From: Pasi Kallinen Date: Wed, 25 Nov 2015 11:01:34 +0000 (+0200) Subject: More fixes entries X-Git-Tag: NetHack-3.6.0_RC01~15 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=d8d0e5b3bd85ab2b3c12a68f860a299174ba300f;p=nethack More fixes entries --- diff --git a/doc/fixes36.0 b/doc/fixes36.0 index 0a7c23303..24e38cb8c 100644 --- a/doc/fixes36.0 +++ b/doc/fixes36.0 @@ -935,6 +935,7 @@ potions of gain energy are more useful for recovering hero's spell energy spellcasting attempt of any spell while stunned now always fails spellcasting attempt of expired spell while confused will increase confusion duration rather than replace it +add ways to get out of inaccessible niches in one of the minetown layouts Platform- and/or Interface-Specific Fixes @@ -1141,9 +1142,9 @@ dipping multiple potions in another potion may only dip part of their stack make being inside a stinking cloud (when not immune or resistant) become a major trouble which is fixable by prayer introduce some variation in monster movement rates -Add database entry for shuriken and make it match throwing star -Add database entry for fedora -Add database entry for land mine +add database entry for shuriken and make it match throwing star +add database entries for fedora, land mine, cream pie, bullwhip, blue jelly, + and boomerang change command X to twoweapon toggle pressing @ when cursor positioning moves cursor on top of hero pressing # when cursor positioning toggles automatic description of features @@ -1158,7 +1159,7 @@ options to create the character blind or nudist moving clouds on the plane of air disclose extinct species alongside genocided ones a tribute to Terry Pratchett -Some levels in Gehennom now use the old corridor-style maze instead of the +some levels in Gehennom now use the old corridor-style maze instead of the new room-style. Beelzebub's level always does this and the "beetle legs" are restored. gnomes will occasionally have a candle