This now emits simple, unoptimized xdata tables for __C_specific_handler
based on the handlers listed in @llvm.eh.actions calls produced by
WinEHPrepare.
This adds support for running __finally blocks when exceptions are
thrown, and removes the old landingpad fan-in codepath.
I ran some manual execution tests on small basic test cases with and
without optimization, as well as on Chrome base_unittests, which uses a
small amount of SEH. I'm sure there are bugs, and we may need to
revert.
Summary:
An alternative is to use a worklist approach. However, that approach
would break the traversing order so that we couldn't lookup SeenExprs
efficiently. I don't see a clear winner here, so I picked the easier approach.
Along with two minor improvements:
1. preserves ScalarEvolution by forgetting instructions replaced
2. removes dead code locally avoiding the need of running DCE afterwards
Test Plan: add to slsr-add.ll a test that requires multiple iterations
Ahmed Bougacha [Thu, 16 Apr 2015 23:57:07 +0000 (23:57 +0000)]
[AArch64] Don't assert on f16 in DUP PerfectShuffle generator.
Found by code inspection, but breaking i16 at least breaks other tests.
They aren't checking this in particular though, so also add some
explicit tests for the already working types.
David Blaikie [Thu, 16 Apr 2015 23:24:18 +0000 (23:24 +0000)]
[opaque pointer type] Add textual IR support for explicit type parameter to the call instruction
See r230786 and r230794 for similar changes to gep and load
respectively.
Call is a bit different because it often doesn't have a single explicit
type - usually the type is deduced from the arguments, and just the
return type is explicit. In those cases there's no need to change the
IR.
When that's not the case, the IR usually contains the pointer type of
the first operand - but since typed pointers are going away, that
representation is insufficient so I'm just stripping the "pointerness"
of the explicit type away.
This does make the IR a bit weird - it /sort of/ reads like the type of
the first operand: "call void () %x(" but %x is actually of type "void
()*" and will eventually be just of type "ptr". But this seems not too
bad and I don't think it would benefit from repeating the type
("void (), void () * %x(" and then eventually "void (), ptr %x(") as has
been done with gep and load.
This also has a side benefit: since the explicit type is no longer a
pointer, there's no ambiguity between an explicit type and a function
that returns a function pointer. Previously this case needed an explicit
type (eg: a function returning a void() function was written as
"call void () () * @x(" rather than "call void () * @x(" because of the
ambiguity between a function returning a pointer to a void() function
and a function returning void).
No ambiguity means even function pointer return types can just be
written alone, without writing the whole function's type.
This leaves /only/ the varargs case where the explicit type is required.
Given the special type syntax in call instructions, the regex-fu used
for migration was a bit more involved in its own unique way (as every
one of these is) so here it is. Use it in conjunction with the apply.sh
script and associated find/xargs commands I've provided in rr230786 to
migrate your out of tree tests. Do let me know if any of this doesn't
cover your cases & we can iterate on a more general script/regexes to
help others with out of tree tests.
About 9 test cases couldn't be automatically migrated - half of those
were functions returning function pointers, where I just had to manually
delete the function argument types now that we didn't need an explicit
function type there. The other half were typedefs of function types used
in calls - just had to manually drop the * from those.
import fileinput
import sys
import re
pat = re.compile(r'((?:=|:|^|\s)call\s(?:[^@]*?))(\s*$|\s*(?:(?:\[\[[a-zA-Z0-9_]+\]\]|[@%](?:(")?[\\\?@a-zA-Z0-9_.]*?(?(3)"|)|{{.*}}))(?:\(|$)|undef|inttoptr|bitcast|null|asm).*$)')
addrspace_end = re.compile(r"addrspace\(\d+\)\s*\*$")
func_end = re.compile("(?:void.*|\)\s*)\*$")
def conv(match, line):
if not match or re.search(addrspace_end, match.group(1)) or not re.search(func_end, match.group(1)):
return line
return line[:match.start()] + match.group(1)[:match.group(1).rfind('*')].rstrip() + match.group(2) + line[match.end():]
for line in sys.stdin:
sys.stdout.write(conv(re.search(pat, line), line))
DebugInfo: Fix UserValue::match() in LiveDebugVariables after r235050
r235050 dropped the inlined-at field from `MDLocalVariable`, deferring
to the `!dbg` attachments. Fix `UserValue` to take the `!dbg` into
account when differentiating between variables.
