From: nethack.allison Date: Thu, 13 Mar 2003 17:05:13 +0000 (+0000) Subject: MinGW (from ) X-Git-Tag: MOVE2GIT~2083 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=f5a1d78fee4e5e2f4769395252e42c0fe77d02ab;p=nethack MinGW (from ) This patch fixes the MinGW Makefile: - Adds support for the keystroke DLL. DLLs are interchangeable between gcc and msc builds. - Gets the Makefile to work for Win95 and friends - Adds the -mms-bitfields flag to ensure savefile compatibility between MinGW and MSC files - Fixes various minor issues: layout, make spotless, and some duplicate commands that are now governed by a new tag ($(O)gamedir.tag). --- diff --git a/sys/winnt/Makefile.gcc b/sys/winnt/Makefile.gcc index 64013ec08..1ba96c9cf 100644 --- a/sys/winnt/Makefile.gcc +++ b/sys/winnt/Makefile.gcc @@ -47,7 +47,7 @@ cc = gcc rc = windres link = gcc -cflags = +cflags = -mms-bitfields lflags = ifeq "$(DEBUG)" "Y" cdebug = -g @@ -506,7 +506,7 @@ else endif $(subst /,\,if exist $(DOC)/guidebook.txt copy $(DOC)/guidebook.txt $(GAMEDIR)/Guidebook.txt) $(subst /,\,if exist $(DOC)/nethack.txt copy $(DOC)/nethack.txt $(GAMEDIR)/NetHack.txt) - $(subst /,\,-copy $(NTSYS)/defaults.nh $(GAMEDIR)/defaults.nh) + $(subst /,\,copy $(NTSYS)/defaults.nh $(GAMEDIR)/defaults.nh) $(subst /,\,echo install done > $@) # copy $(NTSYS)/winnt.hlp $(GAMEDIR) @@ -516,45 +516,44 @@ recover: $(U)recover.exe $(subst /,\,if exist $(DOC)/recover.txt copy $(DOC)/recover.txt $(GAMEDIR)/recover.txt) $(O)sp_lev.tag: $(O)utility.tag $(DAT)/bigroom.des $(DAT)/castle.des \ - $(DAT)/endgame.des $(DAT)/gehennom.des $(DAT)/knox.des \ - $(DAT)/medusa.des $(DAT)/oracle.des $(DAT)/tower.des \ - $(DAT)/yendor.des $(DAT)/arch.des $(DAT)/barb.des \ - $(DAT)/caveman.des $(DAT)/healer.des $(DAT)/knight.des \ - $(DAT)/monk.des $(DAT)/priest.des $(DAT)/ranger.des \ - $(DAT)/rogue.des $(DAT)/samurai.des $(DAT)/sokoban.des \ - $(DAT)/tourist.des $(DAT)/valkyrie.des $(DAT)/wizard.des - $(subst /,\,cd $(DAT)) & \ - $(subst /,\,$(U)lev_comp bigroom.des) & \ - $(subst /,\,$(U)lev_comp castle.des) & \ - $(subst /,\,$(U)lev_comp endgame.des) & \ - $(subst /,\,$(U)lev_comp gehennom.des) & \ - $(subst /,\,$(U)lev_comp knox.des) & \ - $(subst /,\,$(U)lev_comp mines.des) & \ - $(subst /,\,$(U)lev_comp medusa.des) & \ - $(subst /,\,$(U)lev_comp oracle.des) & \ - $(subst /,\,$(U)lev_comp sokoban.des) & \ - $(subst /,\,$(U)lev_comp tower.des) & \ - $(subst /,\,$(U)lev_comp yendor.des) & \ - $(subst /,\,$(U)lev_comp arch.des) & \ - $(subst /,\,$(U)lev_comp barb.des) & \ - $(subst /,\,$(U)lev_comp caveman.des) & \ - $(subst /,\,$(U)lev_comp healer.des) & \ - $(subst /,\,$(U)lev_comp knight.des) & \ - $(subst /,\,$(U)lev_comp monk.des) & \ - $(subst /,\,$(U)lev_comp priest.des) & \ - $(subst /,\,$(U)lev_comp ranger.des) & \ - $(subst /,\,$(U)lev_comp rogue.des) & \ - $(subst /,\,$(U)lev_comp samurai.des) & \ - $(subst /,\,$(U)lev_comp tourist.des) & \ - $(subst /,\,$(U)lev_comp valkyrie.des) & \ - $(subst /,\,$(U)lev_comp wizard.des) & \ - $(subst /,\,cd $(SRC)) + $(DAT)/endgame.des $(DAT)/gehennom.des $(DAT)/knox.des \ + $(DAT)/medusa.des $(DAT)/oracle.des $(DAT)/tower.des \ + $(DAT)/yendor.des $(DAT)/arch.des $(DAT)/barb.des \ + $(DAT)/caveman.des $(DAT)/healer.des $(DAT)/knight.des \ + $(DAT)/monk.des $(DAT)/priest.des $(DAT)/ranger.des \ + $(DAT)/rogue.des $(DAT)/samurai.des $(DAT)/sokoban.des \ + $(DAT)/tourist.des $(DAT)/valkyrie.des $(DAT)/wizard.des + $(subst /,\,$(U)lev_comp $(DAT)/bigroom.des) + $(subst /,\,$(U)lev_comp $(DAT)/castle.des) + $(subst /,\,$(U)lev_comp $(DAT)/endgame.des) + $(subst /,\,$(U)lev_comp $(DAT)/gehennom.des) + $(subst /,\,$(U)lev_comp $(DAT)/knox.des) + $(subst /,\,$(U)lev_comp $(DAT)/mines.des) + $(subst /,\,$(U)lev_comp $(DAT)/medusa.des) + $(subst /,\,$(U)lev_comp $(DAT)/oracle.des) + $(subst /,\,$(U)lev_comp $(DAT)/sokoban.des) + $(subst /,\,$(U)lev_comp $(DAT)/tower.des) + $(subst /,\,$(U)lev_comp $(DAT)/yendor.des) + $(subst /,\,$(U)lev_comp $(DAT)/arch.des) + $(subst /,\,$(U)lev_comp $(DAT)/barb.des) + $(subst /,\,$(U)lev_comp $(DAT)/caveman.des) + $(subst /,\,$(U)lev_comp $(DAT)/healer.des) + $(subst /,\,$(U)lev_comp $(DAT)/knight.des) + $(subst /,\,$(U)lev_comp $(DAT)/monk.des) + $(subst /,\,$(U)lev_comp $(DAT)/priest.des) + $(subst /,\,$(U)lev_comp $(DAT)/ranger.des) + $(subst /,\,$(U)lev_comp $(DAT)/rogue.des) + $(subst /,\,$(U)lev_comp $(DAT)/samurai.des) + $(subst /,\,$(U)lev_comp $(DAT)/tourist.des) + $(subst /,\,$(U)lev_comp $(DAT)/valkyrie.des) + $(subst /,\,$(U)lev_comp $(DAT)/wizard.des) + $(subst /,\,copy *.lev $(DAT)) + $(subst /,\,del *.lev) $(subst /,\,echo sp_levs done > $(O)sp_lev.tag) $(O)utility.tag: $(INCL)/date.h $(INCL)/onames.h $(INCL)/pm.h \ - $(SRC)/monstr.c $(SRC)/vis_tab.c \ - $(U)lev_comp.exe $(INCL)/vis_tab.h \ - $(U)dgn_comp.exe $(TILEUTIL16) + $(SRC)/monstr.c $(SRC)/vis_tab.c $(U)lev_comp.exe $(INCL)/vis_tab.h \ + $(U)dgn_comp.exe $(TILEUTIL16) $(subst /,\,@echo utilities made >$@) @echo utilities made. @@ -563,9 +562,9 @@ tileutil: $(U)gif2txt.exe $(U)gif2tx32.exe $(U)txt2ppm.exe ifeq "$(GRAPHICAL)" "Y" $(NHRES): $(TILEBMP16) $(WIN32)/winhack.rc $(WIN32)/mnsel.bmp \ - $(WIN32)/mnselcnt.bmp $(WIN32)/mnunsel.bmp \ - $(WIN32)/petmark.bmp $(WIN32)/NetHack.ico $(WIN32)/rip.bmp \ - $(WIN32)/splash.bmp + $(WIN32)/mnselcnt.bmp $(WIN32)/mnunsel.bmp \ + $(WIN32)/petmark.bmp $(WIN32)/NetHack.ico $(WIN32)/rip.bmp \ + $(WIN32)/splash.bmp @$(rc) -o$@ --include-dir $(WIN32) -i $(WIN32)/winhack.rc else $(NHRES): $(NTSYS)/console.rc $(NTSYS)/NetHack.ico @@ -575,12 +574,42 @@ endif #========================================== # The main target. #========================================== +$(O)gamedir.tag: + $(subst /,\,@if not exist $(GAMEDIR)/*.* echo creating directory $(GAMEDIR)) + $(subst /,\,@if not exist $(GAMEDIR)/*.* mkdir $(GAMEDIR)) + $(subst /,\,@echo directory created > $@) -$(GAMEFILE) : $(ALLOBJ) $(NHRES) +ifeq "$(GRAPHICAL)" "Y" +$(GAMEFILE) : $(ALLOBJ) $(NHRES) $(O)gamedir.tag +else +$(GAMEFILE) : $(ALLOBJ) $(NHRES) $(O)gamedir.tag \ + $(GAMEDIR)/nhdefkey.dll $(GAMEDIR)/nh340key.dll +endif @echo Linking.... @$(link) $(lflags) -o$@ $(ALLOBJ) $(NHRES) $(WINPLIBS) $(subst /,\,@if exist $(O)install.tag del $(O)install.tag) + + + +$(O)nhdefkey.o: + $(cc) $(CFLAGS) -DBUILD_DLL -o$@ $(NTSYS)/nhdefkey.c + +$(GAMEDIR)/nhdefkey.dll : $(O)nhdefkey.o $(O)gamedir.tag + @echo Linking $@ + $(cc) -shared -Wl,--export-all-symbols \ + -Wl,--add-stdcall-alias \ + -o $@ $< + +$(O)nh340key.o: + $(cc) $(CFLAGS) -DBUILD_DLL -o$@ $(NTSYS)/nh340key.c + +$(GAMEDIR)/nh340key.dll : $(O)nh340key.o $(O)gamedir.tag + @echo Linking $@ + $(cc) -shared -Wl,--export-all-symbols \ + -Wl,--add-stdcall-alias \ + -o $@ $< + $(GAME)_.ico : $(NTSYS)/$(GAME).ico $(subst /,\,@copy $(NTSYS)/$(GAME).ico $@) @@ -607,10 +636,9 @@ endif $(U)makedefs.exe: $(MAKEOBJS) @$(link) $(LFLAGSU) -o$@ $(MAKEOBJS) -$(O)makedefs.o: $(CONFIG_H) $(INCL)/monattk.h $(INCL)/monflag.h $(INCL)/objclass.h \ - $(INCL)/monsym.h $(INCL)/qtext.h $(INCL)/patchlevel.h \ - $(U)makedefs.c - $(subst /,\,@if not exist $(O)*.