From: nethack.allison Date: Sun, 13 Jan 2002 21:58:30 +0000 (+0000) Subject: more nt X-Git-Tag: MOVE2GIT~3481 X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=cb6f682e9c82a6d3019142f2d4d92d9b69a5b8f3;p=nethack more nt --- diff --git a/sys/winnt/Install.nt b/sys/winnt/Install.nt index 27c3e8a3c..4d8a40589 100644 --- a/sys/winnt/Install.nt +++ b/sys/winnt/Install.nt @@ -276,17 +276,18 @@ Setting Up | -----------------------------------------/ /--------------- | | | | | | | | | - util dat doc include src sys win winhacknt binary + util dat doc include src sys win build binary | | ------ ----- | | | share winnt win32 - Those last two (winhacknt and binary) are created during the - build. They are not disributed as part of the source distribution. - nhsetup.bat moves many files into the "winhacknt" directory, and - "binary" will house everything you need to place the game after - building. + Those last two (build and binary) are created during the building + process. They are not disributed as part of the NetHack source + distribution. nhsetup.bat creates the build directory and moves + a few files into it, including the Visual C project files. + The "binary" directory will house everything you need to play the + game after building is complete. Check the file "Files" in your top level directory for an exact listing of what file is in which directory. In order for the @@ -297,8 +298,8 @@ Setting Up 3. Start the Visual C IDE. In the Visual C IDE Menus, choose: File | Open Workspace -4. In the Visual C "Open Workspace" dialog box, navigate to your nethack - source directory, specifically the winhacknt subdirectory. +4. In the Visual C "Open Workspace" dialog box, navigate to the top + of your NetHack source directory. In there, highlight "nethack.dsw" and click on Open. diff --git a/win/win32/dlb_main.dsp b/win/win32/dlb_main.dsp index aad1bcc10..1b3266353 100644 --- a/win/win32/dlb_main.dsp +++ b/win/win32/dlb_main.dsp @@ -55,7 +55,7 @@ LINK32=link.exe # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Desc=Packaging via DLB -PostBuild_Cmds=echo pushd ..\dat pushd ..\dat chdir echo data >dlb.lst echo oracles >>dlb.lst echo options >>dlb.lst echo quest.dat >>dlb.lst echo rumors >>dlb.lst echo help >>dlb.lst echo hh >>dlb.lst echo cmdhelp >>dlb.lst echo history >>dlb.lst echo opthelp >>dlb.lst echo wizhelp >>dlb.lst echo dungeon >>dlb.lst echo license >>dlb.lst for %%N in (*.lev) do echo %%N >>dlb.lst ..\util\dlb_main.exe cIf dlb.lst nhdat echo popd popd echo if NOT exist ..\binary\*.* mkdir ..\binary +PostBuild_Cmds=echo pushd ..\dat pushd ..\dat chdir echo data >dlb.lst echo oracles >>dlb.lst echo options >>dlb.lst echo quest.dat >>dlb.lst echo rumors >>dlb.lst echo help >>dlb.lst echo hh >>dlb.lst echo cmdhelp >>dlb.lst echo history >>dlb.lst echo opthelp >>dlb.lst echo wizhelp >>dlb.lst echo dungeon >>dlb.lst echo license >>dlb.lst for %%N in (*.lev) do echo %%N >>dlb.lst ..\util\dlb_main.exe cIf dlb.lst nhdat echo popd popd echo if NOT exist ..\binary\*.* mkdir ..\binary if NOT exist ..\binary\*.* mkdir ..\binary # End Special Build Tool !ELSEIF "$(CFG)" == "dlb_main - Win32 Debug" diff --git a/win/win32/winhack.dsp b/win/win32/winhack.dsp index 89de6d216..af295563e 100644 --- a/win/win32/winhack.dsp +++ b/win/win32/winhack.dsp @@ -45,7 +45,7 @@ RSC=rc.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c -# ADD CPP /nologo /W3 /GX /O2 /I "..\win\win32" /I "..\include" /I "..\sys\winnt" /I "..\sys\share" /I "..\win\share" /I "..\win\win32" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "DLB" /D "MSWIN_GRAPHICS" /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "..\win\win32" /I "..\include" /I "..\sys\winnt" /I "..\sys\share" /I "..