From: Christos Zoulas Date: Sun, 15 Mar 2015 23:21:42 +0000 (+0000) Subject: PR/434: Update some console audio files X-Git-Tag: FILE5_23~37 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=ee92cde3ffaddad9b1c1ab609f7c4dc1c4d628b9;p=file PR/434: Update some console audio files --- diff --git a/magic/Magdir/audio b/magic/Magdir/audio index 1605d7ae..f20aec43 100644 --- a/magic/Magdir/audio +++ b/magic/Magdir/audio @@ -1,6 +1,6 @@ #------------------------------------------------------------------------------ -# $File: audio,v 1.71 2014/05/14 23:30:28 christos Exp $ +# $File: audio,v 1.72 2015/02/14 18:42:48 christos Exp $ # audio: file(1) magic for sound formats (see also "iff") # # Jan Nicolai Langfeldt (janl@ifi.uio.no), Dan Quinlan (quinlan@yggdrasil.com), @@ -313,6 +313,21 @@ >122 byte&0x1 =1 PAL >122 byte&0x1 =0 NTSC +# NSFE (Extended NES sound file) magic +# http://slickproductions.org/docs/NSF/nsfespec.txt +# From: David Pflug +0 string NSFE Extended NES Sound File +>48 search/0x1000 auth +>>&0 string >\0 ("%s" +>>>&1 string >\0 by %s +>>>>&1 string >\0 \b, copyright %s +>>>>>&1 string >\0 \b, ripped by %s +>20 byte x \b), %d tracks, +>18 byte&0x2 =1 dual PAL/NTSC +>18 byte&0x2 =0 +>>18 byte&0x1 =1 PAL +>>18 byte&0x1 =0 NTSC + # Type: SNES SPC700 sound files # From: Josh Triplett 0 string SNES-SPC700\ Sound\ File\ Data\ v SNES SPC700 sound file diff --git a/magic/Magdir/console b/magic/Magdir/console index aaf858a5..fa89f642 100644 --- a/magic/Magdir/console +++ b/magic/Magdir/console @@ -1,6 +1,6 @@ #------------------------------------------------------------------------------ -# $File: console,v 1.18 2010/09/20 19:19:17 rrt Exp $ +# $File: console,v 1.19 2013/02/06 14:18:52 christos Exp $ # Console game magic # Toby Deshane # ines: file(1) magic for Marat's iNES Nintendo Entertainment System @@ -177,9 +177,19 @@ # From: Serge van den Boom 0 string \x01ZZZZZ\x01 3DO "Opera" file system -# From Gurkan Sengun , www.linuks.mine.nu +# From: Gurkan Sengun , www.linuks.mine.nu +# From: David Pflug +# is the offset 12 or the offset 16 correct? +# GBS (Game Boy Sound) magic +# ftp://ftp.modland.com/pub/documents/format_documentation/\ +# Gameboy%20Sound%20System%20(.gbs).txt 0 string GBS Nintendo Gameboy Music/Audio Data -12 string GameBoy\ Music\ Module Nintendo Gameboy Music Module +#12 string GameBoy\ Music\ Module Nintendo Gameboy Music Module +>16 string >\0 ("%s" by +>48 string >\0 %s, copyright +>80 string >\0 %s), +>3 byte x version %d, +>4 byte x %d tracks # Playstations Patch Files from: From: Thomas Klausner 0 string PPF30 Playstation Patch File version 3.0