[DAGCombine] Truncate BUILD_VECTOR operators if necessary when constant folding vectors
Summary:
The BUILD_VECTOR node will truncate its operators to match the
type. We need to take this into account when constant folding -
we need to perform a truncation before constant folding the elements.
This is because the upper bits can change the result, depending on
the operation type (for example this is the case for min/max).
[ADT] Force inline several super boring and unusually hot methods on
SmallVector to further help debug builds not waste their time calling
one line functions.
To give you an idea of why this is worthwhile, this change alone gets
another >10% reduction in the runtime of TripleTest.Normalization! It's
now under 9 seconds for me. Sadly, this is the end of the easy wins for
that test. Anything further will require some different architecture of
the test itself. Still, I'm pretty happy. 'check-llvm' now is under 35s
for me.
[ADT] Micro-optimize and force inlining for string switches.
These are now quite heavily used in unit tests and the host tools,
making it worth having them be reasonably fast even in an unoptimized
build. This change reduces the total runtime of TripleTest.Normalization
by yet another 10% to 15%. It is now under 10 seconds on my machine, and
the total check-llvm time has dropped from 38s to around 36s.
I experimented with a number of different options, and the code pattern
here consistently seemed to lower the cleanest, likely due to the
significantly simple CFG and far fewer redundant tests of 'Result'.
James Molloy [Thu, 10 Sep 2015 08:42:28 +0000 (08:42 +0000)]
[ARM] Do not use vtrn for vectorshuffle if the order is reversed
The tests in isVTRNMask and isVTRN_v_undef_Mask should also check that the elements of the upper and lower half of the vectorshuffle occur in the correct order when both halves are used. Without this test the code assumes that it is correct to use vector transpose (vtrn) for the masks <1, 1, 0, 0> and <1, 3, 0, 2>, among others, but the transpose actually incorrectly generates shuffles for <0, 0, 1, 1> and <0, 2, 1, 3> in this case.
[ADT] Apply a large hammer to StringRef functions: attribute always_inline.
The logic of this follows something Howard does in libc++ and something
I discussed with Chris eons ago -- for a lot of functions, there is
really no benefit to preserving "debug information" by leaving the
out-of-line even in debug builds. This is especially true as we now do
a very good job of preserving most debug information even in the face of
inlining. There are a bunch of methods in StringRef that we are paying
a completely unacceptable amount for with every debug build of every
LLVM developer.
Some day, we should fix Clang/LLVM so that developers can reasonable
use a default of something other than '-O0' and not waste their lives
waiting on *completely* unoptimized code to execute. We should have
a default that doesn't impede debugging while providing at least
plausable performance.
But today is not that day.
So today, I'm applying always_inline to the functions that are really
hurting the critical path for stuff like 'check_llvm'. I'm being very
cautious here, but there are a few other APIs that we really should do
this for as a matter of pragmatism. Hopefully we can rip this out some
day.
With this change, TripleTest.Normalization runtime decreases by over
10%, and the total 'check-llvm' time on my 48-core box goes from 38s to
just under 37s.
[Support] Fix the always_inline attribute macro to not include the
'inline' specifier. That specifier may or may not be valid for a given
function, or it may be required for correct linkage even when the
compiler doesn't support the always_inline attribute.
[ADT] Micro-optimize the Triple constructor by doing a single split and
re-using the resulting components rather than repeatedly splitting and
re-splitting to compute each component as part of the initializer list.
This is more work on PR23676. Sadly, it doesn't help much. It removes
the constructor from my profile, but doesn't make a sufficient dent in
the total time. But it should play together nicely with subsequent
changes.
[ADT] Fix a confusing interface spec and some annoying peculiarities
with the StringRef::split method when used with a MaxSplit argument
other than '-1' (which nobody really does today, but which should
actually work).
The spec claimed both to split up to MaxSplit times, but also to append
<= MaxSplit strings to the vector. One of these doesn't make sense.
Given the name "MaxSplit", let's go with it being a max over how many
*splits* occur, which means the max on how many strings get appended is
MaxSplit+1. I'm not actually sure the implementation correctly provided
this logic either, as it used a really opaque loop structure.
The implementation was also playing weird games with nullptr in the data
field to try to rely on a totally opaque hidden property of the split
method that returns a pair. Nasty IMO.
Replace all of this with what is (IMO) simpler code that doesn't use the
pair returning split method, and instead just finds each separator and
appends directly. I think this is a lot easier to read, and it most
definitely matches the spec. Added some tests that exercise the corner
cases around StringRef() and StringRef("") that all now pass.
