return PICKLOCK_DID_NOTHING; } - if((picktyp != LOCK_PICK && -#ifdef TOURIST - picktyp != CREDIT_CARD && -#endif - picktyp != SKELETON_KEY)) { + if((picktyp != LOCK_PICK && picktyp != CREDIT_CARD + && picktyp != SKELETON_KEY)) { impossible("picking lock with object %d?", picktyp); return PICKLOCK_DID_NOTHING; } @@ -344,20 +335,16 @@ pick_lock(pick) You_cant("fix its broken lock with %s.", doname(pick)); return PICKLOCK_LEARNED_SOMETHING; } -#ifdef TOURIST else if (picktyp == CREDIT_CARD && !otmp->olocked) { /* credit cards are only good for unlocking */ You_cant("do that with %s.", an(simple_typename(picktyp))); return PICKLOCK_LEARNED_SOMETHING; } -#endif switch(picktyp) { -#ifdef TOURIST case CREDIT_CARD: ch = ACURR(A_DEX) + 20*Role_if(PM_ROGUE); break; -#endif case LOCK_PICK: ch = 4*ACURR(A_DEX) + 25*Role_if(PM_ROGUE); break; @@ -391,12 +378,10 @@ pick_lock(pick) if (mtmp && canseemon(mtmp) && mtmp->m_ap_type != M_AP_FURNITURE && mtmp->m_ap_type != M_AP_OBJECT) { -#ifdef TOURIST if (picktyp == CREDIT_CARD && (mtmp->isshk || mtmp->data == &mons[PM_ORACLE])) verbalize("No checks, no credit, no problem."); else -#endif pline("I don't think %s would appreciate that.", mon_nam(mtmp)); return PICKLOCK_LEARNED_SOMETHING; } else if (mtmp && mtmp->m_ap_type == M_AP_FURNITURE && @@ -430,13 +415,11 @@ pick_lock(pick) pline("This door is broken."); return PICKLOCK_LEARNED_SOMETHING; default: -#ifdef TOURIST /* credit cards are only good for unlocking */ if(picktyp == CREDIT_CARD && !(door->doormask & D_LOCKED)) { You_cant("lock a door with a credit card."); return PICKLOCK_LEARNED_SOMETHING; } -#endif Sprintf(qbuf,"%s it?", (door->doormask & D_LOCKED) ? "Unlock" : "Lock"); @@ -445,11 +428,9 @@ pick_lock(pick) if(c == 'n') return(0); switch(picktyp) { -#ifdef TOURIST case CREDIT_CARD: ch = 2*ACURR(A_DEX) + 20*Role_if(PM_ROGUE); break; -#endif case LOCK_PICK: ch = 3*ACURR(A_DEX) + 30*Role_if(PM_ROGUE); break; diff --git a/src/mhitu.c b/src/mhitu.c index cf5f68bcd..89cd68968 100644 --- a/src/mhitu.c +++ b/src/mhitu.c @@ -759,10 +759,8 @@ int attk; */ if (uarm) (void)rust_dmg(uarm, xname(uarm), hurt, TRUE, &youmonst); -#ifdef TOURIST else if (uarmu) (void)rust_dmg(uarmu, xname(uarmu), hurt, TRUE, &youmonst); -#endif break; case 2: if (!uarms || !rust_dmg(uarms, xname(uarms), hurt, FALSE, &youmonst)) @@ -803,9 +801,7 @@ struct attack *mattk; { struct obj *obj = (uarmc ? uarmc : uarm); -#ifdef TOURIST if (!obj) obj = uarmu; -#endif if (mattk->adtyp == AD_DRIN) obj = uarmh; /* if your cloak/armor is greased, monster slips off; this @@ -1375,11 +1371,8 @@ dopois: hitmsg(mtmp, mattk); break; } - if(!uwep -#ifdef TOURIST - && !uarmu -#endif - && !uarm && !uarmh && !uarms && !uarmg && !uarmc && !uarmf) { + if(!uwep && !uarmu && !uarm && !uarmh && !uarms && !uarmg && !uarmc + && !uarmf) { boolean goaway = FALSE; pline("%s hits! (I hope you don't mind.)", Monnam(mtmp)); if (Upolyd) { @@ -2331,10 +2324,7 @@ register struct monst *mon; } if (!uarmc && !uarmf && !uarmg && !uarms && !uarmh -#ifdef TOURIST - && !uarmu -#endif - ) + && !uarmu) pline("%s murmurs sweet nothings into your ear.", Blind ? (fem ? "She" : "He") : Monnam(mon)); else @@ -2348,10 +2338,8 @@ register struct monst *mon; mayberem(uarmg, "gloves"); mayberem(uarms, "shield"); mayberem(uarmh, helm_simple_name(uarmh)); -#ifdef TOURIST if(!uarmc && !uarm) mayberem(uarmu, "shirt"); -#endif if (uarm || uarmc) { verbalize("You're such a %s; I wish...", @@ -2515,9 +2503,7 @@ const char *str; (obj == uarmc || obj == uarms) ? "it's in the way" : (obj == uarmf) ? "let me rub your feet" : (obj == uarmg) ? "they're too clumsy" : -#ifdef TOURIST (obj == uarmu) ? "let me massage you" : -#endif /* obj == uarmh */ hairbuf); } diff --git a/src/mkobj.c b/src/mkobj.c index 19e3658df..1edb34977 100644 --- a/src/mkobj.c +++ b/src/mkobj.c @@ -726,9 +726,7 @@ boolean artif; break; case LEASH: otmp->leashmon = 0; break; -#ifdef TOURIST case EXPENSIVE_CAMERA: -#endif case TINNING_KIT: case MAGIC_MARKER: otmp->spe = rn1(70,30); break; diff --git a/src/mon.c b/src/mon.c index 5be8c8e8a..4ed4b168c 