Derek S. Ray [Sat, 9 May 2015 15:58:36 +0000 (11:58 -0400)]
Merge branch 'derek-elbereth'
* derek-elbereth:
ensure that the 'safe' objects remain safe
finish up the changes to trigger erosion on use
initial pass for toning down Elbereth
Conflicts:
dat/castle.des
dat/sokoban.des
include/extern.h
src/engrave.c
src/mklev.c
src/monmove.c
src/zap.c
nhmall [Sat, 9 May 2015 14:59:10 +0000 (10:59 -0400)]
don't break other ports use of tilemap.c
The modifications made for supporting monster-looking tiles
may not be supported on platforms other than windows yet.
nhmall [Sat, 9 May 2015 12:02:19 +0000 (08:02 -0400)]
Merge branch 'win32-x64-working'
Pasi Kallinen [Thu, 7 May 2015 15:04:40 +0000 (18:04 +0300)]
Used invent letters didn't destroy the window
nhmall [Thu, 7 May 2015 09:00:36 +0000 (05:00 -0400)]
Merge branch 'master' into win32-x64-working
nhmall [Thu, 7 May 2015 08:58:59 +0000 (04:58 -0400)]
make internal numbering match updated headers
nhmall [Thu, 7 May 2015 08:55:05 +0000 (04:55 -0400)]
more header update
Changes to be committed:
modified: sys/winnt/nttty.c
modified: sys/winnt/winnt.c
nhmall [Thu, 7 May 2015 08:52:30 +0000 (04:52 -0400)]
Merge branch 'master' into win32-x64-working
Sean Hunt [Thu, 7 May 2015 03:23:48 +0000 (23:23 -0400)]
Restore lost executable bits.
karnov [Thu, 7 May 2015 02:04:27 +0000 (22:04 -0400)]
Version number increment
PatR [Thu, 7 May 2015 00:33:48 +0000 (17:33 -0700)]
couple bits omitted from lint.h patch
* list lint.h in Files
* add dependency to win/X11/dialogs.o since dialogs.c includes lint.h
directly rather than via hack.h
nhmall [Thu, 7 May 2015 00:22:03 +0000 (20:22 -0400)]
makefile updates
nhmall [Thu, 7 May 2015 00:07:18 +0000 (20:07 -0400)]
updates forced from master
Changes to be committed:
modified: sys/winnt/Makefile.bcc
modified: sys/winnt/Makefile.gcc
modified: sys/winnt/Makefile.msc
nhmall [Wed, 6 May 2015 23:58:31 +0000 (19:58 -0400)]
put back Derek's _MSC_VER changes into the lint.h version
nhmall [Wed, 6 May 2015 23:53:26 +0000 (19:53 -0400)]
Merge branch 'master' into win32-x64-working
Conflicts:
include/hack.h
win/X11/winmenu.c
win/X11/winstat.c
Sean Hunt [Sat, 2 May 2015 03:37:17 +0000 (23:37 -0400)]
Add a funny message for when a burrower eats food.
Derek S. Ray [Wed, 6 May 2015 21:48:35 +0000 (17:48 -0400)]
update fixes with a few things
Derek S. Ray [Tue, 5 May 2015 22:30:58 +0000 (18:30 -0400)]
cherry-pick the YACC/LEX upgrades from elsewhere
Derek S. Ray [Tue, 5 May 2015 22:56:25 +0000 (18:56 -0400)]
jonadab's patch for engraving on the drawbridge
Should be splinters, not gravel.
Addendum to C343-239
Pasi Kallinen [Wed, 6 May 2015 15:02:11 +0000 (18:02 +0300)]
Hidden holes made by breaking a wand of digging
Holes created via applying a wand of digging were not
shown on the map, because holes are always marked as seen,
and seetrap/feeltrap then do nothing.
PatR [Wed, 6 May 2015 07:59:15 +0000 (00:59 -0700)]
X11 lint suppression
Suppress close to 400 warnings generated by gcc on the win/X11/*.c code,
most due to -Wwrite-strings which makes string literals implicitly have
the 'const' attribute. (Since modifying a string literal results in
undefined behavior, that is an appropriate check to have enabled, but
it can be troublesome since string literals have type 'char *' and code
that uses them that way is correct provided it avoids modifying them.)
113 warning: initialization discards qualifiers from pointer target type
127 warning: assignment discards qualifiers from pointer target type
29 warning: passing argument discards qualifiers from pointer target type
109 warning: unused parameter
12 warning: comparison between signed and unsigned
The nhStr() hack casts to 'char *', explicitly removing 'const', for
situations where it isn't feasible to make code directly honor const.
