From 1b1483174c7579f859b8e875d02668a659c594a6 Mon Sep 17 00:00:00 2001 From: Simon Pilgrim Date: Sat, 1 Oct 2016 19:35:59 +0000 Subject: [PATCH] [SLPVectorizer][X86] Added fptosi/fptoui tests git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@283048 91177308-0d34-0410-b5e6-96231b3b80d8 --- test/Transforms/SLPVectorizer/X86/fptosi.ll | 510 ++++++++++++++++ test/Transforms/SLPVectorizer/X86/fptoui.ll | 636 ++++++++++++++++++++ 2 files changed, 1146 insertions(+) create mode 100644 test/Transforms/SLPVectorizer/X86/fptosi.ll create mode 100644 test/Transforms/SLPVectorizer/X86/fptoui.ll diff --git a/test/Transforms/SLPVectorizer/X86/fptosi.ll b/test/Transforms/SLPVectorizer/X86/fptosi.ll new file mode 100644 index 00000000000..cc2ac393773 --- /dev/null +++ b/test/Transforms/SLPVectorizer/X86/fptosi.ll @@ -0,0 +1,510 @@ +; NOTE: Assertions have been autogenerated by utils/update_test_checks.py +; RUN: opt < %s -mtriple=x86_64-unknown -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=SSE +; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 +; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=bdver1 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 +; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 +; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=skylake-avx512 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX512 + +target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" + +@src64 = common global [8 x double] zeroinitializer, align 64 +@src32 = common global [16 x float] zeroinitializer, align 64 +@dst64 = common global [8 x i64] zeroinitializer, align 64 +@dst32 = common global [16 x i32] zeroinitializer, align 64 +@dst16 = common global [32 x i16] zeroinitializer, align 64 +@dst8 = common global [64 x i8] zeroinitializer, align 64 + +; +; FPTOSI vXf64 +; + +define void @fptosi_8f64_8i64() #0 { +; SSE-LABEL: @fptosi_8f64_8i64( +; SSE-NEXT: [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 +; SSE-NEXT: [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 +; SSE-NEXT: [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 +; SSE-NEXT: [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 +; SSE-NEXT: [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 +; SSE-NEXT: [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 +; SSE-NEXT: [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 +; SSE-NEXT: [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 +; SSE-NEXT: [[CVT0:%.*]] = fptosi double [[A0]] to i64 +; SSE-NEXT: [[CVT1:%.*]] = fptosi double [[A1]] to i64 +; SSE-NEXT: [[CVT2:%.*]] = fptosi double [[A2]] to i64 +; SSE-NEXT: [[CVT3:%.*]] = fptosi double [[A3]] to i64 +; SSE-NEXT: [[CVT4:%.*]] = fptosi double [[A4]] to i64 +; SSE-NEXT: [[CVT5:%.*]] = fptosi double [[A5]] to i64 +; SSE-NEXT: [[CVT6:%.*]] = fptosi double [[A6]] to i64 +; SSE-NEXT: [[CVT7:%.*]] = fptosi double [[A7]] to i64 +; SSE-NEXT: store i64 [[CVT0]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 0), align 8 +; SSE-NEXT: store i64 [[CVT1]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 1), align 8 +; SSE-NEXT: store i64 [[CVT2]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 2), align 8 +; SSE-NEXT: store i64 [[CVT3]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 3), align 8 +; SSE-NEXT: store i64 [[CVT4]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4), align 8 +; SSE-NEXT: store i64 [[CVT5]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 5), align 8 +; SSE-NEXT: store i64 [[CVT6]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 6), align 8 +; SSE-NEXT: store i64 [[CVT7]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 7), align 8 +; SSE-NEXT: ret void +; +; AVX256-LABEL: @fptosi_8f64_8i64( +; AVX256-NEXT: [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 +; AVX256-NEXT: [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 +; AVX256-NEXT: [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 +; AVX256-NEXT: [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 +; AVX256-NEXT: [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 +; AVX256-NEXT: [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 +; AVX256-NEXT: [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 +; AVX256-NEXT: [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 +; AVX256-NEXT: [[CVT0:%.*]] = fptosi double [[A0]] to i64 +; AVX256-NEXT: [[CVT1:%.*]] = fptosi double [[A1]] to i64 +; AVX256-NEXT: [[CVT2:%.*]] = fptosi double [[A2]] to i64 +; AVX256-NEXT: [[CVT3:%.*]] = fptosi double [[A3]] to i64 +; AVX256-NEXT: [[CVT4:%.*]] = fptosi double [[A4]] to i64 +; AVX256-NEXT: [[CVT5:%.*]] = fptosi double [[A5]] to i64 +; AVX256-NEXT: [[CVT6:%.*]] = fptosi double [[A6]] to i64 +; AVX256-NEXT: [[CVT7:%.*]] = fptosi double [[A7]] to i64 +; AVX256-NEXT: store i64 [[CVT0]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 0), align 8 +; AVX256-NEXT: store i64 [[CVT1]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 1), align 8 +; AVX256-NEXT: store i64 [[CVT2]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 2), align 8 +; AVX256-NEXT: store i64 [[CVT3]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 3), align 8 +; AVX256-NEXT: store i64 [[CVT4]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4), align 8 +; AVX256-NEXT: store i64 [[CVT5]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 5), align 8 +; AVX256-NEXT: store i64 [[CVT6]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 6), align 8 +; AVX256-NEXT: store i64 [[CVT7]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 7), align 8 +; AVX256-NEXT: ret void +; +; AVX512-LABEL: @fptosi_8f64_8i64( +; AVX512-NEXT: [[TMP1:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @src64 to <8 x double>*), align 8 +; AVX512-NEXT: [[TMP2:%.*]] = fptosi <8 x double> [[TMP1]] to <8 x i64> +; AVX512-NEXT: store <8 x i64> [[TMP2]], <8 x i64>* bitcast ([8 x i64]* @dst64 to <8 x i64>*), align 8 +; AVX512-NEXT: ret void +; + %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 + %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 + %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 + %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 + %a4 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 + %a5 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 + %a6 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 + %a7 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 + %cvt0 = fptosi double %a0 to i64 + %cvt1 = fptosi double %a1 to i64 + %cvt2 = fptosi double %a2 to i64 + %cvt3 = fptosi double %a3 to i64 + %cvt4 = fptosi double %a4 to i64 + %cvt5 = fptosi double %a5 to i64 + %cvt6 = fptosi double %a6 to i64 + %cvt7 = fptosi double %a7 to i64 + store i64 %cvt0, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 0), align 8 + store i64 %cvt1, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 1), align 8 + store i64 %cvt2, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 2), align 8 + store i64 %cvt3, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 3), align 8 + store i64 %cvt4, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4), align 8 + store i64 %cvt5, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 5), align 8 + store i64 %cvt6, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 6), align 8 + store i64 %cvt7, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 7), align 8 + ret void +} + +define void @fptosi_8f64_8i32() #0 { +; SSE-LABEL: @fptosi_8f64_8i32( +; SSE-NEXT: [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 +; SSE-NEXT: [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 +; SSE-NEXT: [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 +; SSE-NEXT: [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 +; SSE-NEXT: [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 +; SSE-NEXT: [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 +; SSE-NEXT: [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 +; SSE-NEXT: [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 +; SSE-NEXT: [[CVT0:%.*]] = fptosi double [[A0]] to i32 +; SSE-NEXT: [[CVT1:%.*]] = fptosi double [[A1]] to i32 +; SSE-NEXT: [[CVT2:%.*]] = fptosi double [[A2]] to i32 +; SSE-NEXT: [[CVT3:%.*]] = fptosi double [[A3]] to i32 +; SSE-NEXT: [[CVT4:%.*]] = fptosi double [[A4]] to i32 +; SSE-NEXT: [[CVT5:%.*]] = fptosi double [[A5]] to i32 +; SSE-NEXT: [[CVT6:%.*]] = fptosi double [[A6]] to i32 +; SSE-NEXT: [[CVT7:%.