Sanjoy Das [Thu, 16 Apr 2015 20:29:50 +0000 (20:29 +0000)]
[IR] Introduce a dereferenceable_or_null(N) attribute.
Summary:
If a pointer is marked as dereferenceable_or_null(N), LLVM assumes it
is either `null` or `dereferenceable(N)` or both. This change only
introduces the attribute and adds a token test case for the `llvm-as`
/ `llvm-dis`. It does not hook up other parts of the optimizer to
actually exploit the attribute -- those changes will come later.
For pointers in address space 0, `dereferenceable(N)` is now exactly
equivalent to `dereferenceable_or_null(N)` && `nonnull`. For other
address spaces, `dereferenceable(N)` is potentially weaker than
`dereferenceable_or_null(N)` && `nonnull` (since we could have a null
`dereferenceable(N)` pointer).
The motivating case for this change is Java (and other managed
languages), where pointers are either `null` or dereferenceable up to
some usually known-at-compile-time constant offset.
Summary:
This fixes a left-over efficiency issue in D8950.
As Andrew and Daniel suggested, we can store the candidates in a stack
and pop the top element when it does not dominate the current
instruction. This reduces the worst-case time complexity to O(n).
Test Plan: a new test in nary-add.ll that exercises this optimization.
[X86, SSE] instcombine common cases of insertps intrinsics into shuffles
This is very similar to D8486 / r232852 (vperm2). If we treat insertps intrinsics
as shufflevectors, we can optimize them better.
I've left all but the full zero case of the zero mask variants out of this patch.
I don't think those can be converted into a single shuffle in all cases, but I'd
be happy to be proven wrong as I was for vperm2f128.
Either way, we'd need to support whatever sequence we come up with for those cases
in the backend before converting them here.
This means it can only take one parameter from the set of RUNTIME, LIBRARY, or ARCHIVE. If you set more than one of these it seems to gobble up the extra arguments and ignore the COMPONENT argument.
This adds a check to only set LIBRARY or ARCHIVE based on whether or not the library being built is shared.
DebugInfo: Remove DIDescriptor from the DIBuilder API
As a step toward killing `DIDescriptor` and its subclasses, remove it
from the `DIBuilder` API. Replace the subclasses with appropriate
pointers from the new debug info hierarchy. There are a couple of
possible surprises in type choices for out-of-tree frontends:
- Subroutine types: `MDSubroutineType`, not `MDCompositeTypeBase`.
- Composite types: `MDCompositeType`, not `MDCompositeTypeBase`.
- Scopes: `MDScope`, not `MDNode`.
- Generic debug info nodes: `DebugNode`, not `MDNode`.
Hans Wennborg [Thu, 16 Apr 2015 14:49:23 +0000 (14:49 +0000)]
Switch lowering: extract jump tables and bit tests before building binary tree (PR22262)
This is a major rewrite of the SelectionDAG switch lowering. The previous code
would lower switches as a binary tre, discovering clusters of cases
suitable for lowering by jump tables or bit tests as it went along. To increase
the likelihood of finding jump tables, the binary tree pivot was selected to
maximize case density on both sides of the pivot.
By not selecting the pivot in the middle, the binary trees would not always
be balanced, leading to performance problems in the generated code.
This patch rewrites the lowering to search for clusters of cases
suitable for jump tables or bit tests first, and then builds the binary
tree around those clusters. This way, the binary tree will always be balanced.
This has the added benefit of decoupling the different aspects of the lowering:
tree building and jump table or bit tests finding are now easier to tweak
separately.
For example, this will enable us to balance the tree based on profile info
in the future.
