From: Matt Arsenault Date: Fri, 28 Jun 2019 23:43:40 +0000 (+0000) Subject: AMDGPU: Add baseline test for packed shufflevector X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=e8752a14e2cd155ef626840aa5bcd0c148cd94e3;p=llvm AMDGPU: Add baseline test for packed shufflevector git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@364691 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/test/CodeGen/AMDGPU/vector_shuffle.packed.ll b/test/CodeGen/AMDGPU/vector_shuffle.packed.ll new file mode 100644 index 00000000000..8d83ee7cb18 --- /dev/null +++ b/test/CodeGen/AMDGPU/vector_shuffle.packed.ll @@ -0,0 +1,928 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py +; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefix=GFX9 %s + +define <4 x half> @shuffle_v4f16_23uu(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_23uu: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v1, 0xffff, v1 +; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_234u(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_234u: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[4:5], v[0:1], off +; GFX9-NEXT: global_load_dwordx2 v[1:2], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v5 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_and_b32_e32 v2, 0xffff, v5 +; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v2 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_u1u3(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_u1u3: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_u3u1(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_u3u1: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v1 +; GFX9-NEXT: v_lshrrev_b32_e32 v2, 16, v0 +; GFX9-NEXT: v_lshlrev_b32_e32 v0, 16, v1 +; GFX9-NEXT: v_lshlrev_b32_e32 v1, 16, v2 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_u3uu(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_u3uu: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v0 +; GFX9-NEXT: v_lshlrev_b32_e32 v0, 16, v0 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_3u6u(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_3u6u: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4 +; GFX9-NEXT: global_load_dword v1, v[2:3], off offset:4 +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v0 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_3uu7(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_3uu7: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4 +; GFX9-NEXT: global_load_dword v1, v[2:3], off offset:4 +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v0 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v1 +; GFX9-NEXT: v_lshlrev_b32_e32 v1, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_35u5(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_35u5: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4 +; GFX9-NEXT: global_load_dword v1, v[2:3], off +; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_and_b32_sdwa v0, v2, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v1 +; GFX9-NEXT: v_lshl_or_b32 v0, v1, 16, v0 +; GFX9-NEXT: v_lshlrev_b32_e32 v1, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_357u(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_357u: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4 +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[2:3], off +; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_and_b32_sdwa v2, v2, v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v0 +; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v1 +; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v2 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_0101(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_0101: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v0 +; GFX9-NEXT: v_and_b32_e32 v0, 0xffff, v0 +; GFX9-NEXT: v_lshl_or_b32 v0, v1, 16, v0 +; GFX9-NEXT: v_mov_b32_e32 v1, v0 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_0123(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_0123: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_0145(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_0145: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[1:2], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff +; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v0 +; GFX9-NEXT: v_and_b32_e32 v0, v2, v0 +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v1, v2, v1 +; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v0 +; GFX9-NEXT: v_lshl_or_b32 v1, v4, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_0167(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_0167: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[1:2], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_mov_b32_e32 v1, 0xffff +; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v0 +; GFX9-NEXT: v_and_b32_e32 v0, v1, v0 +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v2 +; GFX9-NEXT: v_and_b32_e32 