*]] = fptosi double [[A7]] to i32 +; SSE-NEXT: store i32 [[CVT0]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 0), align 4 +; SSE-NEXT: store i32 [[CVT1]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 1), align 4 +; SSE-NEXT: store i32 [[CVT2]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 2), align 4 +; SSE-NEXT: store i32 [[CVT3]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 3), align 4 +; SSE-NEXT: store i32 [[CVT4]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4), align 4 +; SSE-NEXT: store i32 [[CVT5]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 5), align 4 +; SSE-NEXT: store i32 [[CVT6]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 6), align 4 +; SSE-NEXT: store i32 [[CVT7]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 7), align 4 +; SSE-NEXT: ret void +; +; AVX-LABEL: @fptosi_8f64_8i32( +; AVX-NEXT: [[TMP1:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @src64 to <8 x double>*), align 8 +; AVX-NEXT: [[TMP2:%.*]] = fptosi <8 x double> [[TMP1]] to <8 x i32> +; AVX-NEXT: store <8 x i32> [[TMP2]], <8 x i32>* bitcast ([16 x i32]* @dst32 to <8 x i32>*), align 4 +; AVX-NEXT: ret void +; + %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 + %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 + %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 + %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 + %a4 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 + %a5 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 + %a6 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 + %a7 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 + %cvt0 = fptosi double %a0 to i32 + %cvt1 = fptosi double %a1 to i32 + %cvt2 = fptosi double %a2 to i32 + %cvt3 = fptosi double %a3 to i32 + %cvt4 = fptosi double %a4 to i32 + %cvt5 = fptosi double %a5 to i32 + %cvt6 = fptosi double %a6 to i32 + %cvt7 = fptosi double %a7 to i32 + store i32 %cvt0, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 0), align 4 + store i32 %cvt1, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 1), align 4 + store i32 %cvt2, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 2), align 4 + store i32 %cvt3, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 3), align 4 + store i32 %cvt4, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4), align 4 + store i32 %cvt5, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 5), align 4 + store i32 %cvt6, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 6), align 4 + store i32 %cvt7, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 7), align 4 + ret void +} + +define void @fptosi_8f64_8i16() #0 { +; SSE-LABEL: @fptosi_8f64_8i16( +; SSE-NEXT: [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 +; SSE-NEXT: [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 +; SSE-NEXT: [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 +; SSE-NEXT: [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 +; SSE-NEXT: [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 +; SSE-NEXT: [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 +; SSE-NEXT: [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 +; SSE-NEXT: [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 +; SSE-NEXT: [[CVT0:%.*]] = fptosi double [[A0]] to i16 +; SSE-NEXT: [[CVT1:%.*]] = fptosi double [[A1]] to i16 +; SSE-NEXT: [[CVT2:%.*]] = fptosi double [[A2]] to i16 +; SSE-NEXT: [[CVT3:%.*]] = fptosi double [[A3]] to i16 +; SSE-NEXT: [[CVT4:%.*]] = fptosi double [[A4]] to i16 +; SSE-NEXT: [[CVT5:%.*]] = fptosi double [[A5]] to i16 +; SSE-NEXT: [[CVT6:%.*]] = fptosi double [[A6]] to i16 +; SSE-NEXT: [[CVT7:%.*]] = fptosi double [[A7]] to i16 +; SSE-NEXT: store i16 [[CVT0]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 0), align 2 +; SSE-NEXT: store i16 [[CVT1]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 1), align 2 +; SSE-NEXT: store i16 [[CVT2]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 2), align 2 +; SSE-NEXT: store i16 [[CVT3]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 3), align 2 +; SSE-NEXT: store i16 [[CVT4]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 4), align 2 +; SSE-NEXT: store i16 [[CVT5]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 5), align 2 +; SSE-NEXT: store i16 [[CVT6]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 6), align 2 +; SSE-NEXT: store i16 [[CVT7]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 7), align 2 +; SSE-NEXT: ret void +; +; AVX-LABEL: @fptosi_8f64_8i16( +; AVX-NEXT: [[TMP1:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @src64 to <8 x double>*), align 8 +; AVX-NEXT: [[TMP2:%.*]] = fptosi <8 x double> [[TMP1]] to <8 x i16> +; AVX-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([32 x i16]* @dst16 to <8 x i16>*), align 2 +; AVX-NEXT: ret void +; + %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 + %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 + %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 + %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 + %a4 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 + %a5 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 + %a6 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 + %a7 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 + %cvt0 = fptosi double %a0 to i16 + %cvt1 = fptosi double %a1 to i16 + %cvt2 = fptosi double %a2 to i16 + %cvt3 = fptosi double %a3 to i16 + %cvt4 = fptosi double %a4 to i16 + %cvt5 = fptosi double %a5 to i16 + %cvt6 = fptosi double %a6 to i16 + %cvt7 = fptosi double %a7 to i16 + store i16 %cvt0, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 0), align 2 + store i16 %cvt1, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 1), align 2 + store i16 %cvt2, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 2), align 2 + store i16 %cvt3, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 3), align 2 + store i16 %cvt4, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 4), align 2 + store i16 %cvt5, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 5), align 2 + store i16 %cvt6, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 6), align 2 + store i16 %cvt7, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 7), align 2 + ret void +} + +define void @fptosi_8f64_8i8() #0 { +; CHECK-LABEL: @fptosi_8f64_8i8( +; CHECK-NEXT: [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 +; CHECK-NEXT: [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 +; CHECK-NEXT: [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 +; CHECK-NEXT: [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 +; CHECK-NEXT: [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 +; CHECK-NEXT: [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 +; CHECK-NEXT: [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 +; CHECK-NEXT: [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 +; CHECK-NEXT: [[CVT0:%.*]] = fptosi double [[A0]] to i8 +; CHECK-NEXT: [[CVT1:%.*]] = fptosi double [[A1]] to i8 +; CHECK-NEXT: [[CVT2:%.*]] = fptosi double [[A2]] to i8 +; CHECK-NEXT: [[CVT3:%.*]] = fptosi double [[A3]] to i8 +; CHECK-NEXT: [[CVT4:%.*]] = fptosi double [[A4]] to i8 +; CHECK-NEXT: [[CVT5:%.*]] = fptosi double [[A5]] to i8 +; CHECK-NEXT: [[CVT6:%.*]] = fptosi double [[A6]] to i8 +; CHECK-NEXT: [[CVT7:%.*]] = fptosi double [[A7]] to i8 +; CHECK-NEXT: store i8 [[CVT0]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 0), align 1 +; CHECK-NEXT: store i8 [[CVT1]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 1), align 1 +; CHECK-NEXT: store i8 [[CVT2]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 2), align 1 +; CHECK-NEXT: store i8 [[CVT3]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 3), align 1 +; CHECK-NEXT: store i8 [[CVT4]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 4), align 1 +; CHECK-NEXT: store i8 [[CVT5]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 5), align 1 +; CHECK-NEXT: store i8 [[CVT6]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 6), align 1 +; CHECK-NEXT: store i8 [[CVT7]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 7), align 1 +; CHECK-NEXT: ret void +; + %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 + %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 + %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 + %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 + %a4 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 + %a5 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 + %a6 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 + %a7 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 + %cvt0 = fptosi double %a0 to i8 + %cvt1 = fptosi double %a1 to i8 + %cvt2 = fptosi double %a2 to i8 + %cvt3 = fptosi double %a3 to i8 + %cvt4 = fptosi double %a4 to i8 + %cvt5 = fptosi double %a5 to i8 + %cvt6 = fptosi double %a6 to i8 + %cvt7 = fptosi double %a7 to i8 + store i8 %cvt0, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 0), align 1 + store i8 %cvt1, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 1), align 1 + store i8 %cvt2, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 2), align 1 + store i8 %cvt3, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 3), align 1 + store i8 %cvt4, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 4), align 1 + store i8 %cvt5, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 5), align 1 + store i8 %cvt6, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 6), align 1 + store i8 %cvt7, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 7), align 1 + ret void +} + +; +; FPTOSI vXf32 +; + +define void @fptosi_8f32_8i64() #0 { +; SSE-LABEL: @fptosi_8f32_8i64( +; SSE-NEXT: [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 +; SSE-NEXT: [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 +; SSE-NEXT: [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 +; SSE-NEXT: [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 +; SSE-NEXT: [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 +; SSE-NEXT: [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 +; SSE-NEXT: [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 +; SSE-NEXT: [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 +; SSE-NEXT: [[CVT0:%.