]> granicus.if.org Git - nethack/log
nethack
23 years agoFix "Files" file for files from Qt windowport.
warwick [Mon, 21 Jan 2002 05:50:23 +0000 (05:50 +0000)]
Fix "Files" file for files from Qt windowport.

23 years agoQt compatibility fixes
warwick [Mon, 21 Jan 2002 05:17:40 +0000 (05:17 +0000)]
Qt compatibility fixes
Fixes for Qt version 2.0 (old).

23 years agoPlayer selection fix on Qt windowport.
warwick [Mon, 21 Jan 2002 05:15:06 +0000 (05:15 +0000)]
Player selection fix on Qt windowport.
Prompt for player details even if gender or alignment is unspecified.

23 years agospells doing negative damage
cohrs [Mon, 21 Jan 2002 03:41:21 +0000 (03:41 +0000)]
spells doing negative damage
Add a check to zhitm to ensure that spells cast by characters with low XL
and Int will not do negative damage.

23 years agoThe word "zorkmid" was hard-coded in format strings all
nethack.allison [Mon, 21 Jan 2002 03:35:04 +0000 (03:35 +0000)]
The word "zorkmid" was hard-coded in format strings all
over the place.

Often they would use
"%ld zorkmid%s", amt, plur(amt)
but not consistently, so some of the hard-coded usage
could result in "1 zorkmids"

This adds the function
currency(long)
to return the name of the currency, either plural
or singular depending on the argument passed to it.
That eliminates the need for the extra %s in the
format string and the use of the plur() macro.

23 years agopriest names
arromdee [Mon, 21 Jan 2002 03:30:51 +0000 (03:30 +0000)]
priest names

23 years agocost of eating an unpaid tin
cohrs [Mon, 21 Jan 2002 03:25:50 +0000 (03:25 +0000)]
cost of eating an unpaid tin
The cost of an unpaid tin should be calculated before eating, not after,
so the cost will be based on your pre-eating hunger, not post.

23 years agofix a typo
cohrs [Mon, 21 Jan 2002 03:03:15 +0000 (03:03 +0000)]
fix a typo

23 years agoxprname fix
cohrs [Sun, 20 Jan 2002 22:25:16 +0000 (22:25 +0000)]
xprname fix
The GOLDOBJ fix I posted back on 1/3 caused "Ix" to access a null pointer
(obj) while generating the total line.  This patch fixes the bug I added to
xprname.

23 years agostarting the game without a pet
cohrs [Sun, 20 Jan 2002 21:05:29 +0000 (21:05 +0000)]
starting the game without a pet
Incorporate a slightly cleaned up version of <Someone>'s patch to enable a
"pettype:none" startup option that allows one to start the game without a pet.

23 years agoClear a warning
nethack.allison [Sun, 20 Jan 2002 15:07:56 +0000 (15:07 +0000)]
Clear a warning
src/mcastu.c(603) : warning C4244: 'initializing' :
conversion from 'long ' to 'char ', possible loss of data

M. Allison

23 years agostale spellbook pointer
nethack.rankin [Sun, 20 Jan 2002 09:53:36 +0000 (09:53 +0000)]
stale spellbook pointer

     If you get interrupted while reading a spellbook and then
the book gets destroyed or you change levels, the object pointer
remembered for the book will be invalid and could accidentally
match one subsequently allocated to some other book.  That would
result in "you continue your efforts to memorize the spell" when
starting to read that other book; it would also end up bypassing
the reading difficulty check and reuse the old book's delay counter.

     I don't remember who reported this.  It was quite some time
ago and I have an abandoned patch dated last March from when I
first started to fix it.

Files patched:
  include/extern.h
  src/save.c, shk.c, spell.c

23 years agocompile fix
nethack.rankin [Sun, 20 Jan 2002 09:22:16 +0000 (09:22 +0000)]
compile fix

23 years agolava effects for monsters and objects
cohrs [Sun, 20 Jan 2002 07:04:18 +0000 (07:04 +0000)]
lava effects for monsters and objects
This patch, based on code sent to us by <Someone> well over a year ago, addresses
bugs recently resurfaced.  Namely, that lava does not generally do anything
to monsters or objects that land in java.  Newly renamed minliquid() handles
both water and lava, and new fire_damage() is used similar to water_damage().