* mkdir $(OBJ)) +$(O)makedefs.o: $(CONFIG_H) $(INCL)/monattk.h $(INCL)/monflag.h \ + $(INCL)/objclass.h $(INCL)/monsym.h $(INCL)/qtext.h \ + $(INCL)/patchlevel.h $(U)makedefs.c $(O)obj.tag @$(cc) $(CFLAGSU) -o$@ $(U)makedefs.c # @@ -652,44 +680,42 @@ $(U)uudecode.exe: $(O)uudecode.o $(O)uudecode.o: $(SSYS)/uudecode.c $(NTSYS)/NetHack.ico : $(U)uudecode.exe $(NTSYS)/nhico.uu - $(subst /,\,chdir $(NTSYS)) & \ - $(subst /,\,..\..\util\uudecode.exe nhico.uu) & \ - $(subst /,\,chdir ..\..\src) + $(subst /,\,$(U)uudecode.exe $(NTSYS)/nhico.uu) + $(subst /,\,copy NetHack.ico $@) + del NetHack.ico -$(WIN32)/NetHack.ico : $(U)uudecode.exe $(NTSYS)/nhico.uu - $(subst /,\,chdir $(WIN32)) & \ - $(subst /,\,..\..\util\uudecode.exe ../../sys/winnt/nhico.uu) & \ - $(subst /,\,chdir ..\..\src) +$(WIN32)/NetHack.ico : $(NTSYS)/NetHack.ico + $(subst /,\,copy $< $@) $(WIN32)/mnsel.bmp: $(U)uudecode.exe $(WIN32)/mnsel.uu - $(subst /,\,chdir $(WIN32)) & \ - $(subst /,\,..\..\util\uudecode.exe mnsel.uu) & \ - $(subst /,\,chdir ..\..\src) + $(subst /,\,$(U)uudecode.exe $(WIN32)/mnsel.uu) + $(subst /,\,copy mnsel.bmp $@) + del mnsel.bmp $(WIN32)/mnselcnt.bmp: $(U)uudecode.exe $(WIN32)/mnselcnt.uu - $(subst /,\,chdir $(WIN32)) & \ - $(subst /,\,..\..\util\uudecode.exe mnselcnt.uu) & \ - $(subst /,\,chdir ..\..\src) + $(subst /,\,$(U)uudecode.exe $(WIN32)/mnselcnt.uu) + $(subst /,\,copy mnselcnt.bmp $@) + del mnselcnt.bmp $(WIN32)/mnunsel.bmp: $(U)uudecode.exe $(WIN32)/mnunsel.uu - $(subst /,\,chdir $(WIN32)) & \ - $(subst /,\,..\..\util\uudecode.exe mnunsel.uu) & \ - $(subst /,\,chdir ..\..\src) + $(subst /,\,$(U)uudecode.exe $(WIN32)/mnunsel.uu) + $(subst /,\,copy mnunsel.bmp $@) + del mnunsel.bmp $(WIN32)/petmark.bmp: $(U)uudecode.exe $(WIN32)/petmark.uu - $(subst /,\,chdir $(WIN32)) & \ - $(subst /,\,..\..\util\uudecode.exe petmark.uu) & \ - $(subst /,\,chdir ..\..\src) + $(subst /,\,$(U)uudecode.exe $(WIN32)/petmark.uu) + $(subst /,\,copy petmark.bmp $@) + del petmark.bmp $(WIN32)/rip.bmp: $(U)uudecode.exe $(WIN32)/rip.uu - $(subst /,\,chdir $(WIN32)) & \ - $(subst /,\,..\..\util\uudecode.exe rip.uu) & \ - $(subst /,\,chdir ..\..\src) + $(subst /,\,$(U)uudecode.exe $(WIN32)/rip.uu) + $(subst /,\,copy rip.bmp $@) + del rip.bmp $(WIN32)/splash.bmp: $(U)uudecode.exe $(WIN32)/splash.uu - $(subst /,\,chdir $(WIN32)) & \ - $(subst /,\,..\..\util\uudecode.exe splash.uu) & \ - $(subst /,\,chdir ..\..