Yunqing Wang [Thu, 7 Jul 2011 15:21:41 +0000 (11:21 -0400)]
Adjust full-pixel clamping and motion vector limit calculation
Do mvp clamping in full-pixel precision instead of 1/8-pixel
precision to avoid error caused by right shifting operation.
Also, further fixed the motion vector limit calculation in change: b7480454706a6b15bf091e659cd6227ab373c1a6
Yunqing Wang [Thu, 30 Jun 2011 15:20:13 +0000 (11:20 -0400)]
Bug fix in motion vector limit calculation
Motion vector limits are calculated using right shifts, which
could give wrong results for negative numbers. James Berry's
test on one clip showed encoder produced some artifacts. This
change fixed that.
Paul Wilkins [Tue, 28 Jun 2011 16:29:47 +0000 (17:29 +0100)]
Change to arf boost calculation.
In this commit I have added an experimental function
that tests prediction quality either side of a central position
to calculate a suggested boost number for an ARF frame.
The function is passed an offset from the current position and
a number of frames to search forwards and backwards.
It returns a forward, backward and compound boost number.
The new code can be deactivated using #define NEW_BOOST 0
In its current default state the code searches forwards and backwards
from the proposed position of the next alt ref.
The the old code used a boost number calculated by scanning forward
from the previous GF up to the proposed alt ref frame position.
I have also added some code to try and prevent placement of a gf/arf
where there is a brief flash.
John Koleszar [Wed, 29 Jun 2011 13:53:12 +0000 (09:53 -0400)]
vpxenc: prevent wraparound in the --rate-hist ringbuffer
For clips that are near 60fps and have a lot of alt refs, it's possible
that the ring buffer holding the previous frames sizes/pts could wrap
around, leading to a division by zero.
In addition to checking for this condition in the ring buffer loop,
the buffer size is made dependent on the actual frame rate in use,
rather than defaulting to 60, which should improve accuracy at frame
rates >= ~60.
John Koleszar [Tue, 28 Jun 2011 21:03:47 +0000 (17:03 -0400)]
Use MAX_ENTROPY_TOKENS and ENTROPY_NODES more consistently
There were many instances in the code of vp8_coef_tokens and
vp8_coef_tokens-1, which was a preprocessor macro despite the naming
convention. Replace these with MAX_ENTROPY_TOKENS and ENTROPY_NODES,
respectively.
Stefan Holmer [Mon, 13 Jun 2011 14:42:27 +0000 (16:42 +0200)]
New ways of passing encoded data between encoder and decoder.
With this commit frames can be received partition-by-partition
from the encoder and passed partition-by-partition to the
decoder.
At the encoder-side this makes it easier to split encoded
frames at partition boundaries, useful when packetizing
frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled,
several VPX_CODEC_CX_FRAME_PKT packets will be returned
from vpx_codec_get_cx_data(), containing one partition
each. The partition_id (starting at 0) specifies the decoding
order of the partitions. All partitions but the last has
the VPX_FRAME_IS_FRAGMENT flag set.
At the decoder this opens up the possibility of decoding partition
N even though partition N-1 was lost (given that independent
partitioning has been enabled in the encoder) if more info
about the missing parts of the stream is available through
external signaling.
Each partition is passed to the decoder through the
vpx_codec_decode() function, with the data pointer pointing
to the start of the partition, and with data_sz equal to the
size of the partition. Missing partitions can be signaled to
the decoder by setting data != NULL and data_sz = 0. When
all partitions have been given to the decoder "end of data"
should be signaled by calling vpx_codec_decode() with
data = NULL and data_sz = 0.
The first partition is the first partition according to the
VP8 bitstream + the uncompressed data chunk + DCT address
offsets if multiple residual partitions are used.
Mike Hommey [Fri, 17 Jun 2011 00:33:52 +0000 (02:33 +0200)]
Avoid text relocations in ARM vp8 decoder
The current code stores pointers to coefficient tables and loads them to
access the tables contents. As these pointers are stored in the code
sections, it means we end up with text relocations. eu-findtextrel will
thus complain about code not compiled with -fpic/-fPIC.
Since the pointers are stored in the code sections, we can actually cheat
and let the assembler generate relative addressing when accessing the
coefficient tables, and just load their location with adr.
Stefan Holmer [Thu, 16 Jun 2011 09:44:50 +0000 (11:44 +0200)]
Adding support for error concealment in multi-threaded decoding
Also includes a couple of error concealment bug fixes:
- the segment_id wasn't properly initialized when missing
- when interpolating and no neighbors are found, set to zero
- clear the qcoef buffer when concealing an MB
Yunqing Wang [Thu, 23 Jun 2011 17:54:02 +0000 (13:54 -0400)]
Copy macroblock data to a buffer before encoding it
I got this idea from Pascal (Thanks). Before encoding a macroblock,
copy it to a 16x16 buffer, and then read source data from there
instead. This will help keep the source data in cache, and help
with the performance.