*]] = fptosi float [[A0]] to i64 +; SSE-NEXT: [[CVT1:%.*]] = fptosi float [[A1]] to i64 +; SSE-NEXT: [[CVT2:%.*]] = fptosi float [[A2]] to i64 +; SSE-NEXT: [[CVT3:%.*]] = fptosi float [[A3]] to i64 +; SSE-NEXT: [[CVT4:%.*]] = fptosi float [[A4]] to i64 +; SSE-NEXT: [[CVT5:%.*]] = fptosi float [[A5]] to i64 +; SSE-NEXT: [[CVT6:%.*]] = fptosi float [[A6]] to i64 +; SSE-NEXT: [[CVT7:%.*]] = fptosi float [[A7]] to i64 +; SSE-NEXT: store i64 [[CVT0]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 0), align 8 +; SSE-NEXT: store i64 [[CVT1]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 1), align 8 +; SSE-NEXT: store i64 [[CVT2]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 2), align 8 +; SSE-NEXT: store i64 [[CVT3]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 3), align 8 +; SSE-NEXT: store i64 [[CVT4]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4), align 8 +; SSE-NEXT: store i64 [[CVT5]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 5), align 8 +; SSE-NEXT: store i64 [[CVT6]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 6), align 8 +; SSE-NEXT: store i64 [[CVT7]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 7), align 8 +; SSE-NEXT: ret void +; +; AVX256-LABEL: @fptosi_8f32_8i64( +; AVX256-NEXT: [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 +; AVX256-NEXT: [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 +; AVX256-NEXT: [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 +; AVX256-NEXT: [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 +; AVX256-NEXT: [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 +; AVX256-NEXT: [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 +; AVX256-NEXT: [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 +; AVX256-NEXT: [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 +; AVX256-NEXT: [[CVT0:%.*]] = fptosi float [[A0]] to i64 +; AVX256-NEXT: [[CVT1:%.*]] = fptosi float [[A1]] to i64 +; AVX256-NEXT: [[CVT2:%.*]] = fptosi float [[A2]] to i64 +; AVX256-NEXT: [[CVT3:%.*]] = fptosi float [[A3]] to i64 +; AVX256-NEXT: [[CVT4:%.*]] = fptosi float [[A4]] to i64 +; AVX256-NEXT: [[CVT5:%.*]] = fptosi float [[A5]] to i64 +; AVX256-NEXT: [[CVT6:%.*]] = fptosi float [[A6]] to i64 +; AVX256-NEXT: [[CVT7:%.*]] = fptosi float [[A7]] to i64 +; AVX256-NEXT: store i64 [[CVT0]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 0), align 8 +; AVX256-NEXT: store i64 [[CVT1]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 1), align 8 +; AVX256-NEXT: store i64 [[CVT2]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 2), align 8 +; AVX256-NEXT: store i64 [[CVT3]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 3), align 8 +; AVX256-NEXT: store i64 [[CVT4]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4), align 8 +; AVX256-NEXT: store i64 [[CVT5]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 5), align 8 +; AVX256-NEXT: store i64 [[CVT6]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 6), align 8 +; AVX256-NEXT: store i64 [[CVT7]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 7), align 8 +; AVX256-NEXT: ret void +; +; AVX512-LABEL: @fptosi_8f32_8i64( +; AVX512-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4 +; AVX512-NEXT: [[TMP2:%.*]] = fptosi <8 x float> [[TMP1]] to <8 x i64> +; AVX512-NEXT: store <8 x i64> [[TMP2]], <8 x i64>* bitcast ([8 x i64]* @dst64 to <8 x i64>*), align 8 +; AVX512-NEXT: ret void +; + %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 + %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 + %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 + %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 + %a4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 + %a5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 + %a6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 + %a7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 + %cvt0 = fptosi float %a0 to i64 + %cvt1 = fptosi float %a1 to i64 + %cvt2 = fptosi float %a2 to i64 + %cvt3 = fptosi float %a3 to i64 + %cvt4 = fptosi float %a4 to i64 + %cvt5 = fptosi float %a5 to i64 + %cvt6 = fptosi float %a6 to i64 + %cvt7 = fptosi float %a7 to i64 + store i64 %cvt0, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 0), align 8 + store i64 %cvt1, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 1), align 8 + store i64 %cvt2, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 2), align 8 + store i64 %cvt3, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 3), align 8 + store i64 %cvt4, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4), align 8 + store i64 %cvt5, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 5), align 8 + store i64 %cvt6, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 6), align 8 + store i64 %cvt7, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 7), align 8 + ret void +} + +define void @fptosi_8f32_8i32() #0 { +; SSE-LABEL: @fptosi_8f32_8i32( +; SSE-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4 +; SSE-NEXT: [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4 +; SSE-NEXT: [[TMP3:%.*]] = fptosi <4 x float> [[TMP1]] to <4 x i32> +; SSE-NEXT: [[TMP4:%.*]] = fptosi <4 x float> [[TMP2]] to <4 x i32> +; SSE-NEXT: store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([16 x i32]* @dst32 to <4 x i32>*), align 4 +; SSE-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 4 +; SSE-NEXT: ret void +; +; AVX-LABEL: @fptosi_8f32_8i32( +; AVX-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4 +; AVX-NEXT: [[TMP2:%.*]] = fptosi <8 x float> [[TMP1]] to <8 x i32> +; AVX-NEXT: store <8 x i32> [[TMP2]], <8 x i32>* bitcast ([16 x i32]* @dst32 to <8 x i32>*), align 4 +; AVX-NEXT: ret void +; + %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 + %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 + %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 + %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 + %a4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 + %a5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 + %a6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 + %a7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 + %cvt0 = fptosi float %a0 to i32 + %cvt1 = fptosi float %a1 to i32 + %cvt2 = fptosi float %a2 to i32 + %cvt3 = fptosi float %a3 to i32 + %cvt4 = fptosi float %a4 to i32 + %cvt5 = fptosi float %a5 to i32 + %cvt6 = fptosi float %a6 to i32 + %cvt7 = fptosi float %a7 to i32 + store i32 %cvt0, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 0), align 4 + store i32 %cvt1, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 1), align 4 + store i32 %cvt2, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 2), align 4 + store i32 %cvt3, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 3), align 4 + store i32 %cvt4, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4), align 4 + store i32 %cvt5, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 5), align 4 + store i32 %cvt6, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 6), align 4 + store i32 %cvt7, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 7), align 4 + ret void +} + +define void @fptosi_8f32_8i16() #0 { +; CHECK-LABEL: @fptosi_8f32_8i16( +; CHECK-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4 +; CHECK-NEXT: [[TMP2:%.