Kevin Enderby [Tue, 8 Jul 2014 23:47:31 +0000 (23:47 +0000)]
Changed the lvm-nm alias "-s" for -print-armap to "-M".
This will allow the "-s" flag to implemented in the future as it
is in darwin’s nm(1) to list symbols only in the specified section.
Given a LGTM by Shankar Easwaran who originally implemented
the support for lvm-nm’s -print-armap and archive map symbols.
Jim Grosbach [Tue, 8 Jul 2014 23:28:48 +0000 (23:28 +0000)]
AArch64: Better codegen for loading from __fp16.
Loading will generally extend to an f32 or an 64, so make sure
to match those patterns directly to load into the FPR16 register
class directly rather than going through the integer GPRs.
This also eliminates an extra step in the convert-to-f64 path
which was first converting to f32 and then to f64 from there.
Hal Finkel [Tue, 8 Jul 2014 23:16:49 +0000 (23:16 +0000)]
Improve BasicAA CS-CS queries
BasicAA contains knowledge of certain intrinsics, such as memcpy and memset,
and uses that information to form more-accurate answers to CallSite vs. Loc
ModRef queries. Unfortunately, it did not use this information when answering
CallSite vs. CallSite queries.
Generically, when an intrinsic takes one or more pointers and the intrinsic is
marked only to read/write from its arguments, the offset/size is unknown. As a
result, the generic code that answers CallSite vs. CallSite (and CallSite vs.
Loc) queries in AA uses UnknownSize when forming Locs from an intrinsic's
arguments. While BasicAA's CallSite vs. Loc override could use more-accurate
size information for some intrinsics, it did not do the same for CallSite vs.
CallSite queries.
This change refactors the intrinsic-specific logic in BasicAA into a generic AA
query function: getArgLocation, which is overridden by BasicAA to supply the
intrinsic-specific knowledge, and used by AA's generic implementation. This
allows the intrinsic-specific knowledge to be used by both CallSite vs. Loc and
CallSite vs. CallSite queries, and simplifies the BasicAA implementation.
Currently, only one function, Mac's memset_pattern16, is handled by BasicAA
(all the rest are intrinsics). As a side-effect of this refactoring, BasicAA's
getModRefBehavior override now also returns OnlyAccessesArgumentPointees for
this function (which is an improvement).
[DAG] Teach how to combine a pair of shuffles into a single shuffle if the resulting mask is legal.
This patch teaches how to fold a shuffle according to rule:
shuffle (shuffle (x, undef, M0), undef, M1) -> shuffle(x, undef, M2)
We do this only if the resulting mask M2 is legal; this is to avoid introducing
illegal shuffles that are potentially expanded into a sub-optimal sequence
of target specific dag nodes.
This patch has the advantage of being target independent, since it works on ISD
nodes. Therefore, all targets (not only x86) can take advantage of this rule.
The idea behind this patch is that most shuffle pairs can be safely combined
before we run the legalizer on vector operations. This allows us to
combine/simplify dag nodes earlier in the process and not only immediately
before instruction selection stage.
That said. This patch is not meant to replace any existing target specific
combine rules; backends might still introduce new shuffles during legalization
stage. Also, this rule is very simple and avoids to aggressively optimize
shuffles.
Daniel Sanders [Tue, 8 Jul 2014 10:11:38 +0000 (10:11 +0000)]
[mips] Improve encapsulation of the .MIPS.abiflags implementation and limit scope of related enums
Summary:
Follow on to r212519 to improve the encapsulation and limit the scope of the enums.
Also merged two very similar parser functions, fixed a bug where ASE's
were not being reported, and marked CPR1's as being 128-bit when MSA is
enabled.
Vladimir Medic [Tue, 8 Jul 2014 08:59:22 +0000 (08:59 +0000)]
Mips.abiflags is a new implicitly generated section that will be present on all new modules. The section contains a versioned data structure which represents essentially information to allow a program loader to determine the requirements of the application. This patch implements mips.abiflags section and provides test cases for it.
[x86,SDAG] Sink the logic for folding shuffles of splats more
aggressively from the x86 shuffle lowering to the generic SDAG vector
shuffle formation code.