The vast marjority of uses are for the second parameter to XtSetArg(),
which is a macro that actually performs an assignment with the second
argument rather than passing it in a function. It takes values like
'XtNtop', which doesn't need to be altered (although in many places I
changed that to nhStr(XtNtop) for uniformity with the surrounding code,
and 'XtNbottom', which does need to have the extra const stripping to
avoid a warning. Go figure.
The nhUse() hack actually uses its argument in a meaningless way if the
code is compiled with FORCE_ARG_USAGE defined. When GCC_WARN is defined,
FORCE_ARG_USAGE will be enabled if it hasn't been already. Example:
/*ARGUSED*/
int foo(arg)
int arg; /* not used */
{
+ nhUse(arg);
return 0;
}
The extra line will expand to ';' when FORCE_ARG_USAGE is not defined
or too
nhUse_dummy += (unsigned)arg;
when it is. I figured direct assignment might lead to a different
warning by some compilers in a situation like
nhUse(arg);
nhUse(otherarg);
where the first assignment would be clobbered by the second, and using
bitwise operations or safer '+= (arg != 0)' would most likely generate
more non-useful code. Some tweaking might turn out to be necessary.
PatR [Wed, 6 May 2015 07:38:16 +0000 (00:38 -0700)]
new file: include/lint.h
modified files: include/hack.h, src/decl.c, sys/unix/Makefile.src
Groundwork for cleaning up the X11 sources, where gcc with the option
settings specified in the OSX hints file currently generates close to
400 warnings for win/X11/*.c.
lint.h is included by hack.h, and I've moved the debugpline stuff from
the latter to the former to hide it better. (By rights it belongs in
debug.h or something of the sort, but I didn't want to go that far.)
Makefile and project dependencies need to catch up.
nhStr() hides a cast to char *, and is intended to by used on string
literals where it isn't feasible to maintain the 'const' attribute.
(A pernicious problem with X11 code, where the include situation can
become very convoluted, and many, MANY string literals are hidden
behind macros to look like keyword-type tokens.)
nhUse() can be used to force a fake usage on something which triggers
an unused parameter warning. There are a 6 or 8 or 10 places in the
core code where that applies, but so far I have't touched any of them.
There's a tradeoff since it will result in some worthless code being
generated and executed, but is much simpler than tacking on compiler-
specific workarounds like '#pragma unused' or gcc's __attribute__ hack.
Pasi Kallinen [Wed, 6 May 2015 06:54:28 +0000 (09:54 +0300)]
Comment for the pudding glob order
PatR [Tue, 5 May 2015 23:25:49 +0000 (16:25 -0700)]
another pass at "gold wield inconsistency"
Handle !fixinv by forcing gold to have slot '$' all the time; that
particular type of object is 'fixed' regardless of user preference.
Also add a couple of checks for non-'$' gold when selecting from
inventory, just in case the issue of multiple gold stacks reappears.
Pasi Kallinen [Tue, 5 May 2015 18:29:24 +0000 (21:29 +0300)]
Fix impossible when quivered gold was stolen from you
Pasi Kallinen [Tue, 5 May 2015 03:55:56 +0000 (06:55 +0300)]
Revert previous, with a comment in code
nhmall [Mon, 4 May 2015 21:56:35 +0000 (17:56 -0400)]
Merge branch 'master' into win32-x64-working
Pasi Kallinen [Mon, 4 May 2015 19:19:27 +0000 (22:19 +0300)]
Melded pudding object may be gone
PatR [Mon, 4 May 2015 15:49:21 +0000 (08:49 -0700)]
more "deleting worn obj"
Lit candles and burning potions of oil can be on the migrating objects
list and get deleted before arrival, so they need the same cleanup as
rotting corpses to prevent obfree from complaining that they're worn.
karnov [Mon, 4 May 2015 02:08:07 +0000 (22:08 -0400)]
Merge branch 'master' of https://rodney.nethack.org:20040/git/NHsource
Pull to resync.
karnov [Mon, 4 May 2015 02:03:09 +0000 (22:03 -0400)]
Made sysconf define contiditional to ensure no double inclusion.
nhmall [Mon, 4 May 2015 00:53:04 +0000 (20:53 -0400)]
Merge branch 'master' into win32-x64-working
Conflicts:
src/dig.c
src/mkobj.c
Changes to be committed:
modified: src/dig.c
modified: src/mkobj.c
PatR [Sun, 3 May 2015 23:57:09 +0000 (16:57 -0700)]
owornmask sanity_check fix and enhancement
Thinko fix: sanity checking for owornmask was mis-treating
OBJ_MIGRATING as OBJ_MINVENT of migrating monsters rather than as
unattended objects and would have had problems similar to obfree's
inappropriate impossible check.