*]] = fptosi <8 x float> [[TMP1]] to <8 x i16> +; CHECK-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([32 x i16]* @dst16 to <8 x i16>*), align 2 +; CHECK-NEXT: ret void +; + %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 + %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 + %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 + %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 + %a4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 + %a5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 + %a6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 + %a7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 + %cvt0 = fptosi float %a0 to i16 + %cvt1 = fptosi float %a1 to i16 + %cvt2 = fptosi float %a2 to i16 + %cvt3 = fptosi float %a3 to i16 + %cvt4 = fptosi float %a4 to i16 + %cvt5 = fptosi float %a5 to i16 + %cvt6 = fptosi float %a6 to i16 + %cvt7 = fptosi float %a7 to i16 + store i16 %cvt0, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 0), align 2 + store i16 %cvt1, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 1), align 2 + store i16 %cvt2, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 2), align 2 + store i16 %cvt3, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 3), align 2 + store i16 %cvt4, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 4), align 2 + store i16 %cvt5, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 5), align 2 + store i16 %cvt6, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 6), align 2 + store i16 %cvt7, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 7), align 2 + ret void +} + +define void @fptosi_8f32_8i8() #0 { +; CHECK-LABEL: @fptosi_8f32_8i8( +; CHECK-NEXT: [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 +; CHECK-NEXT: [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 +; CHECK-NEXT: [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 +; CHECK-NEXT: [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 +; CHECK-NEXT: [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 +; CHECK-NEXT: [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 +; CHECK-NEXT: [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 +; CHECK-NEXT: [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 +; CHECK-NEXT: [[CVT0:%.*]] = fptosi float [[A0]] to i8 +; CHECK-NEXT: [[CVT1:%.*]] = fptosi float [[A1]] to i8 +; CHECK-NEXT: [[CVT2:%.*]] = fptosi float [[A2]] to i8 +; CHECK-NEXT: [[CVT3:%.*]] = fptosi float [[A3]] to i8 +; CHECK-NEXT: [[CVT4:%.*]] = fptosi float [[A4]] to i8 +; CHECK-NEXT: [[CVT5:%.*]] = fptosi float [[A5]] to i8 +; CHECK-NEXT: [[CVT6:%.*]] = fptosi float [[A6]] to i8 +; CHECK-NEXT: [[CVT7:%.*]] = fptosi float [[A7]] to i8 +; CHECK-NEXT: store i8 [[CVT0]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 0), align 1 +; CHECK-NEXT: store i8 [[CVT1]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 1), align 1 +; CHECK-NEXT: store i8 [[CVT2]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 2), align 1 +; CHECK-NEXT: store i8 [[CVT3]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 3), align 1 +; CHECK-NEXT: store i8 [[CVT4]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 4), align 1 +; CHECK-NEXT: store i8 [[CVT5]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 5), align 1 +; CHECK-NEXT: store i8 [[CVT6]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 6), align 1 +; CHECK-NEXT: store i8 [[CVT7]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 7), align 1 +; CHECK-NEXT: ret void +; + %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 + %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 + %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 + %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 + %a4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 + %a5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 + %a6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 + %a7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 + %cvt0 = fptosi float %a0 to i8 + %cvt1 = fptosi float %a1 to i8 + %cvt2 = fptosi float %a2 to i8 + %cvt3 = fptosi float %a3 to i8 + %cvt4 = fptosi float %a4 to i8 + %cvt5 = fptosi float %a5 to i8 + %cvt6 = fptosi float %a6 to i8 + %cvt7 = fptosi float %a7 to i8 + store i8 %cvt0, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 0), align 1 + store i8 %cvt1, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 1), align 1 + store i8 %cvt2, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 2), align 1 + store i8 %cvt3, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 3), align 1 + store i8 %cvt4, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 4), align 1 + store i8 %cvt5, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 5), align 1 + store i8 %cvt6, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 6), align 1 + store i8 %cvt7, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 7), align 1 + ret void +} + +attributes #0 = { nounwind } diff --git a/test/Transforms/SLPVectorizer/X86/fptoui.ll b/test/Transforms/SLPVectorizer/X86/fptoui.ll new file mode 100644 index 00000000000..c958ed716c9 --- /dev/null +++ b/test/Transforms/SLPVectorizer/X86/fptoui.ll @@ -0,0 +1,636 @@ +; NOTE: Assertions have been autogenerated by utils/update_test_checks.py +; RUN: opt < %s -mtriple=x86_64-unknown -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=SSE +; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 +; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=bdver1 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 +; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256 +; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=skylake-avx512 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX512 + +target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" + +@src64 = common global [8 x double] zeroinitializer, align 64 +@src32 = common global [16 x float] zeroinitializer, align 64 +@dst64 = common global [8 x i64] zeroinitializer, align 64 +@dst32 = common global [16 x i32] zeroinitializer, align 64 +@dst16 = common global [32 x i16] zeroinitializer, align 64 +@dst8 = common global [64 x i8] zeroinitializer, align 64 + +; +; FPTOUI vXf64 +; + +define void @fptoui_8f64_8i64() #0 { +; SSE-LABEL: @fptoui_8f64_8i64( +; SSE-NEXT: [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 +; SSE-NEXT: [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 +; SSE-NEXT: [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 +; SSE-NEXT: [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 +; SSE-NEXT: [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 +; SSE-NEXT: [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 +; SSE-NEXT: [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 +; SSE-NEXT: [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 +; SSE-NEXT: [[CVT0:%.*]] = fptoui double [[A0]] to i64 +; SSE-NEXT: [[CVT1:%.*]] = fptoui double [[A1]] to i64 +; SSE-NEXT: [[CVT2:%.*]] = fptoui double [[A2]] to i64 +; SSE-NEXT: [[CVT3:%.*]] = fptoui double [[A3]] to i64 +; SSE-NEXT: [[CVT4:%.*]] = fptoui double [[A4]] to i64 +; SSE-NEXT: [[CVT5:%.*]] = fptoui double [[A5]] to i64 +; SSE-NEXT: [[CVT6:%.*]] = fptoui double [[A6]] to i64 +; SSE-NEXT: [[CVT7:%.*]] = fptoui double [[A7]] to i64 +; SSE-NEXT: store i64 [[CVT0]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 0), align 8 +; SSE-NEXT: store i64 [[CVT1]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 1), align 8 +; SSE-NEXT: store i64 [[CVT2]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 2), align 8 +; SSE-NEXT: store i64 [[CVT3]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 3), align 8 +; SSE-NEXT: store i64 [[CVT4]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4), align 8 +; SSE-NEXT: store i64 [[CVT5]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 5), align 8 +; SSE-NEXT: store i64 [[CVT6]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 6), align 8 +; SSE-NEXT: store i64 [[CVT7]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 7), align 8 +; SSE-NEXT: ret void +; +; AVX256-LABEL: @fptoui_8f64_8i64( +; AVX256-NEXT: [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 +; AVX256-NEXT: [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 +; AVX256-NEXT: [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 +; AVX256-NEXT: [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 +; AVX256-NEXT: [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 +; AVX256-NEXT: [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 +; AVX256-NEXT: [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 +; AVX256-NEXT: [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 +; AVX256-NEXT: [[CVT0:%.*]] = fptoui double [[A0]] to i64 +; AVX256-NEXT: [[CVT1:%.*]] = fptoui double [[A1]] to i64 +; AVX256-NEXT: [[CVT2:%.*]] = fptoui double [[A2]] to i64 +; AVX256-NEXT: [[CVT3:%.*]] = fptoui double [[A3]] to i64 +; AVX256-NEXT: [[CVT4:%.*]] = fptoui double [[A4]] to i64 +; AVX256-NEXT: [[CVT5:%.*]] = fptoui double [[A5]] to i64 +; AVX256-NEXT: [[CVT6:%.*]] = fptoui double [[A6]] to i64 +; AVX256-NEXT: [[CVT7:%.