This code already tried to fold away shuffles of splats! It just had
lots of bugs and couldn't handle the case my new x86 shuffle lowering
needed.
First, it failed to correctly compute whether N2 was undef because it
pre-computed this, then did transformations which could *make* N2 undef,
then failed to ever re-consider the precomputed state.
Second, it didn't look through bitcasts at all, even in the safe cases
where they are just element-type bitcasts with no change to the number
of elements.
Third, it didn't handle all-zero bit casts nicely the way my code in the
x86 side of things did, which is essential to getting good zext-shuffle
lowerings.
But all of these are generic. I just ported the code down to this layer
and fixed the surrounding bugs. Tests exercising this in the x86 backend
still pass and some silly code in widen_cast-6.ll gets better. I updated
that test to be a bit more precise but it's still pretty unclear what
the value of the test is in this day and age.
[SDAG] Actually check for a non-constant splat and clarify comments
around the handling of UNDEF lanes in boolean vector content analysis.
The code before my changes here also failed to check for non-constant
splats in a buildvector. I have no idea how to trigger this, I just
spotted by inspection when trying to understand the code. It seems
extremely unlikely to be worth the trouble to teach the only caller of
this code (DAG combining setcc patterns) how to cleverly handle undef
lanes, so I've just commented more thoroughly that we're giving up
there.
[SDAG] Build up a more rich set of APIs for querying build-vector SDAG
nodes about whether they are splats. This is factored out and improved
from r212324 which got reverted as it was far too aggressive. The new
API should help more conservatively handle buildvectors that are
a mixture of splatted and undef values.
No functionality change at this point. The hope is to slowly
re-introduce the undef-tolerant optimization of splats, but each time
being forced to make a concious decision about how to handle the undefs
in a way that doesn't lead to contradicting assumptions about the
collapsed value.
Hal has pointed out in discussions that this may not end up being the
desired API and instead it may be more convenient to get a mask of the
undef elements or something similar. I'm starting simple and will expand
the API as I adapt actual callers and see exactly what they need.
[ASan] Completely remove sanitizer blacklist file from instrumentation pass.
All blacklisting logic is now moved to the frontend (Clang).
If a function (or source file it is in) is blacklisted, it doesn't
get sanitize_address attribute and is therefore not instrumented.
If a global variable (or source file it is in) is blacklisted, it is
reported to be blacklisted by the entry in llvm.asan.globals metadata,
and is not modified by the instrumentation.
The latter may lead to certain false positives - not all the globals
created by Clang are described in llvm.asan.globals metadata (e.g,
RTTI descriptors are not), so we may start reporting errors on them
even if "module" they appear in is blacklisted. We assume it's fine
to take such risk:
1) errors on these globals are rare and usually indicate wild memory access
2) we can lazily add descriptors for these globals into llvm.asan.globals
lazily.
[x86] Fix assertion failure caused by a wrong combine of PSHUFD nodes with different types.
When combining a sequence of two PSHUFD dag nodes into a single PSHUFD,
make sure that we assign the correct type to the resulting PSHUFD.
X86ISD::PSHUFD dag nodes can be either MVT::v4i32 or MVT::v4f32.
Before this change, an assertion failure was triggered in method
'DAGCombinerInfo::CombineTo' when trying to combine the shuffles from the test
below into a single PSHUFD.
define <4 x float> @test1(<4 x float> %V) {
%1 = shufflevector <4 x float> %V, <4 x float> undef, <4 x i32> <i32 3, i32 0, i32 2, i32 1>
%2 = shufflevector <4 x float> %1, <4 x float> undef, <4 x i32> <i32 3, i32 0, i32 2, i32 1>
ret <4 x float> %2
}
Add custom lowering code for signed multiply instruction selection, because the
default FastISel instruction selection for ISD::MUL will use unsigned multiply
for the i8 type and signed multiply for all other types. This would set the
incorrect flags for the overflow check.
Fix for PR17073 ( http://llvm.org/pr17073 ), simplifycfg illegally hoists an operation in a phi node that can trap.
This patch adds to an existing loop over phi nodes in SimplifyCondBranchToCondBranch() to check for trapping ops and bails out of the optimization if we find one of those.
The test cases verify that trapping ops are not hoisted and non-trapping ops are still optimized as expected.
