]> granicus.if.org Git - imagemagick/history - coders
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[imagemagick] / coders /
2011-02-05 cristy(no commit message)
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2011-01-30 glennrpGet out of libpng's namespace (stuff beginning with...
2011-01-29 glennrpAdded commentary about always excluding unknown chunks
2011-01-25 glennrpFixed case where black is written as transparent by...
2011-01-25 glennrpRemoved a costly call to GetNumberColors() from the...
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2011-01-19 glennrpChanged default transparent_color from (0,0,0) to ...
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2011-01-14 glennrpAvoid possible overflow while counting colors in the...
2011-01-10 cristy(no commit message)
2011-01-08 glennrpQuieted warnings about png_get_iCCP and png_set_iCCP...
2011-01-08 glennrpmade image_colors and number_colors type int instead...
2011-01-07 glennrpMade local variable "have_mng_structure" MagickBooleanT...
2011-01-07 glennrpChanged local variables matte and image_matte to Magick...
2011-01-07 glennrpRemoved trailing blanks.
2011-01-05 cristy(no commit message)
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2011-01-02 glennrpFix colortype selection for PNG grayscale output.
2011-01-01 glennrpPassing all regression tests now.
2011-01-01 glennrpPng decoder now checks whether the image actually has...
2010-12-30 cristy(no commit message)
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2010-12-24 glennrpHandle transparent images properly when tRNS chunk...
2010-12-24 glennrpFix typos in png.c (gama should be srgb) and add tRNS...
2010-12-24 glennrpAccept -define PNG:exclude-chunks and include-chunks...
2010-12-24 glennrpMake the PNG encoder exclude the gAMA chunk when requested.
2010-12-24 glennrpFix some indentation, use "logging" consistently as...
2010-12-24 glennrpGet both Property and Artifact directives in coders...
2010-12-23 glennrpUse SetImageOption instead of SetImageArtifact
2010-12-23 cristy(no commit message)
2010-12-23 cristy(no commit message)
2010-12-23 glennrpAvoid writing ancillary chunks while generating the...
2010-12-23 glennrpAdded png:exclude-chunk and png:include-chunk defines
2010-12-22 cristy(no commit message)
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2010-12-21 glennrpUse a clone instead of the main image in the PNG encoder.
2010-12-21 cristy(no commit message)
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2010-12-17 glennrpRemoved some dead code (already in an #if 0 block)
2010-12-17 glennrpEliminated some IsGray() tests, rewrote BUILD_PALETTE...
2010-12-17 cristy(no commit message)
2010-12-16 cristy(no commit message)
2010-12-13 glennrpEliminated unnecessary quantization and some other...
2010-12-13 glennrpFixed a confusing but apparently harmless improper...
2010-12-12 cristy(no commit message)
2010-12-12 glennrpEliminated CompressColormapTransFirst.
2010-12-11 cristy(no commit message)
2010-12-11 glennrpAvoid using clone_image; all we needed was a local...
2010-12-11 glennrpPNG encoder always rebuilds the palette to avoid losing...
2010-12-08 cristy(no commit message)
2010-12-04 cristy(no commit message)
2010-12-03 glennrpDon't SyncImage on entry to the PNG encoder if depth...
2010-12-01 cristy(no commit message)
2010-12-01 cristy(no commit message)
2010-11-27 glennrpChanged a bunch of "if (logging)" to "if (logging ...
2010-11-27 glennrpFixed another case where PNG transparency was lost...
2010-11-26 glennrpre-enabled palette-sorting in the png encoder, inaverte...
2010-11-26 glennrpFixed another case where the PNG encoder lost transparency.
2010-11-24 glennrpFixed some indentations and added lots of blank lines...
2010-11-24 glennrpFixed another bad completion-of-loop test (x==image...
2010-11-24 glennrpFixed bad loop-completion test in png.c ("x != 0" shoul...
2010-11-23 glennrprevised LosslessReduce() to LosslessReduceOK() to simpl...
2010-11-23 glennrpFixed another case were transparency was lost by the...
2010-11-21 cristy(no commit message)
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2010-11-19 glennrpMerged redundant code into new LosslessReduceDepth...
2010-11-19 glennrpTreat "-type Optimize" as undefined type in the PNG...
2010-11-17 glennrpFixed various problems with the PNG encoder, mainly...
2010-11-17 glennrpFixed some of the transparency loss cases in the PNG...
2010-11-16 glennrpAlso swap duplicate transparent PNG palette entries
2010-11-16 glennrpFixed some indentation in coders/png.c and added some...
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