From: Pasi Kallinen Date: Fri, 18 Dec 2020 17:31:47 +0000 (+0200) Subject: Fix monster hide state when chain is moved X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=f60ecfc3e75d08672f1535c0a4b49e41a78dc79b;p=nethack Fix monster hide state when chain is moved --- diff --git a/src/ball.c b/src/ball.c index 60099a83b..6eeafe6fa 100644 --- a/src/ball.c +++ b/src/ball.c @@ -168,6 +168,7 @@ unplacebc_core() obj_extract_self(uchain); if (Blind && (u.bc_felt & BC_CHAIN)) /* drop glyph */ levl[uchain->ox][uchain->oy].glyph = u.cglyph; + maybe_unhide_at(uchain->ox, uchain->oy); newsym(uchain->ox, uchain->oy); u.bc_felt = 0; /* feel nothing */