From: Roman Lebedev Date: Tue, 4 Jun 2019 17:05:06 +0000 (+0000) Subject: [NFC][Codegen][AMDGPU] Autogenerate commute-shifts.ll test X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=dc24cf3e99d381a36d9200bed5d7d25002753c23;p=llvm [NFC][Codegen][AMDGPU] Autogenerate commute-shifts.ll test Being affected by upcoming patch git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@362528 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/test/CodeGen/AMDGPU/commute-shifts.ll b/test/CodeGen/AMDGPU/commute-shifts.ll index 415a3156699..81ca354574d 100644 --- a/test/CodeGen/AMDGPU/commute-shifts.ll +++ b/test/CodeGen/AMDGPU/commute-shifts.ll @@ -1,10 +1,49 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -march=amdgcn -mcpu=verde -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=SI %s ; RUN: llc -march=amdgcn -mcpu=tonga -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=VI %s -; GCN-LABEL: {{^}}main: -; SI: v_lshl_b32_e32 v{{[0-9]+}}, 1, v{{[0-9]+}} -; VI: v_lshlrev_b32_e64 v{{[0-9]+}}, v{{[0-9]+}}, 1 define amdgpu_ps float @main(float %arg0, float %arg1) #0 { +; SI-LABEL: main: +; SI: ; %bb.0: ; %bb +; SI-NEXT: v_cvt_i32_f32_e32 v0, v0 +; SI-NEXT: s_mov_b32 s0, 0 +; SI-NEXT: s_mov_b32 s1, s0 +; SI-NEXT: s_mov_b32 s2, s0 +; SI-NEXT: s_mov_b32 s3, s0 +; SI-NEXT: s_mov_b32 s4, s0 +; SI-NEXT: s_mov_b32 s5, s0 +; SI-NEXT: s_mov_b32 s6, s0 +; SI-NEXT: s_mov_b32 s7, s0 +; SI-NEXT: image_load v2, v0, s[0:7] dmask:0x1 unorm +; SI-NEXT: v_and_b32_e32 v0, 7, v0 +; SI-NEXT: v_lshl_b32_e32 v0, 1, v0 +; SI-NEXT: s_waitcnt vmcnt(0) +; SI-NEXT: v_and_b32_e32 v0, v2, v0 +; SI-NEXT: v_cmp_ne_u32_e32 vcc, 0, v0 +; SI-NEXT: v_cndmask_b32_e32 v0, 0, v1, vcc +; SI-NEXT: v_cvt_pkrtz_f16_f32_e32 v0, s0, v0 +; SI-NEXT: ; return to shader part epilog +; +; VI-LABEL: main: +; VI: ; %bb.0: ; %bb +; VI-NEXT: v_cvt_i32_f32_e32 v0, v0 +; VI-NEXT: s_mov_b32 s0, 0 +; VI-NEXT: s_mov_b32 s1, s0 +; VI-NEXT: s_mov_b32 s2, s0 +; VI-NEXT: s_mov_b32 s3, s0 +; VI-NEXT: s_mov_b32 s4, s0 +; VI-NEXT: s_mov_b32 s5, s0 +; VI-NEXT: s_mov_b32 s6, s0 +; VI-NEXT: s_mov_b32 s7, s0 +; VI-NEXT: image_load v2, v0, s[0:7] dmask:0x1 unorm +; VI-NEXT: v_and_b32_e32 v0, 7, v0 +; VI-NEXT: v_lshlrev_b32_e64 v0, v0, 1 +; VI-NEXT: s_waitcnt vmcnt(0) +; VI-NEXT: v_and_b32_e32 v0, v2, v0 +; VI-NEXT: v_cmp_ne_u32_e32 vcc, 0, v0 +; VI-NEXT: v_cndmask_b32_e32 v0, 0, v1, vcc +; VI-NEXT: v_cvt_pkrtz_f16_f32 v0, s0, v0 +; VI-NEXT: ; return to shader part epilog bb: %tmp = fptosi float %arg0 to i32 %tmp1 = call <4 x float> @llvm.amdgcn.image.load.1d.v4f32.i32(i32 15, i32 undef, <8 x i32> undef, i32 0, i32 0)