[ADT] Switch a bunch of places in LLVM that were doing single-character
splits to actually use the single character split routine which does
less work, and in a debug build is *substantially* faster.
[ADT] Add a single-character version of the small vector split routine
on StringRef. Finding and splitting on a single character is
substantially faster than doing it on even a single character StringRef
-- we immediately get to a *very* tuned memchr call this way.
Even nicer, we get to this even in a debug build, shaving 18% off the
runtime of TripleTest.Normalization, helping PR23676 some more.
[LPM] Simplify this code and fix a compile error for compilers that
don't correctly implement the scoping rules of C++11 range based for
loops. This kind of aliasing isn't a good idea anyways (and wasn't
really intended).
[LPM] Use a map from analysis ID to immutable passes in the legacy pass
manager to avoid a slow linear scan of every immutable pass and on every
attempt to find an analysis pass.
This speeds up 'check-llvm' on an unoptimized build for me by 15%, YMMV.
It should also help (a tiny bit) other folks that are really
bottlenecked on repeated runs of tiny pass pipelines across small IR
files.
Enable the shrink wrapping optimization for PPC64.
The changes in this patch are as follows:
1. Modify the emitPrologue and emitEpilogue methods to work properly when the prologue and epilogue blocks are not the first/last blocks in the function
2. Fix a bug in PPCEarlyReturn optimization caused by an empty entry block in the function
3. Override the runShrinkWrap PredicateFtor (defined in TargetMachine) to check whether shrink wrapping should run:
Shrink wrapping will run on PPC64 (Little Endian and Big Endian) unless -enable-shrink-wrap=false is specified on command line
A new test case, ppc-shrink-wrapping.ll was created based on the existing shrink wrapping tests for x86, arm, and arm64.
Ahmed Bougacha [Thu, 10 Sep 2015 01:54:43 +0000 (01:54 +0000)]
[AArch64] Match FI+offset in STNP addressing mode.
First, we need to teach isFrameOffsetLegal about STNP.
It already knew about the STP/LDP variants, but those were probably
never exercised, because it's only the load/store optimizer that
generates STP/LDP, and the only user of the method is frame lowering,
which runs earlier.
The STP/LDP cases were wrong: they didn't take into account the fact
that they return two results, not one, so the immediate offset will be
the 4th operand, not the 3rd.
Davide Italiano [Thu, 10 Sep 2015 01:50:00 +0000 (01:50 +0000)]
[MC] Convert all the remaining tests from macho-dump to llvm-readobj.
This sort-of deprecates macho-dump. It may take still a little while
to garbage collect it, but at least there's no real usage of it in
the tree anymore. New tests should always rely on llvm-readobj or
llvm-objdump.
Ahmed Bougacha [Thu, 10 Sep 2015 01:42:28 +0000 (01:42 +0000)]
[AArch64] Support selecting STNP.
We could go through the load/store optimizer and match STNP where
we would have matched a nontemporal-annotated STP, but that's not
reliable enough, as an opportunistic optimization.
Insetad, we can guarantee emitting STNP, by matching them at ISel.
Since there are no single-input nontemporal stores, we have to
resort to some high-bits-extracting trickery to generate an STNP
from a plain store.
Also, we need to support another, LDP/STP-specific addressing mode,
base + signed scaled 7-bit immediate offset.
For now, only match the base. Let's make it smart separately.
Philip Reames [Thu, 10 Sep 2015 00:32:56 +0000 (00:32 +0000)]
[RewriteStatepointsForGC] Strengthen a confusingly weak assertion [NFC]
The assertion was weaker than it should be and gave the impression we're growing the number of base defining values being considered during the fixed point interation. That's not true. The tighter form of the assert is useful documentation.
Philip Reames [Wed, 9 Sep 2015 23:40:12 +0000 (23:40 +0000)]
[RewriteStatepointsForGC] Extend base pointer inference to handle insertelement
This change is simply enhancing the existing inference algorithm to handle insertelement instructions by conservatively inserting a new instruction to propagate the vector of associated base pointers. In the process, I'm ripping out the peephole optimizations which mostly helped cover the fact this hadn't been done.
Note that most of the newly inserted nodes will be nearly immediately removed by the post insertion optimization pass introduced in 246718. Arguably, we should be trying harder to avoid the malloc traffic here, but I'd rather get the code correct, then worry about compile time.
