From: Jim Goodnow II Date: Wed, 16 Nov 2011 20:29:27 +0000 (+0000) Subject: Fixed crash with initializer lists and unnamed bitfields in the RegionStore X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=e42a0ab77ca4ad5201591aac5679ef47a08af4b6;p=clang Fixed crash with initializer lists and unnamed bitfields in the RegionStore Manager. Added test to ensure proper binding of initialized values. This patch fixes PR11249. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@144831 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/lib/StaticAnalyzer/Core/RegionStore.cpp b/lib/StaticAnalyzer/Core/RegionStore.cpp index a207729be0..4ea465ff2e 100644 --- a/lib/StaticAnalyzer/Core/RegionStore.cpp +++ b/lib/StaticAnalyzer/Core/RegionStore.cpp @@ -1506,11 +1506,15 @@ StoreRef RegionStoreManager::BindStruct(Store store, const TypedValueRegion* R, RecordDecl::field_iterator FI, FE; StoreRef newStore(store, *this); - for (FI = RD->field_begin(), FE = RD->field_end(); FI != FE; ++FI, ++VI) { + for (FI = RD->field_begin(), FE = RD->field_end(); FI != FE; ++FI) { if (VI == VE) break; + // Skip any unnamed bitfields to stay in sync with the initializers. + if ((*FI)->isUnnamedBitfield()) + continue; + QualType FTy = (*FI)->getType(); const FieldRegion* FR = MRMgr.getFieldRegion(*FI, R); @@ -1520,6 +1524,7 @@ StoreRef RegionStoreManager::BindStruct(Store store, const TypedValueRegion* R, newStore = BindStruct(newStore.getStore(), FR, *VI); else newStore = Bind(newStore.getStore(), svalBuilder.makeLoc(FR), *VI); + ++VI; } // There may be fewer values in the initialize list than the fields of struct. diff --git a/test/Analysis/misc-ps-region-store.cpp b/test/Analysis/misc-ps-region-store.cpp index 37153f7650..ec760b06ff 100644 --- a/test/Analysis/misc-ps-region-store.cpp +++ b/test/Analysis/misc-ps-region-store.cpp @@ -466,4 +466,21 @@ void rdar10202899_test3() { *p = 0xDEADBEEF; } +// This used to crash the analyzer because of the unnamed bitfield. +void PR11249() +{ + struct { + char f1:4; + char :4; + char f2[1]; + char f3; + } V = { 1, {2}, 3 }; + int *p = 0; + if (V.f1 != 1) + *p = 0xDEADBEEF; // no-warning + if (V.f2[0] != 2) + *p = 0xDEADBEEF; // no-warning + if (V.f3 != 3) + *p = 0xDEADBEEF; // no-warning +}