Sanity checking for objects worn in invalid slots (amulet worn in
a ring slot and so forth) is extended to items worn by monsters.
Also add a check for wielded coins since the loophole that let them
become wielded has been closed.
PatR [Sun, 3 May 2015 23:54:53 +0000 (16:54 -0700)]
fix "deleting worn object" impossibility
Migrating objects overload obj->owornmask with a destination code,
so rot_corpse needs to clear that before deleting corpses. (Buried
objects don't touch owornmask, so rot_organic, which does the actual
object deletion, shouldn't need any similar change.)
The corpses with owornmask 3 that have been observed recently were
slated to arrive on the up stairs, so presumeably fell down the down
stairs of the current level and rotted before the hero went down.
Put plainly, it was the [post-3.4.3] impossible() check which was in
error, not the active game data.
nhmall [Sun, 3 May 2015 13:01:46 +0000 (09:01 -0400)]
Merge branch 'master' into win32-x64-working
PatR [Sun, 3 May 2015 08:22:25 +0000 (01:22 -0700)]
fix "gold wield inconsistency"
'w$' reported "you can't wield gold" but
'w*$', choosing from inventory and picking gold, let you wield gold.
The old code checked whether gold had been picked before checking
whether '?' or '*' had been picked to request selection from inventory.
This wasn't an issue with 3.4.3's !GOLDINV configuration (but probably
was for anyone who explicitly switched to GOLDINV) because getobj()'s
callers only inserted gold into inventory when they intended to accept
it as a valid choice.
Fix is just to swap two adjacent 'if' blocks in getobj() so that '*'
is processed before the test of whether '$' has been chosen. Most of
the diff is indentation and other minor reformatting.
PatR [Sun, 3 May 2015 08:03:24 +0000 (01:03 -0700)]
tiles lint
Several instances of "comparison between signed and unsigned".
win/share/tiletext.c
win/X11/tile2x11.c
PatR [Sun, 3 May 2015 07:47:10 +0000 (00:47 -0700)]
tiles-related build stuff
* Add missing entry for include/tile.h to (top)/Files; also
add new entry for generated file util/tiletxt.c (Unix only);
* Add several missing entries for tile utility programs that
can be built by sys/unix/Makefile.utl to util/.gitignore;
* Update sys/unix/Makefile.utl to build 'tilemap' differently so
that it won't leave behind an unwanted subdirectory tree under OSX:
util/tilemap.dSYM/
util/tilemap.dSYM/Contents/
util/tilemap.dSYM/Contents/Info.plist
util/tilemap.dSYM/Contents/Resources/
util/tilemap.dSYM/Contents/Resources/DWARF/
util/tilemap.dSYM/Contents/Resources/DWARF/tilemap
It now generates util/tiletxt.c on the fly, to be compiled into
tiletxt.o, so that tilemap.c can be compiled in the ordinary
manner and tilemap.o can be kept around for dependency checking.
(Creating real source file win/share/tiletxt.c would be a little
bit cleaner, but it's effectively two lines long so seems silly
to be in the source distribution.) I looked to see whether I
could find a linker or compiler option to suppress that stuff but
failed. I'm sure something of the sort must exist but didn't
pursue it. Someday I might actually learn about how OSX works....
Pasi Kallinen [Sun, 3 May 2015 07:31:24 +0000 (10:31 +0300)]
Randomize secret door locations
... in the Wizard quest locate level and Rodney tower entrance
Pasi Kallinen [Sun, 3 May 2015 05:56:39 +0000 (08:56 +0300)]
Barb quest home has a forest
PatR [Sun, 3 May 2015 02:44:35 +0000 (19:44 -0700)]
tiletxt lint
Use 'const' for string literals when compiling win/share/tilemap.c
with '-DTILETEXT' to generate util/tiletxt.o.
nhmall [Sat, 2 May 2015 22:18:36 +0000 (18:18 -0400)]
Merge branch 'master' into win32-x64-working
nhmall [Sat, 2 May 2015 22:16:11 +0000 (18:16 -0400)]
commit the latest update for wiz_identify
git add mistake on my part
nhmall [Sat, 2 May 2015 22:04:20 +0000 (18:04 -0400)]
permanent wiz_identify correction
wiz_identify (^I) is supposed to bring up the inventory list
with the items identified, in contrast to the regular (I)
inventory, but only for that inventory display.