\src) + $(subst /,\,$(U)uudecode.exe $(WIN32)/splash.uu) + $(subst /,\,copy splash.bmp $@) + del splash.bmp #========================================== @@ -706,7 +732,7 @@ $(O)lev_yacc.o: $(HACK_H) $(SP_LEV_H) $(INCL)/lev_comp.h $(U)lev_yacc.c @$(cc) $(LEVCFLAGS) -o$@ $(U)lev_yacc.c $(O)lev_$(LEX).o: $(HACK_H) $(INCL)/lev_comp.h $(SP_LEV_H) \ - $(U)lev_$(LEX).c + $(U)lev_$(LEX).c @$(cc) $(LEVCFLAGS) -o$@ $(U)lev_$(LEX).c $(O)lev_main.o: $(U)lev_main.c $(HACK_H) $(SP_LEV_H) @@ -715,13 +741,12 @@ $(O)lev_main.o: $(U)lev_main.c $(HACK_H) $(SP_LEV_H) $(U)lev_yacc.c $(INCL)/lev_comp.h : $(U)lev_comp.y ifeq "$(DO_YACC)" "YACC_ACT" - $(subst /,\,chdir $(UTIL)) & \ - $(subst /,\,$(YACC) -d lev_comp.y) & \ - $(subst /,\,copy $(YTABC) lev_yacc.c) & \ - $(subst /,\,copy $(YTABH) $(INCL)/lev_comp.h) & \ - $(subst /,\,@del $(YTABC)) & \ - $(subst /,\,@del $(YTABH)) & \ - $(subst /,\,chdir $(SRC)) + $(subst /,\,$(YACC) -d $(U)lev_comp.y) + $(subst /,\,copy $(YTABC) $(U)lev_yacc.c) + $(subst /,\,copy $(YTABH) $(INCL)/lev_comp.h) + $(subst /,\,@del $(YTABC)) + $(subst /,\,@del $(YTABH)) + else @echo $(U)lev_comp.y has changed. @echo To update $(U)lev_yacc.c and $(INCL)/lev_comp.h run $(YACC). @@ -736,11 +761,9 @@ endif $(U)lev_$(LEX).c: $(U)lev_comp.l ifeq "$(DO_LEX)" "LEX_ACT" - $(subst /,\,chdir $(UTIL)) & \ - $(subst /,\,$(LEX) $(FLEXSKEL) lev_comp.l) & \ - $(subst /,\,copy $(LEXYYC) $@) & \ - $(subst /,\,@del $(LEXYYC)) & \ - $(subst /,\,chdir $(SRC)) + $(subst /,\,$(LEX) $(FLEXSKEL) $(U)lev_comp.l) + $(subst /,\,copy $(LEXYYC) $@) + $(subst /,\,@del $(LEXYYC)) else @echo $(U)lev_comp.l has changed. To update $@ run $(LEX). @echo --- @@ -763,7 +786,7 @@ $(O)dgn_yacc.o: $(HACK_H) $(DGN_FILE_H) $(INCL)/dgn_comp.h $(U)dgn_yacc.c @$(cc) $(LEVCFLAGS) -o$@ $(U)dgn_yacc.c $(O)dgn_$(LEX).o: $(HACK_H) $(DGN_FILE_H) $(INCL)/dgn_comp.h \ - $(U)dgn_$(LEX).c + $(U)dgn_$(LEX).c @$(cc) $(LEVCFLAGS) -o$@ $(U)dgn_$(LEX).c $(O)dgn_main.o: $(HACK_H) $(U)dgn_main.c @@ -771,13 +794,11 @@ $(O)dgn_main.o: $(HACK_H) $(U)dgn_main.c $(U)dgn_yacc.c $(INCL)/dgn_comp.h : $(U)dgn_comp.y ifeq "$(DO_YACC)" "YACC_ACT" - $(subst /,\,chdir $(UTIL)) & \ - $(subst /,\,$(YACC) -d dgn_comp.y) & \ - $(subst /,\,copy $(YTABC) dgn_yacc.c) & \ - $(subst /,\,copy $(YTABH) $(INCL)/dgn_comp.h) & \ - $(subst /,\,@del $(YTABC)) & \ - $(subst /,\,@del $(YTABH)) & \ - $(subst /,\,chdir $(SRC)) + $(subst /,\,$(YACC) -d $(U)dgn_comp.y) + $(subst /,\,copy $(YTABC) $(U)dgn_yacc.c) + $(subst /,\,copy $(YTABH) $(INCL)/dgn_comp.h) + $(subst /,\,@del $(YTABC)) + $(subst /,\,@del $(YTABH)) else @echo $(U)dgn_comp.y has changed. To update dgn_yacc.c and @echo $(INCL)/dgn_comp.h run $(YACC). @@ -786,24 +807,22 @@ else @echo dgn_comp.h from $(SSYS) into $(UTIL) and use them. $(subst /,\,@copy $(SSYS)/dgn_yacc.c $(U)dgn_yacc.c >nul) $(subst /,\,@copy $(SSYS)/dgn_comp.h $(INCL)/dgn_comp.h >nul) - @$(subst /,\,echo.