\win\share" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "DLB" /D "MSWIN_GRAPHICS" /FD /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 @@ -78,7 +78,7 @@ PostBuild_Cmds=copy $(OutDir)\winhack.exe ..\binary copy ..\dat\nhdat ..\binary # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\win\win32" /I "..\include" /I "..\sys\winnt" /I "..\sys\share" /I "..\win\share" /I "..\win\win32" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "DLB" /D "MSWIN_GRAPHICS" /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\win\win32" /I "..\include" /I "..\sys\winnt" /I "..\sys\share" /I "..\win\share" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "DLB" /D "MSWIN_GRAPHICS" /FD /GZ /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 @@ -94,7 +94,7 @@ LINK32=link.exe OutDir=.\Debug SOURCE="$(InputPath)" PostBuild_Desc=Install exe -PostBuild_Cmds=copy $(OutDir)\winhack.exe ..\binary copy ..\dat\nhdat ..\binary copy ..\dat\license ..\binary if exist tiles.bmp copy tiles.bmp ..\binary if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt copy ..\sys\winnt\winnt.cnf ..\binary\defaults.nh +PostBuild_Cmds=if NOT exist ..\binary\*.* mkdir ..\binary copy $(OutDir)\winhack.exe ..\binary copy ..\dat\nhdat ..\binary copy ..\dat\license ..\binary if exist tiles.bmp copy tiles.bmp ..\binary if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt copy ..\sys\winnt\winnt.cnf ..\binary\defaults.nh # End Special Build Tool !ELSEIF "$(CFG)" == "winhack - Win32 Unicode Release" @@ -113,7 +113,7 @@ PostBuild_Cmds=copy $(OutDir)\winhack.exe ..\binary copy ..\dat\nhdat ..\binary # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\win\win32" /I "..\include" /I "..\sys\winnt" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "DLB" /FD /c # SUBTRACT BASE CPP /YX /Yc /Yu -# ADD CPP /nologo /W3 /GX /O2 /I "..\win\win32" /I "..\include" /I "..\sys\winnt" /I "..\sys\share" /I "..\win\share" /I "..\win\win32" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "DLB" /D "MSWIN_GRAPHICS" /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "..\win\win32" /I "..\include" /I "..\sys\winnt" /I "..\sys\share" /I "..\win\share" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "DLB" /D "MSWIN_GRAPHICS" /FD /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 @@ -148,7 +148,7 @@ PostBuild_Cmds=copy $(OutDir)\winhack.exe ..\binary copy ..\dat\nhdat ..\binary # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\win\win32" /I "..\include" /I "..\sys\winnt" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "DLB" /FD /GZ /c # SUBTRACT BASE CPP /YX /Yc /Yu -# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\win\win32" /I "..\include" /I "..\sys\winnt" /I "..\sys\share" /I "..\win\share" /I "..\win\win32" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "DLB" /D "MSWIN_GRAPHICS" /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\win\win32" /I "..\include" /I "..\sys\winnt" /I "..\sys\share" /I "..\win\share" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "DLB" /D "MSWIN_GRAPHICS" /FD /GZ /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 @@ -163,8 +163,7 @@ LINK32=link.exe # Begin Special Build Tool OutDir=.\Unicode_Debug SOURCE="$(InputPath)" -PostBuild_Desc=Install exe -PostBuild_Cmds=copy $(OutDir)\winhack.exe ..\binary copy ..\dat\nhdat ..\binary copy ..\dat\license ..\binary if exist tiles.bmp copy tiles.bmp ..\binary if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt copy ..\sys\winnt\winnt.cnf ..\binary\defaults.nh +PostBuild_Cmds=copy $(OutDir)\winhack.exe ..\binary copy ..\dat\nhdat ..\binary copy ..\dat\license ..\binary if exist ..\src\tiles.bmp copy ..\src\tiles.bmp ..\binary if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt copy ..\sys\winnt\winnt.cnf ..\binary\defaults.nh # End Special Build Tool !ENDIF