It is intended that if you then hit ^I again while at that
wiz_identify inventory menu, you'll trigger permanent
identification of itemsand any other key is supposed to
leave them as they were.
In tty however, <space> was doing the same thing as the
second ^I, and permanently identifying everything.
So, for those that like to <space> through menus (like
me) this makes it work as originally intended and
requires a deliberate second ^I at the menu to permanently
identify. (It might also allow trigger permanent ID if you hit
underscore, but nobody "underscores" through menus,
so that's ok.)
Pasi Kallinen [Sat, 2 May 2015 20:23:04 +0000 (23:23 +0300)]
Make the slanted bigrm have more variance
Pasi Kallinen [Sat, 2 May 2015 20:19:38 +0000 (23:19 +0300)]
Occasionally fog maze bigrm is not made of fog
Pasi Kallinen [Sat, 2 May 2015 20:04:13 +0000 (23:04 +0300)]
More variations for bigrm-1
Pasi Kallinen [Sat, 2 May 2015 19:17:47 +0000 (22:17 +0300)]
Minor variation for Earth and Astral planes
Pasi Kallinen [Sat, 2 May 2015 19:10:07 +0000 (22:10 +0300)]
Replace some pools in Hea quest home with floor
nhmall [Sat, 2 May 2015 19:06:19 +0000 (15:06 -0400)]
Merge branch 'master' into win32-x64-working
Pasi Kallinen [Sat, 2 May 2015 19:04:40 +0000 (22:04 +0300)]
More minetown and mine end variation
nhmall [Sat, 2 May 2015 18:53:04 +0000 (14:53 -0400)]
Merge branch 'master' into win32-x64-working
Pasi Kallinen [Sat, 2 May 2015 18:20:36 +0000 (21:20 +0300)]
Make Monk quest home match Priest one
Pasi Kallinen [Sat, 2 May 2015 18:04:19 +0000 (21:04 +0300)]
Add random trees to Ranger quest home
nhmall [Sat, 2 May 2015 18:04:17 +0000 (14:04 -0400)]
Merge branch 'master' into win32-x64-working
Pasi Kallinen [Sat, 2 May 2015 17:55:32 +0000 (20:55 +0300)]
Random holes in the walls of Sam quest goal
nhmall [Sat, 2 May 2015 17:53:08 +0000 (13:53 -0400)]
Merge branch 'master' into win32-x64-working
Resolved Conflicts:
src/cmd.c
src/mkobj.c
All conflicts fixed but you are still merging.
Changes to be committed:
modified: dat/Priest.des
modified: dat/Rogue.des
modified: dat/Valkyrie.des
modified: dat/Wizard.des
modified: dat/gehennom.des
modified: src/cmd.c
modified: src/mkobj.c
modified: src/steal.c
modified: sys/share/lev_yacc.c
modified: util/lev_comp.y
Pasi Kallinen [Sat, 2 May 2015 17:47:02 +0000 (20:47 +0300)]
Random melted spots in Valk quest home
Pasi Kallinen [Sat, 2 May 2015 17:29:15 +0000 (20:29 +0300)]
Add some clouds to the Wiz quest
Pasi Kallinen [Sat, 2 May 2015 16:54:45 +0000 (19:54 +0300)]
Add trees to Priest quest home level
Pasi Kallinen [Sat, 2 May 2015 16:27:05 +0000 (19:27 +0300)]
Put Rogue quest home monsters on the "streets"
Pasi Kallinen [Sat, 2 May 2015 15:33:14 +0000 (18:33 +0300)]
Update pregenerated levcomp lex and yacc files
Pasi Kallinen [Sat, 2 May 2015 15:29:31 +0000 (18:29 +0300)]
Make the Valley have slight variations
Dion Nicolaas [Sat, 2 May 2015 12:02:10 +0000 (14:02 +0200)]
Some work on the BCC make file.
This is still not complete; the linker is complaining for both builds (NetHack and NetHackW.)
Also, the change to make it build both versions wasn't done yet.
Dion Nicolaas [Sat, 2 May 2015 11:48:44 +0000 (13:48 +0200)]
BCC is more strict about not statements before parameter declarations
PatR [Sat, 2 May 2015 09:44:57 +0000 (02:44 -0700)]
more owornmask sanity_check
Fix the problem with erroneously detecting wielded or quivered
chained ball which legitimately has more than one mask bit set.