100644 --- a/src/mon.c +++ b/src/mon.c @@ -101,9 +101,7 @@ int mndx, mode; case PM_HUNTER: mndx = mode ? PM_RANGER : PM_HUMAN; break; case PM_THUG: mndx = mode ? PM_ROGUE : PM_HUMAN; break; case PM_ROSHI: mndx = mode ? PM_SAMURAI : PM_HUMAN; break; -#ifdef TOURIST case PM_GUIDE: mndx = mode ? PM_TOURIST : PM_HUMAN; break; -#endif case PM_APPRENTICE: mndx = mode ? PM_WIZARD : PM_HUMAN; break; case PM_WARRIOR: mndx = mode ? PM_VALKYRIE : PM_HUMAN; break; default: diff --git a/src/monmove.c b/src/monmove.c index a7e0da3d2..cc18bcd3c 100644 --- a/src/monmove.c +++ b/src/monmove.c @@ -46,9 +46,7 @@ monhaskey(mon, for_unlocking) struct monst *mon; boolean for_unlocking; /* true => credit card ok, false => not ok */ { -#ifdef TOURIST if (for_unlocking && m_carrying(mon, CREDIT_CARD)) return TRUE; -#endif return m_carrying(mon, SKELETON_KEY) || m_carrying(mon, LOCK_PICK); } @@ -1463,9 +1461,7 @@ struct monst *mtmp; typ != SLING && !is_cloak(obj) && typ != FEDORA && !is_gloves(obj) && typ != LEATHER_JACKET && -#ifdef TOURIST typ != CREDIT_CARD && !is_shirt(obj) && -#endif !(typ == CORPSE && verysmall(&mons[obj->corpsenm])) && typ != FORTUNE_COOKIE && typ != CANDY_BAR && typ != PANCAKE && typ != LEMBAS_WAFER && diff --git a/src/monst.c b/src/monst.c index b85449ca2..420118eda 100644 --- a/src/monst.c +++ b/src/monst.c @@ -3021,7 +3021,6 @@ struct permonst _mons2[] = { SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0, M1_HUMANOID|M1_OMNIVORE, M2_NOPOLY|M2_HUMAN|M2_STRONG|M2_COLLECT, M3_INFRAVISIBLE, HI_DOMESTIC), -#ifdef TOURIST MON("tourist", S_HUMAN, LVL(10, 12, 10, 1, 0), G_NOGEN, A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6), @@ -3029,7 +3028,6 @@ struct permonst _mons2[] = { SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0, M1_HUMANOID|M1_OMNIVORE, M2_NOPOLY|M2_HUMAN|M2_STRONG|M2_COLLECT, M3_INFRAVISIBLE, HI_DOMESTIC), -#endif MON("valkyrie", S_HUMAN, LVL(10, 12, 10, 1, -1), G_NOGEN, A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_WEAP, AD_PHYS, 1, 8), @@ -3165,7 +3163,6 @@ struct permonst _mons2[] = { M2_NOPOLY|M2_HUMAN|M2_PNAME|M2_PEACEFUL|M2_STRONG|M2_MALE| M2_COLLECT|M2_MAGIC, M3_CLOSE|M3_INFRAVISIBLE, HI_LORD), -#ifdef TOURIST MON("Twoflower", S_HUMAN, LVL(20, 12, 10, 20, 0), (G_NOGEN|G_UNIQ), A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6), @@ -3175,7 +3172,6 @@ struct permonst _mons2[] = { M2_NOPOLY|M2_HUMAN|M2_PNAME|M2_PEACEFUL|M2_STRONG|M2_MALE| M2_COLLECT|M2_MAGIC, M3_CLOSE|M3_INFRAVISIBLE, HI_DOMESTIC), -#endif MON("Norn", S_HUMAN, LVL(20, 12, 0, 80, 0), (G_NOGEN|G_UNIQ), A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_WEAP, AD_PHYS, 1, 6), @@ -3313,11 +3309,9 @@ struct permonst _mons2[] = { M2_NOPOLY|M2_HUMAN|M2_PNAME|M2_HOSTILE|M2_STRONG|M2_STALK| M2_NASTY|M2_MALE|M2_COLLECT|M2_MAGIC, M3_WANTSARTI|M3_WAITFORU|M3_INFRAVISIBLE, HI_LORD), -#ifdef TOURIST /* * Note: the Master of Thieves was defined above. */ -#endif MON("Lord Surtur", S_GIANT, LVL(15, 12, 2, 50, 12), (G_NOGEN|G_UNIQ), A(ATTK(AT_WEAP, AD_PHYS, 2,10), ATTK(AT_WEAP, AD_PHYS, 2,10), @@ -3438,7 +3432,6 @@ struct permonst _mons2[] = { M1_HUMANOID|M1_OMNIVORE, M2_NOPOLY|M2_HUMAN|M2_PEACEFUL|M2_STRONG|M2_COLLECT, M3_INFRAVISIBLE, HI_DOMESTIC), -#ifdef TOURIST MON("guide", S_HUMAN, LVL(5, 12, 10, 20, 0), G_NOGEN, A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_MAGC, AD_SPEL, 0, 0), @@ -3447,7 +3440,6 @@ struct permonst _mons2[] = { M1_HUMANOID|M1_OMNIVORE, M2_NOPOLY|M2_HUMAN|M2_PEACEFUL | M2_STRONG|M2_COLLECT|M2_MAGIC, M3_INFRAVISIBLE, HI_DOMESTIC), -#endif MON("warrior", S_HUMAN, LVL(5, 12, 10, 10, -1), G_NOGEN, A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_WEAP, AD_PHYS, 1, 8), diff --git a/src/mplayer.c b/src/mplayer.c index 58546c931..c2b7f23f8 100644 --- a/src/mplayer.c +++ b/src/mplayer.c @@ -203,11 +203,9 @@ register boolean special; case PM_SAMURAI: if (rn2(2)) weapon = KATANA; break; -#ifdef TOURIST case PM_TOURIST: /* Defaults are just fine */ break; -#endif case PM_VALKYRIE: if (rn2(2)) weapon = WAR_HAMMER; if (rn2(2)) armor = rnd_class(PLATE_MAIL, CHAIN_MAIL); diff --git