From 178f66dbe403256e209bc1dc72c43420fc9bc81c Mon Sep 17 00:00:00 2001 From: keni Date: Fri, 30 Dec 2011 23:14:58 +0000 Subject: [PATCH] now we need one of those temporary failures so we can see if recovery works, and that's a crapshoot: mcastu.c mhitu.c --- src/mcastu.c | 2 +- src/mhitu.c | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/mcastu.c b/src/mcastu.c index f48044214..a8bc604b2 100644 --- a/src/mcastu.c +++ b/src/mcastu.c @@ -622,7 +622,7 @@ int spellnum; (num_eyes == 1) ? body_part(EYE) : makeplural(body_part(EYE))); make_blinded(Half_spell_damage ? 100L : 200L, FALSE); - if (!Blind) Your(vision_clears); + if (!Blind) Your1(vision_clears); dmg = 0; } else impossible("no reason for monster to cast blindness spell?"); diff --git a/src/mhitu.c b/src/mhitu.c index e469264f9..d36d1eb07 100644 --- a/src/mhitu.c +++ b/src/mhitu.c @@ -1063,7 +1063,7 @@ hitmu(mtmp, mattk) if (can_blnd(mtmp, &youmonst, mattk->aatyp, (struct obj*)0)) { if (!Blind) pline("%s blinds you!", Monnam(mtmp)); make_blinded(Blinded+(long)dmg,FALSE); - if (!Blind) Your(vision_clears); + if (!Blind) Your1(vision_clears); } dmg = 0; break; @@ -1784,7 +1784,7 @@ gulpmu(mtmp, mattk) /* monster swallows you, or damage if u.uswallow */ long was_blinded = Blinded; if (!Blinded) You_cant("see in here!"); make_blinded((long)tmp,FALSE); - if (!was_blinded && !Blind) Your(vision_clears); + if (!was_blinded && !Blind) Your1(vision_clears); } else /* keep him blind until disgorged */ make_blinded(Blinded+1,FALSE); @@ -1912,7 +1912,7 @@ common: if (mon_visible(mtmp) || (rnd(tmp /= 2) > u.ulevel)) { You("are blinded by a blast of light!"); make_blinded((long)tmp, FALSE); - if (!Blind) Your(vision_clears); + if (!Blind) Your1(vision_clears); } else if (flags.verbose) You("get the impression it was not terribly bright."); } @@ -2078,7 +2078,7 @@ gazemu(mtmp, mattk) /* monster gazes at you */ /* not blind at this point implies you're wearing the Eyes of the Overworld; make them block this particular stun attack too */ - if (!Blind) Your(vision_clears); + if (!Blind) Your1(vision_clears); else make_stunned((long)d(1,3),TRUE); } } -- 2.40.0