Add an additional check for valid wornmask of an item somehow worn
in an invalid slot (such as an amulet in one of the ring slots).
Only lightly tested; it really needs debugger assistance to force
various invalid situations but I don't know gdb well enough for that.
PatR [Sat, 2 May 2015 02:44:56 +0000 (19:44 -0700)]
enlightenment for polymorph & lycanthropy
Fine-tune lycanthropy feedback by combining "you are a werecritter"
and "you are in beast form" into one message. Also, add some new
feedback when lycanthropy and intrinsic polymorph are blocked by
intrinsic unchanging.
karnov [Sat, 2 May 2015 02:43:42 +0000 (22:43 -0400)]
Merge branch 'master' of https://rodney.nethack.org:20040/git/NHsource
Adding sysconf makefile changes to allow builds under both old and new methods (part 1).
karnov [Sat, 2 May 2015 02:36:17 +0000 (22:36 -0400)]
sysconf fixes
PatR [Sat, 2 May 2015 01:01:12 +0000 (18:01 -0700)]
stabilize loss of gold
When gold is stolen by a leprechaun or lost when being "overwhelmed
by an urge to take a bath" while dipping in a fountain, if you had
99 gold pieces or less, you'd lose all of it (in the bath case, only
if it was at least 10 to start with), but if you had 100 or more,
you would lose a random amount which could be as little as 1. And
in the bath case, if the random amount was less than 10, you would
lose nothing but be told that "you lost some of your money in the
fountain". After this change, it is still possible to lose less
when starting with more, but not as likely and not as extreme a case
as maybe losing only 1 when starting with thousands.
The fountain-dip bath case has code to handle mutiple denominations
of coins, possibly the only place in the program where that exists.
I've left that alone although it should probably be taken out....
nhmall [Fri, 1 May 2015 22:36:39 +0000 (18:36 -0400)]
Merge branch 'master' into win32-x64-working
nhmall [Fri, 1 May 2015 22:34:06 +0000 (18:34 -0400)]
fixes entry for previous bubble fix
Changes to be committed:
modified: doc/fixes35.0
nhmall [Fri, 1 May 2015 22:24:59 +0000 (18:24 -0400)]
Merge branch 'AlexK-misc'
Pasi Kallinen [Fri, 1 May 2015 19:03:10 +0000 (22:03 +0300)]
Handle boulder-option in config file
Setting boulder in config file did not work correctly in post-3.4.3
code, due to the symset changes.
nhmall [Fri, 1 May 2015 12:22:36 +0000 (08:22 -0400)]
Merge branch 'master' into win32-x64-working
Resolved Conflicts:
src/mkobj.c
src/mon.c
src/options.c
Changes to be committed:
modified: DEVEL/hooksdir/nhsub
modified: src/invent.c
modified: src/mkobj.c
modified: src/mon.c
modified: src/options.c
Pasi Kallinen [Fri, 1 May 2015 11:52:25 +0000 (14:52 +0300)]
Uninitialized variable
nhmall [Fri, 1 May 2015 11:39:53 +0000 (07:39 -0400)]
another ball & chain tweak
checking if uball is OBJ_FREE was inappropriate, because
sometimes it is in inventory.
PatR [Fri, 1 May 2015 09:32:14 +0000 (02:32 -0700)]
sanity check owornmask
Extend the processing done by the wizard mode 'sanity_check' option
to look for anomalies with obj->owornmask since there seem to have
been a few lately. I haven't actually triggered any so this code
isn't very well exercized yet.
sanity_check uses pline() rather than impossible() or debugpline()
to deliver messages so might not be very useful with keymasking.
A sizeable chunk of this diff is just cleaning up indentation so
that I could see what I was working with....
Pasi Kallinen [Fri, 1 May 2015 08:55:15 +0000 (11:55 +0300)]
Initialize variable
keni [Fri, 1 May 2015 02:01:12 +0000 (22:01 -0400)]
Merge branch 'master' of https://rodney.nethack.org:20040/git/NHsource
keni [Fri, 1 May 2015 02:00:19 +0000 (22:00 -0400)]
nhsub: add -m flag for fixing commit dates
PatR [Fri, 1 May 2015 00:59:05 +0000 (17:59 -0700)]
lint: use const for string literal
Derek S. Ray [Thu, 30 Apr 2015 22:34:32 +0000 (18:34 -0400)]
limit obj manipulation by handless creatures
something that is M1_NOHANDS ought not to be able to pick up a pile of
rocks, daggers, or gold pieces unless it has other features that would
permit such a thing.
