Deb Mukherjee [Tue, 10 Sep 2013 23:13:15 +0000 (16:13 -0700)]
Changes in speed 2 settings
Propose some changes to the speed 2 settings to improve quality.
In particular, turns off the adjust_thresholds_by_speed feature
which improves results by 6%. Also removes the code for
adjust_thresholds_by_speed since it conflicts with the adaptive
rd thresh feature.
Overall, with this change speed 2 is -15.2% from speed 0 settings,
on derf, which is significantly better than -21.6% down before.
Scott LaVarnway [Wed, 11 Sep 2013 17:45:44 +0000 (13:45 -0400)]
New mode_info_context storage -- undo revert
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of pointers to MODE_INFO structs. The
MODE_INFO structs are now stored as a stream (decoder only),
eliminating unnecessary copies and is a little more cache
friendly.
Jingning Han [Mon, 9 Sep 2013 23:02:07 +0000 (16:02 -0700)]
Remove redundant condition check in 32x32 quant
The c code implementation of 32x32 quantization does the zbin check
of all coefficients prior to the quant/dequant loop, hence removing
the redundant zbin check inside the loop. This only affects the
c code version. SSSE3 version does not separate the zbin check out.
Adrian Grange [Tue, 10 Sep 2013 19:02:37 +0000 (12:02 -0700)]
Enable and fix resize_test for VP9
Added the resize_test unit test to the VP9 set.
Set g_in_frames = 0 to avoid a problem when the total
number of frames being encoded is smaller than
g_in_frames. In this case the test will not have
access to the encoded frames and will not be able to
compare them for testing for encoder/decoder mismatch.
Yunqing Wang [Fri, 6 Sep 2013 23:59:55 +0000 (16:59 -0700)]
Stop partition checking when distortion is small
If the current obtained distortion is very small, which happens
for static image case, we pick the current partition type without
further split checking.
This won't affect regular videos. For static videos, we got 10%~12%
encoding speed gain. PSNR was better for some clips, and worse for
others. Overall it was even.
Yunqing Wang [Fri, 6 Sep 2013 00:10:58 +0000 (17:10 -0700)]
Modify encode breakout for static frames
Thank Paul for the suggestions. While turning on static-thresh
for static-image videos, a big jump on bitrate was seen. In this
patch, we detected static frames in the video using first-pass
stats. For different cases, disable encode breakout or reduce
encode breakout threshold to limit the skipping.
More modification need be done to break incorrect partition
picking pattern for static frames while skipping happens.
Paul Wilkins [Thu, 5 Sep 2013 00:15:05 +0000 (17:15 -0700)]
Modified mode skip functionality.
A previous speed feature skipped modes not used in earlier
partitions but this not longer worked as intended following
changes to the partition coding order and in conjunction
with some other speed features (Especially speed 2 and above).
This modified mode skip feature sets a mask after the first X
modes have been tested in each partition depending on the
reference frame of the current best case.
This patch also makes some changes to the order modes are
tested to fit better with this skip functionality.
Initial testing suggests speed and rd hit count improvements
of up to 20% at speed 1. Quality results. (derf -1.9%, std hd +0.23%).
Yaowu Xu [Fri, 23 Aug 2013 23:22:50 +0000 (16:22 -0700)]
Reduce the amount of extension in src frames
The commit changes the border pixel extension from 160 pixel each side
to what is necessary in arnr filter or motion estimation portion, i.e.
16 pixel on top and left side. For right or bottom side, the extension
is changed to either round up image size to multiple of 64 or at least
16 pixels.
Jingning Han [Fri, 6 Sep 2013 23:06:21 +0000 (16:06 -0700)]
Fix overflow issue in 16x16 quantization SSSE3
The 16x16 transform unit test suggested that the peak coefficient
value can reach 32639. This could cause potential overflow issue
in the SSSE3 implmentation of 16x16 block quantization. This commit
fixes this issue by replacing addition with saturated addition.
Deb Mukherjee [Thu, 29 Aug 2013 23:21:44 +0000 (16:21 -0700)]
Support a constant quality mode in VP9
Adds a new end-usage option for constant quality encoding in vpx. This
first version implemented for VP9, encodes all regular inter frames
using the quality specified in the --cq-level= option, while encoding
all key frames and golden/altref frames at a quality better than that.
The current performance on derfraw300 is +0.910% up from bitrate control,
but achieved without multiple recode loops per frame.
The decision for qp for each altref/golden/key frame will be improved
in subsequent patches based on better use of stats from the first pass.
Further, the qp for regular inter frames may also be varied around the
provided cq-level.
Scott LaVarnway [Fri, 6 Sep 2013 16:33:34 +0000 (12:33 -0400)]
New mode_info_context storage
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of a pointer to a MODE_INFO struct and
a "in the image" flag. The MODE_INFO structs are now stored
as a stream, eliminating unnecessary copies and is a little
more cache friendly.
For the test clips used, the decoder performance improved
by ~4.3% (1080p) and ~9.7% (720p).
Patch Set 2: Re-encoded clips with latest. Now ~1.7% (1080p)
and 5.9% (720p).
Jingning Han [Tue, 3 Sep 2013 18:57:34 +0000 (11:57 -0700)]
Enable 32x32 Transform unit test
This commit enabled a full functional test on 32x32 forward/inverse
transform, including round-trip error and memory overflow check. It
tests the prototype functions in C and all other implementations if
applicable.
Jingning Han [Wed, 4 Sep 2013 19:03:28 +0000 (12:03 -0700)]
Use saturated addition in SSSE3 of 32x32 quant
The 32x32 forward transform can potentially reach peak coefficient
value close to 32700, while the rounding factor can go upto 610.
This could cause overflow issue in the SSSE3 implementation of 32x32
quantization process.
This commit resolves this issue by replacing the addition operations
with saturated addition operations in 32x32 block quantization.
The segment feature SEG_LVL_SKIP requires the prediction unit size
to be at least BLOCK_8X8. This commit makes the requirement to be
explicit. This is to prevent future encoder implementations from
making wrong choices.
There is another unit test that has been failing randomly on win32
build. Investigation has shown that the failure was caused by simd
register state is not reset appropriately in the fdct8x8 test. This
commit added ClearSystemState() in the teardown of this test, tests
showed it resolved the random failure issue for win32 build.
Related issue: https://code.google.com/p/webm/issues/detail?id=614
Jingning Han [Fri, 30 Aug 2013 17:57:23 +0000 (10:57 -0700)]
Fix 32x32 forward transform SSE2 version
This commit fixed the potential overflow issue in the SSE2
implementation of 32x32 forward DCT. It resolved the corrupted
coded frames in the border of scenes.
Tero Rintaluoma [Thu, 22 Aug 2013 08:29:19 +0000 (11:29 +0300)]
Fix intermediate height in convolve_c
- Intermediate height was not correct i.e. when block size is 4 and
y_step_q4 is 6. In this case intermediate height was
(4*6) >> 4 = 1 and vertical interpolation needs two source pixels
plus 7 extra pixels for taps.
- Also if the current output block is 16x16 and we are using 4x upscaling
we need only 12 rows after horizontal filtering instead of 16.
Patch Set 2: Intermediate_height updated after CL 66723
"Fix bug in convolution functions (filter selection)"