From: PatR Date: Thu, 13 Jul 2017 01:02:52 +0000 (-0700) Subject: some artifact.c formatting X-Git-Tag: NetHack-3.6.1_RC01~452 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=fe4583fc881555273ebd479db98bb1405aa3ac53;p=nethack some artifact.c formatting I managed to separate these bits from the touch/retouch fix. I almost threw then away, but one's a spelling fix in a comment. --- diff --git a/src/artifact.c b/src/artifact.c index 6f8326df7..bfd576ff4 100644 --- a/src/artifact.c +++ b/src/artifact.c @@ -653,16 +653,17 @@ struct monst *mon; return 1; yours = (mon == &youmonst); - /* all quest artifacts are self-willed; it this ever changes, `badclass' + /* all quest artifacts are self-willed; if this ever changes, `badclass' will have to be extended to explicitly include quest artifacts */ self_willed = ((oart->spfx & SPFX_INTEL) != 0); if (yours) { badclass = self_willed && ((oart->role != NON_PM && !Role_if(oart->role)) || (oart->race != NON_PM && !Race_if(oart->race))); - badalign = - (oart->spfx & SPFX_RESTR) && oart->alignment != A_NONE - && (oart->alignment != u.ualign.type || u.ualign.record < 0); + badalign = ((oart->spfx & SPFX_RESTR) != 0 + && oart->alignment != A_NONE + && (oart->alignment != u.ualign.type + || u.ualign.record < 0)); } else if (!is_covetous(mon->data) && !is_mplayer(mon->data)) { badclass = self_willed && oart->role != NON_PM && oart != &artilist[ART_EXCALIBUR]; @@ -1493,8 +1494,8 @@ struct obj *obj; obj->age = 0; return 0; } - b_effect = - obj->blessed && (Role_switch == oart->role || !oart->role); + b_effect = (obj->blessed + && (Role_switch == oart->role || !oart->role)); recharge(otmp, b_effect ? 1 : obj->cursed ? -1 : 0); update_inventory(); break; @@ -1583,9 +1584,8 @@ struct obj *obj; } else otmp->quan += rnd(5); otmp->owt = weight(otmp); - otmp = - hold_another_object(otmp, "Suddenly %s out.", - aobjnam(otmp, "fall"), (const char *) 0); + otmp = hold_another_object(otmp, "Suddenly %s out.", + aobjnam(otmp, "fall"), (char *) 0); break; } } @@ -1883,8 +1883,7 @@ boolean loseit; /* whether to drop it if hero can longer touch it */ if (touch_artifact(obj, &youmonst)) { char buf[BUFSZ]; int dmg = 0, tmp; - boolean ag = - (objects[obj->otyp].oc_material == SILVER && Hate_silver), + boolean ag = (objects[obj->otyp].oc_material == SILVER && Hate_silver), bane = bane_applies(get_artifact(obj), &youmonst); /* nothing else to do if hero can successfully handle this object */