From: David Chisnall Date: Wed, 29 Jun 2011 13:16:41 +0000 (+0000) Subject: Add ARC support for the GNUstep runtime. X-Git-Url: https://granicus.if.org/sourcecode?a=commitdiff_plain;h=c7aed3b9fbfbb6e85c234a4ba6f00cab1901f2f7;p=clang Add ARC support for the GNUstep runtime. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@134065 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/lib/CodeGen/CGObjCGNU.cpp b/lib/CodeGen/CGObjCGNU.cpp index 6a711bff55..81a3ffacbd 100644 --- a/lib/CodeGen/CGObjCGNU.cpp +++ b/lib/CodeGen/CGObjCGNU.cpp @@ -392,6 +392,8 @@ private: /// Emits a reference to a class. This allows the linker to object if there /// is no class of the matching name. void EmitClassRef(const std::string &className); + /// Emits a pointer to the named class + llvm::Value *GetClassNamed(CGBuilderTy &Builder, const std::string &Name); protected: /// Looks up the method for sending a message to the specified object. This /// mechanism differs between the GCC and GNU runtimes, so this method must be @@ -484,6 +486,7 @@ public: virtual llvm::Value *EmitIvarOffset(CodeGenFunction &CGF, const ObjCInterfaceDecl *Interface, const ObjCIvarDecl *Ivar); + virtual llvm::Value *EmitNSAutoreleasePoolClassRef(CGBuilderTy &Builder); virtual llvm::Constant *BuildGCBlockLayout(CodeGenModule &CGM, const CGBlockInfo &blockInfo) { return NULLPtr; @@ -772,16 +775,17 @@ CGObjCGNU::CGObjCGNU(CodeGenModule &cgm, unsigned runtimeABIVersion, } } -// This has to perform the lookup every time, since posing and related -// techniques can modify the name -> class mapping. -llvm::Value *CGObjCGNU::GetClass(CGBuilderTy &Builder, - const ObjCInterfaceDecl *OID) { - llvm::Value *ClassName = CGM.GetAddrOfConstantCString(OID->getNameAsString()); +llvm::Value *CGObjCGNU::GetClassNamed(CGBuilderTy &Builder, + const std::string &Name) { + llvm::Value *ClassName = CGM.GetAddrOfConstantCString(Name); // With the incompatible ABI, this will need to be replaced with a direct // reference to the class symbol. For the compatible nonfragile ABI we are // still performing this lookup at run time but emitting the symbol for the // class externally so that we can make the switch later. - EmitClassRef(OID->getNameAsString()); + // + // Libobjc2 contains an LLVM pass that replaces calls to objc_lookup_class + // with memoized versions or with static references if it's safe to do so. + EmitClassRef(Name); ClassName = Builder.CreateStructGEP(ClassName, 0); llvm::Constant *ClassLookupFn = @@ -790,6 +794,16 @@ llvm::Value *CGObjCGNU::GetClass(CGBuilderTy &Builder, return Builder.CreateCall(ClassLookupFn, ClassName); } +// This has to perform the lookup every time, since posing and related +// techniques can modify the name -> class mapping. +llvm::Value *CGObjCGNU::GetClass(CGBuilderTy &Builder, + const ObjCInterfaceDecl *OID) { + return GetClassNamed(Builder, OID->getNameAsString()); +} +llvm::Value *CGObjCGNU::EmitNSAutoreleasePoolClassRef(CGBuilderTy &Builder) { + return GetClassNamed(Builder, "NSAutoreleasePool"); +} + llvm::Value *CGObjCGNU::GetSelector(CGBuilderTy &Builder, Selector Sel, const std::string &TypeEncoding, bool lval) {