23 years agoJousting follow-up
kmhugo [Sun, 20 Jan 2002 06:26:33 +0000 (06:26 +0000)]
Jousting follow-up

Fix an oversight.

23 years agomonster spells
arromdee [Sun, 20 Jan 2002 06:17:20 +0000 (06:17 +0000)]
monster spells
This fixes the problem with my monster spell changes which let monsters
summon monsters around you when they don't even know you're around.

The summoned monsters should appear where the monster thinks you are, if
you're invisible or displaced.

I have not prevented them from summoning monsters when you are in a temple,
nor have I prevented them from aggravating monsters several times when you're
out of sight.

Messages should be a little smarter, taking into account number of monsters
and invisibility/displacement.

--Ken A

23 years agoJousting
kmhugo [Sun, 20 Jan 2002 05:44:46 +0000 (05:44 +0000)]
Jousting

Players wielding a lance while riding will "joust" monsters
they attack.

Note that monsters don't get pushed into inaccessable tiles such
as walls, doors, iron bars, water, or lava; they stay at the edge.
Further refinements are possible for these cases.

23 years agomap update followup to lev_comp.l change
cohrs [Sat, 19 Jan 2002 19:08:24 +0000 (19:08 +0000)]
map update followup to lev_comp.l change

The change to allow digits in maps causes the comments that were
incorrectly placed inside MAP/ENDMAP blocks to be seen as valid
map lines.  They were quietly skipped before by the old scanner.
Move them out.
-dlc

23 years agoRemove the obsolete /old files from README.
nethack.allison [Sat, 19 Jan 2002 14:13:23 +0000 (14:13 +0000)]
Remove the obsolete /old files from README.

23 years agoPut the tmac.n head back to what it was in 3.3.1
nethack.allison [Sat, 19 Jan 2002 13:41:15 +0000 (13:41 +0000)]
Put the tmac.n head back to what it was in 3.3.1
so that it will not be included in the diff between
the versions.

Also note that the -ko option in effect for that file
causes it to leave the value at whatever is
checked in from now on.

23 years agoTesting CVS keyword tag.
nethack.allison [Sat, 19 Jan 2002 13:17:20 +0000 (13:17 +0000)]
Testing CVS keyword tag.

Michael

23 years agoTesting CVS keyword tag.
nethack.allison [Sat, 19 Jan 2002 13:15:51 +0000 (13:15 +0000)]
Testing CVS keyword tag.

Michael

23 years agochange revision
nethack.allison [Sat, 19 Jan 2002 12:59:18 +0000 (12:59 +0000)]
change revision

23 years agoRemove it to put it back in again for head mod test.
nethack.allison [Sat, 19 Jan 2002 12:53:38 +0000 (12:53 +0000)]
Remove it to put it back in again for head mod test.

23 years agolookat of high priests
nethack.rankin [Sat, 19 Jan 2002 06:52:03 +0000 (06:52 +0000)]
lookat of high priests

     One from <Someone>'s list:  there's no particular reason for
the High Priest of Moloch in the temple on the sanctum level in
Gehennom to have his identity concealed when he's detected from
a distance.  I also changed the concealment of the Astral Plane
to stop when you're adjacent to the priest, since #chat--among
other things, such as simply entering the temple--provides other
means of identifying which temple it is once you're there.

Files patched:
  include/extern.h
  src/do_name.c, pager.c

23 years agofixes33.2 typo
kmhugo [Sat, 19 Jan 2002 06:12:37 +0000 (06:12 +0000)]
fixes33.2 typo

23 years agoLine numbering in lev_comp files
kmhugo [Sat, 19 Jan 2002 06:06:16 +0000 (06:06 +0000)]
Line numbering in lev_comp files

This patch allows the digits 0-9 to be used to indicate line numbers
in the MAP...ENDMAP arrays of level files.  This makes it a wee
bit easier to place features.  The digits get stripped out before
the map is interpreted.

23 years agoRemove e-mail address in sources
kmhugo [Sat, 19 Jan 2002 05:43:49 +0000 (05:43 +0000)]
Remove e-mail address in sources

We shouldn't include third-party e-mail addresses in sources that
will become public.