Unlike previous extensions of the algorithm to handle more case, I discovered the existing code was causing miscompiles in some cases. In particular, we had an implicit assumption that the peephole covered *all* insert element instructions, so if we had a value directly based on a insert element the peephole didn't cover, we proceeded as if it were a base anyways. Not good. I believe we had the same issue with shufflevector which is why I adjusted the predicate for them as well.
Philip Reames [Wed, 9 Sep 2015 23:26:08 +0000 (23:26 +0000)]
[RewriteStatepointsForGC] Make base pointer inference deterministic
Previously, the base pointer algorithm wasn't deterministic. The core fixed point was (of course), but we were inserting new nodes and optimizing them in an order which was unspecified and variable. We'd somewhat hacked around this for testing by sorting by value name, but that doesn't solve the general determinism problem.
Instead, we can use the order of traversal over the def/use graph to give us a single consistent ordering. Today, this is a DFS order, but the exact order doesn't mater provided it's deterministic for a given input.
(Q: It is safe to rely on a deterministic order of operands right?)
Note that this only fixes the determinism within a single inference step. The inference step is currently invoked many times in a non-deterministic order. That's a future change in the sequence. :)
Visit disjoint sets in a deterministic order based on the maximum BitSetNM
index, otherwise the order in which we visit them will depend on pointer
comparisons. This was being exposed by MSan.
The 32-bit tables don't actually contain PC range data, so emitting them
is incredibly simple.
The 64-bit tables, on the other hand, use the same table for state
numbering as well as label ranges. This makes things more difficult, so
it will be implemented later.
Teresa Johnson [Wed, 9 Sep 2015 20:53:31 +0000 (20:53 +0000)]
Change EmitRecordWithAbbrevImpl to take Optional record code. NFC.
This change enables EmitRecord to pass the supplied record Code to
EmitRecordWithAbbrevImpl, rather than insert it into the Vals array.
It is an enabler for changing EmitRecord to take an ArrayRef<uintty> instead
of a SmallVectorImpl<uintty>&
Patch suggested by Duncan P. N. Exon Smith, modified by myself a bit to get
correct assertion checking.
With subregister liveness enabled we can detect the case where only
parts of a register are live in, this is expressed as a 32bit lanemask.
The current code only keeps registers in the live-in list and therefore
enumerated all subregisters affected by the lanemask. This turned out to
be too conservative as the subregister may also cover additional parts
of the lanemask which are not live. Expressing a given lanemask by
enumerating a minimum set of subregisters is computationally expensive
so the best solution is to simply change the live-in list to store the
lanemasks as well. This will reduce memory usage for targets using
subregister liveness and slightly increase it for other targets
VirtRegMap: Improve addMBBLiveIns() using SlotIndex::MBBIndexIterator; NFC
Now that we have an explicit iterator over the idx2MBBMap in SlotIndices
we can use the fact that segments and the idx2MBBMap is sorted by
SlotIndex position so can advance both simultaneously instead of
starting from the beginning for each segment.
This complicates the code for the subregister case somewhat but should
be more efficient and has the advantage that we get the final lanemask
for each block immediately which will be important for a subsequent
change.
Removes the now unused SlotIndexes::findMBBLiveIns function.
[PM/AA] Rebuild LLVM's alias analysis infrastructure in a way compatible
with the new pass manager, and no longer relying on analysis groups.
This builds essentially a ground-up new AA infrastructure stack for
LLVM. The core ideas are the same that are used throughout the new pass
manager: type erased polymorphism and direct composition. The design is
as follows:
- FunctionAAResults is a type-erasing alias analysis results aggregation
interface to walk a single query across a range of results from
different alias analyses. Currently this is function-specific as we
always assume that aliasing queries are *within* a function.
- AAResultBase is a CRTP utility providing stub implementations of
various parts of the alias analysis result concept, notably in several
cases in terms of other more general parts of the interface. This can
be used to implement only a narrow part of the interface rather than
the entire interface. This isn't really ideal, this logic should be
hoisted into FunctionAAResults as currently it will cause
a significant amount of redundant work, but it faithfully models the
behavior of the prior infrastructure.
- All the alias analysis passes are ported to be wrapper passes for the
legacy PM and new-style analysis passes for the new PM with a shared
result object. In some cases (most notably CFL), this is an extremely
naive approach that we should revisit when we can specialize for the
new pass manager.
- BasicAA has been restructured to reflect that it is much more
fundamentally a function analysis because it uses dominator trees and
loop info that need to be constructed for each function.
All of the references to getting alias analysis results have been
updated to use the new aggregation interface. All the preservation and
other pass management code has been updated accordingly.