nhmall [Thu, 30 Apr 2015 12:29:21 +0000 (08:29 -0400)]
Merge branch 'master' into win32-x64-working
nhmall [Thu, 30 Apr 2015 12:26:46 +0000 (08:26 -0400)]
can't use BALL_IN_MON after u.uswallow set to 0
u.uswallow is set to 0 a couple of lines above so
the test will never be TRUE.
nhmall [Thu, 30 Apr 2015 10:39:44 +0000 (06:39 -0400)]
Merge branch 'master' into win32-x64-working
Conflicts:
src/mon.c
src/options.c
src/pickup.c
src/zap.c
Changes to be committed:
modified: doc/Guidebook.mn
modified: doc/Guidebook.tex
modified: doc/fixes35.0
modified: include/color.h
modified: include/extern.h
modified: include/mondata.h
modified: src/ball.c
modified: src/dbridge.c
modified: src/dig.c
modified: src/display.c
modified: src/dokick.c
modified: src/dungeon.c
modified: src/fountain.c
modified: src/invent.c
modified: src/mkmaze.c
modified: src/mkobj.c
modified: src/mon.c
modified: src/monmove.c
modified: src/mthrowu.c
modified: src/options.c
modified: src/pickup.c
modified: src/sit.c
nhmall [Thu, 30 Apr 2015 03:53:31 +0000 (23:53 -0400)]
fix a panic and infinite recursion
Changes to be committed:
modified: src/ball.c
modified: src/display.c
modified: src/mon.c
nhmall [Thu, 30 Apr 2015 00:54:11 +0000 (20:54 -0400)]
comment rearranged
Requested by Sean for some work he's doing for reindent.
Derek S. Ray [Wed, 29 Apr 2015 23:07:24 +0000 (19:07 -0400)]
ensure that the 'safe' objects remain safe
since Elbereth doesn't work if you're not on the square anymore, we need
to make sure that critters are discouraged from grabbing the sokoban
prize or the castle wand.
also, fix up the level compiler makefiles so that uncommenting the
YACC/LEX definitions (presuming you have the right tools installed)
works properly.
Alex Kompel [Wed, 29 Apr 2015 19:27:01 +0000 (12:27 -0700)]
win32_gui: fix text window background color
Pasi Kallinen [Wed, 29 Apr 2015 17:35:46 +0000 (20:35 +0300)]
Extract ball and chain before flooreffects
Pasi Kallinen [Wed, 29 Apr 2015 14:04:49 +0000 (17:04 +0300)]
Check for valid coord in obj_nexto_xy
Pasi Kallinen [Wed, 29 Apr 2015 13:28:01 +0000 (16:28 +0300)]
Prevent monsters throwing items out of map
If a monster was in the projectile's path, the projectile stopping
checks would not be reached. The thrown object could fly up to
the maximum range, through walls, or even outside the map.
Pasi Kallinen [Tue, 28 Apr 2015 19:14:20 +0000 (22:14 +0300)]
Unquiver gold before making it vanish
This fixes a complaint for "deleting worn obj": If reading a cursed
spellbook took your money, and the gold was quivered.
Pasi Kallinen [Tue, 28 Apr 2015 11:13:01 +0000 (14:13 +0300)]
Make spell list title obey menu_headings
Pasi Kallinen [Tue, 28 Apr 2015 09:46:39 +0000 (12:46 +0300)]
Exclude "grey" from color picker menu
nhmall [Tue, 28 Apr 2015 03:42:06 +0000 (23:42 -0400)]
trade a segfault for a panic
Changes to be committed:
modified: src/invent.c
modified: src/options.c
Apparently we need this based on Pasi's segfault. We just
don't yet know why we need them.
Also fix a warning:
..\src\options.c(1282) : warning C4101: 'tmp' : unreferenced local variable
Derek S. Ray [Mon, 27 Apr 2015 22:18:16 +0000 (18:18 -0400)]
finish up the changes to trigger erosion on use
Elbereth is a magical power, and like everything else, magic eventually
gets used up... even for burned engravings.
Pasi Kallinen [Mon, 27 Apr 2015 19:15:23 +0000 (22:15 +0300)]
Unify getting terrain under drawbridge
Pasi Kallinen [Mon, 27 Apr 2015 18:31:25 +0000 (21:31 +0300)]
Unify guards yelling