23 years agoRemove files duplicated in devteam module
kmhugo [Sat, 19 Jan 2002 05:39:57 +0000 (05:39 +0000)]
Remove files duplicated in devteam module

23 years agoAutoquiver fix
kmhugo [Sat, 19 Jan 2002 05:34:34 +0000 (05:34 +0000)]
Autoquiver fix

Implement a patch which <Someone> posted on the newsgroup back in September:
"If I had my druthers, daggers would be chosen over other
weapons if there's no missiles or suitable ammo available, and weapons
not designed for throwing wouldn't be chosen at all."

23 years agoAdd # commands to wizhelp.
nethack.allison [Sat, 19 Jan 2002 04:38:29 +0000 (04:38 +0000)]
Add # commands to wizhelp.

23 years agowiz_level_change cleanup
nethack.rankin [Sat, 19 Jan 2002 04:15:46 +0000 (04:15 +0000)]
wiz_level_change cleanup

     The new routine needed to do something with u.ulevelmax
(which controls whether lost levels can be regained via magic).
This sets it to the new level rather than having it go up or
down the same amount as the user specified in the level change,
which yields a plausible reason for using this command to set
experience level explicitly to its current value.

     The new code was using a mixture of spaces and tabs for
indentation; I've totally reformatted it.

23 years agofix contributor's name
nethack.allison [Sat, 19 Jan 2002 04:12:57 +0000 (04:12 +0000)]
fix contributor's name
I don't know whether fixes33.2 will ever be made public,
but let's get the names of people whose patches we used
spelled correctly just in case.

23 years agoUpdate README to reflect recent changes.
nethack.allison [Sat, 19 Jan 2002 03:57:08 +0000 (03:57 +0000)]
Update README to reflect recent changes.

23 years agoUpdate <Someone>'s address.
nethack.allison [Sat, 19 Jan 2002 03:53:22 +0000 (03:53 +0000)]
Update <Someone>'s address.

23 years agowizard # list
arromdee [Sat, 19 Jan 2002 03:17:31 +0000 (03:17 +0000)]
wizard # list
The monpoly_control command on the wizard # command list was formatted badly.

23 years agoI already redrew this...
arromdee [Sat, 19 Jan 2002 01:57:21 +0000 (01:57 +0000)]
I already redrew this...

23 years agofix typo (change experience change)
arromdee [Sat, 19 Jan 2002 01:30:26 +0000 (01:30 +0000)]
fix typo (change experience change)

--Ken A

23 years agoCorrect Nick Number's address in lists.
nethack.allison [Sat, 19 Jan 2002 01:25:52 +0000 (01:25 +0000)]
Correct Nick Number's address in lists.

23 years agoAdd Warwick's name to mplayer.c
nethack.allison [Fri, 18 Jan 2002 20:58:11 +0000 (20:58 +0000)]
Add Warwick's name to mplayer.c

23 years agodata.base updates
nethack.allison [Fri, 18 Jan 2002 20:30:00 +0000 (20:30 +0000)]
data.base updates
Regarding the Shrieker source,
http://www.peldor.com/chapters/story678.html:
  "   The player characters depicted in these stories are copyright
   1991-2000 by Thomas A. Miller.  Any resemblance to any persons
   or characters either real or fictional is utterly coincidental.
   Copying and/or distribution of these stories is permissible under
   the sole condition that no money is made in the process.  In that
   case, I hope you enjoy them!

   Thomas A. Miller"

23 years agoFrom <Someone>
nethack.allison [Fri, 18 Jan 2002 19:14:13 +0000 (19:14 +0000)]
From <Someone>
This was caused by  character set incompatibility between message and map
windows. Apparently, Nethack is using  IBM character set (CP 437) but fonts
were create for Windows ANSI codepage. I fixed most of it by changing
character set of the fonts except for the Rogue level. I had to make changes
to src/drawing.c for Rogue level since most of Windows fonts are not capable
of displaying control characters (char. code<0x20)
And of course, disabling IBMGraphics option fixes it all.

23 years agoSome touchstone tuning...
nethack.allison [Fri, 18 Jan 2002 19:00:09 +0000 (19:00 +0000)]
Some touchstone tuning...