The algorithm for finding jump tables is O(n^2), whereas the previous algorithm
was O(n log n) for common cases, and quadratic only in the worst-case. This
doesn't seem to be major problem in practice, e.g. compiling a file consisting
of a 10k-case switch was only 30% slower, and such large switches should be rare
in practice. Compiling e.g. gcc.c showed no compile-time difference. If this
does turn out to be a problem, we could limit the search space of the algorithm.
This commit also disables all optimizations during switch lowering in -O0.
Simon Pilgrim [Thu, 16 Apr 2015 08:21:09 +0000 (08:21 +0000)]
TRUNCATE constant folding - minor fix for rL233224
Fix for test case found by James Molloy - TRUNCATE of constant build vectors can be more simply achieved by simply replacing with a new build vector node with the truncated value type - no need to touch the scalar operands at all.
Delete `DIRef<>`, and replace the remaining uses of it with
`TypedDebugNodeRef<>`. To minimize code churn, I've added typedefs from
`MDTypeRef` to `DITypeRef` (etc.).
PR23080 is almost finished. With this commit, there's no consequential
API in `DIDescriptor` and its subclasses. What's left?
- Default-constructed to `nullptr`.
- Handy `const_cast<>` (constructed from `const`, but accessors are
non-`const`).
I think the safe way to catch those is to delete the classes and fix
compile errors. That'll be my next step, after I delete the `DITypeRef`
(etc.) wrapper around `MDTypeRef`.
This allows us to get rid of the original unrelocated object file after
we're done processing relocations (but before applying them).
MachO and COFF already do not require this (currently we have temporary hacks
to prevent ownership from being released, but those are brittle and should be
removed soon).
The placeholder mechanism allowed the relocation resolver to look at original
object file to obtain more information that are required to apply the
relocations. This is usually necessary in two cases:
- For relocations targetting sub-word memory locations, there may be pieces
of the instruction at the target address which we should not override.
- Some relocations on some platforms allow an extra addend to be encoded in
their immediate fields.
The problem is that in the second case the information cannot be recovered
after the relocations have been applied once because they will have been
overridden. In the first case we also need to be careful to not use any bits
that aren't fixed and may have been overriden by applying a first relocation.
In the past both have been fixed by just looking at original object file. This
patch attempts to recover the information from the first by looking at the
relocated object file, while the extra addend in the second case is read
upon relocation processing and addend to the regular addend.
I have tested this on X86. Other platforms represent my best understanding
of how those relocations should work, but I may have missed something because
I do not have access to those platforms.
We will keep the ugly workarounds in place for a couple of days, so this commit
can be reverted if it breaks the bots.
DebugInfo: Remove unnecessary API from DIDerivedType and DIType
Remove the accessors of `DIDerivedType` that downcast to
`MDDerivedType`, shifting the `cast<MDDerivedType>` into the callers.
Also remove `DIType::isValid()`, which is really just a check against
`nullptr` at this point.
DebugInfo: Remove 'inlinedAt:' field from MDLocalVariable
Remove 'inlinedAt:' from MDLocalVariable. Besides saving some memory
(variables with it seem to be single largest `Metadata` contributer to
memory usage right now in -g -flto builds), this stops optimization and
backend passes from having to change local variables.
The 'inlinedAt:' field was used by the backend in two ways:
1. To tell the backend whether and into what a variable was inlined.
2. To create a unique id for each inlined variable.
Instead, rely on the 'inlinedAt:' field of the intrinsic's `!dbg`
attachment, and change the DWARF backend to use a typedef called
`InlinedVariable` which is `std::pair<MDLocalVariable*, MDLocation*>`.
This `DebugLoc` is already passed reliably through the backend (as
verified by r234021).
This commit removes the check from r234021, but I added a new check
(that will survive) in r235048, and changed the `DIBuilder` API in
r235041 to require a `!dbg` attachment whose 'scope:` is in the same
`MDSubprogram` as the variable's.
If this breaks your out-of-tree testcases, perhaps the script I used
(mdlocalvariable-drop-inlinedat.sh) will help; I'll attach it to PR22778
in a moment.