>>$(U)dgn_yacc.c) - @$(subst /,\,echo.>>$(INCL)/dgn_comp.h) + $(subst /,\,echo.>>$(U)dgn_yacc.c) + $(subst /,\,echo.>>$(INCL)/dgn_comp.h) endif $(U)dgn_$(LEX).c: $(U)dgn_comp.l ifeq "$(DO_LEX)" "LEX_ACT" - $(subst /,\,chdir $(UTIL)) & \ - $(subst /,\,$(LEX) $(FLEXSKEL) dgn_comp.l) & \ - $(subst /,\,copy $(LEXYYC) $@) & \ - $(subst /,\,@del $(LEXYYC)) & \ - chdir $(SRC) + $(subst /,\,$(LEX) $(FLEXSKEL) $(U)dgn_comp.l) + $(subst /,\,copy $(LEXYYC) $@) + $(subst /,\,@del $(LEXYYC)) else @echo $(U)dgn_comp.l has changed. To update $@ run $(LEX). @echo --- @echo For now, we will copy the prebuilt dgn_lex.c @echo from $(SSYS) into $(UTIL) and use it. $(subst /,\,@copy $(SSYS)/dgn_lex.c $@ >nul) - @$(subst /,\,echo.>>$@) + $(subst /,\,echo.>>$@) endif #========================================== @@ -846,29 +865,27 @@ $(DAT)/porthelp: $(NTSYS)/porthelp $(subst /,\,@copy $(NTSYS)/porthelp $@ >nul) nhdat: $(U)dlb_main.exe $(DAT)/data $(DAT)/oracles $(OPTIONS_FILE) \ - $(DAT)/quest.dat $(DAT)/rumors $(DAT)/help $(DAT)/hh $(DAT)/cmdhelp \ - $(DAT)/history $(DAT)/opthelp $(DAT)/wizhelp $(DAT)/dungeon $(DAT)/porthelp \ - $(DAT)/license $(O)sp_lev.tag - $(subst /,\,cd $(DAT)) & \ - echo data >dlb.lst & \ - echo oracles >>dlb.lst & \ - (if exist options echo options >>dlb.lst) & \ - (if exist ttyoptions echo ttyoptions >>dlb.lst) & \ - (if exist guioptions echo guioptions >>dlb.lst) & \ - (if exist porthelp echo porthelp >>dlb.lst) & \ - echo quest.dat >>dlb.lst & \ - echo rumors >>dlb.lst & \ - echo help >>dlb.lst & \ - echo hh >>dlb.lst & \ - echo cmdhelp >>dlb.lst & \ - echo history >>dlb.lst & \ - echo opthelp >>dlb.lst & \ - echo wizhelp >>dlb.lst & \ - echo dungeon >>dlb.lst & \ - echo license >>dlb.lst & \ - (for %%N in (*.lev) do echo %%N >>dlb.lst) & \ - $(subst /,\,$(U)dlb_main cIf dlb.lst $(SRC)/nhdat) & \ - $(subst /,\,cd $(SRC)) + $(DAT)/quest.dat $(DAT)/rumors $(DAT)/help $(DAT)/hh $(DAT)/cmdhelp \ + $(DAT)/history $(DAT)/opthelp $(DAT)/wizhelp $(DAT)/dungeon \ + $(DAT)/porthelp $(DAT)/license $(O)sp_lev.tag + $(subst /,\,echo data >$(DAT)/dlb.lst) + $(subst /,\,echo oracles >>$(DAT)/dlb.lst) + $(subst /,\,if exist $(DAT)/options