The way the FunctionAAResultsWrapperPass works is to detect the
available alias analyses when run, and add them to the results object.
This means that we should be able to continue to respect when various
passes are added to the pipeline, for example adding CFL or adding TBAA
passes should just cause their results to be available and to get folded
into this. The exception to this rule is BasicAA which really needs to
be a function pass due to using dominator trees and loop info. As
a consequence, the FunctionAAResultsWrapperPass directly depends on
BasicAA and always includes it in the aggregation.
This has significant implications for preserving analyses. Generally,
most passes shouldn't bother preserving FunctionAAResultsWrapperPass
because rebuilding the results just updates the set of known AA passes.
The exception to this rule are LoopPass instances which need to preserve
all the function analyses that the loop pass manager will end up
needing. This means preserving both BasicAAWrapperPass and the
aggregating FunctionAAResultsWrapperPass.
Now, when preserving an alias analysis, you do so by directly preserving
that analysis. This is only necessary for non-immutable-pass-provided
alias analyses though, and there are only three of interest: BasicAA,
GlobalsAA (formerly GlobalsModRef), and SCEVAA. Usually BasicAA is
preserved when needed because it (like DominatorTree and LoopInfo) is
marked as a CFG-only pass. I've expanded GlobalsAA into the preserved
set everywhere we previously were preserving all of AliasAnalysis, and
I've added SCEVAA in the intersection of that with where we preserve
SCEV itself.
One significant challenge to all of this is that the CGSCC passes were
actually using the alias analysis implementations by taking advantage of
a pretty amazing set of loop holes in the old pass manager's analysis
management code which allowed analysis groups to slide through in many
cases. Moving away from analysis groups makes this problem much more
obvious. To fix it, I've leveraged the flexibility the design of the new
PM components provides to just directly construct the relevant alias
analyses for the relevant functions in the IPO passes that need them.
This is a bit hacky, but should go away with the new pass manager, and
is already in many ways cleaner than the prior state.
Another significant challenge is that various facilities of the old
alias analysis infrastructure just don't fit any more. The most
significant of these is the alias analysis 'counter' pass. That pass
relied on the ability to snoop on AA queries at different points in the
analysis group chain. Instead, I'm planning to build printing
functionality directly into the aggregation layer. I've not included
that in this patch merely to keep it smaller.
Note that all of this needs a nearly complete rewrite of the AA
documentation. I'm planning to do that, but I'd like to make sure the
new design settles, and to flesh out a bit more of what it looks like in
the new pass manager first.
Matt Arsenault [Wed, 9 Sep 2015 17:03:29 +0000 (17:03 +0000)]
AMDGPU: Extract full 64-bit subregister and use subregs
Instead of extracting both 32-bit components from the 128-bit
register. This produces fewer copies and is easier for
the copy peephole optimizer to understand and see the actual uses
as extracts from a reg_sequence.
This avoids needing to handle subregister composing in the
PeepholeOptimizer's ValueTracker for this case.
Tom Stellard [Wed, 9 Sep 2015 16:39:30 +0000 (16:39 +0000)]
llvm-config: Add --build-system option
Summary:
This can be used for distinguishing between cmake and autoconf builds.
Users may need this in order to handle inconsistencies between the
outputs of the two build systems.
[CostModel][AArch64] Remove amortization factor for some of the vector select instructions
Summary:
We are not scalarizing the wide selects in codegen for i16 and i32 and
therefore we can remove the amortization factor. We still have issues
with i64 vectors in codegen though.
[CMake] Flag recursive cmake invocations for cross-compile
Summary:
Cross-compilation uses recursive cmake invocations to build native host
tools. These recursive invocations only forward a fixed set of
variables/options, since the native environment is generally the default.
This change adds -DLLVM_TARGET_IS_CROSSCOMPILE_HOST=TRUE to the recursive
cmake invocations, so that cmake files can distinguish these recursive
invocations from top-level ones, which can explain why expected options
are unset.
LLILC will use this to avoid trying to generate its build rules in the
crosscompile native host target (where it is not needed), which would fail
if attempted because LLILC requires a cmake variable passed on the command
line, which is not forwarded in the recursive invocation.
Igor Breger [Wed, 9 Sep 2015 14:35:09 +0000 (14:35 +0000)]
AVX512: Implemented encoding and intrinsics for
vextracti64x4 ,vextracti64x2, vextracti32x8, vextracti32x4, vextractf64x4, vextractf64x2, vextractf32x8, vextractf32x4
Added tests for intrinsics and encoding.