a/src/mthrowu.c b/src/mthrowu.c index 8a9ed6736..e61814321 100644 --- a/src/mthrowu.c +++ b/src/mthrowu.c @@ -814,9 +814,7 @@ int whodidit; /* 1==hero, 0=other, -1==just check whether it'll pass thru */ case TOOL_CLASS: hits = (obj_type != SKELETON_KEY && obj_type != LOCK_PICK && -#ifdef TOURIST obj_type != CREDIT_CARD && -#endif obj_type != TALLOW_CANDLE && obj_type != WAX_CANDLE && obj_type != LENSES && diff --git a/src/muse.c b/src/muse.c index a404071c7..ec4bc55ab 100644 --- a/src/muse.c +++ b/src/muse.c @@ -988,11 +988,8 @@ struct monst *mtmp; return FALSE; if (u.uswallow) return FALSE; if (in_your_sanctuary(mtmp, 0, 0)) return FALSE; - if (dmgtype(mtmp->data, AD_HEAL) && !uwep -#ifdef TOURIST - && !uarmu -#endif - && !uarm && !uarmh && !uarms && !uarmg && !uarmc && !uarmf) + if (dmgtype(mtmp->data, AD_HEAL) && !uwep && !uarmu && !uarm && !uarmh + && !uarms && !uarmg && !uarmc && !uarmf) return FALSE; if (!ranged_stuff) return FALSE; diff --git a/src/objects.c b/src/objects.c index 1de8dfffe..4c015595d 100644 --- a/src/objects.c +++ b/src/objects.c @@ -367,13 +367,8 @@ ARMOR("plate mail", (char *)0, 1, 0, 1, 0, 44, 5, 450, 600, 3, 2, ARM_SUIT, IRON, HI_METAL), ARMOR("crystal plate mail", (char *)0, 1, 0, 1, 0, 10, 5, 450, 820, 3, 2, ARM_SUIT, GLASS, CLR_WHITE), -#ifdef TOURIST ARMOR("bronze plate mail", (char *)0, 1, 0, 1, 0, 25, 5, 450, 400, 4, 1, ARM_SUIT, COPPER, HI_COPPER), -#else -ARMOR("bronze plate mail", (char *)0, - 1, 0, 1, 0, 35, 5, 450, 400, 4, 1, ARM_SUIT, COPPER, HI_COPPER), -#endif ARMOR("splint mail", (char *)0, 1, 0, 1, 0, 62, 5, 400, 80, 4, 1, ARM_SUIT, IRON, HI_METAL), ARMOR("banded mail", (char *)0, @@ -399,13 +394,11 @@ ARMOR("leather armor", (char *)0, ARMOR("leather jacket", (char *)0, 1, 0, 0, 0, 12, 0, 30, 10, 9, 0, ARM_SUIT, LEATHER, CLR_BLACK), -#ifdef TOURIST /* shirts */ ARMOR("Hawaiian shirt", (char *)0, 1, 0, 0, 0, 8, 0, 5, 3, 10, 0, ARM_SHIRT, CLOTH, CLR_MAGENTA), ARMOR("T-shirt", (char *)0, 1, 0, 0, 0, 2, 0, 5, 2, 10, 0, ARM_SHIRT, CLOTH, CLR_WHITE), -#endif /* cloaks */ /* 'cope' is not a spelling mistake... leave it be */ @@ -591,12 +584,8 @@ CONTAINER("bag of tricks", "bag", 0, 1, 1, 20, 15, 100, CLOTH, HI_CLOTH), /* lock opening tools */ TOOL("skeleton key", "key", 0, 0, 0, 0, 80, 3, 10, IRON, HI_METAL), -#ifdef TOURIST TOOL("lock pick", (char *)0, 1, 0, 0, 0, 60, 4, 20, IRON, HI_METAL), TOOL("credit card", (char *)0, 1, 0, 0, 0, 15, 1, 10, PLASTIC, CLR_WHITE), -#else -TOOL("lock pick", (char *)0, 1, 0, 0, 0, 75, 4, 20, IRON, HI_METAL), -#endif /* light sources */ TOOL("tallow candle", "candle", 0, 1, 0, 0, 20, 2, 10, WAX, CLR_WHITE), TOOL("wax candle", "candle", 0, 1, 0, 0, 5, 2, 20, WAX, CLR_WHITE), @@ -604,13 +593,9 @@ TOOL("brass lantern", (char *)0,1, 0, 0, 0, 30, 30, 12, COPPER, CLR_YELLOW), TOOL("oil lamp", "lamp", 0, 0, 0, 0, 45, 20, 10, COPPER, CLR_YELLOW), TOOL("magic lamp", "lamp", 0, 0, 1, 0, 15, 20, 50, COPPER, CLR_YELLOW), /* other tools */ -#ifdef TOURIST TOOL("expensive camera", (char *)0, 1, 0, 0, 1, 15, 12, 200, PLASTIC, CLR_BLACK), TOOL("mirror", "looking glass", 0, 0, 0, 0, 45, 13, 10, GLASS, HI_SILVER), -#else -TOOL("mirror", "looking glass", 0, 0, 0, 0, 60, 13, 10, GLASS, HI_SILVER), -#endif TOOL("crystal ball", "glass orb", 0, 0, 1, 1, 15,150, 60, GLASS, HI_GLASS), TOOL("lenses", (char *)0, 1, 0, 0, 0, 5, 3, 80, GLASS, HI_GLASS), diff --git a/src/objnam.c b/src/objnam.c index e1b00a777..624ed92ff 100644 --- a/src/objnam.c +++ b/src/objnam.c @@ -2182,9 +2182,7 @@ STATIC_OVL NEARDATA const struct o_range o_ranges[] = { { "boots", ARMOR_CLASS, LOW_BOOTS, LEVITATION_BOOTS }, { "shoes", ARMOR_CLASS, LOW_BOOTS, IRON_SHOES }, { "cloak", ARMOR_CLASS, MUMMY_WRAPPING, CLOAK_OF_DISPLACEMENT }, -#ifdef TOURIST { "shirt", ARMOR_CLASS, HAWAIIAN_SHIRT, T_SHIRT }, -#endif { "dragon scales", ARMOR_CLASS, GRAY_DRAGON_SCALES, YELLOW_DRAGON_SCALES }, { "dragon scale mail", @@ -2218,10 +2216,8 @@ struct alt_spellings { { "amulet of poison resistance", AMULET_VERSUS_POISON }, { "potion of sleep", POT_SLEEPING }, { "stone", ROCK }, -#ifdef TOURIST { "camera", EXPENSIVE_CAMERA }, { "tee shirt", T_SHIRT }, -#endif { "can", TIN }, { "can opener", TIN_OPENER }, { "kelp", KELP_FROND }, diff --git a/src/polyself.c b/src/polyself.c index c1b2c99c4..3effba8b2 100644 --- a/src/polyself.c +++ b/src/polyself.c @@ -821,12 +821,10 @@ break_armor() useup(otmp); } } -#ifdef TOURIST if (uarmu) { Your("shirt rips to shreds!"); useup(uarmu); } -#endif } else if (sliparm(youmonst.data)) { if (((otmp = uarm) != 0) && (racial_exception(&youmonst, otmp) < 1)) { if (donning(otmp)) cancel_don(); @@ -841,7 +839,6 @@ break_armor() (void) Cloak_off(); dropx(otmp); } -#ifdef TOURIST if ((otmp = uarmu) != 0) { if (is_whirly(youmonst.data)) You("seep right through your shirt!"); @@ -849,7 +846,6 @@ break_armor() setworn((struct obj *)0, otmp->owornmask & W_ARMU); dropx(otmp); } -#endif } if (has_horns(youmonst.data)) { if ((otmp = uarmh) != 0) { diff --git a/src/pray.c b/src/pray.c index b5312c25a..0e3730e20 100644 --- a/src/pray.c +++ b/src/pray.c @@ -256,10 +256,8 @@ worst_cursed_item() otmp = uarmh; } else if (uarmf && uarmf->cursed) { /* boots */ otmp = uarmf; -#ifdef TOURIST } else if (uarmu && uarmu->cursed) { /* shirt */ otmp = uarmu; -#endif } else if (uamul && uamul->cursed) { /* amulet */ otmp = uamul; } else if (uleft && uleft->cursed) { /* left ring */ @@ -551,9 +549,7 @@ aligntyp resp_god; if (uarm && !(EReflecting & W_ARM) && !(EDisint_resistance & W_ARM) && !uarmc) (void) destroy_arm(uarm); -#ifdef TOURIST if (uarmu && !uarm && !uarmc) (void) destroy_arm(uarmu); -#endif if (!Disint_resistance) fry_by_god(resp_god, TRUE); else { diff --git a/src/read.c b/src/read.c index 40b40f2d9..6f4c7c478 100644 --- a/src/read.c +++ b/src/read.c @@ -72,7 +72,6 @@ doread() if (!Blind) u.uconduct.literate++; useup(scroll); return(1); -#ifdef TOURIST } else if (scroll->otyp == T_SHIRT) { static const char *shirt_msgs[] = { /* Scott Bigham */ "I explored the Dungeons of Doom and all I got was this lousy T-shirt!", @@ -117,7 +116,6 @@ doread() scroll->o_id ^ (unsigned)ubirthday); pline("\"%s\"", buf); return 1; -#endif /* TOURIST */ } else if (scroll->oclass != SCROLL_CLASS && scroll->oclass != SPBOOK_CLASS) { pline(silly_thing_to, "read"); @@ -364,9 +362,7 @@ int curse_bless; break; case MAGIC_MARKER: case TINNING_KIT: -#ifdef TOURIST case EXPENSIVE_CAMERA: -#endif if (is_cursed) stripspe(obj); else if (rechrg && obj->otyp == MAGIC_MARKER) { /* previously recharged */ obj->recharged = 1; /* override increment done above */ diff --git a/src/role.c b/src/role.c index 8cb7f3f7e..59624c528 100644 --- a/src/role.c +++ b/src/role.c @@ -299,7 +299,6 @@ const struct Role roles[] = { { 1, 0, 0, 1, 0, 1 },11, /* Energy */ 10, 10, 0, 0, 8, A_INT, SPE_CLAIRVOYANCE, -4 }, -#ifdef TOURIST { {"Tourist", 0}, { {"Rambler", 0}, {"Sightseer", 0}, @@ -325,7 +324,6 @@ const struct Role roles[] = { { 1, 0, 0, 1, 0, 1 },14, /* Energy */ 0, 5, 1, 2, 10, A_INT, SPE_CHARM_MONSTER, -4 }, -#endif { {"Valkyrie", 0}, { {"Stripling", 0}, {"Skirmisher", 0}, @@ -1705,10 +1703,8 @@ struct monst *mtmp; case PM_SAMURAI: return (mtmp && mtmp->data == &mons[PM_SHOPKEEPER] ? "Irasshaimase" : "Konnichi wa"); /* Japanese */ -#ifdef TOURIST case PM_TOURIST: return ("Aloha"); /* Hawaiian */ -#endif case PM_VALKYRIE: return ( #ifdef MAIL @@ -1728,10 +1724,8 @@ Goodbye() return ("Fare thee well"); /* Olde English */ case PM_SAMURAI: return ("Sayonara"); /* Japanese */ -#ifdef TOURIST case PM_TOURIST: return ("Aloha"); /* Hawaiian */ -#endif case PM_VALKYRIE: return ("Farvel"); /* Norse */ default: diff --git a/src/shk.c b/src/shk.c index 63596950f..5a397abf5 100644 --- a/src/shk.c +++ b/src/shk.c @@ -1951,11 +1951,9 @@ register struct monst *shkp; /* if angry, impose a surcharge */ } if (uarmh && uarmh->otyp == DUNCE_CAP) multiplier *= 4L, divisor *= 3L; -#ifdef TOURIST else if ((Role_if(PM_TOURIST) && u.ulevel < (MAXULEV/2)) || (uarmu && !uarm && !uarmc)) /* touristy shirt visible */ multiplier *= 4L, divisor *= 3L; -#endif if (ACURR(A_CHA) > 18) divisor *= 2L; else if (ACURR(A_CHA) == 18) multiplier *= 2L, divisor *= 3L; @@ -2116,11 +2114,9 @@ register