echo options >>$(DAT)/dlb.lst) + $(subst /,\,if exist $(DAT)/ttyoptions echo ttyoptions >>$(DAT)/dlb.lst) + $(subst /,\,if exist $(DAT)/guioptions echo guioptions >>$(DAT)/dlb.lst) + $(subst /,\,if exist $(DAT)/porthelp echo porthelp >>$(DAT)/dlb.lst) + $(subst /,\,echo quest.dat >>$(DAT)/dlb.lst) + $(subst /,\,echo rumors >>$(DAT)/dlb.lst) + $(subst /,\,echo help >>$(DAT)/dlb.lst) + $(subst /,\,echo hh >>$(DAT)/dlb.lst) + $(subst /,\,echo cmdhelp >>$(DAT)/dlb.lst) + $(subst /,\,echo history >>$(DAT)/dlb.lst) + $(subst /,\,echo opthelp >>$(DAT)/dlb.lst) + $(subst /,\,echo wizhelp >>$(DAT)/dlb.lst) + $(subst /,\,echo dungeon >>$(DAT)/dlb.lst) + $(subst /,\,echo license >>$(DAT)/dlb.lst) + dir /l /b /-p $(subst /,\,$(DAT)/*.lev >>$(DAT)/dlb.lst) + $(subst /,\,$(U)dlb_main CcIf $(DAT) dlb.lst $(SRC)/nhdat) #========================================== # Recover Utility @@ -895,7 +912,7 @@ $(O)tilemap.o: $(WSHR)/tilemap.c $(HACK_H) @$(cc) $(CFLAGSU) -o$@ $(WSHR)/tilemap.c $(O)tiletx32.o: $(WSHR)/tilemap.c $(HACK_H) - @$(CC) $(CFLAGS) -DTILETEXT -DTILE_X=32 -DTILE_Y=32 -o$@ $(WSHR)\tilemap.c + @$(CC) $(CFLAGS) -DTILETEXT -DTILE_X=32 -DTILE_Y=32 -o$@ $(WSHR)/tilemap.c $(O)tiletxt.o: $(WSHR)/tilemap.c $(HACK_H) @$(cc) $(CFLAGS) -DTILETEXT -o$@ $(WSHR)/tilemap.c @@ -964,9 +981,6 @@ $(O)til2bm32.o: $(WSHR)/til2bm32.c $(HACK_H) $(TILE_H) $(INCL)/win32api.h #========================================== spotless: clean -ifneq "$(OBJ)" "" - -rmdir $(OBJ) /s /Q -endif $(subst /,\,if exist graphicschk del graphicschk) $(subst /,\,if exist $(INCL)/date.h del $(INCL)/date.h) $(subst /,\,if exist $(INCL)/onames.h del $(INCL)/onames.h) @@ -1018,6 +1032,12 @@ endif $(subst /,\,if exist $(U)recover.exe del $(U)recover.exe) $(subst /,\,if exist $(DAT)/dlb.lst del $(DAT)/dlb.lst) $(subst /,\,if exist nhdat. del nhdat.) + $(subst /,\,if exist $(O)install.tag del $(O)install.tag) + $(subst /,\,if exist $(O)obj.tag del $(O)obj.tag) + $(subst /,\,if exist $(O)gamedir.tag del $(O)gamedir.tag) +ifneq "$(OBJ)" "" + $(subst /,\,rmdir $(OBJ)) /s /Q +endif clean: $(subst /,\,if exist $(O)*.o del $(O)*.o) @@ -1052,9 +1072,7 @@ $(DAT)/oracles: $(O)utility.tag $(DAT)/oracles.txt $(DAT)/dungeon: $(O)utility.tag $(DAT)/dungeon.def $(subst /,\,$(U)makedefs -e) - $(subst /,\,cd $(DAT)) & \ - $(subst /,\,$(U)dgn_comp dungeon.pdf) & \ - $(subst /,\,cd $(SRC)) + $(subst /,\,$(U)dgn_comp $(DAT)/dungeon.pdf) # # NT dependencies