*]] = fptoui double [[A7]] to i64 +; AVX256-NEXT: store i64 [[CVT0]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 0), align 8 +; AVX256-NEXT: store i64 [[CVT1]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 1), align 8 +; AVX256-NEXT: store i64 [[CVT2]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 2), align 8 +; AVX256-NEXT: store i64 [[CVT3]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 3), align 8 +; AVX256-NEXT: store i64 [[CVT4]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4), align 8 +; AVX256-NEXT: store i64 [[CVT5]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 5), align 8 +; AVX256-NEXT: store i64 [[CVT6]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 6), align 8 +; AVX256-NEXT: store i64 [[CVT7]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 7), align 8 +; AVX256-NEXT: ret void +; +; AVX512-LABEL: @fptoui_8f64_8i64( +; AVX512-NEXT: [[TMP1:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @src64 to <8 x double>*), align 8 +; AVX512-NEXT: [[TMP2:%.*]] = fptoui <8 x double> [[TMP1]] to <8 x i64> +; AVX512-NEXT: store <8 x i64> [[TMP2]], <8 x i64>* bitcast ([8 x i64]* @dst64 to <8 x i64>*), align 8 +; AVX512-NEXT: ret void +; + %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 + %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 + %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 + %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 + %a4 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 + %a5 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 + %a6 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 + %a7 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 + %cvt0 = fptoui double %a0 to i64 + %cvt1 = fptoui double %a1 to i64 + %cvt2 = fptoui double %a2 to i64 + %cvt3 = fptoui double %a3 to i64 + %cvt4 = fptoui double %a4 to i64 + %cvt5 = fptoui double %a5 to i64 + %cvt6 = fptoui double %a6 to i64 + %cvt7 = fptoui double %a7 to i64 + store i64 %cvt0, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 0), align 8 + store i64 %cvt1, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 1), align 8 + store i64 %cvt2, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 2), align 8 + store i64 %cvt3, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 3), align 8 + store i64 %cvt4, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4), align 8 + store i64 %cvt5, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 5), align 8 + store i64 %cvt6, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 6), align 8 + store i64 %cvt7, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 7), align 8 + ret void +} + +define void @fptoui_8f64_8i32() #0 { +; SSE-LABEL: @fptoui_8f64_8i32( +; SSE-NEXT: [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 +; SSE-NEXT: [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 +; SSE-NEXT: [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 +; SSE-NEXT: [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 +; SSE-NEXT: [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 +; SSE-NEXT: [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 +; SSE-NEXT: [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 +; SSE-NEXT: [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 +; SSE-NEXT: [[CVT0:%.*]] = fptoui double [[A0]] to i32 +; SSE-NEXT: [[CVT1:%.*]] = fptoui double [[A1]] to i32 +; SSE-NEXT: [[CVT2:%.*]] = fptoui double [[A2]] to i32 +; SSE-NEXT: [[CVT3:%.*]] = fptoui double [[A3]] to i32 +; SSE-NEXT: [[CVT4:%.*]] = fptoui double [[A4]] to i32 +; SSE-NEXT: [[CVT5:%.*]] = fptoui double [[A5]] to i32 +; SSE-NEXT: [[CVT6:%.*]] = fptoui double [[A6]] to i32 +; SSE-NEXT: [[CVT7:%.*]] = fptoui double [[A7]] to i32 +; SSE-NEXT: store i32 [[CVT0]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 0), align 4 +; SSE-NEXT: store i32 [[CVT1]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 1), align 4 +; SSE-NEXT: store i32 [[CVT2]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 2), align 4 +; SSE-NEXT: store i32 [[CVT3]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 3), align 4 +; SSE-NEXT: store i32 [[CVT4]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4), align 4 +; SSE-NEXT: store i32 [[CVT5]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 5), align 4 +; SSE-NEXT: store i32 [[CVT6]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 6), align 4 +; SSE-NEXT: store i32 [[CVT7]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 7), align 4 +; SSE-NEXT: ret void +; +; AVX256-LABEL: @fptoui_8f64_8i32( +; AVX256-NEXT: [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 +; AVX256-NEXT: [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 +; AVX256-NEXT: [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 +; AVX256-NEXT: [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 +; AVX256-NEXT: [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 +; AVX256-NEXT: [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 +; AVX256-NEXT: [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 +; AVX256-NEXT: [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 +; AVX256-NEXT: [[CVT0:%.*]] = fptoui double [[A0]] to i32 +; AVX256-NEXT: [[CVT1:%.*]] = fptoui double [[A1]] to i32 +; AVX256-NEXT: [[CVT2:%.*]] = fptoui double [[A2]] to i32 +; AVX256-NEXT: [[CVT3:%.*]] = fptoui double [[A3]] to i32 +; AVX256-NEXT: [[CVT4:%.*]] = fptoui double [[A4]] to i32 +; AVX256-NEXT: [[CVT5:%.*]] = fptoui double [[A5]] to i32 +; AVX256-NEXT: [[CVT6:%.*]] = fptoui double [[A6]] to i32 +; AVX256-NEXT: [[CVT7:%.*]] = fptoui double [[A7]] to i32 +; AVX256-NEXT: store i32 [[CVT0]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 0), align 4 +; AVX256-NEXT: store i32 [[CVT1]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 1), align 4 +; AVX256-NEXT: store i32 [[CVT2]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 2), align 4 +; AVX256-NEXT: store i32 [[CVT3]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 3), align 4 +; AVX256-NEXT: store i32 [[CVT4]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4), align 4 +; AVX256-NEXT: store i32 [[CVT5]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 5), align 4 +; AVX256-NEXT: store i32 [[CVT6]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 6), align 4 +; AVX256-NEXT: store i32 [[CVT7]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 7), align 4 +; AVX256-NEXT: ret void +; +; AVX512-LABEL: @fptoui_8f64_8i32( +; AVX512-NEXT: [[TMP1:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @src64 to <8 x double>*), align 8 +; AVX512-NEXT: [[TMP2:%.*]] = fptoui <8 x double> [[TMP1]] to <8 x i32> +; AVX512-NEXT: store <8 x i32> [[TMP2]], <8 x i32>* bitcast ([16 x i32]* @dst32 to <8 x i32>*), align 4 +; AVX512-NEXT: ret void +; + %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 + %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 + %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 + %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 + %a4 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 + %a5 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 + %a6 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 + %a7 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 + %cvt0 = fptoui double %a0 to i32 + %cvt1 = fptoui double %a1 to i32 + %cvt2 = fptoui double %a2 to i32 + %cvt3 = fptoui double %a3 to i32 + %cvt4 = fptoui double %a4 to i32 + %cvt5 = fptoui double %a5 to i32 + %cvt6 = fptoui double %a6 to i32 + %cvt7 = fptoui double %a7 to i32 + store i32 %cvt0, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 0), align 4 + store i32 %cvt1, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 1), align 4 + store i32 %cvt2, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 2), align 4 + store i32 %cvt3, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 3), align 4 + store i32 %cvt4, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4), align 4 + store i32 %cvt5, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 5), align 4 + store i32 %cvt6, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 6), align 4 + store i32 %cvt7, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 7), align 4 + ret void +} + +define void @fptoui_8f64_8i16() #0 { +; SSE-LABEL: @fptoui_8f64_8i16( +; SSE-NEXT: [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 +; SSE-NEXT: [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 +; SSE-NEXT: [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 +; SSE-NEXT: [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 +; SSE-NEXT: [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 +; SSE-NEXT: [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 +; SSE-NEXT: [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 +; SSE-NEXT: [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 +; SSE-NEXT: [[CVT0:%.*]] = fptoui double [[A0]] to i16 +; SSE-NEXT: [[CVT1:%.