James Molloy [Wed, 9 Sep 2015 12:51:06 +0000 (12:51 +0000)]
Delay predication of stores until near the end of vector code generation
Predicating stores requires creating extra blocks. It's much cleaner if we do this in one pass instead of mutating the CFG while writing vector instructions.
Besides which we can make use of helper functions to update domtree for us, reducing the work we need to do.
LLVM does not distinguish Cortex-M4 from Cortex-M4F neither Cortex-R5 from R5F.
Removed "cortex-r5f" and "cortex-m4f" from Target Parser, sinced they are
unknown cpu names for llvm and clang. Also updated default FPUs for R5 and M4
accordingly.
Daniel Sanders [Wed, 9 Sep 2015 09:53:20 +0000 (09:53 +0000)]
Fix vector splitting for extract_vector_elt and vector elements of <8-bits.
Summary:
One of the vector splitting paths for extract_vector_elt tries to lower:
define i1 @via_stack_bug(i8 signext %idx) {
%1 = extractelement <2 x i1> <i1 false, i1 true>, i8 %idx
ret i1 %1
}
to:
define i1 @via_stack_bug(i8 signext %idx) {
%base = alloca <2 x i1>
store <2 x i1> <i1 false, i1 true>, <2 x i1>* %base
%2 = getelementptr <2 x i1>, <2 x i1>* %base, i32 %idx
%3 = load i1, i1* %2
ret i1 %3
}
However, the elements of <2 x i1> are not byte-addressible. The result of this
is that the getelementptr expands to '%base + %idx * (1 / 8)' which simplifies
to '%base + %idx * 0', and then simply '%base' causing all values of %idx to
extract element zero.
This commit fixes this by promoting the vector elements of <8-bits to i8 before
splitting the vector.
This reverts commit r247107. Turns out clang calls these functions
directly, and `ArrayRef<T>` doesn't have a working implicit conversion
from `SmallVector<T>`.
[WinEH] Avoid creating MBBs for LLVM BBs that cannot contain code
Typically these are catchpads, which hold data used to decide whether to
catch the exception or continue unwinding. We also shouldn't create MBBs
for catchendpads, cleanupendpads, or terminatepads, since no real code
can live in them.
This fixes a problem where MI passes (like the register allocator) would
try to put code into catchpad blocks, which are not executed by the
runtime. In the new world, blocks ending in invokes now have many
possible successors.
Summary:
32-bit funclets have short prologues that allocate enough stack for the
largest call in the whole function. The runtime saves CSRs for the
funclet. It doesn't restore CSRs after we finally transfer control back
to the parent funciton via a CATCHRET, but that's a separate issue.
32-bit funclets also have to adjust the incoming EBP value, which is
what llvm.x86.seh.recoverframe does in the old model.
64-bit funclets need to spill CSRs as normal. For simplicity, this just
spills the same set of CSRs as the parent function, rather than trying
to compute different CSR sets for the parent function and each funclet.
64-bit funclets also allocate enough stack space for the largest
outgoing call frame, like 32-bit.
LowerBitSets: Extend pass to support functions as bitset members.
This change extends the bitset lowering pass to support bitsets that may
contain either functions or global variables. A function bitset is lowered to
a jump table that is laid out before one of the functions in the bitset.
Also add support for non-string bitset identifier names. This allows for
distinct metadata nodes to stand in for names with internal linkage,
as done in D11857.
Ivan Krasin [Tue, 8 Sep 2015 21:22:52 +0000 (21:22 +0000)]
[libFuzzer]Add a test for defeating a hash sum.
Summary:
Add a test for a data followed by 4-byte hash value.
I use a slightly modified Jenkins hash function,
as described in https://en.wikipedia.org/wiki/Jenkins_hash_function
The modification is to ensure that hash(zeros) != 0.
x32. Fixes a bug in how struct va_list is initialized in x32
Summary: This patch modifies X86TargetLowering::LowerVASTART so that
struct va_list is initialized with 32 bit pointers in x32. It also
includes tests that call @llvm.va_start() for x32.
Dan Gohman [Tue, 8 Sep 2015 20:36:33 +0000 (20:36 +0000)]
[WebAssembly] Support running without a register allocator in the default CodeGen passes
This allows backends which don't use a traditional register allocator,
but do need PHI lowering and other passes, to use the default
TargetPassConfig::addFastRegAlloc and
TargetPassConfig::addOptimizedRegAlloc implementations.