v1, v1, v2 +; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v0 +; GFX9-NEXT: v_lshl_or_b32 v1, v4, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_2301(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_2301: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v1, v2, v1 +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v0 +; GFX9-NEXT: v_and_b32_e32 v2, v2, v0 +; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v1 +; GFX9-NEXT: v_lshl_or_b32 v1, v4, 16, v2 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_2323(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_2323: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v1, 0xffff, v1 +; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v1 +; GFX9-NEXT: v_mov_b32_e32 v1, v0 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_2345(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_2345: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: global_load_dwordx2 v[2:3], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v1 +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v2 +; GFX9-NEXT: v_and_b32_e32 v1, v0, v1 +; GFX9-NEXT: v_and_b32_e32 v2, v0, v2 +; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v1 +; GFX9-NEXT: v_lshl_or_b32 v1, v4, 16, v2 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_2367(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_2367: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: global_load_dwordx2 v[2:3], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v2, 16, v1 +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v3 +; GFX9-NEXT: v_and_b32_e32 v1, v0, v1 +; GFX9-NEXT: v_and_b32_e32 v3, v0, v3 +; GFX9-NEXT: v_lshl_or_b32 v0, v2, 16, v1 +; GFX9-NEXT: v_lshl_or_b32 v1, v4, 16, v3 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_4501(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_4501: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[1:2], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff +; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v0 +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v1, v2, v1 +; GFX9-NEXT: v_and_b32_e32 v2, v2, v0 +; GFX9-NEXT: v_lshl_or_b32 v0, v4, 16, v1 +; GFX9-NEXT: v_lshl_or_b32 v1, v3, 16, v2 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_4523(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_4523: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: global_load_dwordx2 v[2:3], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v1, v0, v1 +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v2 +; GFX9-NEXT: v_and_b32_e32 v2, v0, v2 +; GFX9-NEXT: v_lshl_or_b32 v0, v4, 16, v2 +; GFX9-NEXT: v_lshl_or_b32 v1, v3, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_4545(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_4545: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v0 +; GFX9-NEXT: v_and_b32_e32 v0, 0xffff, v0 +; GFX9-NEXT: v_lshl_or_b32 v0, v1, 16, v0 +; GFX9-NEXT: v_mov_b32_e32 v1, v0 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_4567(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_4567: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_6701(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_6701: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[1:2], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_mov_b32_e32 v1, 0xffff +; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v0 +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v2 +; GFX9-NEXT: v_and_b32_e32 v2, v1, v2 +; GFX9-NEXT: v_and_b32_e32 v1, v1, v0 +; GFX9-NEXT: v_lshl_or_b32 v0, v4, 16, v2 +; GFX9-NEXT: v_lshl_or_b32 v1, v3, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_6723(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_6723: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: global_load_dwordx2 v[2:3], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v2, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v1, v0, v1 +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v3 +; GFX9-NEXT: v_and_b32_e32 v3, v0, v3 +; GFX9-NEXT: v_lshl_or_b32 v0, v4, 16, v3 +; GFX9-NEXT: v_lshl_or_b32 v1, v2, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_6745(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_6745: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[2:3], off +; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v1, v2, v1 +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v0 +; GFX9-NEXT: v_and_b32_e32 v2, v2, v0 +; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v1 +; GFX9-NEXT: v_lshl_or_b32 v1, v4, 16, v2 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_6767(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_6767: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v1, 0xffff, v1 +; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v1 +; GFX9-NEXT: v_mov_b32_e32 v1, v0 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_2356(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_2356: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: global_load_dwordx2 v[2:3], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v1, v0, v1 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_and_b32_sdwa v2, v0, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: v_lshl_or_b32 v0, v4, 16, v1 +; GFX9-NEXT: v_lshl_or_b32 v1, v3, 16, v2 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_5623(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_5623: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: global_load_dwordx2 v[2:3], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v1, v0, v1 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_and_b32_sdwa v2, v0, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v2 +; GFX9-NEXT: v_lshl_or_b32 v1, v4, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_3456(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_3456: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4 +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[2:3], off +; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_and_b32_sdwa v3, v2, v4 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_and_b32_sdwa v2, v2, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v3 +; GFX9-NEXT: v_lshl_or_b32 v1, v1, 16, v2 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_5634(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_5634: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4 +; GFX9-NEXT: global_load_dwordx2 v[1:2], v[2:3], off +; GFX9-NEXT: v_mov_b32_e32 v3, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_and_b32_sdwa v0, v3, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_and_b32_sdwa v3, v3, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: v_lshl_or_b32 v1, v1, 16, v0 +; GFX9-NEXT: v_lshl_or_b32 v0, v2, 16, v3 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_5734(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_5734: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4 +; GFX9-NEXT: global_load_dwordx2 v[1:2], v[2:3], off +; GFX9-NEXT: v_mov_b32_e32 v3, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_and_b32_sdwa v4, v3, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v2 +; GFX9-NEXT: v_and_b32_sdwa v2, v3, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v2 +; GFX9-NEXT: v_lshl_or_b32 v1, v1, 16, v4 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x i16> @shuffle_v4i16_2356(<4 x i16> addrspace(1)* %arg0, <4 x i16> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4i16_2356: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: global_load_dwordx2 v[2:3], v[2:3], off +; GFX9-NEXT: v_mov_b32_e32 v4, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_bfi_b32 v0, v4, v1, v1 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_and_b32_sdwa v1, v4, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: v_lshl_or_b32 v1, v3, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x i16>, <4 x i16> addrspace(1)* %arg0 + %val1 = load <4 x i16>, <4 x i16> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x i16> %val0, <4 x i16> %val1, <4 x i32> + ret <4 x i16> %shuffle +} + +define <4 x i16> @shuffle_v4i16_0167(<4 x i16> addrspace(1)* %arg0, <4 x i16> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4i16_0167: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[1:2], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_mov_b32_e32 v1, 0xffff +; GFX9-NEXT: v_bfi_b32 v0, v1, v0, v0 +; GFX9-NEXT: v_bfi_b32 v1, v1, v2, v2 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x i16>, <4 x i16> addrspace(1)* %arg0 + %val1 = load <4 x i16>, <4 x i16> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x i16> %val0, <4 x i16> %val1, <4 x i32> + ret <4 x i16> %shuffle +} + +define <4 x half> @shuffle_v4f16_0000(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_0000: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_and_b32_e32 v1, 0xffff, v0 +; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v1 +; GFX9-NEXT: v_mov_b32_e32 v1, v0 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> zeroinitializer + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_1010(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_1010: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_mov_b32_e32 v1, 0xffff +; GFX9-NEXT: v_and_b32_sdwa v1, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v1 +; GFX9-NEXT: v_mov_b32_e32 v1, v0 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_1100(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_1100: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_mov_b32_e32 v1, 0xffff +; GFX9-NEXT: v_lshrrev_b32_e32 v2, 16, v0 +; GFX9-NEXT: v_and_b32_e32 v3, v1, v0 +; GFX9-NEXT: v_and_b32_e32 v4, v1, v2 +; GFX9-NEXT: v_lshl_or_b32 v1, v0, 16, v3 +; GFX9-NEXT: v_lshl_or_b32 v0, v2, 16, v4 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_6161(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_6161: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v0, v[0:1], off +; GFX9-NEXT: global_load_dword v1, v[2:3], off offset:4 +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v0 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_and_b32_e32 v1, 0xffff, v1 +; GFX9-NEXT: v_lshl_or_b32 v0, v0, 16, v1 +; GFX9-NEXT: v_mov_b32_e32 v1, v0 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_2333(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_2333: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v0, v2, v1 +; GFX9-NEXT: v_and_b32_e32 v1, v2, v3 +; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v0 +; GFX9-NEXT: v_lshl_or_b32 v1, v3, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v4f16_6667(<4 x half> addrspace(1)* %arg0, <4 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v4f16_6667: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v0, v2, v1 +; GFX9-NEXT: v_and_b32_e32 v1, v2, v3 +; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v0 +; GFX9-NEXT: v_lshl_or_b32 v1, v3, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <4 x half>, <4 x half> addrspace(1)* %arg0 + %val1 = load <4 x half>, <4 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <4 x half> %val0, <4 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v8f16_0101(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v8f16_0101: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v0, v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v0 +; GFX9-NEXT: v_and_b32_e32 v0, 0xffff, v0 +; GFX9-NEXT: v_lshl_or_b32 v0, v1, 16, v0 +; GFX9-NEXT: v_mov_b32_e32 v1, v0 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0 + %val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v8f16_0123(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v8f16_0123: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx4 v[0:3], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0 + %val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v8f16_4589(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v8f16_4589: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:8 +; GFX9-NEXT: global_load_dword v1, v[2:3], off +; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v0 +; GFX9-NEXT: v_and_b32_e32 v0, v2, v0 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v1, v2, v1 +; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v0 +; GFX9-NEXT: v_lshl_or_b32 v1, v4, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0 + %val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v8f16_10_11_2_3(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v8f16_10_11_2_3: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v0, v[0:1], off offset:4 +; GFX9-NEXT: global_load_dword v1, v[2:3], off offset:4 +; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v0 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v1 +; GFX9-NEXT: v_and_b32_e32 v1, v2, v1 +; GFX9-NEXT: v_and_b32_e32 v2, v2, v0 +; GFX9-NEXT: v_lshl_or_b32 v0, v4, 16, v1 +; GFX9-NEXT: v_lshl_or_b32 v1, v3, 16, v2 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0 + %val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v8f16_13_14_2_3(<8 x half> addrspace(1)* %arg0, <8 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v8f16_13_14_2_3: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v4, v[0:1], off offset:4 +; GFX9-NEXT: global_load_dwordx4 v[0:3], v[2:3], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff +; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v4 +; GFX9-NEXT: v_and_b32_e32 v4, v0, v4 +; GFX9-NEXT: v_and_b32_sdwa v0, v0, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: v_lshl_or_b32 v1, v1, 16, v4 +; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v0 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <8 x half>, <8 x half> addrspace(1)* %arg0 + %val1 = load <8 x half>, <8 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <8 x half> %val0, <8 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v3f16_0122(<3 x half> addrspace(1)* %arg0, <3 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v3f16_0122: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: v_mov_b32_e32 v2, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v0 +; GFX9-NEXT: v_and_b32_e32 v0, v2, v0 +; GFX9-NEXT: v_and_b32_e32 v2, v2, v1 +; GFX9-NEXT: v_lshl_or_b32 v0, v3, 16, v0 +; GFX9-NEXT: v_lshl_or_b32 v1, v1, 16, v2 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <3 x half>, <3 x half> addrspace(1)* %arg0 + %val1 = load <3 x half>, <3 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <3 x half> %val0, <3 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <4 x half> @shuffle_v2f16_0122(<2 x half> addrspace(1)* %arg0, <2 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v2f16_0122: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dword v0, v[0:1], off +; GFX9-NEXT: v_mov_b32_e32 v1, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_and_b32_sdwa