*]] = fptoui double [[A1]] to i16 +; SSE-NEXT: [[CVT2:%.*]] = fptoui double [[A2]] to i16 +; SSE-NEXT: [[CVT3:%.*]] = fptoui double [[A3]] to i16 +; SSE-NEXT: [[CVT4:%.*]] = fptoui double [[A4]] to i16 +; SSE-NEXT: [[CVT5:%.*]] = fptoui double [[A5]] to i16 +; SSE-NEXT: [[CVT6:%.*]] = fptoui double [[A6]] to i16 +; SSE-NEXT: [[CVT7:%.*]] = fptoui double [[A7]] to i16 +; SSE-NEXT: store i16 [[CVT0]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 0), align 2 +; SSE-NEXT: store i16 [[CVT1]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 1), align 2 +; SSE-NEXT: store i16 [[CVT2]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 2), align 2 +; SSE-NEXT: store i16 [[CVT3]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 3), align 2 +; SSE-NEXT: store i16 [[CVT4]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 4), align 2 +; SSE-NEXT: store i16 [[CVT5]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 5), align 2 +; SSE-NEXT: store i16 [[CVT6]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 6), align 2 +; SSE-NEXT: store i16 [[CVT7]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 7), align 2 +; SSE-NEXT: ret void +; +; AVX256-LABEL: @fptoui_8f64_8i16( +; AVX256-NEXT: [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 +; AVX256-NEXT: [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 +; AVX256-NEXT: [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 +; AVX256-NEXT: [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 +; AVX256-NEXT: [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 +; AVX256-NEXT: [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 +; AVX256-NEXT: [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 +; AVX256-NEXT: [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 +; AVX256-NEXT: [[CVT0:%.*]] = fptoui double [[A0]] to i16 +; AVX256-NEXT: [[CVT1:%.*]] = fptoui double [[A1]] to i16 +; AVX256-NEXT: [[CVT2:%.*]] = fptoui double [[A2]] to i16 +; AVX256-NEXT: [[CVT3:%.*]] = fptoui double [[A3]] to i16 +; AVX256-NEXT: [[CVT4:%.*]] = fptoui double [[A4]] to i16 +; AVX256-NEXT: [[CVT5:%.*]] = fptoui double [[A5]] to i16 +; AVX256-NEXT: [[CVT6:%.*]] = fptoui double [[A6]] to i16 +; AVX256-NEXT: [[CVT7:%.*]] = fptoui double [[A7]] to i16 +; AVX256-NEXT: store i16 [[CVT0]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 0), align 2 +; AVX256-NEXT: store i16 [[CVT1]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 1), align 2 +; AVX256-NEXT: store i16 [[CVT2]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 2), align 2 +; AVX256-NEXT: store i16 [[CVT3]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 3), align 2 +; AVX256-NEXT: store i16 [[CVT4]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 4), align 2 +; AVX256-NEXT: store i16 [[CVT5]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 5), align 2 +; AVX256-NEXT: store i16 [[CVT6]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 6), align 2 +; AVX256-NEXT: store i16 [[CVT7]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 7), align 2 +; AVX256-NEXT: ret void +; +; AVX512-LABEL: @fptoui_8f64_8i16( +; AVX512-NEXT: [[TMP1:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @src64 to <8 x double>*), align 8 +; AVX512-NEXT: [[TMP2:%.*]] = fptoui <8 x double> [[TMP1]] to <8 x i16> +; AVX512-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([32 x i16]* @dst16 to <8 x i16>*), align 2 +; AVX512-NEXT: ret void +; + %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 + %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 + %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 + %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 + %a4 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 + %a5 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 + %a6 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 + %a7 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 + %cvt0 = fptoui double %a0 to i16 + %cvt1 = fptoui double %a1 to i16 + %cvt2 = fptoui double %a2 to i16 + %cvt3 = fptoui double %a3 to i16 + %cvt4 = fptoui double %a4 to i16 + %cvt5 = fptoui double %a5 to i16 + %cvt6 = fptoui double %a6 to i16 + %cvt7 = fptoui double %a7 to i16 + store i16 %cvt0, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 0), align 2 + store i16 %cvt1, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 1), align 2 + store i16 %cvt2, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 2), align 2 + store i16 %cvt3, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 3), align 2 + store i16 %cvt4, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 4), align 2 + store i16 %cvt5, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 5), align 2 + store i16 %cvt6, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 6), align 2 + store i16 %cvt7, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 7), align 2 + ret void +} + +define void @fptoui_8f64_8i8() #0 { +; CHECK-LABEL: @fptoui_8f64_8i8( +; CHECK-NEXT: [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 +; CHECK-NEXT: [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 +; CHECK-NEXT: [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 +; CHECK-NEXT: [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 +; CHECK-NEXT: [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 +; CHECK-NEXT: [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 +; CHECK-NEXT: [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 +; CHECK-NEXT: [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 +; CHECK-NEXT: [[CVT0:%.*]] = fptoui double [[A0]] to i8 +; CHECK-NEXT: [[CVT1:%.*]] = fptoui double [[A1]] to i8 +; CHECK-NEXT: [[CVT2:%.*]] = fptoui double [[A2]] to i8 +; CHECK-NEXT: [[CVT3:%.*]] = fptoui double [[A3]] to i8 +; CHECK-NEXT: [[CVT4:%.*]] = fptoui double [[A4]] to i8 +; CHECK-NEXT: [[CVT5:%.*]] = fptoui double [[A5]] to i8 +; CHECK-NEXT: [[CVT6:%.*]] = fptoui double [[A6]] to i8 +; CHECK-NEXT: [[CVT7:%.*]] = fptoui double [[A7]] to i8 +; CHECK-NEXT: store i8 [[CVT0]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 0), align 1 +; CHECK-NEXT: store i8 [[CVT1]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 1), align 1 +; CHECK-NEXT: store i8 [[CVT2]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 2), align 1 +; CHECK-NEXT: store i8 [[CVT3]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 3), align 1 +; CHECK-NEXT: store i8 [[CVT4]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 4), align 1 +; CHECK-NEXT: store i8 [[CVT5]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 5), align 1 +; CHECK-NEXT: store i8 [[CVT6]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 6), align 1 +; CHECK-NEXT: store i8 [[CVT7]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 7), align 1 +; CHECK-NEXT: ret void +; + %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 0), align 8 + %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 1), align 8 + %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2), align 8 + %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 3), align 8 + %a4 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4), align 8 + %a5 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 5), align 8 + %a6 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 6), align 8 + %a7 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 7), align 8 + %cvt0 = fptoui double %a0 to i8 + %cvt1 = fptoui double %a1 to i8 + %cvt2 = fptoui double %a2 to i8 + %cvt3 = fptoui double %a3 to i8 + %cvt4 = fptoui double %a4 to i8 + %cvt5 = fptoui double %a5 to i8 + %cvt6 = fptoui double %a6 to i8 + %cvt7 = fptoui double %a7 to i8 + store i8 %cvt0, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 0), align 1 + store i8 %cvt1, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 1), align 1 + store i8 %cvt2, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 2), align 1 + store i8 %cvt3, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 3), align 1 + store i8 %cvt4, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 4), align 1 + store i8 %cvt5, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 5), align 1 + store i8 %cvt6, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 6), align 1 + store i8 %cvt7, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 7), align 1 + ret void +} + +; +; FPTOUI vXf32 +; + +define void @fptoui_8f32_8i64() #0 { +; SSE-LABEL: @fptoui_8f32_8i64( +; SSE-NEXT: [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 +; SSE-NEXT: [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 +; SSE-NEXT: [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 +; SSE-NEXT: [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 +; SSE-NEXT: [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 +; SSE-NEXT: [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 +; SSE-NEXT: [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 +; SSE-NEXT: [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 +; SSE-NEXT: [[CVT0:%.