If you have an unidentified gray stone in your pack,
you just had to use the 'a'pply command.  If it was
a touchstone, it would be included in the list,
otherwise it wouldn't.

This allows any stone to be included in the 'a'pply
command.

Also, adds missing punctuation to the use_stone()
messages.

Also prevents rubbing a stone on itself.

23 years agoNew Gnomish Mines levels
kmhugo [Fri, 18 Jan 2002 17:21:47 +0000 (17:21 +0000)]
New Gnomish Mines levels

This patch adds several new levels from <Someone>'s Gnomish
Mines patch, after devteam revision.

The ordering of levels in mines.des has also been cleaned up.

23 years agoMonsters shouldn't use wands of digging in Sokoban
kmhugo [Fri, 18 Jan 2002 17:17:05 +0000 (17:17 +0000)]
Monsters shouldn't use wands of digging in Sokoban

A number of players have complained that Sokoban can be rendered
unsolvable without "creative nethacking" when monsters zap wands of
digging.  This patch prevents monsters from selecting wands of
digging in Sokoban.

Note that we can't simply make Sokoban HARDFLOOR, as that causes
problems with the hole generation code.

23 years agoFiles update for win32 changes
nethack.allison [Fri, 18 Jan 2002 13:06:30 +0000 (13:06 +0000)]
Files update for win32 changes

23 years agoAdd tile generation sub-project to win32
nethack.allison [Fri, 18 Jan 2002 12:57:06 +0000 (12:57 +0000)]
Add tile generation sub-project to win32

23 years ago(Qt) Old version support
warwick [Fri, 18 Jan 2002 08:47:28 +0000 (08:47 +0000)]
(Qt) Old version support
Workarounds for Qt 2.1.0beta4 (?)

23 years agoChange Mines tiles.
warwick [Fri, 18 Jan 2002 08:16:07 +0000 (08:16 +0000)]
Change Mines tiles.

This is a long-overdue change to the Mines wall tiles. I was never happy
with the Mines walls being just brown normal-walls.

23 years agopets and tripe
arromdee [Fri, 18 Jan 2002 03:15:10 +0000 (03:15 +0000)]
pets and tripe
This fixes a very, very, old bug.  I don't think there's been a version
since pets were introduced that doesn't have it.
--Ken A

23 years agoIgnore generated files.
warwick [Fri, 18 Jan 2002 02:50:06 +0000 (02:50 +0000)]
Ignore generated files.

23 years ago[Checked into cvs.]
nethack.rankin [Fri, 18 Jan 2002 02:48:30 +0000 (02:48 +0000)]
[Checked into cvs.]

     When potions of full healing got added, they included the
ability to restore lost experience levels when blessed ones are
quaffed.  This patch throttles them so that when multiple levels
have been lost, drinking multiple potions can only restore half
of those levels.  Also, it prevents them from fixing any level
loss which occurs if you polymorph into a "new man" (or woman
or dwarf, &c, where you can gain or lose up to 2 levels).

     This also makes the "golden glow" prayer result be at least
as good as blessed full healing by restoring a lost level instead
of giving 5 extra hit points when you have any recoverable lost
levels pending.

     And tangentially related:  gaining a level while polymorphed
now gives your current monster form an extra hit die in addition
to the latent boost your normal human/whatever form gets.

Files patched:
  src/exper.c, polyself.c, potion.c, pray.c

23 years agoLenses don't help when you're blind.
warwick [Fri, 18 Jan 2002 01:38:35 +0000 (01:38 +0000)]
Lenses don't help when you're blind.
This is a tweak to <Someone>'s lens patch.

23 years agolenses
arromdee [Fri, 18 Jan 2002 01:23:58 +0000 (01:23 +0000)]
lenses
This adds <Someone>'s lens patch.

This is probably it for me adding in any more user-contributed patches for
3.3.2 (except maybe coin flipping; does anyone object to it?)

--Ken A.

23 years agolevelchange
arromdee [Fri, 18 Jan 2002 01:09:28 +0000 (01:09 +0000)]
levelchange

This changes the #levelgain command to #levelchange, and allows changing
levels both up and down.

--Ken A.

