From 1b49f60ded6b11b51667c48dd714fdf4264ccff0 Mon Sep 17 00:00:00 2001 From: PatR Date: Tue, 29 Jan 2019 15:00:07 -0800 Subject: [PATCH] warning fix The new code provoked several warnings; this fixes one of them. Moving the declaration of 'rolecount' would have been sufficient, but I've gone another way. --- include/extern.h | 2 +- src/pray.c | 14 ++++++-------- src/role.c | 15 +++++++++++---- 3 files changed, 18 insertions(+), 13 deletions(-) diff --git a/include/extern.h b/include/extern.h index f67d09c85..6b5da1758 100644 --- a/include/extern.h +++ b/include/extern.h @@ -2122,7 +2122,7 @@ E boolean FDECL(validrole, (int)); E boolean FDECL(validrace, (int, int)); E boolean FDECL(validgend, (int, int, int)); E boolean FDECL(validalign, (int, int, int)); -E int NDECL(randrole); +E int FDECL(randrole, (BOOLEAN_P)); E int FDECL(randrace, (int)); E int FDECL(randgend, (int, int)); E int FDECL(randalign, (int, int)); diff --git a/src/pray.c b/src/pray.c index ff9532fbd..29cf878a4 100644 --- a/src/pray.c +++ b/src/pray.c @@ -2095,15 +2095,13 @@ aligntyp alignment; if (!Hallucination) return align_gname(alignment); - /* Count the roles, so that we can pick one at random. */ - int rolecount = 0; - while (roles[rolecount].filecode) - rolecount++; - - /* The priest may not have initialized god names. If this is the - case, and we roll priest, we need to try again. */ + /* Some roles (Priest) don't have a pantheon unless we're playing as + that role, so keep trying until we get a role which does have one. + [If playing a Priest, the current pantheon will be twice as likely + to get picked as any of the others. That's not significant enough + to bother dealing with.] */ do - which = rn2_on_display_rng(rolecount); + which = randrole(TRUE); while (!roles[which].lgod); switch (rn2_on_display_rng(9)) { diff --git a/src/role.c b/src/role.c index 2a2acce53..f263609a1 100644 --- a/src/role.c +++ b/src/role.c @@ -787,9 +787,16 @@ int rolenum; } int -randrole() +randrole(for_display) +boolean for_display; { - return rn2(SIZE(roles) - 1); + int res = SIZE(roles) - 1; + + if (for_display) + res = rn2_on_display_rng(res); + else + res = rn2(res); + return res; } STATIC_OVL int @@ -805,7 +812,7 @@ randrole_filtered() && ok_gend(i, ROLE_NONE, ROLE_RANDOM, ROLE_NONE) && ok_align(i, ROLE_NONE, ROLE_NONE, ROLE_RANDOM)) set[n++] = i; - return n ? set[rn2(n)] : randrole(); + return n ? set[rn2(n)] : randrole(FALSE); } int @@ -2088,7 +2095,7 @@ role_init() if (flags.pantheon == -1) { /* new game */ flags.pantheon = flags.initrole; /* use own gods */ while (!roles[flags.pantheon].lgod) /* unless they're missing */ - flags.pantheon = randrole(); + flags.pantheon = randrole(FALSE); } if (!urole.lgod) { urole.lgod = roles[flags.pantheon].lgod; -- 2.40.0