v1, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 +; GFX9-NEXT: v_lshl_or_b32 v1, v0, 16, v1 +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <2 x half>, <2 x half> addrspace(1)* %arg0 + %val1 = load <2 x half>, <2 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <2 x half> %val0, <2 x half> %val1, <4 x i32> + ret <4 x half> %shuffle +} + +define <6 x half> @shuffle_v6f16_452367(<6 x half> addrspace(1)* %arg0, <6 x half> addrspace(1)* %arg1) { +; GFX9-LABEL: shuffle_v6f16_452367: +; GFX9: ; %bb.0: +; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) +; GFX9-NEXT: global_load_dwordx3 v[4:6], v[0:1], off +; GFX9-NEXT: global_load_dword v2, v[2:3], off +; GFX9-NEXT: v_mov_b32_e32 v0, 0xffff +; GFX9-NEXT: s_waitcnt vmcnt(1) +; GFX9-NEXT: v_lshrrev_b32_e32 v4, 16, v5 +; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v6 +; GFX9-NEXT: v_and_b32_e32 v3, v0, v6 +; GFX9-NEXT: v_and_b32_e32 v5, v0, v5 +; GFX9-NEXT: v_lshl_or_b32 v0, v1, 16, v3 +; GFX9-NEXT: v_lshl_or_b32 v1, v4, 16, v5 +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: s_setpc_b64 s[30:31] + %val0 = load <6 x half>, <6 x half> addrspace(1)* %arg0 + %val1 = load <6 x half>, <6 x half> addrspace(1)* %arg1 + %shuffle = shufflevector <6 x half> %val0, <6 x half> %val1, <6 x i32> + ret <6 x half> %shuffle +} + +define amdgpu_kernel void @fma_shuffle(<4 x half> addrspace(1)* nocapture readonly %A, <4 x half> addrspace(1)* nocapture readonly %B, <4 x half> addrspace(1)* nocapture %C) { +; GFX9-LABEL: fma_shuffle: +; GFX9: ; %bb.0: ; %entry +; GFX9-NEXT: s_load_dwordx4 s[0:3], s[4:5], 0x0 +; GFX9-NEXT: s_load_dwordx4 s[4:7], s[4:5], 0x10 +; GFX9-NEXT: v_lshlrev_b32_e32 v4, 3, v0 +; GFX9-NEXT: s_waitcnt lgkmcnt(0) +; GFX9-NEXT: v_mov_b32_e32 v1, s1 +; GFX9-NEXT: v_add_co_u32_e32 v0, vcc, s0, v4 +; GFX9-NEXT: v_addc_co_u32_e32 v1, vcc, 0, v1, vcc +; GFX9-NEXT: v_mov_b32_e32 v3, s3 +; GFX9-NEXT: v_add_co_u32_e32 v2, vcc, s2, v4 +; GFX9-NEXT: v_addc_co_u32_e32 v3, vcc, 0, v3, vcc +; GFX9-NEXT: v_mov_b32_e32 v5, s5 +; GFX9-NEXT: v_add_co_u32_e32 v4, vcc, s4, v4 +; GFX9-NEXT: v_addc_co_u32_e32 v5, vcc, 0, v5, vcc +; GFX9-NEXT: global_load_dwordx2 v[6:7], v[4:5], off +; GFX9-NEXT: global_load_dwordx2 v[2:3], v[2:3], off +; GFX9-NEXT: global_load_dwordx2 v[0:1], v[0:1], off +; GFX9-NEXT: s_waitcnt vmcnt(0) +; GFX9-NEXT: v_pk_fma_f16 v6, v0, v2, v6 op_sel_hi:[0,1,1] +; GFX9-NEXT: v_pk_fma_f16 v2, v1, v2, v7 op_sel_hi:[0,1,1] +; GFX9-NEXT: v_pk_fma_f16 v0, v0, v3, v6 op_sel:[1,0,0] +; GFX9-NEXT: v_pk_fma_f16 v1, v1, v3, v2 op_sel:[1,0,0] +; GFX9-NEXT: v_lshrrev_b32_e32 v2, 16, v0 +; GFX9-NEXT: v_and_b32_e32 v0, 0xffff, v0 +; GFX9-NEXT: v_lshl_or_b32 v0, v2, 16, v0 +; GFX9-NEXT: global_store_dwordx2 v[4:5], v[0:1], off +; GFX9-NEXT: s_endpgm +entry: + %tmp1 = tail call i32 @llvm.amdgcn.workitem.id.x() + %tmp12 = zext i32 %tmp1 to i64 + %arrayidx = getelementptr inbounds <4 x half>, <4 x half> addrspace(1)* %A, i64 %tmp12 + %tmp14 = load <4 x half>, <4 x half> addrspace(1)* %arrayidx, align 8 + %arrayidx1 = getelementptr inbounds <4 x half>, <4 x half> addrspace(1)* %B, i64 %tmp12 + %tmp15 = load <4 x half>, <4 x half> addrspace(1)* %arrayidx1, align 8 + %arrayidx2 = getelementptr inbounds <4 x half>, <4 x half> addrspace(1)* %C, i64 %tmp12 + %tmp16 = load <4 x half>, <4 x half> addrspace(1)* %arrayidx2, align 8 + %tmp17 = shufflevector <4 x half> %tmp14, <4 x half> undef, <2 x i32> zeroinitializer + %tmp18 = shufflevector <4 x half> %tmp15, <4 x half> undef, <2 x i32> + %tmp19 = shufflevector <4 x half> %tmp16, <4 x half> undef, <2 x i32> + %tmp20 = tail call <2 x half> @llvm.fma.v2f16(<2 x half> %tmp17, <2 x half> %tmp18, <2 x half> %tmp19) + %tmp21 = shufflevector <4 x half> %tmp14, <4 x half> undef, <2 x i32> + %tmp22 = shufflevector <4 x half> %tmp15, <4 x half> undef, <2 x i32> + %tmp23 = tail call <2 x half> @llvm.fma.v2f16(<2 x half> %tmp21, <2 x half> %tmp22, <2 x half> %tmp20) + %tmp24 = shufflevector <2 x half> %tmp23, <2 x half> undef, <4 x i32> + %tmp25 = shufflevector <4 x half> %tmp24, <4 x half> %tmp16, <4 x i32> + %tmp26 = shufflevector <4 x half> %tmp14, <4 x half> undef, <2 x i32> + %tmp27 = shufflevector <4 x half> %tmp25, <4 x half> undef, <2 x i32> + %tmp28 = tail call <2 x half> @llvm.fma.v2f16(<2 x half> %tmp26, <2 x half> %tmp18, <2 x half> %tmp27) + %tmp29 = shufflevector <4 x half> %tmp14, <4 x half> undef, <2 x i32> + %tmp30 = tail call <2 x half> @llvm.fma.v2f16(<2 x half> %tmp29, <2 x half> %tmp22, <2 x half> %tmp28) + %tmp31 = shufflevector <2 x half> %tmp30, <2 x half> undef, <4 x i32> + %tmp32 = shufflevector <4 x half> %tmp25, <4 x half> %tmp31, <4 x i32> + store <4 x half> %tmp32, <4 x half> addrspace(1)* %arrayidx2, align 8 + ret void +} + +declare <2 x half> @llvm.fma.v2f16(<2 x half>, <2 x half>, <2 x half>) #0 +declare i32 @llvm.amdgcn.workitem.id.x() #0 + +attributes #0 = { nounwind readnone speculatable }