23 years agoFrom <Someone>: a couple of improvements to the user interface:
nethack.allison [Fri, 18 Jan 2002 00:42:04 +0000 (00:42 +0000)]
From <Someone>: a couple of improvements to the user interface:
- fixed charset value for fonts
- wrap long lines in the message window (there is a #define to switch it on and off)
- multiple display modes for map

23 years agoUpdate patchlevel.h notes a bit
nethack.allison [Thu, 17 Jan 2002 12:56:26 +0000 (12:56 +0000)]
Update patchlevel.h notes a bit

23 years agoSplash-screen fixes:
warwick [Thu, 17 Jan 2002 06:40:41 +0000 (06:40 +0000)]
Splash-screen fixes:
  - change "Warwick Allison + DevTeam" to just "DevTeam".
  - fixes for Qt 3.0.

23 years agoChanges work with Qt 3.0 (basically just use obsoleted QTableView class
warwick [Thu, 17 Jan 2002 04:10:23 +0000 (04:10 +0000)]
Changes work with Qt 3.0 (basically just use obsoleted QTableView class
until I get around to replacing it properly).

23 years agoreduce insect summoning
arromdee [Thu, 17 Jan 2002 03:14:12 +0000 (03:14 +0000)]
reduce insect summoning
Testing the Astral Plane showed that the summon insects spell was a little
ridiculous with the new monster spellcasting routines.  You can easily
have enough priests within range of you that insects are summoned almost every
round.  I've made this saner by halving the frequency of the spell.  The player
will still probably encounter summoned insects a lot more than before.

23 years agohigh priest message
arromdee [Thu, 17 Jan 2002 03:04:04 +0000 (03:04 +0000)]
high priest message
Fix bug: Create high priest, let it kill you.  Get "kiled by the high priest".

23 years agowizard #poly and #levelgain
arromdee [Thu, 17 Jan 2002 02:47:23 +0000 (02:47 +0000)]
wizard #poly and #levelgain
This adds the wizard #poly and #levelgain commands.

23 years agoRemoved some unneeded preprocessor conditional code.
nethack.allison [Thu, 17 Jan 2002 02:17:17 +0000 (02:17 +0000)]
Removed some unneeded preprocessor conditional code.
It was Windows CE stuff that hasn't been integrated into the sources tree yet.

23 years agoGuidebook, history
nethack.allison [Wed, 16 Jan 2002 07:58:46 +0000 (07:58 +0000)]
Guidebook, history

M.Allison

23 years agogaze attacks while on a scroll of scare monster
cohrs [Wed, 16 Jan 2002 07:56:46 +0000 (07:56 +0000)]
gaze attacks while on a scroll of scare monster

Reported to the list 1/5/2001 by <Someone>.
I put stop_occupation calls in all the gaze cases where they were needed.
You might still die, but you'll only get attacked once before you stop waiting.

23 years agoriding a non-swimming steed into water
cohrs [Wed, 16 Jan 2002 07:05:43 +0000 (07:05 +0000)]
riding a non-swimming steed into water

Patch from <Someone> to the list on 10/01/2001.  The changes cause riding a steed
into water to result in a dismount, and, if the steed can't survive in
water, the death of the steed, with the usual pet-death penalties.

23 years agoBUC patch
arromdee [Wed, 16 Jan 2002 03:19:45 +0000 (03:19 +0000)]
BUC patch

This adds the BUC-patch, except that it includes four separate choices for
blessed/cursed/uncursed/unknown.  The patch only applies to full menu styles.

--Ken A

(Incidentally, I have a suggestion: when deciding what's the first line for
purposes of mailing out messages, use the first nonblank line...)

23 years agoIgnore Alt-key navigation to menubar, as it's annoying when you
warwick [Wed, 16 Jan 2002 03:09:12 +0000 (03:09 +0000)]
Ignore Alt-key navigation to menubar, as it's annoying when you
use Alt-Direction to move around.

23 years agoGet rid of a compiler warning that has been there forever.
nethack.allison [Tue, 15 Jan 2002 03:37:36 +0000 (03:37 +0000)]
Get rid of a compiler warning that has been there forever.
This finally gets the entire build process warning-free
under MSVC.

