From 06d1b3353eefbb921f6ae86972b9c93f253262b8 Mon Sep 17 00:00:00 2001 From: copperwater Date: Mon, 1 Jun 2020 10:08:21 -0400 Subject: [PATCH] Fix: randomly generated vaults weren't being filled This also caused the unexpected "You hear someone searching" message on a level with an unlooted vault. --- src/mklev.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mklev.c b/src/mklev.c index 61dd00ef0..07feca909 100644 --- a/src/mklev.c +++ b/src/mklev.c @@ -909,6 +909,7 @@ makelevel() TRUE, VAULT, FALSE); g.level.flags.has_vault = 1; ++room_threshold; + g.rooms[g.nroom - 1].needfill = FILL_NORMAL; fill_special_room(&g.rooms[g.nroom - 1]); mk_knox_portal(g.vault_x + w, g.vault_y + h); if (!g.level.flags.noteleport && !rn2(3)) -- 2.50.1