Arguments passed as "byval align" should get the specified alignment
in the parameter save area. There was some code in PPCISelLowering.cpp
that attempted to implement this, but this didn't work correctly:
while code did update the ArgOffset value, it neglected to update
the PtrOff value (which was already computed from the old ArgOffset),
and it also neglected to update GPR_idx -- fields skipped due to
alignment in the save area must likewise be skipped in GPRs.
This patch fixes and simplifies this logic by:
- handling argument offset alignment right at the beginning
of argument processing, using a new helper routine
CalculateStackSlotAlignment (this avoids having to update
PtrOff and other derived values later on)
- not tracking GPR_idx separately, but always computing the
correct GPR_idx for each argument *from* its ArgOffset
- removing some redundant computation in LowerFormalArguments:
MinReservedArea must equal ArgOffset after argument processing,
so there's no use in computing it twice.
[This doesn't change the behavior of the current clang front-end,
since that never creates "byval align" arguments at the moment.
This will change with a follow-on patch, however.]
[x86] Revert r212324 which was too aggressive w.r.t. allowing undef
lanes in vector splats.
The core problem here is that undef lanes can't *unilaterally* be
considered to contribute to splats. Their handling needs to be more
cautious. There is also a reported failure of the nightly testers
(thanks Tobias!) that may well stem from the same core issue. I'm going
to fix this theoretical issue, factor the APIs a bit better, and then
verify that I don't see anything bad with Tobias's reduction from the
test suite before recommitting.
Original commit message for r212324:
[x86] Generalize BuildVectorSDNode::getConstantSplatValue to work for
any constant, constant FP, or undef splat and to tolerate any undef
lanes in a splat, then replace all uses of isSplatVector in X86's
lowering with it.
This fixes issues where undef lanes in an otherwise splat vector would
prevent the splat logic from firing. It is a touch more awkward to use
this interface, but it is much more accurate. Suggestions for better
interface structuring welcome.
With this fix, the code generated with the widening legalization
strategy for widen_cast-4.ll is *dramatically* improved as the special
lowering strategies for a v16i8 SRA kick in even though the high lanes
are undef.
We also get a slightly different choice for broadcasting an aligned
memory location, and use vpshufd instead of vbroadcastss. This looks
like a minor win for pipelining and domain crossing, but a minor loss
for the number of micro-ops. I suspect its a wash, but folks can
easily tweak the lowering if they want.
[x86] Teach the new vector shuffle lowering code to handle what is
essentially a DAG combine that never gets a chance to run.
We might typically expect DAG combining to remove shuffles-of-splats and
other similar patterns, but we don't get a chance to run the DAG
combiner when we recursively form sub-shuffles during the lowering of
a shuffle. So instead hand-roll a really important combine directly into
the lowering code to detect shuffles-of-splats, especially shuffles of
an all-zero splat which needn't even have the same element width, etc.
This lets the new vector shuffle lowering handle shuffles which
implement things like zero-extension really nicely. This will become
even more important when I wire the legalization of zero-extension to
vector shuffles with the new widening legalization strategy.
Tim Northover [Mon, 7 Jul 2014 09:06:35 +0000 (09:06 +0000)]
CodeGen: it turns out that NAND is not the same thing as BIC. At all.
We've been performing the wrong operation on ARM for "atomicrmw nand" for
years, since "a NAND b" is "~(a & b)" rather than ARM's very tempting "a & ~b".
This bled over into the generic expansion pass.
So I assume no-one has ever actually tried to do an atomic nand in the real
world. Oh well.
This completes the handling for DLL import storage symbols when lowering
instructions. A DLL import storage symbol must have an additional load
performed prior to use. This is applicable to variables and functions.
This is particularly important for non-function symbols as it is possible to
handle function references by emitting a thunk which performs the translation
from the unprefixed __imp_ symbol to the proper symbol (although, this is a
non-optimal lowering). For a variable symbol, no such thunk can be
accommodated.
Add support for tracking DLLImport storage class information on a per symbol
basis in the ARM instruction selection. Use that information to correctly
mangle the symbol (dllimport symbols are referenced via *__imp_<name>).