23 years agoThis adds <Someone> patch for enlightenment to show increase damage and
arromdee [Tue, 15 Jan 2002 03:26:09 +0000 (03:26 +0000)]
This adds <Someone> patch for enlightenment to show increase damage and
accuracy (only on death).  It's one of the 'insufficient discussion' patches,
but I doubt anyone will object to it.

23 years agoThis adds in <Someone>'s autodig patch.
arromdee [Tue, 15 Jan 2002 02:50:36 +0000 (02:50 +0000)]
This adds in <Someone>'s autodig patch.

23 years agoMichael Allison wrote:
nethack.allison [Mon, 14 Jan 2002 12:36:09 +0000 (12:36 +0000)]
Michael Allison wrote:
> There has been some feedback from others on the development team
> around the tiles:
>   "The Rogue Level should ideally be text-mode. It freaks out the
>    tiled-version-only players when they first get there, but that
>    makes it a good reminder of NetHack's roots."
>
> The other supported tiled ports work this way too.  They display
> regular ASCII characters on the Rogue level, just like Rogue did.

-Adds Rogue-level ascii support.
-Also removes unicode support.

Some other build script tweaks as well.

M. Allison

23 years ago> There is a tile in monster.txt that is still
nethack.allison [Mon, 14 Jan 2002 11:43:13 +0000 (11:43 +0000)]
> There is a tile in monster.txt that is still
> marked as "placeholder."  It is the tile for Neferet the Green,
> a green-colored wizard for the updated Wizard's quest.
It's not great, but the best I can do without her looking like some
sort of Zombie (most of the tiles try to follow rules - dark-green=zombie,
green=gnome, blue=dwarf, etc. in order that the player can recognize the
patterns, rather than concentrating too much on the details).

23 years agoTids only.
arromdee [Mon, 14 Jan 2002 04:50:17 +0000 (04:50 +0000)]
Tids only.

23 years agomore Guidebook credit updates - Amiga team, devteam, web site.
nethack.allison [Mon, 14 Jan 2002 02:28:52 +0000 (02:28 +0000)]
more Guidebook credit updates - Amiga team, devteam, web site.

23 years agoFor his new port contribution, add <Someone> to the dungeoneer list,
nethack.allison [Mon, 14 Jan 2002 01:44:17 +0000 (01:44 +0000)]
For his new port contribution, add <Someone> to the dungeoneer list,
and the history info.

Also fix a typo in the win32 stuff (cosmetic only).

M. Allison

23 years agoFix comment typo, fix lightning problem.
arromdee [Sun, 13 Jan 2002 22:29:12 +0000 (22:29 +0000)]
Fix comment typo, fix lightning problem.

23 years agomore nt
nethack.allison [Sun, 13 Jan 2002 21:58:30 +0000 (21:58 +0000)]
more nt

23 years agoMore NT build changes
nethack.allison [Sun, 13 Jan 2002 21:22:51 +0000 (21:22 +0000)]
More NT build changes

23 years agoFixing a buglist bug. Also changing an unrelated buglist item a bit (it was
arromdee [Sun, 13 Jan 2002 20:37:18 +0000 (20:37 +0000)]
Fixing a buglist bug.  Also changing an unrelated buglist item a bit (it was
mine to begin with, I thought I had a way to fix it but it turns out I didn't,
so I was researching it again).

Checked into CVS.

23 years agont documentation updates
nethack.allison [Sun, 13 Jan 2002 14:38:23 +0000 (14:38 +0000)]
nt documentation updates

M. Allison

23 years agoEnsure post-build steps are the same for Release and Debug win32 builds.
nethack.allison [Sun, 13 Jan 2002 12:13:05 +0000 (12:13 +0000)]
Ensure post-build steps are the same for Release and Debug win32 builds.

23 years agomcastu reorganization
nethack.rankin [Sun, 13 Jan 2002 09:17:13 +0000 (09:17 +0000)]
mcastu reorganization

23 years agoupdate Files to reflect the new win/win32 files.
nethack.allison [Sun, 13 Jan 2002 06:09:15 +0000 (06:09 +0000)]
update Files to reflect the new win/win32 files.