Verifier: Check that @llvm.dbg.* intrinsics have a !dbg attachment
Before we start to rely on valid `!dbg` attachments, add a check to the
verifier that `@llvm.dbg.*` intrinsics always have one. Also check that
the `scope:` fields point at the same `MDSubprogram`.
This is in the context of PR22778. The check that the `inlinedAt:`
fields agree has baked for a while (since r234021), so I'll kill [1] the
`MDLocalVariable::getInlinedAt()` field soon.
Unfortunately, that means it's impossible to keep the current `Verifier`
checks, which rely on comparing `inlinedAt:` fields. We'll be able to
keep the checks I'm adding here.
If this breaks your out-of-tree testcases, the upgrade script
(add-dbg-to-intrinsics.sh) attached to PR22778 that I used for r235040
might fix them for you.
DebugInfo: Require a DebugLoc in DIBuilder::insertDeclare()
Change `DIBuilder::insertDeclare()` and `insertDbgValueIntrinsic()` to
take an `MDLocation*`/`DebugLoc` parameter which it attaches to the
created intrinsic. Assert at creation time that the `scope:` field's
subprogram matches the variable's. There's a matching `clang` commit to
use the API.
The context for this is PR22778, which is removing the `inlinedAt:`
field from `MDLocalVariable`, instead deferring to the `!dbg` location
attached to the debug info intrinsic. The best way to ensure we always
have a `!dbg` attachment is to require one at creation time. I'll be
adding verifier checks next, but this API change is the best way to
shake out frontend bugs.
Note: I added an `llvm_unreachable()` in `bindings/go` and passed in
`nullptr` for the `DebugLoc`. The `llgo` folks will eventually need to
pass a valid `DebugLoc` here.
DebugInfo: Add missing !dbg attachments to intrinsics
Add missing `!dbg` attachments to `@llvm.dbg.*` intrinsics. I updated
these using a script (add-dbg-to-intrinsics.sh) that I'll attach to
PR22778 for posterity.
[WinEH] Try to make the MachineFunction CFG more accurate
This avoids emitting code for unreachable landingpad blocks that contain
calls to llvm.eh.actions and indirectbr.
It's also a first step towards unifying the SEH and WinEH lowering
codepaths. I'm keeping the old fan-in lowering of SEH around until the
preparation version works well enough that we can switch over without
breaking existing users.
Charlie Turner [Wed, 15 Apr 2015 17:28:23 +0000 (17:28 +0000)]
Fix BXJ is undefined in AArch32.
BXJ was incorrectly said to be unsupported in ARMv8-A. It is not
supported in the A64 instruction set, but it is supported in the T32
and A32 instruction sets, because it's listed as an instruction in the
ARM ARM section F7.1.28.
Using SP as an operand to BXJ changed from UNPREDICTABLE to
PREDICTABLE in v8-A. This patch reflects that update as well.
A secondary improvement: if (i' - i) is a power of 2, emit Y as X + (S << log(i' - i)). (S << log(i' -i)) is in a canonical form and thus more likely GVN'ed than (i' - i) * S.
[X86] add an exedepfix entry for movq == movlps == movlpd
This is a 1-line patch (with a TODO for AVX because that will affect
even more regression tests) that lets us substitute the appropriate
64-bit store for the float/double/int domains.
It's not clear to me exactly what the difference is between the 0xD6 (MOVPQI2QImr) and
0x7E (MOVSDto64mr) opcodes, but this is apparently the right choice.
Set the transform bar at 2 divisions because the fastest current
x86 FP divider circuit is in SandyBridge / Haswell at 10 cycle
latency (best case) relative to a 5 cycle multiplier.
So that's the worst case for this transform (no latency win),
but multiplies are obviously pipelined while divisions are not,
so there's still a big throughput win which we would expect to
show up in typical FP code.
[Ignore for the moment that we don't optimize the chain of 3 multiplies
into 2 independent fmuls followed by 1 dependent fmul...this is the DAG
version of: https://llvm.org/bugs/show_bug.cgi?id=21768 ...if we fix that,
then the transform becomes even more profitable on all targets.]