*]] = fptoui float [[A0]] to i64 +; SSE-NEXT: [[CVT1:%.*]] = fptoui float [[A1]] to i64 +; SSE-NEXT: [[CVT2:%.*]] = fptoui float [[A2]] to i64 +; SSE-NEXT: [[CVT3:%.*]] = fptoui float [[A3]] to i64 +; SSE-NEXT: [[CVT4:%.*]] = fptoui float [[A4]] to i64 +; SSE-NEXT: [[CVT5:%.*]] = fptoui float [[A5]] to i64 +; SSE-NEXT: [[CVT6:%.*]] = fptoui float [[A6]] to i64 +; SSE-NEXT: [[CVT7:%.*]] = fptoui float [[A7]] to i64 +; SSE-NEXT: store i64 [[CVT0]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 0), align 8 +; SSE-NEXT: store i64 [[CVT1]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 1), align 8 +; SSE-NEXT: store i64 [[CVT2]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 2), align 8 +; SSE-NEXT: store i64 [[CVT3]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 3), align 8 +; SSE-NEXT: store i64 [[CVT4]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4), align 8 +; SSE-NEXT: store i64 [[CVT5]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 5), align 8 +; SSE-NEXT: store i64 [[CVT6]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 6), align 8 +; SSE-NEXT: store i64 [[CVT7]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 7), align 8 +; SSE-NEXT: ret void +; +; AVX256-LABEL: @fptoui_8f32_8i64( +; AVX256-NEXT: [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 +; AVX256-NEXT: [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 +; AVX256-NEXT: [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 +; AVX256-NEXT: [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 +; AVX256-NEXT: [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 +; AVX256-NEXT: [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 +; AVX256-NEXT: [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 +; AVX256-NEXT: [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 +; AVX256-NEXT: [[CVT0:%.*]] = fptoui float [[A0]] to i64 +; AVX256-NEXT: [[CVT1:%.*]] = fptoui float [[A1]] to i64 +; AVX256-NEXT: [[CVT2:%.*]] = fptoui float [[A2]] to i64 +; AVX256-NEXT: [[CVT3:%.*]] = fptoui float [[A3]] to i64 +; AVX256-NEXT: [[CVT4:%.*]] = fptoui float [[A4]] to i64 +; AVX256-NEXT: [[CVT5:%.*]] = fptoui float [[A5]] to i64 +; AVX256-NEXT: [[CVT6:%.*]] = fptoui float [[A6]] to i64 +; AVX256-NEXT: [[CVT7:%.*]] = fptoui float [[A7]] to i64 +; AVX256-NEXT: store i64 [[CVT0]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 0), align 8 +; AVX256-NEXT: store i64 [[CVT1]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 1), align 8 +; AVX256-NEXT: store i64 [[CVT2]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 2), align 8 +; AVX256-NEXT: store i64 [[CVT3]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 3), align 8 +; AVX256-NEXT: store i64 [[CVT4]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4), align 8 +; AVX256-NEXT: store i64 [[CVT5]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 5), align 8 +; AVX256-NEXT: store i64 [[CVT6]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 6), align 8 +; AVX256-NEXT: store i64 [[CVT7]], i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 7), align 8 +; AVX256-NEXT: ret void +; +; AVX512-LABEL: @fptoui_8f32_8i64( +; AVX512-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4 +; AVX512-NEXT: [[TMP2:%.*]] = fptoui <8 x float> [[TMP1]] to <8 x i64> +; AVX512-NEXT: store <8 x i64> [[TMP2]], <8 x i64>* bitcast ([8 x i64]* @dst64 to <8 x i64>*), align 8 +; AVX512-NEXT: ret void +; + %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 + %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 + %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 + %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 + %a4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 + %a5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 + %a6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 + %a7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 + %cvt0 = fptoui float %a0 to i64 + %cvt1 = fptoui float %a1 to i64 + %cvt2 = fptoui float %a2 to i64 + %cvt3 = fptoui float %a3 to i64 + %cvt4 = fptoui float %a4 to i64 + %cvt5 = fptoui float %a5 to i64 + %cvt6 = fptoui float %a6 to i64 + %cvt7 = fptoui float %a7 to i64 + store i64 %cvt0, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 0), align 8 + store i64 %cvt1, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 1), align 8 + store i64 %cvt2, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 2), align 8 + store i64 %cvt3, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 3), align 8 + store i64 %cvt4, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 4), align 8 + store i64 %cvt5, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 5), align 8 + store i64 %cvt6, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 6), align 8 + store i64 %cvt7, i64* getelementptr inbounds ([8 x i64], [8 x i64]* @dst64, i32 0, i64 7), align 8 + ret void +} + +define void @fptoui_8f32_8i32() #0 { +; SSE-LABEL: @fptoui_8f32_8i32( +; SSE-NEXT: [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 +; SSE-NEXT: [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 +; SSE-NEXT: [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 +; SSE-NEXT: [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 +; SSE-NEXT: [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 +; SSE-NEXT: [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 +; SSE-NEXT: [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 +; SSE-NEXT: [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 +; SSE-NEXT: [[CVT0:%.*]] = fptoui float [[A0]] to i32 +; SSE-NEXT: [[CVT1:%.*]] = fptoui float [[A1]] to i32 +; SSE-NEXT: [[CVT2:%.*]] = fptoui float [[A2]] to i32 +; SSE-NEXT: [[CVT3:%.*]] = fptoui float [[A3]] to i32 +; SSE-NEXT: [[CVT4:%.*]] = fptoui float [[A4]] to i32 +; SSE-NEXT: [[CVT5:%.*]] = fptoui float [[A5]] to i32 +; SSE-NEXT: [[CVT6:%.*]] = fptoui float [[A6]] to i32 +; SSE-NEXT: [[CVT7:%.*]] = fptoui float [[A7]] to i32 +; SSE-NEXT: store i32 [[CVT0]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 0), align 4 +; SSE-NEXT: store i32 [[CVT1]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 1), align 4 +; SSE-NEXT: store i32 [[CVT2]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 2), align 4 +; SSE-NEXT: store i32 [[CVT3]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 3), align 4 +; SSE-NEXT: store i32 [[CVT4]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4), align 4 +; SSE-NEXT: store i32 [[CVT5]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 5), align 4 +; SSE-NEXT: store i32 [[CVT6]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 6), align 4 +; SSE-NEXT: store i32 [[CVT7]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 7), align 4 +; SSE-NEXT: ret void +; +; AVX256-LABEL: @fptoui_8f32_8i32( +; AVX256-NEXT: [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 +; AVX256-NEXT: [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 +; AVX256-NEXT: [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 +; AVX256-NEXT: [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 +; AVX256-NEXT: [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 +; AVX256-NEXT: [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 +; AVX256-NEXT: [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 +; AVX256-NEXT: [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 +; AVX256-NEXT: [[CVT0:%.*]] = fptoui float [[A0]] to i32 +; AVX256-NEXT: [[CVT1:%.*]] = fptoui float [[A1]] to i32 +; AVX256-NEXT: [[CVT2:%.*]] = fptoui float [[A2]] to i32 +; AVX256-NEXT: [[CVT3:%.*]] = fptoui float [[A3]] to i32 +; AVX256-NEXT: [[CVT4:%.*]] = fptoui float [[A4]] to i32 +; AVX256-NEXT: [[CVT5:%.*]] = fptoui float [[A5]] to i32 +; AVX256-NEXT: [[CVT6:%.*]] = fptoui float [[A6]] to i32 +; AVX256-NEXT: [[CVT7:%.*]] = fptoui float [[A7]] to i32 +; AVX256-NEXT: store i32 [[CVT0]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 0), align 4 +; AVX256-NEXT: store i32 [[CVT1]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 1), align 4 +; AVX256-NEXT: store i32 [[CVT2]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 2), align 4 +; AVX256-NEXT: store i32 [[CVT3]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 3), align 4 +; AVX256-NEXT: store i32 [[CVT4]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4), align 4 +; AVX256-NEXT: store i32 [[CVT5]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 5), align 4 +; AVX256-NEXT: store i32 [[CVT6]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 6), align 4 +; AVX256-NEXT: store i32 [[CVT7]], i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 7), align 4 +; AVX256-NEXT: ret void +; +; AVX512-LABEL: @fptoui_8f32_8i32( +; AVX512-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4 +; AVX512-NEXT: [[TMP2:%.