From 16303fcc569ea149dc2de38ff9e367d2d4831cee Mon Sep 17 00:00:00 2001 From: David Greene Date: Tue, 15 Jan 2013 22:09:45 +0000 Subject: [PATCH] Fix Cast Properly use const_cast to fix a cast-away-const error. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@172561 91177308-0d34-0410-b5e6-96231b3b80d8 --- lib/StaticAnalyzer/Core/ExprEngine.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/lib/StaticAnalyzer/Core/ExprEngine.cpp b/lib/StaticAnalyzer/Core/ExprEngine.cpp index f2b8c3026d..a1fc29eb7e 100644 --- a/lib/StaticAnalyzer/Core/ExprEngine.cpp +++ b/lib/StaticAnalyzer/Core/ExprEngine.cpp @@ -1043,7 +1043,8 @@ bool ExprEngine::replayWithoutInlining(ExplodedNode *N, // Add the special flag to GDM to signal retrying with no inlining. // Note, changing the state ensures that we are not going to cache out. ProgramStateRef NewNodeState = BeforeProcessingCall->getState(); - NewNodeState = NewNodeState->set((void*)CE); + NewNodeState = + NewNodeState->set(const_cast(CE)); // Make the new node a successor of BeforeProcessingCall. bool IsNew = false; -- 2.50.1