From: Chandler Carruth Date: Sat, 5 Aug 2017 03:37:39 +0000 (+0000) Subject: [LCG] Rather than walking the directed graph structure to update graph X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=e9f7200d87bfcb8b5d710ca001b6e26940bdffed;p=llvm [LCG] Rather than walking the directed graph structure to update graph pointers in node objects, just walk the map from function to node. It doesn't have stable ordering, but works just as well and is much simpler. We don't need ordering when just updating internal pointers. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@310163 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/lib/Analysis/LazyCallGraph.cpp b/lib/Analysis/LazyCallGraph.cpp index 690ca7d5122..b64129b33dc 100644 --- a/lib/Analysis/LazyCallGraph.cpp +++ b/lib/Analysis/LazyCallGraph.cpp @@ -1684,20 +1684,10 @@ LazyCallGraph::Node &LazyCallGraph::insertInto(Function &F, Node *&MappedN) { } void LazyCallGraph::updateGraphPtrs() { - // Process all nodes updating the graph pointers. - { - SmallVector Worklist; - for (Edge &E : EntryEdges) - Worklist.push_back(&E.getNode()); - - while (!Worklist.empty()) { - Node &N = *Worklist.pop_back_val(); - N.G = this; - if (N) - for (Edge &E : *N) - Worklist.push_back(&E.getNode()); - } - } + // Walk the node map to update their graph pointers. While this iterates in + // an unstable order, the order has no effect so it remains correct. + for (auto &FunctionNodePair : NodeMap) + FunctionNodePair.second->G = this; for (auto *RC : PostOrderRefSCCs) RC->G = this;