Ensure that all paths that retrieve the symbol name go through GetARMGVSymbol
rather than getSymbol. This is desirable so that any global symbol mangling can
be centralised to this function. The motivation for this is handling of symbols
that are marked as having dll import dll storage. Such a symbol requires an
extra load that is currently handled in the backend and a __imp_ prefix on the
symbol name.
A number of the ARM intrinsics are aliased with alternative names in MSVC
compatibility mode. This change indicates those intrinsics to permit tablegen
to construct an appropriate list of MSBuiltins. With the corresponding change
in clang, these intrinsics can then be mapped from the frontend.
The tests to validate the intrinsics are aliased correctly will be added with
the corresponding clang change.
Alp Toker [Sat, 5 Jul 2014 03:03:21 +0000 (03:03 +0000)]
Deprecate IntrusiveRefCntPtr::getPtr() in favour of get()
This better aligns with other LLVM-specific and C++ standard library smart
pointer types.
In particular there are at least a few uses of intrusive refcounting in the
frontend where it's worth investigating std::shared_ptr as a more appropriate
alternative.
I don't think it is possible to test this directly since llvm-lto is not
a full linker and will not report duplicated symbols, but this fixes
bootstrap with gold and lto enabled.
Add MSBuiltin which is similar in vein to GCCBuiltin. This allows for adding
intrinsics for Microsoft compatibility to individual instructions. This is
needed to permit the creation of ARM specific MSVC extensions.
This is not currently in use, and requires an associated change in clang to
enable use of the intrinsics defined by this new class. This merely sets the
LLVM portion of the infrastructure in place to permit the use of this
functionality. A separate set of changes will enable the new intrinsics.
Daniel Sanders [Fri, 4 Jul 2014 15:16:14 +0000 (15:16 +0000)]
[mips] Add tests for the 'ret', 'call', and 'indirectbr' LLVM IR instruction.
Summary:
The tests in this directory are intended to test a single IR instruction
with as few dependencies on other instructions as possible. The aim is to
be very confident that each LLVM-IR instruction is implemented correctly and
with the optimal sequence of instructions, as well as to make it easy to tell
what is tested, and make it easier to bring up new ISA revisions in the
future. This gives us a good foundation on which to test bigger things.
These particular tests will allow testing that MIPS32r6/MIPS64r6 generate
the correct return instruction for returns, calls, and indirect branches.
This will be a bit tricky since the assembly text is identical but the
instruction is actually different. On MIPS32r6/MIPS64r6 'jr $rs' has been
removed in favour of the equivalent 'jalr $zero, $rs'. 'jr $rs' remains as
an alias for 'jalr $zero, $rs'.
Benjamin Kramer [Fri, 4 Jul 2014 12:36:05 +0000 (12:36 +0000)]
GlobalDCE: Delete available_externally initializers if it allows removing the value the initializer is referring to.
This is useful for functions that are not actually available externally but
referenced by a vtable of some kind. Clang emits functions like this for the MS
ABI.
Tim Northover [Fri, 4 Jul 2014 10:58:05 +0000 (10:58 +0000)]
ARM: when falling back to scattered relocs, keep the type.
The linker relies on relocation type info (e.g. is it a branch?) to perform the
correct actions, so we should keep that even when we end up using a scattered
relocation for whatever reason.
Tim Northover [Fri, 4 Jul 2014 10:57:56 +0000 (10:57 +0000)]
llvm-readobj: fix MachO relocatoin printing a bit.
There were two issues here:
1. At the very least, scattered relocations cannot use the same code to
determine the corresponding symbol being referred to. For some reason we
pretend there is no symbol, even when one actually exists in the symtab, so to
match this behaviour getRelocationSymbol should simply return symbols_end for
scattered relocations.
2. Printing "-" when we can't get a symbol (including the scattered case, but
not exclusively), isn't that helpful. In both cases there *is* interesting
information in that field, so we should print it. As hex will do.
Daniel Sanders [Fri, 4 Jul 2014 10:08:27 +0000 (10:08 +0000)]
[mips][mips64r6] Correct the encoding of dmuh, dmuhu, dmul, and dmulu.
We have detected a documentation bug in the encoding tables of the released
MIPS64r6 specification that has resulted in the wrong encodings being used for
these instructions in LLVM. This commit corrects them.