From: cohrs Date: Fri, 15 Feb 2002 04:29:11 +0000 (+0000) Subject: whipping hidden mimic displays mimic name too early X-Git-Tag: MOVE2GIT~3172 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=fe4f8b3c9de0f8a82ee64759e5fdb02391790465;p=nethack whipping hidden mimic displays mimic name too early rather than the "flick" message, just go directly to stumble_onto_mimic --- diff --git a/doc/fixes34.0 b/doc/fixes34.0 index 733b34e8c..e203b3d35 100644 --- a/doc/fixes34.0 +++ b/doc/fixes34.0 @@ -430,6 +430,7 @@ cannot reflect back an invisible umber hulk or medusa's attack monsters with M3_WANTSBOOK often couldn't move in the Wizard-level Vlad should want the Candelabrum if you float_down on a trap in which you're already trapped, don't retrap +applying whip toward hidden mimic displays mimic name before "Wait!" message Platform- and/or Interface-Specific Fixes diff --git a/src/apply.c b/src/apply.c index 5cceb9fcb..0b301660c 100644 --- a/src/apply.c +++ b/src/apply.c @@ -2233,7 +2233,10 @@ struct obj *obj; } wakeup(mtmp); } else { - You("flick your bullwhip towards %s.", mon_nam(mtmp)); + if (mtmp->m_ap_type && + !Protection_from_shape_changers && !sensemon(mtmp)) + stumble_onto_mimic(mtmp); + else You("flick your bullwhip towards %s.", mon_nam(mtmp)); if (proficient) { if (attack(mtmp)) return 1; else pline(msg_snap);