From: Pasi Kallinen Date: Sat, 14 Nov 2015 08:29:44 +0000 (+0200) Subject: Remove the useless FUN STUFF section X-Git-Tag: NetHack-3.6.0_RC01~54^2~18 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=ffcc6f1bc2943cc63ad1e07d9bd14f678e21ca9d;p=nethack Remove the useless FUN STUFF section The fun stuff section in config.h contains nothing fun anymore, so let's remove it. Move SCORE_ON_BOTL to the next section, and add couple other defines there too. --- diff --git a/include/config.h b/include/config.h index d75972732..fc389f72d 100644 --- a/include/config.h +++ b/include/config.h @@ -400,19 +400,7 @@ typedef unsigned char uchar; #endif #endif -/* - * Section 4: THE FUN STUFF!!! - * - * Conditional compilation of special options are controlled here. - * If you define the following flags, you will add not only to the - * complexity of the game but also to the size of the load module. - */ -/* display features */ -/* dungeon features */ -/* dungeon levels */ -/* monsters & objects */ -/* I/O */ #if !defined(MAC) #if !defined(NOCLIPPING) #define CLIPPING /* allow smaller screens -- ERS */ @@ -421,10 +409,9 @@ typedef unsigned char uchar; #define DOAGAIN '\001' /* ^A, the "redo" key used in cmd.c and getline.c */ -/* #define SCORE_ON_BOTL */ /* added by Gary Erickson (erickson@ucivax) */ /* - * Section 5: EXPERIMENTAL STUFF + * Section 4: EXPERIMENTAL STUFF * * Conditional compilation of new or experimental options are controlled here. * Enable any of these at your own risk -- there are almost certainly @@ -434,8 +421,12 @@ typedef unsigned char uchar; /* #define STATUS_VIA_WINDOWPORT */ /* re-work of the status line updating process */ /* #define STATUS_HILITES */ /* support hilites of status fields */ /* #define WINCHAIN*/ /* stacked window systems */ +/* #define SCORE_ON_BOTL */ /* show estimated score on status line */ +#define FREE_ALL_MEMORY /* free all memory at exit */ +/* #define DEBUG_MIGRATING_MONS */ /* add a wizard-mode command to help debug + migrating monsters */ -/* End of Section 5 */ +/* End of Section 4 */ #include "global.h" /* Define everything else according to choices above */