23 years agoChanges to existing files by the win32 port additions.
nethack.allison [Sun, 13 Jan 2002 05:53:39 +0000 (05:53 +0000)]
Changes to existing files by the win32 port additions.

23 years agoadd mhstatus.h for win32
nethack.allison [Sun, 13 Jan 2002 05:30:08 +0000 (05:30 +0000)]
add mhstatus.h for win32

23 years agoAdd WinHack source files to distribution
nethack.allison [Sun, 13 Jan 2002 05:27:55 +0000 (05:27 +0000)]
Add WinHack source files to distribution

23 years agoupdate lex output
nethack.rankin [Sun, 13 Jan 2002 04:16:04 +0000 (04:16 +0000)]
update lex output

23 years agoisHidden() is not in Qt 2.1. It's only *really*
warwick [Sun, 13 Jan 2002 01:08:41 +0000 (01:08 +0000)]
isHidden() is not in Qt 2.1. It's only *really*
needed in Qt 3 (it make multi-head displays work better). This patch make
that explicit.

23 years agoFix YN function in Qt windowport compact mode (wasn't parsing properly).
warwick [Sun, 13 Jan 2002 00:33:02 +0000 (00:33 +0000)]
Fix YN function in Qt windowport compact mode (wasn't parsing properly).

Often, the yn_function "choices" parameter is not set, so for a non-keyboard
GUI (compact mode is for handheld computers with a stylus), the windowport
has to parse the prompt to find out the posible input choices. I got the
parsing wrong.

23 years agoSynchronize dat/history with some recent Guidebook changes.
nethack.allison [Sat, 12 Jan 2002 18:26:49 +0000 (18:26 +0000)]
Synchronize dat/history with some recent Guidebook changes.

23 years agore-adding nethack.png correct flags
cohrs [Sat, 12 Jan 2002 17:19:37 +0000 (17:19 +0000)]
re-adding nethack.png correct flags

23 years agoremove nethack.png so it can be re-added with correct flags
cohrs [Sat, 12 Jan 2002 17:18:50 +0000 (17:18 +0000)]
remove nethack.png so it can be re-added with correct flags

23 years agoGuidebook credits.
nethack.allison [Sat, 12 Jan 2002 16:30:15 +0000 (16:30 +0000)]
Guidebook credits.

23 years agoQt 2.1 support again
cohrs [Sat, 12 Jan 2002 07:56:49 +0000 (07:56 +0000)]
Qt 2.1 support again
Fix the Qt code so it compiles wth Qt 2.1 again (Install.Qt still claims
the code works on Qt 2.0 and above).  One or more of the changes made this
week broke compilation on my RedHat Linux 6.2 system.  Qt 2.1 is still the
most recent Qt shipped by RedHat for this version.

23 years agoI haven't seen anyone get confused by a data.base description in a long long
arromdee [Sat, 12 Jan 2002 05:45:26 +0000 (05:45 +0000)]
I haven't seen anyone get confused by a data.base description in a long long
time.  I think it's because the modern data.base contains so many quotes that
have nothing to do with Nethack that nobody tries to use data.base to figure
out how to handle monsters any more.

23 years agoFix some steed/wounded legs things. Also add a wizard-only enlightenment
arromdee [Sat, 12 Jan 2002 05:37:33 +0000 (05:37 +0000)]
Fix some steed/wounded legs things.  Also add a wizard-only enlightenment
message specifying that the steed has wounded legs.

23 years agoSince the touchstone uses objclass oc_color we need
nethack.allison [Sat, 12 Jan 2002 02:16:09 +0000 (02:16 +0000)]
Since the touchstone uses objclass oc_color we need
to make that field unconditional, otherwise
NetHack won't compile without TEXTCOLOR defined.

Also provides at least an interim solution for the has_color()
problem that Warwick pointed out.

Lastly, Archeologists know touchstones.

23 years agoget rid of another warning
nethack.allison [Fri, 11 Jan 2002 22:51:58 +0000 (22:51 +0000)]
get rid of another warning

M. Allison

23 years agoprobable typo fix in mcastu.c
nethack.allison [Fri, 11 Jan 2002 22:40:39 +0000 (22:40 +0000)]
probable typo fix in mcastu.c

M. Allison