Further testing shows that the overshoot accumulation/damping is too
aggressive on some clips. Allowing the accumulated overshoot to
decay and limiting to damping to golden frames shows some promise.
But some clips show significant overshoot in the buffer window, so
I think this still needs work.
James Berry [Wed, 22 Jun 2011 16:41:17 +0000 (12:41 -0400)]
get/set reference buffer dimension check added
vp8_yv12_copy_frame_ptr() expects same size
buffers which was not previously gaurenteed.
Using an improperly allocated buffer would
cause a crash before.
Yaowu Xu [Mon, 20 Jun 2011 23:30:26 +0000 (16:30 -0700)]
adjusting the calculation of errorperbit
RDMULT/RDDIV defines a bit worth of distortion in term of sum squared
difference. This has also been used as errorperbit in subpixel motion
search, where the distortions computed as variance of the difference.
The variance of differences is different from sum squared differences
by amount of DC squared. Typically, for inter predicted MBs, this
difference averages around 10% between the two distortion, so this patch
introduces a 110% constant in deriving errorperbit from RDMULT/RDDIV.
Test on CIF set shows small but positive gain on overall PSNR (.03%)
and SSIM (.07%), overall impact on average PSNR is 0.
Scott LaVarnway [Mon, 20 Jun 2011 18:44:16 +0000 (14:44 -0400)]
Improved vp8dx_decode_bool
Relocated the vp8dx_bool_decoder_fill() call, allowing
the compiler to produce better assembly code. Tests
showed a 1 - 2 % performance boost (x86 using gcc)
for the 720p clip used.
Yunqing Wang [Fri, 17 Jun 2011 18:19:51 +0000 (14:19 -0400)]
Remove unnecessary bounds checking in motion search
The starting points are always within the limits, and bounds
checking on these points is not needed. For speed < 5, the
encoded result changes a little because different treatment
is taken while starting point equals the bounds.
Ronald S. Bultje [Thu, 16 Jun 2011 17:01:27 +0000 (13:01 -0400)]
Assign boost to GF bit allocation if past frame had no ARF.
Modify the second-pass code to provide a full golden-frame (GF) bit
allocation boost if the past GF group (GFG) had no alt-ref frame (ARF),
even if the current GFG does contain and ARF.
This mostly has no effect on clips, since switching ARFs on/off between
GFGs is not very common. Has a positive effect on e.g. cheer (+0.45 SSIM
at 600kbps) and football (+0.25 SSIM at 600kbps), particularly at high
bitrates. Has a negative effect (-0.04 SSIM at 300kbps) at pamphlet,
which appears only marginally related to this patch, and crew (-0.1 SSIM
at 700kbps).
James Zern [Wed, 15 Jun 2011 21:42:06 +0000 (14:42 -0700)]
gen_msvs_proj: write boolean for Debug attribute
Replace =1 with =true for yasm tool element. This aids in upgrading
e.g., vs9 project files to vs10.
build/x86-msvs/yasm.xml generated during conversion will require the
Separator attribute to be removed for the build to complete
successfully.
Ronald S. Bultje [Wed, 15 Jun 2011 13:47:00 +0000 (09:47 -0400)]
Disable specialcase for last frames if the sequence contains ARFs.
firstpass.c contains some rate adjustment code that assures that the
last few frames in a sequence abide by rate limits. If the second-to-
last group of frames contains an alt-ref frame (ARF), the last golden
frame (GF) is zero bytes, and we will thus spend a ridiculously high
number of bits on regular P-frames trying to hit the target rate. This
does slightly enhance the quality of these last few frames, but has
no perceptual value (other than hitting the target rate).
Disabling this code means we consistently (slightly) undershoot the
target rate and consequently do worse on the last few frames of a
clip, which is particularly noticeable for small clips. The quality-
per-bitrate is generally better, ~0.2% better overall on derf-set,
especially on clips such as garden, tennis, foreman at low bitrates.
Has a negative effect on hallmonitor at high bitrates.
Tero Rintaluoma [Tue, 14 Jun 2011 10:39:06 +0000 (13:39 +0300)]
Fix RT only build
Moved encode_intra function from firstpass.c to encodeintra.c to
prevent linking problem in real-time only build. Also changed name
of the function to vp8_encode_intra because it is not a static.
Tero Rintaluoma [Tue, 14 Jun 2011 08:29:35 +0000 (11:29 +0300)]
Update -linux-rvct targets
- Updated -linux-rvct targets to support RVDS 4.0 and later.
- Changed optimization flag to -Otime because -O3 ruined performance
for RVCT linux targets.
- Added support for --enable-small for RVCT
- RVCT created library should be able to link with GCC
- Supports building shared linux libraries
Scott LaVarnway [Mon, 13 Jun 2011 21:14:11 +0000 (17:14 -0400)]
Populate bmi for B_PRED only
Small decode performance gain (~1%) on keyframes. No
noticeable gains on encode. Also changed pick_intra4x4mby_modes()
to read the above and left block modes for keyframes only.