*]] = fptoui <8 x float> [[TMP1]] to <8 x i32> +; AVX512-NEXT: store <8 x i32> [[TMP2]], <8 x i32>* bitcast ([16 x i32]* @dst32 to <8 x i32>*), align 4 +; AVX512-NEXT: ret void +; + %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 + %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 + %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 + %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 + %a4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 + %a5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 + %a6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 + %a7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 + %cvt0 = fptoui float %a0 to i32 + %cvt1 = fptoui float %a1 to i32 + %cvt2 = fptoui float %a2 to i32 + %cvt3 = fptoui float %a3 to i32 + %cvt4 = fptoui float %a4 to i32 + %cvt5 = fptoui float %a5 to i32 + %cvt6 = fptoui float %a6 to i32 + %cvt7 = fptoui float %a7 to i32 + store i32 %cvt0, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 0), align 4 + store i32 %cvt1, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 1), align 4 + store i32 %cvt2, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 2), align 4 + store i32 %cvt3, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 3), align 4 + store i32 %cvt4, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 4), align 4 + store i32 %cvt5, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 5), align 4 + store i32 %cvt6, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 6), align 4 + store i32 %cvt7, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @dst32, i32 0, i64 7), align 4 + ret void +} + +define void @fptoui_8f32_8i16() #0 { +; SSE-LABEL: @fptoui_8f32_8i16( +; SSE-NEXT: [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 +; SSE-NEXT: [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 +; SSE-NEXT: [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 +; SSE-NEXT: [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 +; SSE-NEXT: [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 +; SSE-NEXT: [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 +; SSE-NEXT: [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 +; SSE-NEXT: [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 +; SSE-NEXT: [[CVT0:%.*]] = fptoui float [[A0]] to i16 +; SSE-NEXT: [[CVT1:%.*]] = fptoui float [[A1]] to i16 +; SSE-NEXT: [[CVT2:%.*]] = fptoui float [[A2]] to i16 +; SSE-NEXT: [[CVT3:%.*]] = fptoui float [[A3]] to i16 +; SSE-NEXT: [[CVT4:%.*]] = fptoui float [[A4]] to i16 +; SSE-NEXT: [[CVT5:%.*]] = fptoui float [[A5]] to i16 +; SSE-NEXT: [[CVT6:%.*]] = fptoui float [[A6]] to i16 +; SSE-NEXT: [[CVT7:%.*]] = fptoui float [[A7]] to i16 +; SSE-NEXT: store i16 [[CVT0]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 0), align 2 +; SSE-NEXT: store i16 [[CVT1]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 1), align 2 +; SSE-NEXT: store i16 [[CVT2]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 2), align 2 +; SSE-NEXT: store i16 [[CVT3]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 3), align 2 +; SSE-NEXT: store i16 [[CVT4]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 4), align 2 +; SSE-NEXT: store i16 [[CVT5]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 5), align 2 +; SSE-NEXT: store i16 [[CVT6]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 6), align 2 +; SSE-NEXT: store i16 [[CVT7]], i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 7), align 2 +; SSE-NEXT: ret void +; +; AVX-LABEL: @fptoui_8f32_8i16( +; AVX-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4 +; AVX-NEXT: [[TMP2:%.*]] = fptoui <8 x float> [[TMP1]] to <8 x i16> +; AVX-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([32 x i16]* @dst16 to <8 x i16>*), align 2 +; AVX-NEXT: ret void +; + %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 + %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 + %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 + %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 + %a4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 + %a5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 + %a6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 + %a7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 + %cvt0 = fptoui float %a0 to i16 + %cvt1 = fptoui float %a1 to i16 + %cvt2 = fptoui float %a2 to i16 + %cvt3 = fptoui float %a3 to i16 + %cvt4 = fptoui float %a4 to i16 + %cvt5 = fptoui float %a5 to i16 + %cvt6 = fptoui float %a6 to i16 + %cvt7 = fptoui float %a7 to i16 + store i16 %cvt0, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 0), align 2 + store i16 %cvt1, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 1), align 2 + store i16 %cvt2, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 2), align 2 + store i16 %cvt3, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 3), align 2 + store i16 %cvt4, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 4), align 2 + store i16 %cvt5, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 5), align 2 + store i16 %cvt6, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 6), align 2 + store i16 %cvt7, i16* getelementptr inbounds ([32 x i16], [32 x i16]* @dst16, i32 0, i64 7), align 2 + ret void +} + +define void @fptoui_8f32_8i8() #0 { +; CHECK-LABEL: @fptoui_8f32_8i8( +; CHECK-NEXT: [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 +; CHECK-NEXT: [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 +; CHECK-NEXT: [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 +; CHECK-NEXT: [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 +; CHECK-NEXT: [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 +; CHECK-NEXT: [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 +; CHECK-NEXT: [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 +; CHECK-NEXT: [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 +; CHECK-NEXT: [[CVT0:%.*]] = fptoui float [[A0]] to i8 +; CHECK-NEXT: [[CVT1:%.*]] = fptoui float [[A1]] to i8 +; CHECK-NEXT: [[CVT2:%.*]] = fptoui float [[A2]] to i8 +; CHECK-NEXT: [[CVT3:%.*]] = fptoui float [[A3]] to i8 +; CHECK-NEXT: [[CVT4:%.*]] = fptoui float [[A4]] to i8 +; CHECK-NEXT: [[CVT5:%.*]] = fptoui float [[A5]] to i8 +; CHECK-NEXT: [[CVT6:%.*]] = fptoui float [[A6]] to i8 +; CHECK-NEXT: [[CVT7:%.*]] = fptoui float [[A7]] to i8 +; CHECK-NEXT: store i8 [[CVT0]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 0), align 1 +; CHECK-NEXT: store i8 [[CVT1]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 1), align 1 +; CHECK-NEXT: store i8 [[CVT2]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 2), align 1 +; CHECK-NEXT: store i8 [[CVT3]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 3), align 1 +; CHECK-NEXT: store i8 [[CVT4]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 4), align 1 +; CHECK-NEXT: store i8 [[CVT5]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 5), align 1 +; CHECK-NEXT: store i8 [[CVT6]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 6), align 1 +; CHECK-NEXT: store i8 [[CVT7]], i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 7), align 1 +; CHECK-NEXT: ret void +; + %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 0), align 4 + %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 1), align 4 + %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 2), align 4 + %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 3), align 4 + %a4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4), align 4 + %a5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 5), align 4 + %a6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 6), align 4 + %a7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 7), align 4 + %cvt0 = fptoui float %a0 to i8 + %cvt1 = fptoui float %a1 to i8 + %cvt2 = fptoui float %a2 to i8 + %cvt3 = fptoui float %a3 to i8 + %cvt4 = fptoui float %a4 to i8 + %cvt5 = fptoui float %a5 to i8 + %cvt6 = fptoui float %a6 to i8 + %cvt7 = fptoui float %a7 to i8 + store i8 %cvt0, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 0), align 1 + store i8 %cvt1, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 1), align 1 + store i8 %cvt2, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 2), align 1 + store i8 %cvt3, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 3), align 1 + store i8 %cvt4, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 4), align 1 + store i8 %cvt5, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 5), align 1 + store i8 %cvt6, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 6), align 1 + store i8 %cvt7, i8* getelementptr inbounds ([64 x i8], [64 x i8]* @dst8, i32 0, i64 7), align 1 + ret void +} + +attributes #0 = { nounwind } -- 2.50.1