struct monst *shkp; if (uarmh && uarmh->otyp == DUNCE_CAP) divisor *= 3L; -#ifdef TOURIST else if ((Role_if(PM_TOURIST) && u.ulevel < (MAXULEV/2)) || (uarmu && !uarm && !uarmc)) /* touristy shirt visible */ divisor *= 3L; -#endif else divisor *= 2L; @@ -4092,11 +4088,9 @@ boolean altusage; /* some items have an "alternate" use with different cost */ if (otmp->spe > 1) tmp /= 4L; } else if (otmp->oclass == SPBOOK_CLASS) { tmp -= tmp / 5L; - } else if (otmp->otyp == CAN_OF_GREASE || - otmp->otyp == TINNING_KIT -#ifdef TOURIST + } else if (otmp->otyp == CAN_OF_GREASE + || otmp->otyp == TINNING_KIT || otmp->otyp == EXPENSIVE_CAMERA -#endif ) { tmp /= 10L; } else if (otmp->otyp == POT_OIL) { diff --git a/src/sounds.c b/src/sounds.c index efb496372..2a7df5823 100644 --- a/src/sounds.c +++ b/src/sounds.c @@ -796,11 +796,9 @@ register struct monst *mtmp; case PM_ARCHEOLOGIST: pline_msg = "describes a recent article in \"Spelunker Today\" magazine."; break; -#ifdef TOURIST case PM_TOURIST: verbl_msg = "Aloha."; break; -#endif default: pline_msg = "discusses dungeon exploration."; break; @@ -871,10 +869,8 @@ register struct monst *mtmp; verbl_msg = Role_if(PM_HEALER) ? "Doc, I can't help you unless you cooperate." : "Please undress so I can examine you."; -#ifdef TOURIST else if (uarmu) verbl_msg = "Take off your shirt, please."; -#endif else verbl_msg = "Relax, this won't hurt a bit."; break; case MS_GUARD: diff --git a/src/steal.c b/src/steal.c index 884b4135c..f98cd693e 100644 --- a/src/steal.c +++ b/src/steal.c @@ -13,10 +13,7 @@ STATIC_OVL const char * equipname(otmp) register struct obj *otmp; { - return ( -#ifdef TOURIST - (otmp == uarmu) ? "shirt" : -#endif + return ((otmp == uarmu) ? "shirt" : (otmp == uarmf) ? "boots" : (otmp == uarms) ? "shield" : (otmp == uarmg) ? "gloves" : @@ -231,9 +228,7 @@ boolean unchain_ball; /* whether to unpunish or just unwield */ else if (obj == uarmg) (void) Gloves_off(); else if (obj == uarmh) (void) Helmet_off(); else if (obj == uarms) (void) Shield_off(); -#ifdef TOURIST else if (obj == uarmu) (void) Shirt_off(); -#endif /* catchall -- should never happen */ else setworn((struct obj *)0, obj->owornmask & W_ARMOR); } else if (obj->owornmask & W_AMUL) { @@ -342,11 +337,9 @@ nothing_to_steal: if (otmp == uarmg && uwep) otmp = uwep; /* can't steal armor while wearing cloak - so steal the cloak. */ else if(otmp == uarm && uarmc) otmp = uarmc; -#ifdef TOURIST /* can't steal shirt while wearing cloak or suit */ else if(otmp == uarmu && uarmc) otmp = uarmc; else if(otmp == uarmu && uarm) otmp = uarm; -#endif gotobj: if(otmp->o_id == stealoid) return(0); diff --git a/src/trap.c b/src/trap.c index e14ffec6f..cde767106 100644 --- a/src/trap.c +++ b/src/trap.c @@ -78,11 +78,9 @@ struct monst *victim; (void) burn_dmg(item, xname(item)); return TRUE; } -#ifdef TOURIST item = (victim == &youmonst) ? uarmu : which_armor(victim, W_ARMU); if (item) (void) burn_dmg(item, "shirt"); -#endif return TRUE; case 2: item = (victim == &youmonst) ? uarms : which_armor(victim, W_ARMS); @@ -953,10 +951,8 @@ glovecheck: (void) rust_dmg(uarmg, "gauntlets", 1, TRUE, &youmonst); 1, TRUE, &youmonst); else if (uarm) (void) rust_dmg(uarm, "armor", 1, TRUE, &youmonst); -#ifdef TOURIST else if (uarmu) (void) rust_dmg(uarmu, "shirt", 1, TRUE, &youmonst); -#endif } update_inventory(); break; @@ -2090,10 +2086,8 @@ glovecheck: target = which_armor(mtmp, W_ARMG); 1, TRUE, mtmp); else if ((target = which_armor(mtmp, W_ARM)) != 0) (void) rust_dmg(target, "armor", 1, TRUE, mtmp); -#ifdef TOURIST else if ((target = which_armor(mtmp, W_ARMU)) != 0) (void) rust_dmg(target, "shirt", 1, TRUE, mtmp); -#endif } if (mptr == &mons[PM_IRON_GOLEM]) { @@ -3172,9 +3166,7 @@ boolean *lostsome; obj == uamul || obj == uleft || obj == uright || obj == ublindf || obj == uarm || obj == uarmc || obj == uarmg || obj == uarmf || -#ifdef TOURIST obj == uarmu || -#endif (obj->cursed && (obj == uarmh || obj == uarms)) || welded(obj))) otmp = obj; diff --git a/src/u_init.c b/src/u_init.c index 621f0d44d..16956b976 100644 --- a/src/u_init.c +++ b/src/u_init.c @@ -138,7 +138,6 @@ static struct trobj Samurai[] = { { SPLINT_MAIL, 0, ARMOR_CLASS, 1, UNDEF_BLESS }, { 0, 0, 0, 0, 0 } }; -#ifdef TOURIST static struct trobj Tourist[] = { #define T_DARTS 0 { DART, 2, WEAPON_CLASS, 25, UNDEF_BLESS }, /* quan is variable */ @@ -150,7 +149,6 @@ static struct trobj Tourist[] = { { CREDIT_CARD, 0, TOOL_CLASS, 1, 0 }, { 0, 0, 0, 0, 0 } }; -#endif static struct trobj Valkyrie[] = { { LONG_SWORD, 1, WEAPON_CLASS, 1, UNDEF_BLESS }, { DAGGER, 0, WEAPON_CLASS, 1, UNDEF_BLESS }, @@ -200,7 +198,6 @@ static struct trobj Xtra_food[] = { { UNDEF_TYP, UNDEF_SPE, FOOD_CLASS, 2, 0 }, { 0, 0, 0, 0, 0 } }; -#ifdef TOURIST static struct trobj Leash[] = { { LEASH, 0, TOOL_CLASS, 1, 0 }, { 0, 0, 0, 0, 0 } @@ -209,7 +206,6 @@ static struct trobj Towel[] = { { TOWEL, 0, TOOL_CLASS, 1, 0 }, { 0, 0, 0, 0, 0 } }; -#endif /* TOURIST */ static struct trobj Wishing[] = { { WAN_WISHING, 3, WAND_CLASS, 1, 0 }, { 0, 0, 0, 0, 0 } @@ -414,7 +410,6 @@ static const struct def_skill Skill_S[] = { { P_NONE, 0 } }; -#ifdef TOURIST static const struct def_skill Skill_T[] = { { P_DAGGER, P_EXPERT }, { P_KNIFE, P_SKILLED }, { P_AXE, P_BASIC }, { P_PICK_AXE, P_BASIC }, @@ -437,7 +432,6 @@ static const struct def_skill Skill_T[] = { { P_BARE_HANDED_COMBAT, P_SKILLED }, { P_NONE, 0 } }; -#endif /* TOURIST */ static const struct def_skill Skill_V[] = { { P_DAGGER, P_EXPERT }, { P_AXE, P_EXPERT }, @@ -512,9 +506,7 @@ u_init() #if 0 /* documentation of more zero values as desirable */ u.usick_cause[0] = 0; u.uluck = u.moreluck = 0; -# ifdef TOURIST uarmu = 0; -# endif uarm = uarmc = uarmh = uarms = uarmg = uarmf = 0; uwep = uball = uchain = uleft = uright = 0; uswapwep = uquiver = 0; @@ -676,7 +668,6 @@ u_init() knows_class(ARMOR_CLASS); skill_init(Skill_S); break; -#ifdef TOURIST case PM_TOURIST: Tourist[T_DARTS].trquan = rn1(20, 21); #ifndef GOLDOBJ @@ -691,7 +682,6 @@ u_init() else if(!rn2(25)) ini_inv(Magicmarker); skill_init(Skill_T); break; -#endif case PM_VALKYRIE: ini_inv(Valkyrie); if(!rn2(6)) ini_inv(Lamp); @@ -840,9 +830,7 @@ int otyp; case PM_RANGER: skills = Skill_Ran; break; case PM_ROGUE: skills = Skill_R; break; case PM_SAMURAI: skills = Skill_S; break; -#ifdef TOURIST case PM_TOURIST: skills = Skill_T; break; -#endif case PM_VALKYRIE: skills = Skill_V; break; case PM_WIZARD: skills = Skill_W; break; default: skills = 0; break; /* lint suppression */ @@ -1001,10 +989,8 @@ register struct trobj *trop; setworn(obj, W_ARMH); else if (is_gloves(obj) && !uarmg) setworn(obj, W_ARMG); -#ifdef TOURIST else if (is_shirt(obj) && !uarmu) setworn(obj, W_ARMU); -#endif else if (is_cloak(obj) && !uarmc) setworn(obj, W_ARMC); else if (is_boots(obj) && !uarmf) diff --git a/src/uhitm.c b/src/uhitm.c index 16b05fe9c..0057e573d 100644 --- a/src/uhitm.c +++ b/src/uhitm.c @@ -67,10 +67,8 @@ int attk; } if ((target = which_armor(mdef, W_ARM)) != (struct obj *)0) { (void)rust_dmg(target, xname(target), hurt, TRUE, mdef); -#ifdef TOURIST } else if ((target = which_armor(mdef, W_ARMU)) != (struct obj *)0) { (void)rust_dmg(target, xname(target), hurt, TRUE, mdef); -#endif } break; case 2: @@ -745,7 +743,6 @@ int thrown; /* HMON_xxx (0 => hand-to-hand, other => ranged) */ } tmp = 1; break; -#ifdef TOURIST case EXPENSIVE_CAMERA: You("succeed in destroying %s. Congratulations!", ysimple_name(obj)); @@ -753,7 +750,6 @@ int thrown; /* HMON_xxx (0 => hand-to-hand, other => ranged) */ return(TRUE); /*NOTREACHED*/ break; -#endif case CORPSE: /* fixed by polder@cs.vu.nl */ if (touch_petrifies(&mons[obj->corpsenm])) { tmp = 1; @@ -1152,9 +1148,7 @@ struct attack *mattk; /* grabbing attacks the body */ obj = which_armor(mdef, W_ARMC); /* cloak */ if (!obj) obj = which_armor(mdef, W_ARM); /* suit */ -#ifdef TOURIST if (!obj) obj = which_armor(mdef, W_ARMU); /* shirt */ -#endif } /* if monster's cloak/armor is greased, your grab slips off; this diff --git a/src/vault.c b/src/vault.c index 5205f6aca..487cb8e7c 100644 --- a/src/vault.c +++ b/src/vault.c @@ -350,10 +350,7 @@ fnd: } if (!strcmpi(buf, "Croesus") || !strcmpi(buf, "Kroisos") -#ifdef TOURIST - || !strcmpi(buf, "Creosote") -#endif - ) { + || !strcmpi(buf, "Creosote")) { if (!mvitals[PM_CROESUS].died) { verbalize("Oh, yes, of course. Sorry to have disturbed you."); mongone(guard); diff --git a/src/worn.c b/src/worn.c index bea315bdc..32bfe1003 100644 --- a/src/worn.c +++ b/src/worn.c @@ -20,9 +20,7 @@ const struct worn { { W_ARMS, &uarms }, { W_ARMG, &uarmg }, { W_ARMF, &uarmf }, -#ifdef TOURIST { W_ARMU, &uarmu }, -#endif { W_RINGL, &uleft }, { W_RINGR, &uright }, { W_WEP, &uwep }, @@ -155,9 +153,7 @@ struct obj *obj; case ARM_GLOVES: res = W_ARMG; break; /* WORN_GLOVES */ case ARM_BOOTS: res = W_ARMF; break; /* WORN_BOOTS */ case ARM_CLOAK: res = W_ARMC; break; /* WORN_CLOAK */ -#ifdef TOURIST case ARM_SHIRT: res = W_ARMU; break; /* WORN_SHIRT */ -#endif } break; case WEAPON_CLASS: @@ -438,11 +434,9 @@ boolean creation; return; m_dowear_type(mon, W_AMUL, creation, FALSE); -#ifdef TOURIST /* can't put on shirt if already wearing suit */ if (!cantweararm(mon->data) && !(mon->misc_worn_check & W_ARM)) m_dowear_type(mon, W_ARMU, creation, FALSE); -#endif /* treating small as a special case allows hobbits, gnomes, and kobolds to wear cloaks */ if (!cantweararm(mon->data) || mon->data->msize == MZ_SMALL) @@ -491,11 +485,9 @@ boolean racialexception; continue; best = obj; goto outer_break; /* no such thing as better amulets */ -#ifdef TOURIST case W_ARMU: if (!is_shirt(obj)) continue; break; -#endif case W_ARMC: if (!is_cloak(obj)) continue; break; @@ -542,11 +534,7 @@ outer_break: best->otyp == DUNCE_CAP) && !best->cursed); /* if wearing a cloak, account for the time spent removing and re-wearing it when putting on a suit or shirt */ - if ((flag == W_ARM -#ifdef TOURIST - || flag == W_ARMU -#endif - ) && (mon->misc_worn_check & W_ARMC)) + if ((flag == W_ARM || flag == W_ARMU) && (mon->misc_worn_check & W_ARMC)) m_delay += 2; /* when upgrading a piece of armor, account for time spent taking off current one */ @@ -741,7 +729,6 @@ boolean polyspot; m_useup(mon, otmp); } } -#ifdef TOURIST if ((otmp = which_armor(mon, W_ARMU)) != 0) { if (vis) pline("%s shirt rips to shreds!", s_suffix(Monnam(mon))); @@ -749,7 +736,6 @@ boolean polyspot; You_hear("a ripping sound."); m_useup(mon, otmp); } -#endif } else if (sliparm(mdat)) { if ((otmp = which_armor(mon, W_ARM)) != 0) { if (vis) @@ -772,7 +758,6 @@ boolean polyspot; if (polyspot) bypass_obj(otmp); m_lose_armor(mon, otmp); } -#ifdef TOURIST if ((otmp = which_armor(mon, W_ARMU)) != 0) { if (vis) { if (sliparm(mon->data)) @@ -785,7 +770,6 @@ boolean polyspot; if (polyspot) bypass_obj(otmp); m_lose_armor(mon, otmp); } -#endif } if (handless_or_tiny) { /* [caller needs to handle weapon checks] */ diff --git a/src/zap.c b/src/zap.c index c19557fd0..752b03796 100644 --- a/src/zap.c +++ b/src/zap.c @@ -2282,10 +2282,8 @@ boolean ordinary; case WAN_LIGHT: /* (broken wand) */ /* assert( !ordinary ); */ damage = d(obj->spe, 25); -#ifdef TOURIST case EXPENSIVE_CAMERA: if (!damage) damage = 5; -#endif damage = lightdamage(obj, ordinary, damage); damage += rnd(25); if (flashburn((long)damage)) learn_it = TRUE; @@ -3371,10 +3369,8 @@ struct obj **ootmp; /* to return worn armor for caller to disintegrate */ tmp = MAGIC_COOKIE; if ((otmp2 = which_armor(mon, W_ARMC)) != 0) m_useup(mon, otmp2); -#ifdef TOURIST if ((otmp2 = which_armor(mon, W_ARMU)) != 0) m_useup(mon, otmp2); -#endif } type = -1; /* no saving throw wanted */ break; /* not ordinary damage */ @@ -3502,9 +3498,7 @@ xchar sx, sy; /* no shield or suit, you're dead; wipe out cloak and/or shirt in case of life-saving or bones */ if (uarmc) (void) destroy_arm(uarmc); -#ifdef TOURIST if (uarmu) (void) destroy_arm(uarmu); -#endif } else if (nonliving(youmonst.data) || is_demon(youmonst.data)) { shieldeff(sx, sy); You("seem unaffected."); diff --git a/sys/amiga/winami.c b/sys/amiga/winami.c index 4762f0697..c702af237 100644 --- a/sys/amiga/winami.c +++ b/sys/amiga/winami.c @@ -579,11 +579,7 @@ amii_player_selection() { flags.initrole = randrole(); #if 0 /* OBSOLETE */ -#ifdef TOURIST strcpy( pl_character, roles[ rnd( 11 ) ] ); -#else - strcpy( pl_character, roles[ rnd( 10 ) ] ); -#endif #endif aredone = 1; amii_clear_nhwindow( WIN_BASE ); @@ -608,11 +604,7 @@ amii_player_selection() case 1: /* Random Character */ flags.initrole = randrole(); #if 0 /* OBSOLETE */ -#ifdef TOURIST strcpy( pl_character, roles[ rnd( 11 ) ] ); -#else - strcpy( pl_character, roles[ rnd( 10 ) ] ); -#endif #endif amii_clear_nhwindow( WIN_BASE ); CloseShWindow( cwin ); diff --git a/util/makedefs.c b/util/makedefs.c index 6ddff76c0..1de90dc6c 100644 --- a/util/makedefs.c +++ b/util/makedefs.c @@ -996,11 +996,8 @@ make_version() | (1L << 6) #endif /* objects (10..14) */ -#ifdef TOURIST - | (1L << 10) -#endif #ifdef GOLDOBJ - | (1L << 11) + | (1L << 10) #endif /* flag bits and/or other global variables (15..26) */ #ifdef TEXTCOLOR @@ -1339,9 +1336,6 @@ static const char *build_opts[] = { #ifdef TIMED_DELAY "timed wait for display effects", #endif -#ifdef TOURIST - "tourists", -#endif #ifdef USER_SOUNDS # ifdef USER_SOUNDS_REGEX "user sounds via regular expressions", @@ -2515,11 +2509,9 @@ do_objs() if (!strncmp(objnam, "THE_", 4)) objnam += 4; -#ifdef TOURIST /* fudge _platinum_ YENDORIAN EXPRESS CARD */ if (!strncmp(objnam, "PLATINUM_", 9)) objnam += 9; -#endif Fprintf(ofp,"#define\tART_%s\t%d\n", limit(objnam, 1), i); } diff --git a/win/Qt/qt_win.cpp b/win/Qt/qt_win.cpp index 7d3341506..ac2141fcc 100644 --- a/win/Qt/qt_win.cpp +++ b/win/Qt/qt_win.cpp @@ -3498,13 +3498,8 @@ void NetHackQtInvUsageWindow::paintEvent(QPaintEvent*) drawWorn(painter,uarms,0,1); // Shield drawWorn(painter,uarmg,0,2); // Gloves - repeated drawWorn(painter,uarmg,2,2); // Gloves - repeated -#ifdef TOURIST drawWorn(painter,uarmf,1,5); // Shoes (feet) drawWorn(painter,uarmu,1,4); // Undershirt -#else - drawWorn(painter,0 ,1,5,FALSE); - drawWorn(painter,uarmf,1,4); // Shoes (feet) -#endif drawWorn(painter,uleft,0,3); // RingL drawWorn(painter,uright,2,3); // RingR diff --git a/win/gnome/gnworn.c b/win/gnome/gnworn.c index 20a8aa641..ee5e704b5 100644 --- a/win/gnome/gnworn.c +++ b/win/gnome/gnworn.c @@ -14,7 +14,6 @@ #define WORN_WIDTH 3 #define WORN_HEIGHT 6 -#ifdef TOURIST #define WORN_OBJECT_LIST /* struct obj *[WORN_HEIGHT][WORN_WIDTH] = */ { \ { uquiver, uarmh, u.twoweap ? NULL : uswapwep }, \ { u.twoweap ? uswapwep : NULL, ublindf, uwep }, \ @@ -23,16 +22,6 @@ { uarmu, uarm, uskin }, \ { uball, uarmf, uchain } \ } -#else -#define WORN_OBJECT_LIST /* struct obj *[WORN_HEIGHT][WORN_WIDTH] = */ { \ - { uquiver, uarmh, u.twoweap ? NULL : uswapwep }, \ - { u.twoweap ? uswapwep : NULL, ublindf, uwep }, \ - { uleft, uamul, uright }, \ - { uarms, uarmc, uarmg }, \ - { NULL, uarm, uskin }, \ - { uball, uarmf, uchain } \ -} -#endif static GtkWidget *worn_contents[WORN_HEIGHT][WORN_WIDTH]; static struct obj *last_worn_objects[WORN_HEIGHT][WORN_WIDTH]; diff --git a/win/share/tilemap.c b/win/share/tilemap.c index 19872f96a..06c966113 100644 --- a/win/share/tilemap.c +++ b/win/share/tilemap.c @@ -48,31 +48,16 @@ struct conditionals { #endif #ifndef MAIL { MON_GLYPH, PM_FAMINE, "mail daemon" }, -#endif -#ifndef TOURIST - { MON_GLYPH, PM_SAMURAI, "tourist" }, #endif /* commented out in monst.c at present */ { MON_GLYPH, PM_SHAMAN_KARNOV, "Earendil" }, { MON_GLYPH, PM_SHAMAN_KARNOV, "Elwing" }, -#ifndef TOURIST - { MON_GLYPH, PM_LORD_SATO, "Twoflower" }, -#endif /* commented out in monst.c at present */ { MON_GLYPH, PM_CHROMATIC_DRAGON, "Goblin King" }, { MON_GLYPH, PM_NEANDERTHAL, "High-elf" }, -#ifndef TOURIST - { MON_GLYPH, PM_ROSHI, "guide" }, -#endif /* objects commented out in objects.c at present */ { OBJ_GLYPH, SILVER_DRAGON_SCALE_MAIL, "shimmering dragon scale mail" }, { OBJ_GLYPH, SILVER_DRAGON_SCALES, "shimmering dragon scales" }, -#ifndef TOURIST - { OBJ_GLYPH, LEATHER_JACKET, "Hawaiian shirt" }, - { OBJ_GLYPH, LEATHER_JACKET, "T-shirt" }, - { OBJ_GLYPH, LOCK_PICK, "credit card" }, - { OBJ_GLYPH, MAGIC_LAMP, "expensive camera" }, -#endif /* allow slime mold to look like slice of pizza, since we * don't know what a slime mold should look like when renamed anyway */ -- 2.40.0